Commit Graph

402 Commits

Author SHA1 Message Date
Dean Herbert ffcad6e0f1 Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
# Conflicts:
#	osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
2018-08-24 15:26:36 +09:00
Dean Herbert 53f556de9a Trim whitespace 2018-07-24 15:10:55 +02:00
miterosan d9611dcffb Instead of Doing nothing at LinkFlowContainer if no link was found, we log it as an error. 2018-07-23 22:06:40 +02:00
miterosan 9f43e0c900 Merge branch 'master' of https://github.com/ppy/osu into Private_Messages
# Conflicts:
#	osu.Game/Overlays/Chat/ChatTabControl.cs
#	osu.Game/Overlays/ChatOverlay.cs
2018-07-23 15:45:54 +02:00
Dean Herbert 0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert 67e7e371cc Also block keyboard completely 2018-07-13 20:40:49 +09:00
Dean Herbert 3308f8f823 Fix focused overlays not blocking select action 2018-07-13 20:37:49 +09:00
Dean Herbert fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
miterosan d4f9bcdee1 Merge branch 'Private_Messages' of https://github.com/miterosan/osu into Private_Messages 2018-07-09 20:14:16 +02:00
miterosan 263e68de91 Use a custom channel not found exception. 2018-07-09 18:45:11 +02:00
miterosan c56a4ea893
Merge branch 'master' into Private_Messages 2018-07-08 19:29:33 +02:00
Dean Herbert 7bfd82a417
Merge branch 'master' into hit-shake 2018-07-06 18:42:18 +09:00
Dean Herbert 79af5cb0a0 Limit shake duration to ensure it doesn't overlap miss window 2018-07-06 17:24:30 +09:00
Dean Herbert 98410dbb6d Reduce shake transform count by one for more aesthetic behaviour 2018-07-06 13:24:02 +09:00
Dean Herbert 48d90a67ae xmldoc and formatting 2018-07-06 12:13:23 +09:00
Dean Herbert 0ecbc5945f Adjust transform to look better 2018-07-06 12:07:39 +09:00
Dean Herbert aa96d91762 Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake 2018-07-06 11:57:32 +09:00
tgi74000 558b2622a7 Move the Shake logic to a new ShakeContainer 2018-07-05 15:48:54 +02:00
Dean Herbert 5fc17bacf3 Add "Select" action
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
miterosan d791216505
Merge branch 'master' into Private_Messages 2018-07-03 07:58:15 +02:00
Dean Herbert b1403d837e Add back support for closing focused overlays using back key 2018-07-01 15:52:47 +09:00
miterosan 621f4218a3
Merge branch 'master' into Private_Messages 2018-06-30 16:17:56 +02:00
Dan Balasescu 513129d4a8
Merge branch 'master' into fix-dialog-overlay-sounds 2018-06-29 18:45:37 +09:00
smoogipoo 1e696d247e Re-privatise 2018-06-29 18:33:28 +09:00
miterosan 884ac71874
Merge branch 'master' into Private_Messages 2018-06-28 21:04:02 +02:00
Dean Herbert c44a81bdf5 Add word wrap support 2018-06-28 13:04:39 +09:00
Dean Herbert bebf47d0d5
Merge branch 'master' into fix-dialog-overlay-sounds 2018-06-27 12:21:29 +09:00
miterosan 6049303c40
Merge branch 'master' into Private_Messages 2018-06-23 20:44:43 +02:00
Dean Herbert 73e13e2d63 Rename Stop to StopAnyPlaying for clarity 2018-06-22 12:35:43 +09:00
smoogipoo b2066c5d73 Rework preview tracks to reduce usage complexities 2018-06-21 18:40:27 +09:00
Dean Herbert a2fa55c426 Fix dialog overlay playing double samples on show/hide 2018-06-21 16:47:05 +09:00
Dean Herbert 74f732038f Add documentation for negative values of ParallaxAmount 2018-06-21 12:49:07 +09:00
Dean Herbert 733b7d1177
Merge branch 'master' into ParallaxContainerImprovement 2018-06-21 12:10:10 +09:00
Dean Herbert 5157a069bc
Merge branch 'master' into Private_Messages 2018-06-21 11:37:19 +09:00
Dean Herbert 3819ecb2be Update framework 2018-06-19 20:19:52 +09:00
miterosan cd0fe6a09e Merge branch 'master' of https://github.com/ppy/osu into Private_Messages
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseChatLink.cs
2018-06-17 14:15:14 +02:00
Dan Balasescu aaf3ef240e
Remove easily-confused comment 2018-06-15 17:07:07 +09:00
Dean Herbert a2950b1d80 Fix incorrect comment 2018-06-15 16:12:18 +09:00
Dan Balasescu c30861186b
Merge branch 'master' into disallow-beatmap-change 2018-06-06 20:26:17 +09:00
smoogipoo 72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
Dean Herbert d1fd09ed47 Rename variables 2018-06-06 15:49:27 +09:00
Dean Herbert 86be1bef6b Use UserTriggered in Player 2018-06-06 15:10:15 +09:00
Aergwyn 707af02097 apply feedback
-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
Dean Herbert 49a683e386 Merge remote-tracking branch 'upstream/master' into miterosan-Private_Messages 2018-05-31 14:50:20 +09:00
Aergwyn 2b3a630270 add OverlayActivation enum
+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
smoogipoo 8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
Jacob caad47b569
Merge branch 'master' into ParallaxContainerImprovement 2018-05-22 12:10:50 +02:00
Dean Herbert 5f8eb6d823 Fix class name 2018-05-22 16:04:36 +09:00
Jacob e878e65e83
Merge branch 'master' into ParallaxContainerImprovement 2018-05-21 20:31:44 +02:00
Dean Herbert ebda287e81 Share code with HoldToConfirm implementations elsewhere 2018-05-22 01:44:06 +09:00
Aergwyn b7e3ea348b expose two Bindables with split logic instead of one with mixed logic 2018-05-21 15:53:55 +02:00
Aergwyn 1482bca147 Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Aergwyn 4d528c4e67 fix VisualTests and Samples still playing 2018-05-20 10:57:15 +02:00
Aergwyn 67db539172 prevent Overlays from showing in intro/outro sequences 2018-05-18 08:00:05 +02:00
KoziLord d2b2d3e2e0 Use the absolute value of ParallaxAmount to make sure we're not scaling things down when using a negative value for the Parallax (moving against the cursor instead of with it) 2018-05-16 01:38:46 +02:00
KoziLord 1e88f216f2 Revert the ParallaxContainer changes I made by accident back. 2018-05-16 01:27:18 +02:00
KoziLord be1159444d Use the absolute value of ParallaxAmount to make sure we're not scaling stuff down when using a negative ParallaxAmount 2018-05-15 15:56:49 +02:00
Dean Herbert fe1c1fec0d Stop overlays from handling DragStart
This was causing weird behaviour with the key configuration section and back button in settings.
2018-05-14 15:44:19 +09:00
miterosan ba5861b527 Merge remote-tracking branch 'origin/master' into Private_Messages
# Conflicts:
#	osu.Game/Online/API/Requests/GetMessagesRequest.cs
#	osu.Game/Overlays/Chat/ChatTabControl.cs
2018-05-06 19:45:33 +02:00
Dean Herbert 27437cfbaf
Merge branch 'master' into show-beatmap-id 2018-04-20 18:05:24 +09:00
Dean Herbert 8649ddc68b Make forum posts a web link 2018-04-20 13:01:23 +09:00
miterosan 3b68dda23e Merge remote-tracking branch 'origin/master' into Private_Messages 2018-04-18 20:55:12 +02:00
Dean Herbert f62677222c Merge remote-tracking branch 'upstream/master' into naoey-show-beatmap-id 2018-04-18 13:08:53 +09:00
Dean Herbert ae77c010e2 Merge remote-tracking branch 'upstream/master' into wave-container 2018-04-15 21:03:18 +09:00
miterosan 5bfb386226 Merge remote-tracking branch 'origin/master' into Private_Messages 2018-04-14 13:31:03 +02:00
Dean Herbert 32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
miterosan e39f5a1adf Rename var chatmanager -> channelManager
Apply requested changes
2018-04-12 23:19:13 +02:00
DrabWeb 0bede52381 Move the waves portion of WaveOverlayContainer to WaveContainer to allow usage in other places. 2018-04-11 16:22:27 -03:00
miterosan 3860594f40 Rename everything into channel and remove everything chat 2018-04-11 20:01:57 +02:00
miterosan a70b329155 Split drawing and business logic of ChatOverlay 2018-04-08 18:21:48 +02:00
naoey ca4299c6fe
Remove unused using and fix possible nullref. 2018-04-04 22:07:24 +05:30
naoey c304c1eecf
Make LinkFlowContainer handle beatmap id lookup in game. 2018-04-04 21:23:51 +05:30
Dean Herbert 6ad962fc8b Interpolate ParallaxContainer's scale
Things were a bit jumpy when a screen was adjusting `ParallaxAmount`. This smoothes the applied scale changes to look great again.

Most noticeable when hitting the retry hotkey (`~`) from gameplay.
2018-03-09 14:35:53 +09:00
Dean Herbert f78538fea8
Merge branch 'master' into user-profile-recent 2018-03-07 19:41:52 +09:00
smoogipoo 78d73d4c11 Additional fixes for flow ordering after framework changes 2018-03-06 17:20:58 +09:00
smoogipoo 148551afa2 osu!-side changes in-line with framework layout changes 2018-03-06 14:12:37 +09:00
Dean Herbert 26e50043b7 Fix parallax container during rewinds 2018-03-04 00:52:00 +09:00
Dean Herbert eacb9ba743
Merge branch 'master' into user-profile-recent 2018-02-28 23:49:33 +09:00
Dean Herbert bda673e6fe
Merge branch 'master' into player-reduced-parallax 2018-02-28 23:15:25 +09:00
naoey 2e535afb84
Remove redundant subsection title.
- Also handle opening UserProfile in LinkFlowContainer similar to how
beatmaps and channels are handled
2018-02-28 15:25:29 +05:30
Dean Herbert dd6cf1379e Reduce parallax effect during gameplay
This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
Dean Herbert 0cd049c6b0 Rely less on zero-duration transform helpers
They have huge overheads.

See ppy/osu-framework#1411.
2018-02-28 11:00:54 +09:00
naoey 5724618b2a
Add license headers and sanitise open profile argument. 2018-02-26 09:58:11 +05:30
naoey bb40919f9c
Add link handling to recent activities.
- Add a show user action to link handling
2018-02-26 01:21:27 +05:30
Dean Herbert 53129e5235 Fix text getting truncated after last link in chat line 2018-01-30 17:47:22 +09:00
Dean Herbert 38c5434b82 Remove placeholder methods in OsuGame
Let's add these when they can actually be implemented.
2018-01-17 20:32:20 +09:00
Dean Herbert b27577e242 Add temporary browser handling of beatmap difficulty loading
until we have an api method to support this.
2018-01-17 19:37:20 +09:00
Dean Herbert 783ca40c64 Update with upstream changes 2018-01-17 16:51:47 +09:00
Dean Herbert 45301d07fd
Merge branch 'master' into url-parsing-support 2018-01-12 19:34:44 +09:00
FreezyLemon 2c67ff75ed added custom hoverclicksounds so links make sounds on hover&click 2018-01-11 18:52:50 +01:00
smoogipoo c5c33e20bf OverlayContainer changes in-line with framework 2018-01-11 19:03:01 +09:00
FreezyLemon 3bf9901dd2 Fixed bugs and added tests 2018-01-09 16:11:45 +01:00
Dean Herbert 72624aea18 Use a better method of link compilation
Adds word wrap back, simplifies a lot.
2018-01-09 20:33:20 +09:00
Dean Herbert 1be0569743 Update licence headers 2018-01-09 14:34:52 +09:00
Dean Herbert b035a92bda
Merge branch 'master' into url-parsing-support 2018-01-09 14:28:20 +09:00
Dean Herbert 37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert faf1181fc3
Merge branch 'master' into url-parsing-support 2018-01-02 17:51:50 +09:00
FreezyLemon e7721d71f3 Changed chat link implementation according to review 2017-12-31 00:51:47 +01:00
Dean Herbert e332683d18 Fix music controller draggability 2017-12-30 21:10:40 +09:00
Dean Herbert 442a649c63 Make all FocusedOverlays hide on clicks outside of themselves
Also allows wheel events to pass through around them.
2017-12-30 20:45:41 +09:00
FreezyLemon ae79be7b51 small style fixes plus new assert in test 2017-12-28 21:45:58 +01:00
FreezyLemon 7454633f63 Refactor and general tidying up 2017-12-28 20:11:21 +01:00
FreezyLemon 962e4d7c8a Removed LinkId and word wrapping (for now).
Also reimplemented the OsuHoverContainer properly
2017-12-25 20:46:04 +01:00
FreezyLemon 68255095a6 Renamed the IHasHoverSounds interface to ICanDisableHoverSounds and made it so that if the interface is not implemented, it is just ignored (samples will always be played). If it is implemented, the ShouldPlayHoverSound bool is decisive of whether sounds are played or not 2017-12-07 19:52:40 +01:00
FreezyLemon e05618a415 Removed unnecessary "using" directives 2017-12-07 19:36:56 +01:00
FreezyLemon a8599a1b75 Implemented new interface which allows parent containers to decide on whether a "OnHover" sound should be played. 2017-12-07 13:12:36 +01:00
FreezyLemon 9b866d2248 Made it so the link ID is always added before loading the SpriteTexts (fixed weird bug where some sprites would be white instead of blue). Also improved XML doc on TextColour 2017-12-04 13:46:07 +01:00
FreezyLemon cf96323980 Added new OsuLinkSpriteText.TextColour property that sets the internal content (OsuHoverContainer)'s colour instead of the whole container, so that text colour is always changed through that (e.g. link colouring, link hover fade).
Implemented it to be used when adding text to an OsuLinkTextFlowContainer.
2017-12-04 13:33:42 +01:00
FreezyLemon a839d0e91d LoadComponent before assigning URL to ensure dependency loading 2017-12-03 23:55:00 +01:00
FreezyLemon 1f1c7dd70f Moved LinkFlowContainer out of ProfileHeader to make it available for other uses too (e.g. chat) and renamed it to LinkTextFlowContainer bc it can contain both links and text, not only one 2017-12-01 20:26:51 +01:00
Dean Herbert 671b3d01ff Fix OsuClickableContainer's local content geting overwritten 2017-11-26 17:21:23 +09:00
Dean Herbert ac7e373f40 Add hover/click sound effects to more stuff everywhere 2017-11-26 17:21:21 +09:00
Dean Herbert 07d6a70028 New sound effects with better names 2017-11-26 17:17:46 +09:00
Dean Herbert bd616c1307 Simplify some property access 2017-11-21 12:42:28 +09:00
smoogipoo dacabd4a90 Merge branch 'master' into lazy-working-beatmap 2017-11-17 21:46:19 +09:00
Dean Herbert b3aae2340b Avoid accessing beatmaps from BeatSyncedContainer until they are loaded 2017-11-17 18:38:11 +09:00
Dean Herbert 6c40cf08cc Optimise leaderboard display
Adds async loading support and cleans up the code quite a bit in the process.
2017-11-16 23:22:25 +09:00
Dean Herbert af03d883f1 Ensure overlay containers scroll to top when new information is presented 2017-11-15 19:01:30 +09:00
Dean Herbert ed89f03900 Make ParallaxContainer public 2017-11-01 17:10:59 +09:00
Dean Herbert 5822a6cc96 Merge branch 'master' into ranks-section 2017-09-07 15:11:07 +09:00
smoogipooo 57678a13d9 Update in-line with framework changes. 2017-09-04 09:32:35 +09:00
Dean Herbert 250fb33fbc Merge branch 'master' into ranks-section 2017-08-22 12:46:28 +09:00
Dean Herbert 6ded194c53 Remove all usage of DI to retrieve InputManager
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Jorolf c877a5a8b7 update TestCase 2017-08-09 19:26:27 +02:00
Jorolf 8631c469fc add license header 2017-08-09 18:50:44 +02:00
Jorolf 7d7cfe5d92 Merge branch 'master' of git://github.com/ppy/osu into ranks-section 2017-08-08 23:13:25 +02:00
Jorolf 1c2329f111 generalize the hover code 2017-08-08 23:11:46 +02:00
Huo Yaoyuan 8843d97895 Remove depth setting in SectionsContainer and profile. 2017-08-05 18:01:10 +08:00
Dean Herbert 91f3d8deb4 Improve class xmldoc 2017-08-03 15:48:06 +09:00
Dean Herbert bb032508bd Add comment explaining why we use scale 2017-08-03 15:47:26 +09:00
Dean Herbert c7f5b83e9e Derive from CompositeDrawable instead
We need to expose EdgeEffect as it's used in places.
2017-08-03 15:45:59 +09:00
Dean Herbert 0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Thomas Müller e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Dean Herbert 64ebc01a3b Remove many now unnecessary null-checks 2017-07-19 15:45:23 +09:00
Dean Herbert 007b343854 Fix incorrect equality check when TimingPointAt returns a default T 2017-07-19 15:16:40 +09:00
Huo Yaoyuan 26b36c08a3 Prefer ScrollTo in SectionsContainer. 2017-07-14 22:56:27 +08:00
Huo Yaoyuan 6cf36da389 Merge branch 'master' into profile 2017-07-14 22:52:19 +08:00
Dan Balasescu a6d917285a Merge branch 'master' into settings-improvements 2017-07-14 19:22:45 +10:00
Dean Herbert b7612af20c Make comment different 2017-07-14 18:08:47 +09:00
Dean Herbert b1d447bf71 Add missing access modifier 2017-07-14 07:05:39 +09:00
Dean Herbert bfa6a9aa4e Add missing licence header 2017-07-14 06:43:33 +09:00
Dean Herbert ce204b8e7b Merge remote-tracking branch 'ppy/master' into right-mouse-scrollbar 2017-07-14 06:23:07 +09:00
Dean Herbert f4fd263671 Fix settings not offsetting scroll operations by fixed header content 2017-07-13 17:09:12 +09:00
Dean Herbert de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
Dean Herbert b79e309c2f Don't lock scroll position of SectionsContainer header elements on negative scroll
Feels better in all cases.
2017-07-13 14:24:41 +09:00
Dean Herbert c02a85bc4a Formatting 2017-07-13 13:52:40 +09:00
Dean Herbert 3a4150c6c3 Merge remote-tracking branch 'upstream/master' into profile
# Conflicts:
#	osu.Game/Graphics/Containers/SectionsContainer.cs
2017-07-13 13:44:21 +09:00
Dean Herbert 9d47dd9ff9 Add support for right mouse absolute scrolling (when enabled)
Will likely need to be bindable when hooked up to settings and actually used.
2017-07-12 18:57:44 +09:00
Dean Herbert 0322e66c25 Merge remote-tracking branch 'upstream/master' into container-collection-readonlylist 2017-07-12 13:07:23 +09:00
Dean Herbert c8c1dcae28 Fix incorrect filename 2017-07-12 12:55:40 +09:00
Thomas Müller 9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Thomas Müller 4045083dcd Update sorting comparers in line with framework changes 2017-07-11 21:21:58 +03:00
Huo Yaoyuan fd4a054921 Merge branch 'master' into profile 2017-07-11 09:16:32 +08:00
Thomas Müller d9b362489b Fix incorrect TimeUntilNextBeat and add TimeSinceLastBeat 2017-07-10 12:07:38 +03:00
Dean Herbert 2c8b8c3f9c Update loop logic in line with framework changes 2017-07-09 18:23:34 +09:00
Huo Yaoyuan cadc191602 Merge branch 'master' into profile 2017-07-02 22:03:30 +08:00
Dean Herbert 043c7756f7 public -> protected 2017-07-01 07:09:26 -07:00
Dean Herbert 28f0da606a Add OsuFocusedOverlayContainer with predefined sounds. 2017-06-28 10:18:12 -07:00
Dean Herbert 480cdba023 Add OsuClickableContainer with generic sounds 2017-06-27 21:05:49 +09:00
Huo Yaoyuan d24f78ea24 Merge branch 'master' into profile 2017-06-25 10:29:14 +08:00
Huo Yaoyuan a187e50889 Unify usages of field and property. 2017-06-25 10:07:54 +08:00
Huo Yaoyuan 18295a9b97 Handle scrolling in SectionsContainer. 2017-06-25 10:06:54 +08:00
Thomas Müller f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
Huo Yaoyuan af4ddf8fbd Merge branch 'master' into profile. 2017-06-16 16:32:54 +08:00
Huo Yaoyuan 3ec5d774df Child control fixes. 2017-06-15 22:42:15 +08:00
Huo Yaoyuan 1d85578bf5 Fix license header. 2017-06-15 07:29:32 +08:00
Huo Yaoyuan 755d2737d0 Improve OsuTextFlowContainer with framework. 2017-06-13 02:58:10 +08:00
Huo Yaoyuan c75e2909ee Expose AddTextAwesome for OsuTextFlowContainer. 2017-06-13 00:58:32 +08:00
Huo Yaoyuan fcd137ced2 Add OsuTextFlowContainer. 2017-06-13 00:51:06 +08:00
Huo Yaoyuan 915f61a8f7 Rename to scrollContentContainer. 2017-06-12 14:39:49 +08:00
Huo Yaoyuan 798d8711b8 Refactor SectionsContainer to generic. 2017-06-09 16:24:19 +08:00
Huo Yaoyuan 5a0bd3b695 Set content in profile sections. 2017-06-09 14:53:00 +08:00
Huo Yaoyuan 5033526070 Fix depth in SectiondContainer. 2017-06-09 13:37:55 +08:00
Huo Yaoyuan e94d98fa84 Expose header background for SectionsContainer. 2017-06-07 22:11:38 +08:00
Thomas Müller 9c6ce230bc Fix compile error 2017-06-03 17:17:56 +02:00
smoogipooo e348f86ce1 Update to match framework. 2017-06-01 14:24:31 +09:00
Dean Herbert 4ee11764b8 Merge branch 'master' into osu-direct 2017-05-24 12:16:34 +09:00
Dean Herbert f57b234cc3 Expose Beatmap in BeatSyncedContainer 2017-05-24 01:44:47 +09:00
Dean Herbert b12300391b Merge branch 'master' 2017-05-24 01:17:09 +09:00
Dean Herbert 0634a3a5c5 Merge branch 'master' into osu-direct 2017-05-23 17:33:20 +09:00
smoogipooo aad6f8f5d6 Refactoring of BeatSyncedContainer. 2017-05-23 16:11:46 +09:00
smoogipooo 1867cbb381 Revert a bit of BeatSyncedContainer for smaller changeset. 2017-05-23 16:06:30 +09:00
smoogipooo 836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo 3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
Dean Herbert 3e0aaa1aa0 Add basic beat response to osu! logo 2017-05-23 12:29:43 +09:00
Dean Herbert 1295b0a7e1 Merge branch 'master' into ColdVolcano/beat-syncing 2017-05-23 10:51:47 +09:00
smoogipooo adf8bb853e Move load() to be directly below ctor. 2017-05-22 20:06:37 +09:00
smoogipooo de575b3867 Early return if beatLength = 0. 2017-05-22 20:02:02 +09:00
smoogipooo 95c4704a9e Delay backwards instead of using a millisecond tolerance. 2017-05-22 20:01:28 +09:00
Dan Balasescu fc90cfa604 Update BeatSyncedContainer.cs 2017-05-22 17:50:05 +09:00
smoogipooo 70d7f61f7c More inversion for logic simplification. 2017-05-22 17:19:39 +09:00
smoogipooo f81ffa636d Use BindTo instead of taking the game's beatmap bindable. 2017-05-22 17:18:11 +09:00
smoogipooo 609aac6453 Better kiai mode detection. 2017-05-22 17:18:05 +09:00
smoogipooo b241140496 Proper kiai mode detection. 2017-05-22 17:18:00 +09:00
smoogipooo abe9c464a8 Invert if statements. 2017-05-22 17:17:54 +09:00
Huo Yaoyuan 85684e5fee Do not scroll headers to when scrolling position is negative. 2017-05-22 15:54:58 +08:00
Huo Yaoyuan 7357076c4d CI fixes. 2017-05-21 04:48:43 +08:00
Huo Yaoyuan a98f109d73 Use LayoutSize for header and footer layout. 2017-05-21 04:01:07 +08:00
Huo Yaoyuan 93668e53a0 Add footer support. 2017-05-21 03:44:03 +08:00
Huo Yaoyuan 201b44dbf1 Do not make the name confusing. 2017-05-21 03:02:51 +08:00