getVariantType -> getPlayfieldType

This commit is contained in:
smoogipoo 2018-01-22 15:18:11 +09:00
parent 17d75b349d
commit eede8333ba
1 changed files with 3 additions and 3 deletions

View File

@ -132,7 +132,7 @@ public override IEnumerable<int> AvailableVariants
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0)
{
switch (getVariantType(variant))
switch (getPlayfieldType(variant))
{
case PlayfieldType.Single:
return new VariantMappingGenerator
@ -208,7 +208,7 @@ public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0)
public override string GetVariantName(int variant)
{
switch (getVariantType(variant))
switch (getPlayfieldType(variant))
{
default:
return $"{variant}K";
@ -238,7 +238,7 @@ private void getDualStageKeyCounts(int variant, out int stage1, out int stage2)
/// </summary>
/// <param name="variant">The variant value.</param>
/// <returns>The <see cref="PlayfieldType"/> that corresponds to <paramref name="variant"/>.</returns>
private PlayfieldType getVariantType(int variant)
private PlayfieldType getPlayfieldType(int variant)
{
return (PlayfieldType)Enum.GetValues(typeof(PlayfieldType)).Cast<int>().OrderByDescending(i => i).First(v => variant >= v);
}