2019-01-24 08:43:03 +00:00
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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2018-04-13 09:19:50 +00:00
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2018-01-15 08:43:45 +00:00
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using System;
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2017-03-10 06:08:53 +00:00
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using System.Collections.Generic;
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2018-01-15 08:43:45 +00:00
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using System.Linq;
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2021-02-25 06:38:56 +00:00
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using osu.Framework.Extensions.EnumExtensions;
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2017-08-03 05:36:21 +00:00
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using osu.Framework.Graphics;
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2019-03-27 10:29:27 +00:00
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using osu.Framework.Graphics.Sprites;
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2017-08-23 03:49:50 +00:00
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using osu.Framework.Input.Bindings;
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2022-08-14 18:54:02 +00:00
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using osu.Framework.Localisation;
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2022-08-29 05:01:04 +00:00
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using osu.Game.Beatmaps;
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2018-04-13 13:41:35 +00:00
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using osu.Game.Beatmaps.Legacy;
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2018-06-11 04:17:08 +00:00
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using osu.Game.Configuration;
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2022-08-29 05:01:04 +00:00
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using osu.Game.Graphics;
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2018-06-11 05:36:19 +00:00
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using osu.Game.Overlays.Settings;
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2018-06-11 04:17:08 +00:00
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using osu.Game.Rulesets.Configuration;
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2018-05-15 08:38:04 +00:00
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using osu.Game.Rulesets.Difficulty;
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2018-06-07 07:08:37 +00:00
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using osu.Game.Rulesets.Edit;
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2021-03-30 07:07:04 +00:00
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using osu.Game.Rulesets.Filter;
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2018-04-19 13:04:12 +00:00
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using osu.Game.Rulesets.Mania.Beatmaps;
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2018-06-11 04:17:08 +00:00
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using osu.Game.Rulesets.Mania.Configuration;
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2018-05-15 08:40:19 +00:00
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using osu.Game.Rulesets.Mania.Difficulty;
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2018-06-07 07:08:37 +00:00
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using osu.Game.Rulesets.Mania.Edit;
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2021-08-22 15:40:11 +00:00
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using osu.Game.Rulesets.Mania.Edit.Setup;
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2022-08-29 05:01:04 +00:00
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mania.Replays;
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2019-12-17 11:08:13 +00:00
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using osu.Game.Rulesets.Mania.Scoring;
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2022-09-27 09:52:21 +00:00
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using osu.Game.Rulesets.Mania.Skinning.Argon;
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2022-10-04 10:50:55 +00:00
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using osu.Game.Rulesets.Mania.Skinning.Default;
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2020-12-07 03:32:52 +00:00
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using osu.Game.Rulesets.Mania.Skinning.Legacy;
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2022-08-29 05:01:04 +00:00
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Replays.Types;
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2019-12-17 11:08:13 +00:00
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using osu.Game.Rulesets.Scoring;
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2022-08-29 05:01:04 +00:00
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using osu.Game.Rulesets.UI;
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2018-11-28 07:12:57 +00:00
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using osu.Game.Scoring;
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2021-08-22 15:40:11 +00:00
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using osu.Game.Screens.Edit.Setup;
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2020-06-19 12:18:58 +00:00
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using osu.Game.Screens.Ranking.Statistics;
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2022-08-29 05:01:04 +00:00
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using osu.Game.Skinning;
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2018-04-13 09:19:50 +00:00
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2017-04-18 07:05:58 +00:00
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namespace osu.Game.Rulesets.Mania
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2016-11-09 10:49:05 +00:00
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{
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2019-12-24 04:48:27 +00:00
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public class ManiaRuleset : Ruleset, ILegacyRuleset
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2016-11-09 10:49:05 +00:00
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{
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2020-04-21 01:56:04 +00:00
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/// <summary>
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/// The maximum number of supported keys in a single stage.
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/// </summary>
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public const int MAX_STAGE_KEYS = 10;
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2022-07-10 02:15:02 +00:00
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => new DrawableManiaRuleset(this, beatmap, mods);
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2019-12-17 11:08:13 +00:00
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2019-12-24 08:01:17 +00:00
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public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
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2019-12-17 11:08:13 +00:00
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2022-01-12 09:29:23 +00:00
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public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new ManiaHealthProcessor(drainStartTime, 0.5);
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2019-12-17 11:08:13 +00:00
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2019-12-24 07:02:16 +00:00
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);
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2019-12-17 11:08:13 +00:00
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2022-03-15 03:37:39 +00:00
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public override PerformanceCalculator CreatePerformanceCalculator() => new ManiaPerformanceCalculator();
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2018-06-07 07:08:37 +00:00
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2019-08-30 05:39:02 +00:00
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public const string SHORT_NAME = "mania";
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2022-08-29 05:01:04 +00:00
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public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
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2022-08-22 07:10:55 +00:00
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2018-06-07 07:08:37 +00:00
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public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
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2018-04-13 09:19:50 +00:00
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2022-09-15 08:36:14 +00:00
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public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
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{
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switch (skin)
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{
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2022-10-04 10:50:55 +00:00
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case TrianglesSkin:
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2022-10-06 05:51:17 +00:00
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return new ManiaTrianglesSkinTransformer(skin, beatmap);
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2022-10-04 10:50:55 +00:00
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2022-09-27 09:52:21 +00:00
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case ArgonSkin:
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2022-10-06 05:51:17 +00:00
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return new ManiaArgonSkinTransformer(skin, beatmap);
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2022-10-05 10:21:38 +00:00
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2022-10-05 13:41:20 +00:00
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case DefaultLegacySkin:
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return new ManiaClassicSkinTransformer(skin, beatmap);
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2022-10-05 10:21:38 +00:00
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case LegacySkin:
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return new ManiaLegacySkinTransformer(skin, beatmap);
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2022-09-15 08:36:14 +00:00
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}
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return null;
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}
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2019-12-26 13:03:21 +00:00
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2020-03-24 03:06:24 +00:00
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public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
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2018-04-13 13:41:35 +00:00
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{
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Nightcore))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModNightcore();
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2021-02-25 06:38:56 +00:00
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else if (mods.HasFlagFast(LegacyMods.DoubleTime))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModDoubleTime();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Perfect))
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2019-09-15 20:55:25 +00:00
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yield return new ManiaModPerfect();
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2021-02-25 06:38:56 +00:00
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else if (mods.HasFlagFast(LegacyMods.SuddenDeath))
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2019-09-15 20:55:25 +00:00
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yield return new ManiaModSuddenDeath();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Cinema))
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2019-11-23 17:32:16 +00:00
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yield return new ManiaModCinema();
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2021-02-25 06:38:56 +00:00
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else if (mods.HasFlagFast(LegacyMods.Autoplay))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModAutoplay();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Easy))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModEasy();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.FadeIn))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModFadeIn();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Flashlight))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModFlashlight();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.HalfTime))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModHalfTime();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.HardRock))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModHardRock();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Hidden))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModHidden();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Key1))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModKey1();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Key2))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModKey2();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Key3))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModKey3();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Key4))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModKey4();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Key5))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModKey5();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Key6))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModKey6();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Key7))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModKey7();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Key8))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModKey8();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Key9))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModKey9();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.KeyCoop))
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2020-11-15 14:38:12 +00:00
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yield return new ManiaModDualStages();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.NoFail))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModNoFail();
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Random))
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2018-04-13 13:41:35 +00:00
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yield return new ManiaModRandom();
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2020-08-29 09:49:17 +00:00
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2021-02-25 06:38:56 +00:00
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if (mods.HasFlagFast(LegacyMods.Mirror))
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2020-08-29 09:49:17 +00:00
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yield return new ManiaModMirror();
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2018-04-13 13:41:35 +00:00
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}
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2020-03-24 03:06:24 +00:00
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public override LegacyMods ConvertToLegacyMods(Mod[] mods)
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{
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var value = base.ConvertToLegacyMods(mods);
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foreach (var mod in mods)
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{
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switch (mod)
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{
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2022-06-24 12:25:23 +00:00
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case ManiaModKey1:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.Key1;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModKey2:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.Key2;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModKey3:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.Key3;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModKey4:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.Key4;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModKey5:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.Key5;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModKey6:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.Key6;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModKey7:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.Key7;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModKey8:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.Key8;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModKey9:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.Key9;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModDualStages:
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2020-11-15 14:38:12 +00:00
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value |= LegacyMods.KeyCoop;
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break;
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2022-06-24 12:25:23 +00:00
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case ManiaModFadeIn:
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2020-03-24 03:06:24 +00:00
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value |= LegacyMods.FadeIn;
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2020-11-16 05:52:18 +00:00
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value &= ~LegacyMods.Hidden; // this is toggled on in the base call due to inheritance, but we don't want that.
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2020-03-24 03:06:24 +00:00
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break;
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2020-08-29 09:49:17 +00:00
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2022-06-24 12:25:23 +00:00
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case ManiaModMirror:
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2020-08-29 09:49:17 +00:00
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value |= LegacyMods.Mirror;
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break;
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2020-11-15 14:38:12 +00:00
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2022-06-24 12:25:23 +00:00
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case ManiaModRandom:
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2020-11-15 14:38:12 +00:00
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value |= LegacyMods.Random;
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break;
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2020-03-24 03:06:24 +00:00
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}
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}
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return value;
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}
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2017-03-02 05:07:28 +00:00
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public override IEnumerable<Mod> GetModsFor(ModType type)
|
2017-03-02 02:05:52 +00:00
|
|
|
|
{
|
2017-03-02 05:07:28 +00:00
|
|
|
|
switch (type)
|
2017-03-02 02:05:52 +00:00
|
|
|
|
{
|
2017-03-02 05:07:28 +00:00
|
|
|
|
case ModType.DifficultyReduction:
|
|
|
|
|
return new Mod[]
|
2017-03-02 02:05:52 +00:00
|
|
|
|
{
|
2017-03-02 05:07:28 +00:00
|
|
|
|
new ManiaModEasy(),
|
|
|
|
|
new ManiaModNoFail(),
|
2018-06-06 05:07:50 +00:00
|
|
|
|
new MultiMod(new ManiaModHalfTime(), new ManiaModDaycore()),
|
2017-03-02 05:07:28 +00:00
|
|
|
|
};
|
2019-04-01 03:16:05 +00:00
|
|
|
|
|
2017-03-02 05:07:28 +00:00
|
|
|
|
case ModType.DifficultyIncrease:
|
|
|
|
|
return new Mod[]
|
2017-03-02 02:05:52 +00:00
|
|
|
|
{
|
2017-03-02 05:07:28 +00:00
|
|
|
|
new ManiaModHardRock(),
|
2018-06-06 05:07:50 +00:00
|
|
|
|
new MultiMod(new ManiaModSuddenDeath(), new ManiaModPerfect()),
|
|
|
|
|
new MultiMod(new ManiaModDoubleTime(), new ManiaModNightcore()),
|
|
|
|
|
new MultiMod(new ManiaModFadeIn(), new ManiaModHidden()),
|
2017-03-02 05:07:28 +00:00
|
|
|
|
new ManiaModFlashlight(),
|
|
|
|
|
};
|
2019-04-01 03:16:05 +00:00
|
|
|
|
|
2018-07-31 09:00:42 +00:00
|
|
|
|
case ModType.Conversion:
|
2017-03-02 05:07:28 +00:00
|
|
|
|
return new Mod[]
|
2017-03-02 02:05:52 +00:00
|
|
|
|
{
|
2018-06-06 05:07:50 +00:00
|
|
|
|
new MultiMod(new ManiaModKey4(),
|
|
|
|
|
new ManiaModKey5(),
|
|
|
|
|
new ManiaModKey6(),
|
|
|
|
|
new ManiaModKey7(),
|
|
|
|
|
new ManiaModKey8(),
|
|
|
|
|
new ManiaModKey9(),
|
2020-04-20 12:28:36 +00:00
|
|
|
|
new ManiaModKey10(),
|
2018-06-06 05:07:50 +00:00
|
|
|
|
new ManiaModKey1(),
|
|
|
|
|
new ManiaModKey2(),
|
|
|
|
|
new ManiaModKey3()),
|
2017-03-02 05:07:28 +00:00
|
|
|
|
new ManiaModRandom(),
|
2018-01-22 06:11:15 +00:00
|
|
|
|
new ManiaModDualStages(),
|
2018-03-10 07:44:46 +00:00
|
|
|
|
new ManiaModMirror(),
|
2019-12-20 10:30:23 +00:00
|
|
|
|
new ManiaModDifficultyAdjust(),
|
2021-04-21 06:14:31 +00:00
|
|
|
|
new ManiaModClassic(),
|
2020-08-17 16:40:55 +00:00
|
|
|
|
new ManiaModInvert(),
|
2022-01-27 11:35:31 +00:00
|
|
|
|
new ManiaModConstantSpeed(),
|
2022-01-28 21:59:53 +00:00
|
|
|
|
new ManiaModHoldOff()
|
2018-07-31 09:00:42 +00:00
|
|
|
|
};
|
2019-04-01 03:16:05 +00:00
|
|
|
|
|
2018-07-31 09:00:42 +00:00
|
|
|
|
case ModType.Automation:
|
|
|
|
|
return new Mod[]
|
|
|
|
|
{
|
2019-11-23 17:32:16 +00:00
|
|
|
|
new MultiMod(new ManiaModAutoplay(), new ManiaModCinema()),
|
2017-03-02 05:07:28 +00:00
|
|
|
|
};
|
2019-04-01 03:16:05 +00:00
|
|
|
|
|
2019-01-26 04:15:45 +00:00
|
|
|
|
case ModType.Fun:
|
|
|
|
|
return new Mod[]
|
|
|
|
|
{
|
2021-07-28 10:21:08 +00:00
|
|
|
|
new MultiMod(new ModWindUp(), new ModWindDown()),
|
|
|
|
|
new ManiaModMuted(),
|
2022-03-01 13:12:06 +00:00
|
|
|
|
new ModAdaptiveSpeed()
|
2019-01-26 04:15:45 +00:00
|
|
|
|
};
|
2019-04-01 03:16:05 +00:00
|
|
|
|
|
2017-03-02 05:07:28 +00:00
|
|
|
|
default:
|
2019-11-28 13:41:29 +00:00
|
|
|
|
return Array.Empty<Mod>();
|
2017-03-02 05:07:28 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2017-03-09 20:37:03 +00:00
|
|
|
|
public override string Description => "osu!mania";
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2019-08-30 05:39:02 +00:00
|
|
|
|
public override string ShortName => SHORT_NAME;
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2020-01-03 11:39:15 +00:00
|
|
|
|
public override string PlayingVerb => "Smashing keys";
|
|
|
|
|
|
2019-03-27 10:29:27 +00:00
|
|
|
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2021-11-15 09:23:03 +00:00
|
|
|
|
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(RulesetInfo, beatmap);
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2019-12-24 04:48:27 +00:00
|
|
|
|
public int LegacyID => 3;
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2022-09-10 03:07:23 +00:00
|
|
|
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2022-07-10 02:15:02 +00:00
|
|
|
|
public override IRulesetConfigManager CreateConfig(SettingsStore? settings) => new ManiaRulesetConfigManager(settings, RulesetInfo);
|
2018-06-11 04:17:08 +00:00
|
|
|
|
|
2018-06-11 05:36:19 +00:00
|
|
|
|
public override RulesetSettingsSubsection CreateSettings() => new ManiaSettingsSubsection(this);
|
|
|
|
|
|
2018-01-15 08:43:45 +00:00
|
|
|
|
public override IEnumerable<int> AvailableVariants
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
2020-04-21 01:56:04 +00:00
|
|
|
|
for (int i = 1; i <= MAX_STAGE_KEYS; i++)
|
2018-01-22 05:59:17 +00:00
|
|
|
|
yield return (int)PlayfieldType.Single + i;
|
2020-04-21 01:56:04 +00:00
|
|
|
|
for (int i = 2; i <= MAX_STAGE_KEYS * 2; i += 2)
|
2018-01-22 05:59:17 +00:00
|
|
|
|
yield return (int)PlayfieldType.Dual + i;
|
2018-01-15 08:43:45 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2017-08-23 03:49:50 +00:00
|
|
|
|
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0)
|
|
|
|
|
{
|
2018-01-22 06:18:11 +00:00
|
|
|
|
switch (getPlayfieldType(variant))
|
2018-01-15 08:43:45 +00:00
|
|
|
|
{
|
2018-01-22 05:59:17 +00:00
|
|
|
|
case PlayfieldType.Single:
|
2020-04-20 12:28:36 +00:00
|
|
|
|
return new SingleStageVariantGenerator(variant).GenerateMappings();
|
2019-04-01 03:16:05 +00:00
|
|
|
|
|
2018-01-22 05:59:17 +00:00
|
|
|
|
case PlayfieldType.Dual:
|
2020-04-20 12:28:36 +00:00
|
|
|
|
return new DualStageVariantGenerator(getDualStageKeyCount(variant)).GenerateMappings();
|
2018-01-15 08:43:45 +00:00
|
|
|
|
}
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2019-11-28 13:41:29 +00:00
|
|
|
|
return Array.Empty<KeyBinding>();
|
2018-01-15 08:43:45 +00:00
|
|
|
|
}
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2022-08-22 05:51:00 +00:00
|
|
|
|
public override LocalisableString GetVariantName(int variant)
|
2018-01-15 08:43:45 +00:00
|
|
|
|
{
|
2018-01-22 06:18:11 +00:00
|
|
|
|
switch (getPlayfieldType(variant))
|
2017-08-23 03:49:50 +00:00
|
|
|
|
{
|
2018-01-15 08:43:45 +00:00
|
|
|
|
default:
|
|
|
|
|
return $"{variant}K";
|
2019-04-01 03:16:05 +00:00
|
|
|
|
|
2018-01-22 05:59:17 +00:00
|
|
|
|
case PlayfieldType.Dual:
|
2018-01-15 08:43:45 +00:00
|
|
|
|
{
|
2021-10-27 04:04:41 +00:00
|
|
|
|
int keys = getDualStageKeyCount(variant);
|
2018-01-22 06:18:39 +00:00
|
|
|
|
return $"{keys}K + {keys}K";
|
2018-01-15 08:43:45 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2018-01-15 08:43:45 +00:00
|
|
|
|
/// <summary>
|
2018-01-22 05:59:17 +00:00
|
|
|
|
/// Finds the number of keys for each stage in a <see cref="PlayfieldType.Dual"/> variant.
|
2018-01-15 08:43:45 +00:00
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="variant">The variant.</param>
|
2018-01-22 06:18:39 +00:00
|
|
|
|
private int getDualStageKeyCount(int variant) => (variant - (int)PlayfieldType.Dual) / 2;
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2018-01-15 08:43:45 +00:00
|
|
|
|
/// <summary>
|
2018-01-22 05:59:17 +00:00
|
|
|
|
/// Finds the <see cref="PlayfieldType"/> that corresponds to a variant value.
|
2018-01-15 08:43:45 +00:00
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="variant">The variant value.</param>
|
2018-01-22 05:59:17 +00:00
|
|
|
|
/// <returns>The <see cref="PlayfieldType"/> that corresponds to <paramref name="variant"/>.</returns>
|
2018-01-22 06:18:11 +00:00
|
|
|
|
private PlayfieldType getPlayfieldType(int variant)
|
2018-01-15 08:43:45 +00:00
|
|
|
|
{
|
2018-01-22 05:59:17 +00:00
|
|
|
|
return (PlayfieldType)Enum.GetValues(typeof(PlayfieldType)).Cast<int>().OrderByDescending(i => i).First(v => variant >= v);
|
2018-01-15 08:43:45 +00:00
|
|
|
|
}
|
2020-06-19 12:18:58 +00:00
|
|
|
|
|
2020-10-07 06:34:36 +00:00
|
|
|
|
protected override IEnumerable<HitResult> GetValidHitResults()
|
|
|
|
|
{
|
|
|
|
|
return new[]
|
|
|
|
|
{
|
|
|
|
|
HitResult.Perfect,
|
|
|
|
|
HitResult.Great,
|
|
|
|
|
HitResult.Good,
|
|
|
|
|
HitResult.Ok,
|
|
|
|
|
HitResult.Meh,
|
|
|
|
|
|
|
|
|
|
HitResult.LargeTickHit,
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
2022-08-14 18:54:02 +00:00
|
|
|
|
public override LocalisableString GetDisplayNameForHitResult(HitResult result)
|
2020-10-07 06:34:36 +00:00
|
|
|
|
{
|
|
|
|
|
switch (result)
|
|
|
|
|
{
|
|
|
|
|
case HitResult.LargeTickHit:
|
|
|
|
|
return "hold tick";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return base.GetDisplayNameForHitResult(result);
|
|
|
|
|
}
|
|
|
|
|
|
2020-08-27 18:07:30 +00:00
|
|
|
|
public override StatisticRow[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap) => new[]
|
2020-06-19 12:18:58 +00:00
|
|
|
|
{
|
|
|
|
|
new StatisticRow
|
|
|
|
|
{
|
|
|
|
|
Columns = new[]
|
|
|
|
|
{
|
2022-02-05 13:39:01 +00:00
|
|
|
|
new StatisticItem("Performance Breakdown", () => new PerformanceBreakdownChart(score, playableBeatmap)
|
2022-02-02 14:02:38 +00:00
|
|
|
|
{
|
|
|
|
|
RelativeSizeAxes = Axes.X,
|
2022-02-05 13:39:01 +00:00
|
|
|
|
AutoSizeAxes = Axes.Y
|
|
|
|
|
}),
|
2020-06-19 12:18:58 +00:00
|
|
|
|
}
|
2020-08-26 19:28:41 +00:00
|
|
|
|
},
|
2020-08-27 18:46:49 +00:00
|
|
|
|
new StatisticRow
|
|
|
|
|
{
|
|
|
|
|
Columns = new[]
|
|
|
|
|
{
|
2022-02-05 13:39:01 +00:00
|
|
|
|
new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(score.HitEvents)
|
2022-02-05 13:30:35 +00:00
|
|
|
|
{
|
|
|
|
|
RelativeSizeAxes = Axes.X,
|
2022-02-05 13:39:01 +00:00
|
|
|
|
Height = 250
|
|
|
|
|
}, true),
|
2022-02-05 13:30:35 +00:00
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
new StatisticRow
|
|
|
|
|
{
|
|
|
|
|
Columns = new[]
|
|
|
|
|
{
|
2022-02-02 14:02:38 +00:00
|
|
|
|
new StatisticItem(string.Empty, () => new SimpleStatisticTable(3, new SimpleStatisticItem[]
|
|
|
|
|
{
|
2022-02-28 10:11:06 +00:00
|
|
|
|
new AverageHitError(score.HitEvents),
|
2022-02-02 14:02:38 +00:00
|
|
|
|
new UnstableRate(score.HitEvents)
|
|
|
|
|
}), true)
|
2020-08-27 18:46:49 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
2020-06-19 12:18:58 +00:00
|
|
|
|
};
|
2021-03-30 07:07:04 +00:00
|
|
|
|
|
|
|
|
|
public override IRulesetFilterCriteria CreateRulesetFilterCriteria()
|
|
|
|
|
{
|
|
|
|
|
return new ManiaFilterCriteria();
|
|
|
|
|
}
|
2021-08-22 15:40:11 +00:00
|
|
|
|
|
2021-09-05 04:34:23 +00:00
|
|
|
|
public override RulesetSetupSection CreateEditorSetupSection() => new ManiaSetupSection();
|
2018-01-15 08:43:45 +00:00
|
|
|
|
}
|
2018-04-13 09:19:50 +00:00
|
|
|
|
|
2018-01-22 05:59:17 +00:00
|
|
|
|
public enum PlayfieldType
|
2018-01-15 08:43:45 +00:00
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
2018-01-22 07:11:26 +00:00
|
|
|
|
/// Columns are grouped into a single stage.
|
2018-01-22 05:57:25 +00:00
|
|
|
|
/// Number of columns in this stage lies at (item - Single).
|
2018-01-15 08:43:45 +00:00
|
|
|
|
/// </summary>
|
2018-01-22 05:57:25 +00:00
|
|
|
|
Single = 0,
|
2019-02-27 12:07:17 +00:00
|
|
|
|
|
2018-01-15 08:43:45 +00:00
|
|
|
|
/// <summary>
|
2018-01-22 07:11:26 +00:00
|
|
|
|
/// Columns are grouped into two stages.
|
2018-01-22 05:57:25 +00:00
|
|
|
|
/// Overall number of columns lies at (item - Dual), further computation is required for
|
|
|
|
|
/// number of columns in each individual stage.
|
2018-01-15 08:43:45 +00:00
|
|
|
|
/// </summary>
|
2018-01-22 05:57:25 +00:00
|
|
|
|
Dual = 1000,
|
2016-11-09 10:49:05 +00:00
|
|
|
|
}
|
|
|
|
|
}
|