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Fix incorrect comment
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@ -33,7 +33,7 @@ namespace osu.Game.Graphics.Containers
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/// <summary>
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/// Whether mouse input should be blocked screen-wide while this overlay is visible.
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/// Performing mouse actions outside of the valid extents will hide the overlay but pass the events through.
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/// Performing mouse actions outside of the valid extents will hide the overlay and block the input.
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/// </summary>
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public virtual bool BlockScreenWideMouse => BlockPassThroughMouse;
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