mirror of https://github.com/ppy/osu
Re-privatise
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@ -42,7 +42,7 @@ private void load(OsuGame osuGame, AudioManager audio, PreviewTrackManager previ
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samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
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samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
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StateChanged += OnStateChanged;
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StateChanged += onStateChanged;
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}
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/// <summary>
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@ -65,7 +65,7 @@ protected override bool OnClick(InputState state)
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return base.OnClick(state);
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}
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protected virtual void OnStateChanged(Visibility visibility)
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private void onStateChanged(Visibility visibility)
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{
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switch (visibility)
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{
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