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https://github.com/ppy/osu
synced 2024-12-14 02:46:27 +00:00
Revert the ParallaxContainer changes I made by accident back.
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@ -45,7 +45,7 @@ namespace osu.Game.Graphics.Containers
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if (!parallaxEnabled)
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{
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content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
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content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount));
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content.Scale = new Vector2(1 + ParallaxAmount);
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}
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};
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}
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@ -69,7 +69,7 @@ namespace osu.Game.Graphics.Containers
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double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000);
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content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, 1000, Easing.OutQuint);
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content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
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content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + ParallaxAmount), 0, 1000, Easing.OutQuint);
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}
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firstUpdate = false;
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@ -160,10 +160,7 @@ namespace osu.Game.Screens.Ranking
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{
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RelativeSizeAxes = Axes.Both,
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ParallaxAmount = 0.01f,
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//Compensate for the Toolbar
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Scale = new Vector2(1.06f / circle_outer_scale / overscan),
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//Offset the background to account for the toolbar.
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Position = new Vector2(0, -20),
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Scale = new Vector2(1 / circle_outer_scale / overscan),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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