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Commit Graph

840 Commits

Author SHA1 Message Date
James Ross-Gowan
0ab3482f73 w32_common: use ToUnicode to translate key input
This replaces translate_key_input with a solution that gives mpv more
control over how keyboard input is converted to unicode. As a result:

- Key up/down events are generated the same way for all keys.
- Dead keys generate their base character instead of being combined with
  the following character.
- Many Ctrl and Ctrl+Alt key combinations that were previously broken
  are fixed, since it's possible to discover the base keys.
- AltGr doesn't produce special characters when mp_input_use_alt_gr is
  false.

This also fixes some logic to do with detecting AltGr and adds proper
UTF-16 decoding.
2014-04-17 22:52:19 +02:00
wm4
491f5bc9ac vo_opengl: make spline36 default with --vo=opengl-hq 2014-04-17 21:53:42 +02:00
Alexander Preisinger
49cbc174c1 wayland: unset input regions for osd
Set a zero sized input region for the osd surfaces in order to avoid getting
input for the subsurfaces which might dissapear any time.
2014-04-16 16:38:54 +02:00
Alexander Preisinger
5528ad3031 wayland/shm: Use subsurfaces for OSD 2014-04-16 16:38:54 +02:00
wm4
78128bddda Kill all tabs
I hate tabs.

This replaces all tabs in all source files with spaces. The only
exception is old-makefile. The replacement was made by running the
GNU coreutils "expand" command on every file. Since the replacement was
automatic, it's possible that some formatting was destroyed (but perhaps
only if it was assuming that the end of a tab does not correspond to
aligning the end to multiples of 8 spaces).
2014-04-13 18:03:01 +02:00
Ricardo Vieira
586b02e7bd wayland: don't schedule resize if going fullscreen
mpv was resizing to the same size before it went to fullscreen, we don't need to schedule a resize because the compositor will send a configure event with the new dimensions and thats when we should do it.
2014-04-13 15:30:23 +02:00
wm4
04bcb539fd encode: write 2-pass stats only per-packet
The stats were retrieved and written on every encode call, instead of
every encode call that actually returned a packet. ffmpeg.c also does it
this way, so it must be "more correct". Fixes 2-pass encoding.
2014-04-11 00:08:32 +02:00
wm4
708f32b746 vo_vdpau: add an additional check for timestamp robustness
This might be a good idea in order to prevent queuing a frame too far in
the future (causing apparent freezing of the video display), or dropping
an infinite number of frames (also apparent as freezing).

I think at this point this is most of what we can do if the vdpau time
source is unreliable (like with Mesa). There are still inherent race
conditions which can't be fixed.
2014-04-08 20:16:53 +02:00
wm4
a62276bf56 vo_vdpau: document what WRAP_ADD does
This wasn't necessarily clear.
2014-04-08 19:13:15 +02:00
wm4
a748b62709 vo_vdpau: simplify previous vsync timestamp calculation
The strange thing about this code was the shift parameter of the
prev_vs2 function. The parameter is used to handle timestamps before the
last vsync, since the % operator handles negative values incorrectly.
Most callers set shift to 0, and _usually_ pass a timestamp after the
last vsync. One caller sets it to 16, and can pass a timestamp before
the last timestamp.

The mystery is why prev_vs2 doesn't just compensate for the % operator
semantics in the most simple way: if the result of the operator is
negative, add the divisor to it. Instead, it adds a huge value to it
(how huge is influenced by shift). If shift is 0, the result of the
function will not be aligned to vsyncs.

I have no idea why it was written in this way. Were there concerns about
certain numeric overflows that could happen in the calculations? But I
can't think of any (the difference between ts and vc->recent_vsync_time
is usually not that huge). Or is there something more clever about it,
which is important for the timing code? I can't think of anything
either.

So scrap it and simplify it.
2014-04-08 19:02:57 +02:00
wm4
929793be7f vo_vdpau: simplify time management and make it more robust
vo_vdpau used a somewhat complicated and fragile mechanism to convert
the vdpau time to internal mpv time. This was fragile as in it couldn't
deal well with Mesa's (apparently) random timestamps, which can change
the base offset in multiple situations. It can happen when moving the
mpv window to a different screen, and somehow it also happens when
pausing the player.

It seems this mechanism to synchronize the vdpau time is not actually
needed. There are only 2 places where sync_vdptime() is used (i.e.
returning the current vdpau time interpolated by system time).

The first call is for determining the PTS used to queue a frame. This
also uses convert_to_vdptime(). It's easily replaced by querying the
time directly, and adding the wait time to it (rel_pts_ns in the patch).

The second call is pretty odd: it updates the vdpau time a second time
in the same function. From what I can see, this can matter only if
update_presentation_queue_status() is very slow. I'm not sure what to
make out of this, because the call merely queries the presentation
queue. Just assume it isn't slow, and that we don't have to update the
time.

Another potential issue with this is that we call VdpPresentationQueueGetTime()
every frame now, instead of every 5 seconds and interpolating the other
calls via system time. More over, this is per video frame (which can be
portantially dropped, and not per actually displayed frame. Assume this
doesn't matter.

This simplifies the code, and should make it more robust on Mesa. But
note that what Mesa does is obviously insane - this is one situation
where you really need a stable time source. There are still plenty of
race condition windows where things can go wrong, although this commit
should drastically reduce the possibility of this.

In my tests, everything worked well. But I have no access to a Mesa
system with vdpau, so it needs testing by others.

See github issues #520, #694, #695.
2014-04-07 18:37:12 +02:00
Stefano Pigozzi
aa77f5dd3c gl_lcms: properly expand the cache filename being written
This is needed to preserve the same path used when opening the cache file, and
correctly expands ~ when icc-cache is added to the mpv config file.
2014-04-05 18:13:00 +02:00
wm4
d26db0662a vo_vdpau: more debugging output
Might help to debug certain problems with Mesa.
2014-04-03 19:41:09 +02:00
Stefano Pigozzi
c2c9cb2bbf gl_lcms: fix build when lcms2 is not available
Was broken in b0ee9334e.
2014-03-31 22:31:24 +02:00
Stefano Pigozzi
12e2290703 vo_corevideo: remove unused variable 2014-03-31 22:10:33 +02:00
Stefano Pigozzi
b0ee9334e3 vo_opengl, cocoa: allow to autoselect a color profile
This commit adds support for automatic selection of color profiles based on
the display where mpv is initialized, and automatically changes the color
profile when display is changed or the profile itself is changed from
System Preferences.

@UliZappe was responsible with the testing and implementation of a lot of this
commit, including the original implementation of `cocoa_get_icc_profile_path`
(See #594).

Fixes #594
2014-03-31 22:07:33 +02:00
wm4
d27613b690 Fix compilation on OSX and win32
Probably.
2014-03-29 03:40:49 +01:00
wm4
bd0618f01f video/out: remove legacy colorspace stuff
Reduce most dependencies on struct mp_csp_details, which was a bad first
attempt at dealing with colorspace stuff. Instead, consistently use
mp_image_params.

Code which retrieves colorspace matrices from csputils.c still uses this
type, though.
2014-03-29 00:25:08 +01:00
wm4
7f39b4655e vo_opengl: runtime icc profile switching
The changes in vo_opengl.c are merely for adding the icc options to the
set of options than can be changed with the vo_cmdline command.
2014-03-24 23:33:10 +01:00
wm4
ba62e01cd3 x11_common: fix some problems with window dragging
There were some bad interactions with the OSC.

For one, dragging the OSC bar, and then moving the mouse outside of the
OSC (while mouse button still held) would suddenly initiate window
dragging. This was because win_drag_button1_down was not reset when
sending a normal mouse event, which means the window dragging code can
become active even after we've basically decided that the preceding
click didn't initiate window dragging.

Second, dragging the window and clicking on the OSC bar after that did
nothing. This was because no mouse button up event was sent to the core,
even though a mouse down event was sent. So make sure the key state is
erased with MP_INPUT_RELEASE_ALL.
2014-03-22 02:12:20 +01:00
wm4
9be93d6b60 vdpau: remove pointer indirection for a field
There's no reason to. This is basically a cosmetic change.
2014-03-19 19:57:08 +01:00
wm4
19f101db68 x11: implement window dragging by grabbing
We don't check whether the WM supports _NET_WM_MOVERESIZE_MOVE, but
if it doesn't, nothing bad happens. There might be a race condition
when pressing a button, and then moving the mouse and releasing the
button at the same time; then the WM might get the message to initiate
moving the window after the mouse button has been released, in which
case the result will probably be annoying. This could possibly be fixed
by sending _NET_WM_MOVERESIZE_CANCEL on button release, but on the
other hand, we probably won't receive a button release event in this
situation, so ignore this problem.

The dragging is initiated only when moving the mouse pointer after a
click in order to reduce annoying behavior when the user is e.g.
doubleclicking.

Closes #608.
2014-03-18 20:43:45 +01:00
wm4
49d13f76ca vaapi: make struct va_surface private
It's not really needed to be public. Other code can just use mp_image.
The only disadvantage is that the other code needs to call an accessor
to get the VASurfaceID.
2014-03-17 18:22:35 +01:00
wm4
31fc5e8563 vaapi: replace image pool implementation with mp_image_pool
Although I at first thought it would be better to have a separate
implementation for hwaccels because the difference to software images
are too large, it turns out you can actually save some code with it.

Note that the old implementation had a small memory management bug. This
got painted over in commit 269c1e1, but is hereby solved properly.

Also note that I couldn't test vf_vavpp.c (due to lack of hardware), and
I hope I didn't accidentally break it.
2014-03-17 18:22:25 +01:00
wm4
6389507314 vdpau: remove legacy pixel formats
They were used by ancient libavcodec versions. This also removes the
need to distinguish vdpau image formats at all (since there is only
one), and some code can be simplified.
2014-03-17 18:21:11 +01:00
wm4
62c88a52c4 encode: use new AVFrame API 2014-03-16 13:19:29 +01:00
James Ross-Gowan
3bcb4b8a9e w32_common: prevent MOUSE_BTN0 sticking after drag
The window doesn't recieve a WM_LBUTTONUP message after it's dragged,
probably because it's swallowed by the modal loop. To stop the button
from sticking, release it manually when the drag is complete.
2014-03-12 14:51:25 +01:00
James Ross-Gowan
6402b9dc38 w32_common: capture mouse input
Mouse buttons can get stuck down if the button is pressed inside the
video window and released outside. Avoid this by capturing mouse input
when a button is pressed.
2014-03-12 14:51:07 +01:00
Niklas Haas
fbddbce01d vo_opengl: Correct and clarify gl_check_features
This updates the logic for the new, somewhat unified behavior of SRGB
and 3DLUT since 34bf9be (not that it was particularly correct even that
change) and checks for the presence of corresponding extensions only in
the cases in which they're needed.
2014-03-10 22:56:26 +01:00
Niklas Haas
6a833797db vo_opengl: Simplify and clarify color correction code
This commit:

- Changes some of the #define and variable names for clarification and
  adds comments where appropriate.
- Unifies :srgb and :icc-profile, making them fit into the same step of
  the decoding process and removing the weird interactions between both
  of them.
- Makes :icc-profile take precedence over :srgb (to significantly reduce
  the number of confusing and useless special cases)
- Moves BT709 decompanding (approximate or actual) to the shader in all
  cases, making it happen before upscaling (instead of the old 0.45
  gamma function). This is the simpler and more proper way to do it.
- Enables the approx gamma function to work with :srgb as well due to
  this (since they now share the gamma expansion code).
- Renames :icc-approx-gamma to :approx-gamma since it is no longer tied
  to the ICC options or LittleCMS.
- Uses gamma 2.4 as input space for the actual 3DLUT, this is now a
  pretty arbitrary factor but I picked 2.4 mainly because a higher pure
  power value here seems to produce visually better results with wide
  gamut profiles, rather then the previous 1.95 or BT.709.
- Adds the input gamma space to the 3dlut cache header in case we change
  it more in the future, or even make it user customizable (though I
  don't see why the latter would really be necessary).
- Fixes the OSD's gamma when using :srgb, which was previously still
  using the old (0.45) approximation in all cases.
- Updates documentation on :srgb, it was still mentioning the old
  behavior from circa a year ago.

This commit should serve to both open up and make the CMS/shader code much
more accessible and less confusing/error-prone and simultaneously also
improve the performance of 3DLUTs with wide gamut color spaces.

I would liked to have made it more modular but almost all of these
changes are interdependent, save for the documentation updates.

Note: Right now, the "3DLUT takes precedence over SRGB" logic is just
coded into gl_lcms.c's compile_shaders function. Ideally, this should be
done earlier, when parsing the options (by overriding the actual
opts.srgb flag) and output a warning to the user.

Note: I'm not sure how well this works together with real-world
subtitles that may need to be color corrected as well. I'm not sure
whether :approx-gamma needs to apply to subtitles as well. I'll need to
test this on proper files later.

Note: As of now, linear light scaling is still intrinsically tied to
either :srgb or :icc-profile. It would be thinkable to have this as an
extra option, :linear-scaling or similar, that could be used with or
without the two color management options.
2014-03-10 22:56:25 +01:00
Niklas Haas
76554ca62a vo_opengl: Use bt709_expand on OSD for :srgb
This affects the OSD only when :srgb is enabled, this still used the old
gamma approximation of 2.22 previously.
2014-03-10 22:56:25 +01:00
wm4
5ffd6a9e9b encode: add locking
Since the AO will run in a thread, and there's lots of shared state with
encoding, we have to add locking.

One case this doesn't handle correctly are the encode_lavc_available()
calls in ao_lavc.c and vo_lavc.c. They don't do much (and usually only
to protect against doing --ao=lavc with normal playback), and changing
it would be a bit messy. So just leave them.
2014-03-09 00:19:35 +01:00
Alexander Preisinger
a9eae4276d wayland/shm: fix leak in buffer pool
Rename it to reinit and check if parts of the pool are already allocated.
2014-03-06 14:43:20 +01:00
wm4
b684ea55a5 vo_opengl: minor simplification
I think this is easier to follow.
2014-03-01 15:40:46 +01:00
Niklas Haas
d5b5ed0b46 vo_opengl: Include :icc-approx-gamma option in the 3DLUT cache header
This makes sure the ICC cache is recomputed when the :icc-approx-gamma
option is changed, since it affects the output quite a lot.
2014-03-01 02:28:46 +01:00
wm4
8a51a6b79c vo_opengl: change gamma suboption to take a value
The previous version of the gamma suboption was pretty useless. It could
be used to disable delayed gamma enabling, which is a mechanism to avoid
having to adjust gamma in the shader by default.

Repurpose the suboption and allow setting an exact gamma value with it.
You can already override gamma with the --gamma option as well as the
gamma input property, but these use a weird curve to create the
impression of a linear perceived brightness change when changing the
value. This suboption now allows setting an exact gamma value.
2014-02-27 00:53:41 +01:00
Niklas Haas
6119cf13be vo_opengl: Change the default icc-intent to relative colorimetric
This used to be absolute colorimetric, but relative colorimetric is a
saner default due to the arguments presented in issue #595.

A short summary: In general it doesn't affect much because our eyes
adapt to the white point either way, but if running in windowed mode it
would make the whites seem inconsistent/tinted. For fullscreen
projection it's also undesirable since it reduces the dynamic range
without much benefit (again, since our eyes adapt either way) and it
also breaks calibration against ambient lighting.

This shouldn't change much, since most profile types that aren't 3DLUTs
aren't capable of either of those transforms, and most displays are
calibrated against D65 (same as BT.709 source) either way.
2014-02-26 23:05:20 +01:00
Niklas Haas
701c8c8254
vo_opengl: Add :icc-approx-gamma suboption to approximate BT.709 gamma
This uses the value of 1.95 as an approximation for the exact gamma
curve, which replicates the behavior of popular video software including
anything in the Apple ecosystem, as per issue #534.
2014-02-24 14:34:12 +01:00
Grigori Goronzy
472bb04e9d vo_opengl: use GL_RGBA16 FBO format for HQ
GL_RGB16 is definitely not a required format, after review of the
OpenGL 3.3 spec. Most HW doesn't have native support for RGB16 anyway.
2014-02-17 20:31:14 +01:00
Stefano Pigozzi
b1328418ee vo_corevideo: remove unused variable 2014-02-17 19:39:49 +01:00
James Ross-Gowan
b3b59b9a2d w32_common: don't set small icon
Windows will automatically choose the correct icon size if this field is
unset.
2014-02-17 02:52:58 +01:00
Alexander Preisinger
891268955e wayland/shm: remove unused define 2014-02-16 18:14:17 +01:00
nand
55f4b592d1 vo_opengl: make :srgb decompand the BT.709 values correctly
This is the same issue as addressed by 257d9f1, except this time for
the :srgb option as well. (257d9f1 only addressed :icc-profile)

The conditions of the srgb_compand mix() call are also flipped to
prevent an off-by-one error.
2014-02-12 22:00:42 +01:00
wm4
958455ac39 vo_wayland: silence shadowing warning 2014-02-12 22:00:23 +01:00
Alexander Preisinger
0920dc1e26 wayland/shm: rewrite buffer handling
I was unhappy with the old way of handling buffers, especially resizing. But my
original plan to use wl_shm_pool_resize wasn't as good as I initially thought.
I might get back to it.

With the new buffer pools it now possible to select triple buffering. Also the
buffer pools are also needed for the upcoming subsurfaces for osd and subtitles.

I hope this change was worth it.
2014-02-11 18:44:53 +01:00
Alexander Preisinger
0670c541a5 wayland/shm: prevent the window from flying away
With the new xdg_shell the problem will be no gone by itself.
2014-02-11 18:11:14 +01:00
nand
7d9fff9c6b vo_opengl: fix typo in gamma function's parameter
The correct value is 0.081, not 0.18. The scale factor also needed
slight adjustment due to the order of operations.
2014-02-10 22:11:13 +01:00
Jonas Zetterberg
1fcdf2d849 vo_vdpau: Discard zero timestamps
Some drivers do not supply timestamps, use old timestamp in these conditions.
2014-02-10 22:10:56 +01:00
Jonas Zetterberg
c60c784a6a vo_vdpau: Ensure presentation time is within bounds
When a time sync happens the last sync time is the minimum time that can be
used for presentation.
2014-02-10 22:10:54 +01:00
nand
257d9f1610 vo_opengl: use exactly the values defined by BT.709 for CMS
I could not see any difference whatsoever, but for usage with a 3DLUT
there's zero performance difference so we might as well follow the spec to
the letter.
2014-02-09 14:42:39 +01:00
wm4
67769db1a4 gl_x11: don't require a X visual for modern GL context creation
Legacy GL context creation (glXCreateContext) explicitly requires a X
visual, while the modern one (glXCreateContextAttribsARB) does not for
some reason. So fail only on the legacy code path if we don't find a
visual. Note that vo_x11_config_vo_window() will select a default visual
if a NULL visual is passed to it.
2014-02-06 14:33:30 +01:00
wm4
7134574f53 gl_x11: always request true color visual
This fixes issue #504. For some reason, glXChooseFBConfig() will return
a fbconfig with no associated visual. (I'm not sure if this allowed.
They don't always have a visual, but since GLX_X_RENDERABLE is set
and GLX_DRAWABLE_TYPE is (implicitly) set to GLX_WINDOW_BIT, why would
there be no visual?)

Even worse, a test program seems to show that a 16 bit fbconfig is
selected (instead of 24/32 bit), which doesn't sound nice at all. Since
there _are_ better fbconfigs available, glXChooseFBConfig() should
normally sort them by quality, and return the better ones first. It's
worth noting that this function should also prefer GLX_TRUE_COLOR
over anything else, although this comes last in the sort order.

Whatever is going on, requesting GLX_X_VISUAL_TYPE with GLX_TRUE_COLOR
seems to fix it.
2014-02-06 14:12:04 +01:00
Alexander Preisinger
44bfe3b14a wayland: change minimum version
Change minimum version to 1.3 and remove the version checking in the source
code.
2014-02-02 08:46:13 +01:00
wm4
c8b754e38f x11: fix initial VO size
This was done incorrectly in the previous commit: the fallback size used
the window size as requested with the first config call, which is the
size of the hidden window in the vo_opengl case. (That damn hidden
window again...)
2014-02-02 03:19:36 +01:00
wm4
b57a0a0bc6 x11: remove apparently useless code
This code essentially does nothing. As far as I could find out, this
actually used to do something. Then it was removed with commit efe7c39f,
leaving some leftover code that didn't do anything useful. This happened
12 years ago!

Also remove a commented debug printf.
2014-02-02 01:50:25 +01:00
wm4
fc04be708c x11: fix race condition when setting aspect when leaving fullscreen
vo_opengl creates a hidden X11 window to probe the OpenGL context. It
must do that before creating a visible window, because VO creation and
VO config are separate phases.

There's a race condition involving the hidden window: when starting with
--fs, and then leaving fullscreen, the unfullscreened window is
sometimes set to the aspect ratio of the hidden window. I'm not sure why
the window size itself uses the correct size (but corrupted by the wrong
aspect), but that's perhaps because the window manager is free to ignore
the size hint while honoring the aspect, or something equally messed up.

It turns out this happens because x11_common.c thinks the size of the
hidden window is the size of the unfullscreened window. This in turn
happens because vo_x11_update_geometry() reads the size of the hidden
window when called in vo_x11_fullscreen() (called from
vo_x11_config_vo_window()) when mapping the fullscreen window. At that
point, the window could be mapped, but not necessarily. If it's not
mapped, it will get the size of the unfullscreened window... I think.

One could fix this by actively waiting until the window is mapped. Try
to pick a less hacky approach instead, and never read the window size
until MapNotify is received.

vo_x11_create_window() needs a hack, because we'd possibly set the VO's
size to 0, resulting e.g. in vdpau to fail initialization. (It'll print
error messages until a proper resize is received.)
2014-02-02 01:35:46 +01:00
wm4
5c8ec31ba3 vo_wayland: silence shadowing warning
No real problem.
2014-01-29 17:16:36 +01:00
Alexander Preisinger
cd2cfc8056 wayland/shm: RGB888 as default, change options
RGB565 is one of the fastest and most supported formats on low end consumer
devices, but ffmpeg spams warning when using it. Make it opt-in instead of
opt-out.
2014-01-28 13:52:12 +01:00
Alexander Preisinger
0f90288bf6 wayland/shm: fix memory leak 2014-01-28 13:30:58 +01:00
Alexander Preisinger
3114390c5b wayland/shm: remove resize boilerplate
The problem seems to have solved itself. I guess the previous changes to
resizing and commit ba101ab made this possible. Consider me happy for removing
that crap.
2014-01-28 13:15:36 +01:00
wm4
bb54cf9559 vo_sdl: fix compilation
Still untested, because now it crashes inside of libSDL for unknown
reasons. (This also happens with mpv git from yesterday - probably an
installation problem, or SDL doing weird things it shouldn't be doing.)
2014-01-25 00:26:35 +01:00
wm4
f46e188ec5 vo_wayland: fix confusion of video and window sizes 2014-01-24 21:23:07 +01:00
wm4
2e66f4b89b video/out: do remaining config to reconfig replacements
The main difference between the old and new callbacks is that the old
callbacks required passing the window size, which is and always was very
inconvenient and confusing, since the window size is already in
vo->dwidth and vo->dheight.
2014-01-24 21:22:25 +01:00
wm4
0931cff1e9 aspect: remove a small ffmpeg dependency
Not strictly needed, but probably saves us pain the next time
ffmpeg mess up their headers.
2014-01-22 00:35:52 +01:00
wm4
38d29c487c vo: merge get rid of vo.aspdat field
Rename vo_get_src_dst_rects() to mp_get_src_dst_rects() and make it
independent from the VO (it takes a comical amount of parameters now to
pass all required state). Add a convenience wrapper with the name
vo_get_src_dst_rects() to vo.c. Replace all aspdat and vo usages with
immediate parameters.

Functionally, nothing should change, except that the window size is
clamped to a minimum of size 1 much earlier, and some log messages
change the prefix (don't bother with vo.vo_log stuff).
2014-01-22 00:35:52 +01:00
wm4
0f2acd4a80 vo: move vo_get_src_dst_rects to aspect.c
The plan is to make all the code in aspect.c independent from vo.c,
which should make the code easier to understand, will allow removal of
vo->aspdat, and reduces the amount of code that accesses weird mutable
struct vo fields.
2014-01-22 00:35:52 +01:00
wm4
4de73fd5c1 video/out: don't access aspdat in VOs
vo->aspdat is basically an outdated version of vo->params, plus some
weirdness. Get rid of it, which will allow further cleanups and which
will make multithreading easier (less state to care about).

Also, simplify some VO code by using mp_image_set_attributes() instead
of caring about display size, colorspace, etc. manually. Add the
function osd_res_from_image_params(), which is often needed in the case
OSD renders into an image.
2014-01-22 00:35:52 +01:00
wm4
302e8ff464 vo_opengl: don't assume there'a always 1 fbconfig on success
Seems to be a reasonable assumption, but it's probably not guaranteed.
2014-01-21 23:34:02 +01:00
Stefano Pigozzi
369e88c99b cocoa: remove dead code
This became dead code in commit 3f594c2e.
2014-01-21 23:32:07 +01:00
James Ross-Gowan
63a76b3d1c w32_common: Fix extended keys
The KF_* flags work on the HIWORD of lParam. Whoops
2014-01-21 00:41:56 +01:00
James Ross-Gowan
32c0df1b53 w32: use the w32_common keymap in terminal-win too 2014-01-19 14:42:15 +01:00
wm4
7f4a09bb85 sub: uglify OSD code path with locking
Do two things:
1. add locking to struct osd_state
2. make struct osd_state opaque

While 1. is somewhat simple, 2. is quite horrible. Lots of code accesses
lots of osd_state (and osd_object) members. To make sure everything is
accessed synchronously, I prefer making osd_state opaque, even if it
means adding pretty dumb accessors.

All of this is meant to allow running VO in their own threads.
Eventually, VOs will request OSD on their own, which means osd_state
will be accessed from foreign threads.
2014-01-18 01:27:43 +01:00
James Ross-Gowan
80c11eba66 w32_common: add extended keys
Also VK_APPS/MP_KEY_MENU was missing.
2014-01-15 16:15:30 +01:00
James Ross-Gowan
4276e9443d w32_common: prevent decoding certain keys twice
This is a bit of a hack, but in order to prevent TranslateMessage from
seeing WM_KEYDOWN messages that we already know how to decode, move the
decoding logic to the event loop. This should fix #476, since it stops
the generation of extraneous WM_CHAR messages that were triggering more
than one action on keydown.
2014-01-15 13:32:25 +01:00
wm4
ad654f3803 options: remove --screenw and --screenh
Doesn't make any sense anymore. X11 (which was mentioned in the manpage)
autodetects it, and everything else ignored the option values.

Since for incomprehensible reasons the backends and vo.c still need to
exchange information about the screensize using the option fields,
they're not removed yet.
2014-01-11 18:58:07 +01:00
wm4
905029ec0c video/out: remove pointless x/y parameter from vo_x11_config_vo_window
This never made any real sense; the "backend" has to access vo->dx/dy
anyway.
2014-01-11 18:58:07 +01:00
wm4
d956bbc065 video/out: simplify monitor aspect handling
For some reason, this made all VO backends both set the screen
resolution in opts->screenwidth/height, and call
aspect_save_screenres(). Remove the latter. Move the code to calculate
the PAR-corrected window size from aspect.c to vo.c, and make it so that
the monitor PAR is recalculated when it makes sense.
2014-01-11 18:58:06 +01:00
wm4
3b8e457379 video/out: remove fallback handling for screensize/monitor pixel aspect
When using --monitoraspect, but either the screen width or height or
both are unknown, a fallback is applied. This is a completely useless
obscure corner case that's going to help nobody, so get it out of the
way.
2014-01-11 18:58:06 +01:00
Stefano Pigozzi
6a3ab66427 cocoa: fix window placement on secondary screens
For a long time the cocoa backend set the xinerama_x/y and used dx/dy from the
VO instance. This somewhat worked with some workarounds but wasn't really
what was supposed to be happening. Moreover 27e4360, which touched this
workaround introduced a regression.

New code doesn't set the xinerama_x/y values so that dx/dy are offsets in the
current screen (not a virtual screen composed of all the screens). The screen
reference detected during VOCTRL_UPDATE_SCREENINFO is also passed down to the
window initialization code.

Fixes #472
2014-01-11 14:06:40 +01:00
Stefano Pigozzi
27e4360b0b cocoa: refactor init window positioning code 2014-01-10 20:39:25 +01:00
Nyx0uf
0f8558a723 cocoa: allow to drag and drop URLs
This commit also improves the visual feedback to the user by showing a plus
icon in the mouse cursor when dragging supported types.

Fixes #469
2014-01-10 10:48:54 +01:00
Alexander Preisinger
c555b2ae55 wayland: properly empty output list 2014-01-08 22:16:41 +01:00
Alexander Preisinger
525c7f1add wayland/shm: don't crash if initialization failed 2014-01-08 22:15:40 +01:00
wm4
34abe7e255 wayland: fix crash when initialization fails
On X11, if no wayland compositor is running, wl_list_init() will never
be called. This will cause destroy_display() to segfault when trying to
iterate over the list.
2014-01-08 21:49:18 +01:00
Alexander Preisinger
3e6fdc94d6 wayland/shm: tone down warnings
Those warnings are printed far too often and actually aren't usefull at all.
2014-01-08 21:03:57 +01:00
Alexander Preisinger
4b10255008 wayland: fix memory leaks
There are still some leaks from wayland-cursor stuff, but there is no way to
free the memory as user of the cursor library.
2014-01-08 20:59:40 +01:00
Alexander Preisinger
61e5670684 wayland: cleanup registry_handle_global
The wl_registry object is already passed as a parameter. No need to create
a temporary variable.
2014-01-08 16:23:19 +01:00
Alexander Preisinger
74d9504b65 wayland: remove set_user_data from seat_listener
The user_data is passed on add_listener and can later be changed with
set_user_data. But because we don't want to change it later and because it is
the same object remove the set_user_data call.

This might be a copy&paste leftover from the initial draft for the wayland
backend.
2014-01-08 16:23:19 +01:00
Alexander Preisinger
fa5f1e7800 wayland: use static consistently
Declare everything that is only needed inside wayland_common.c as static.
2014-01-08 16:23:11 +01:00
Alexander Preisinger
374f40de30 wayland: fix fullscreen & resizing for good
I added enough logic to never set ontop or fullscreen twitce.
This commit keeps also the size of the video if multiple videos are played.
If the ratio differs the width will be kept at the same size and only the
height changes.
2014-01-07 21:12:24 +01:00
wm4
2c4c912c15 wayland: silence annoying libwayland-client message
libwayland-client contains the following code [1]:

	runtime_dir = getenv("XDG_RUNTIME_DIR");
	if (!runtime_dir) {
		fprintf(stderr,
			"error: XDG_RUNTIME_DIR not set in the environment.\n");

This means this message will unconditionally and unavoidably be printed
if XDG_RUNTIME_DIR is not set. Since mpv is a terminal program, and we
want to avoid unnecessary output, work it around by not attempting to
use wayland if this environment variable is not set.

[1] http://cgit.freedesktop.org/wayland/wayland/tree/src/wayland-client.c#n636
    (cd0dccd01e16fa404e03974d30ded3aebdb1c4bc)
2014-01-07 01:07:52 +01:00
wm4
326d887a41 wayland: fix some memory leaks on initialization failure
This commonly happens when initializing vo_opengl on a X11-only system.

Unfortunately, most wl_*_destroy() functions appear not to accept NULL
pointers, making partial deinitialization a pain: you have to add your
own NULL checks everywhere to avoid crashes.

xkb.context is uninitialized separately, because you can initialize it
just fine, even if the rest of input initialization fails.
2014-01-07 01:07:50 +01:00
Martin Herkt
df116958df w32_common: reformat yet again
I've been told mpv prefers switch/case on the same indent level.
Sorry about the noise :P
2014-01-06 15:37:21 +01:00
Stefano Pigozzi
48e3344f84 cocoa: don't reset window size when the video size doesn't change
Fixes #459
2014-01-06 14:19:04 +01:00
Martin Herkt
1fdc7e6c37 w32_common: don't force topmost on fullscreen
Fixes #457, #444.
2014-01-06 14:12:08 +01:00
Martin Herkt
8bfb20acdc w32_common: reformat slightly
This really needs more whitespace.
2014-01-06 12:26:42 +01:00
xnoreq
43aafc61b0 w32_common: use OLE DnD for text/uri-list support
Signed-off-by: Martin Herkt <lachs0r@srsfckn.biz>
2014-01-06 12:26:28 +01:00
Alexander Preisinger
8a130e08e2 Revert "wayland/egl: use redraw callback"
Because of this commit there were problems displaying the frmase in their right
order.

This reverts commit 96e75d234a.

Conflicts:
	video/out/gl_wayland.c
	video/out/wayland_common.h
2014-01-04 21:18:46 +01:00
Alexander Preisinger
68e179bcf0 wayland: remove workaround
The changes in the vo_wayland_ontop function have no effect on the workaround.

Somehow the problem just disappeared. I guess it is because of the new control
function in gl_wayland.c where the resize happens immediatly after the event
dispatch/flush.
2014-01-04 20:54:51 +01:00
Alexander Preisinger
148918dd53 wayland: fix obvious bug in dnd code
I still don't think this is the right approach.
2014-01-04 20:28:52 +01:00
wm4
7c6bb321eb video/out: remove some code duplication between X11 and wayland
Both X11 and Wayland support the same format for drag & drop operations
(text/uri-list), and the code for that was copied from x11_common.c to
wayland_common.c. Factor it out.
2014-01-04 19:33:40 +01:00
Stefano Pigozzi
1e988c595b cocoa: handle files drag and drop on the player video view 2014-01-04 17:29:53 +01:00
Stefano Pigozzi
082c5c19a1 input: move files drag and drop to a new event.c file
event.c will be used to feed the input queue with 'global' events that don't
mesh well with the usual check_events path in mpv.
2014-01-04 17:28:55 +01:00
Alexander Preisinger
bb3ea1580e wayland/egl: misc fixes and cleanups 2014-01-04 17:26:55 +01:00
Alexander Preisinger
96e75d234a wayland/egl: use redraw callback
This solves the issue where we would not receive any frame events. The
difference to my earlier tests is that now it looks like eglSwapBuffers uses
it's own event queue or something similiar along the lines. Becaues the
performance is the same as without any redraw callback.
2014-01-04 17:23:35 +01:00
Alexander Preisinger
17b52cc4a9 wayland/egl: add egl_context to the wayland state
At the moment there are visual glitches when we resize the window. This happens
because in wayland there a special function for resizing EGL windows.

To prevent the glitches move the egl_context to the wayland state in
wayland_common.h and add a new control function to gl_wayland.c to wrap the
vo_wayland_control function to check for resize events.

With the new control wrapper the glitches are gone and the resizing is fluid.
2014-01-04 16:43:58 +01:00
Alexander Preisinger
f5565f33c7 wayland: Remove nonsense comment and add warning
The reason a segmentation happend here was because we couldn't get the
requested minor version. The major version is enough for differentiating
between OpenGL 3 and OpenGL 2. If it fails there is still a fallback to any
version available.

Also add a warning if we use the fallback.
2014-01-04 15:37:45 +01:00
Alexander Preisinger
340ab6cd72 wayland: move workaround to fullscreen code
Because of this workaround there was a bug in the wayland vo.
Now it works on both vos (opengl and shm) as it should.
2014-01-04 13:57:47 +01:00
Alexander Preisinger
8f241998c0 wayland: implement dropping files on the VO window
Needs some proper testing.
2014-01-04 13:48:50 +01:00
wm4
7041d8cd37 vo: dropping subtitle files on the VO window adds them as subtitle files
Note that we don't try to be clever about detecting the files as
subtitles: we just check the file extension. We could go all the way and
check the files by opening them with a demuxer, but that would probably
do more bad than good.
2014-01-04 01:27:29 +01:00
wm4
6a1b12158d x11: implement dropping files on the VO window
Drag and drop is pretty complicated (just note how the number of Atoms
in use almost doubles), so I'm not sure whether this works everywhere.

This has been written by looking at the specification [1] or what looks
like the specification, and some external example code [2]. (The latter
one has no code license, but we didn't copy any code.)

We completely ignore the "requirement" of the spec. that the filename
"must" include username and hostname, e.g. "file://user@host/path/file".
In theory, this is required because X is network transparent, but at
this point the so called network transparency is a complete joke, and
Konqueror for one didn't include hostnames in "file://" URIs.

Tested with konqueror as drop source.

[1] http://www.newplanetsoftware.com/xdnd/
[2] http://www.edwardrosten.com/code/dist/x_clipboard-1.1/paste.cc
2014-01-04 01:27:28 +01:00
wm4
0702f642d5 vo: add vo_drop_files()
Intended to be used for GUI drag & drop.
2014-01-04 01:27:28 +01:00
Stefano Pigozzi
d4f37174a1 vda: fix build on OS X 10.7
Looks like on 10.8 OpenGL.h recursively includes CGLIOSurface.h. That is not
the case for 10.7 so the build was broken on that version of OS X.
2014-01-02 22:45:39 +01:00
Alexander Preisinger
52fa38079d wayland/opengl: fix garbage borders
It seems mpv draws garbage in those regions. Now we calculate the aspect and
let weston draw the black borders.
2014-01-02 20:33:39 +01:00
Alexander Preisinger
ba101abfbe wayland/shm: only commit new frames
Only attach and commit new buffers. This also increases performance when
paused.
2014-01-02 20:33:31 +01:00
Alexander Preisinger
e947c72fe9 wayland: don't change set fullscreen twice
Newest weston chrashes if we call set_fullscreen twice. This is a major bug
I which I should probably report.
2014-01-02 20:33:06 +01:00
ahodesuka
62be13b019 vo/x11_common: do not select motion events when --no-mouse-movements is set 2013-12-28 15:07:01 +01:00
wm4
f146e9b15a Revert "x11: don't set global error handler"
This reverts commit 877303aaa9.

The OpenGL 2.1 fallback for vo_opengl didn't work. Two things come
together: 1. trying to create an OpenGL 3.0 context will fail with
a GLXBadFBConfig error, and 2. X errors are fatal by default. Since
the reverted commit removed the X error handler, the mpv process was
killed, instead of continuing for the fallback.

(Note that this commit is not an exact inverse commit, since mp_msg
changed, but it does about the same thing.)
2013-12-27 23:22:46 +01:00
Stefano Pigozzi
b205e63cdc Revert "cocoa: unlock on uninit"
Not sure why but this doesn't seem to be needed anymore.

This reverts commit 6ead6aa005.
2013-12-26 22:26:41 +01:00
Stefano Pigozzi
2e8b6419bd corevideo: fix video initialization when not using VDA
query_format was setting state even if wasn't the correct thing to do. Somehow
it worked by pure luck (until commit e6e6b88b6d).

Fix the initialization by setting state inside of reconfig.
2013-12-26 22:11:49 +01:00
Stefano Pigozzi
c7f9c060e4 build: fix shm detection on OpenBSD
Fixes #427
2013-12-26 21:13:10 +01:00
Stefano Pigozzi
a410a750c7 cocoa: sanitize window title string and guard against NULL
If the utf8 string used to create the NSString for title was invalid utf8,
-stringWithUTF8String returned nil and triggered an assertion in Cocoa's
framework code.

Sanitize the utf8 string and if the sanitation wasn't enough just avoid
crashing by not setting a title.

Fixes #406
2013-12-25 18:13:09 +01:00
Stefano Pigozzi
7d553a4c26 vo_x11/vo_xv: fix build when using --disable-xext 2013-12-25 17:07:51 +01:00
wm4
79b09592c8 vo_vdpau: fix unintended truncation of 64 bit timestamps to 32 bit
How embarrassing...

This code is inactive for all VOs other than vo_vdpau. For vo_vdpau,
this caused various issues, such as stuttering after about an hour of
running mpv; see github issue #403.
2013-12-22 18:42:19 +01:00
wm4
895932aa0a vo_vdpau: add some debugging messages for frame timing
Note that this will print a difference even with perfect sync, because
the code queues the frames _between_ vsync, probably for error margin
(though I don't understand why it uses the exact values chosen).
2013-12-22 15:49:02 +01:00
wm4
a0e89daf49 gl_lcms: actually acquire mutex
Prevents race conditions (which can happen only in theory anyway).
2013-12-22 12:25:51 +01:00
wm4
eef36f03ea msg: rename mp_msg_log -> mp_msg
Same for companion functions.
2013-12-21 22:13:04 +01:00
wm4
eba5d025d2 msg: convert defines to enum
Also get rid of MSGL_HINT and the many MSGL_DBG* levels.
2013-12-21 22:13:04 +01:00
wm4
893aaf8d12 vo_opengl_old: remove leftovers 2013-12-21 21:43:17 +01:00
wm4
ad2199128d path lookup functions: mp_msg conversions
There's a single mp_msg() in path.c, but all path lookup functions seem
to depend on it, so we get a rat-tail of stuff we have to change. This
is probably a good thing though, because we can have the path lookup
functions also access options, so we could allow overriding the default
config path, or ignore the MPV_HOME environment variable, and such
things.

Also take the chance to consistently add talloc_ctx parameters to the
path lookup functions.

Also, this change causes a big mess on configfiles.c. It's the same
issue: everything suddenly needs a (different) context argument. Make it
less wild by providing a mp_load_auto_profiles() function, which
isolates most of it to configfiles.c.
2013-12-21 21:43:17 +01:00
wm4
0335011f11 stream: mp_msg conversions
We also drop some slave mode stuff from stream_vcd.
2013-12-21 21:43:16 +01:00
wm4
8cd1b33a22 x11: mp_msg conversion for fstype help output 2013-12-21 21:43:16 +01:00
wm4
9242c34fa2 m_option: add mp_log callback to OPT_STRING_VALIDATE options
And also convert a bunch of other code, especially ao_wasapi and
ao_portaudio.
2013-12-21 21:43:16 +01:00
wm4
d8d42b44fc m_option, m_config: mp_msg conversions
Always pass around mp_log contexts in the option parser code. This of
course affects all users of this API as well.

In stream.c, pass a mp_null_log, because we can't do it properly yet.
This will be fixed later.
2013-12-21 21:05:02 +01:00
wm4
ed71606e65 input: rework how input sources are added
Until now, there were two functions to add input sources (stuff like
stdin input, slave mode, lirc, joystick). Unify them to a single
function (mp_input_add_fd()), and make sure the associated callbacks
always have a context parameter.

Change the lirc and joystick code such that they take store their state
in a context struct (probably worthless), and use the new mp_msg
replacements (the point of this refactoring).

Additionally, get rid of the ugly USE_FD0_CMD_SELECT etc. ifdeffery in
the terminal handling code.
2013-12-21 20:50:13 +01:00
wm4
823bf0029d bitmap_packer: use printf() for fatal message
This is printed right before abort(), which is bad style anyway.
Converting this to mp_msg will help nobody, and passing through a mp_log
is effort.
2013-12-21 20:50:11 +01:00
wm4
70af7ab8e5 vaapi: mp_msg conversions
This ended up a little bit messy. In order to get a mp_log everywhere,
mostly make use of the fact that va_surface already references global
state anyway.
2013-12-21 20:50:11 +01:00
wm4
9e0b84c321 vdpau: mp_msg conversions 2013-12-21 20:50:11 +01:00
wm4
64278128d8 video/fmt-conversion.c: remove unknown pixel format messages
This removes the messages printed on unknown pixel format messages.
Passing a mp_log to them would be too messy. Actually, this is a good
change, because in the past we often had trouble with these messages
printed too often (causing terminal spam etc.), and printing warnings or
error messages on the caller sides is much cleaner.

vd_lavc.c had a change earlier to print an error message if a decoder
outputs an unsupported pixel format.
2013-12-21 20:50:11 +01:00
wm4
5beedf1967 image_writer: mp_msg conversions
Adds an awkward mp_log argument for error messages.
2013-12-21 20:50:10 +01:00
wm4
212ce468d8 gl_lcms: use global lock to deal with crappy lcms2 message callback
lcms2 has a global message callback for error reporting. If you don't
set this, these error messages are silently thrown away. I think we
still want the error messages, so we have to do dumb stuff to avoid
clashes. This doesn't handle the case if another library in the same
process sets the message callback, but at least this should exclude
possible memory errors when running multiple instances of mpv.
2013-12-21 20:50:10 +01:00
wm4
c8268701d9 video/out: pass along global context
Will be needed for other parts (especially in gl_lcms.c).
2013-12-21 20:50:10 +01:00
wm4
877303aaa9 x11: don't set global error handler
This has similar problems as the ALSA message callback, though in theory
we could use the Display handle to find the right mpv instance from the
global callback. It still wouldn't work if another library happens to
set the error handler at the same time. There doesn't seem much of an
advantage overriding the error handler (though it used to be required),
so remove it.
2013-12-21 17:39:40 +01:00
Martin Herkt
a4fe95b0d8 w32_common: support file drag and drop 2013-12-20 20:27:56 +01:00
Martin Herkt
d2e750ccd6 w32_common: fix mouse clicks
Apparently this has been broken for a year or so. The were three
reasons for the breakage here:

    1. The window dragging hack prevented any DOWN event from
       passing through since it always returned before we even got
       the button.
    2. The window style had CS_DBLCLKS in its flags, so we did not
       get any DOWN events when the OS had detected a double click
       (instead expecting us to handle a DBL event).
    3. We never sent any mouse buttons when mouse movement handling
       was disabled.
2013-12-19 21:04:10 +01:00
wm4
2c08bf1bd7 Reduce recursive config.h inclusions in headers
In my opinion, config.h inclusions should be kept to a minimum. MPlayer
code really liked including config.h everywhere, though, even in often
used header files. Try to reduce this.
2013-12-18 17:12:21 +01:00
11rcombs
ad92c893a0 Fix OSX build; remove all remaining mpvcore references 2013-12-17 08:44:21 +01:00
wm4
0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4
eb15151705 Move options/config related files from mpvcore/ to options/
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.

Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
2013-12-17 02:07:57 +01:00
wm4
8d5214de0a Move mpvcore/input/ to input/ 2013-12-17 01:23:09 +01:00
wm4
7dc7b900c6 Replace mp_tmsg, mp_dbg -> mp_msg, remove mp_gtext(), remove set_osd_tmsg
The tmsg stuff was for the internal gettext() based translation system,
which nobody ever attempted to use and thus was removed. mp_gtext() and
set_osd_tmsg() were also for this.

mp_dbg was once enabled in debug mode only, but since we have log level
for enabling debug messages, it seems utterly useless.
2013-12-16 20:41:08 +01:00
wm4
683d7e88e4 Allow some options taking filenames to refer to mpv config dir
Add the mp_get_user_path() function, and make it expand special path
prefixes. Use it for some things in mpv which take filenames
(--input-config, --screenshot-template, opengl icc-profile suboption).

This allows accessing files in the mpv config dir without hardcoding the
config path by prefixing the path with ~~/. Details see manpage
additions.
2013-12-14 19:54:49 +01:00
wm4
37319ab644 video: change --video-zoom behavior
Use the scaled video size (i.e. as shown on the window) as reference for
zoom. This is the easiest way to fix different width/height scale
factors  as they happen when zooming video with a pixel aspect ratio
other than 1:1.

Also fix the unscaled mode, so that it 1. doesn't scale even with
--video-zoom, and 2. doesn't scale by small amounts when the video is
cropped by making the window smaller than the video.
2013-12-13 22:25:38 +01:00
wm4
5135e93d0c vo: reset some fields properly
Otherwise, next_pts2 can be == next_pts (and not MP_NOPTS_VALUE), in
which case the player thinks the first frame has duration 0. (Weird
corner case.)
2013-12-10 20:07:39 +01:00
agiz
a066dae19e cocoa: make borderless window resizable
Fixes #399
2013-12-07 15:43:49 +01:00
wm4
66e20ef8ad video: remove --flip
The --flip option flipped the image upside-down, by trying to use VO
support, or if not available, by inserting a video filter. I'm not sure
why it existed. Maybe it was important in ancient times when VfW based
decoders output an image this way (but even then, flipping an image is a
free operation by negating the stride).

One nice thing about this is that it provided a possible path for
implementing video orientation, which is a feature we should probably
support eventually. The important part is that it would be for free for
VOs that support it, and would work even with hardware decoding.

But for now get rid of it. It's useless, trivial, stands in the way, and
supporting video orientation would require solving other problems first.
2013-12-05 22:58:54 +01:00
Alexander Preisinger
6e34b0ec1f wayland: print waylands display erros
This is very usefull especially if you want to use newer wayland stuff like
wl_subsurfaces and xdg_surfaces.
2013-12-04 20:29:16 +01:00
Stefano Pigozzi
ca956af446 gl_video: change internal API for hwdec mp_image download
Previous API worked under the assumption that download_image is always called
after map_image. In practice this is true, but it's better to have a much
generic API that doesn't depend on the order in which the functions are called.
2013-12-02 21:26:17 +01:00
wm4
391035d857 gl_video: use hwdec download_image call only if hwdec is active
The hwdec driver can be loaded, even if it's not used (e.g. when playing
a file with no hardware decoding after one with it enabled).

Also, check whether dlimage is NULL. Since this will do call into the
native hwdec API, there's a chance a driver could fail doing this, it's
better to check the return value, even if this case currently can't
happen.
2013-12-02 19:22:45 +01:00
Vivek Jain
6fb020f5de options: add option to disable using right Alt key as Alt Gr
mpv was hardcoded to always consider the right Alt key as Alt Gr, but there
are parituclar combinations of platforms and keyboard layouts where it's more
convenient to treat the right Alt as a keyboard modifier just like the left
one.

Fixes #388
2013-12-02 09:03:31 +01:00
Stefano Pigozzi
a74d9c1803 vo_opengl: support for vda hardware decoding
The harder work was done in the previous commits. After that this feature comes
out almost for free.

The only problem is I can't get the textures created with CGLTexImageIOSurface2D
to download properly, thus the code performs download using some CoreVideo APIs.

If someone knows why download of textures created with CGLTexImageIOSurface2D
doesn't work please contact me :)
2013-12-02 09:03:31 +01:00
Stefano Pigozzi
36eebc231e gl_video: support packed YUV formats with Apple extensions
This adds support for packed YUV formats (YUVY and UYVY) using the extension
GL_APPLE_rgb_422. While supporting this formats on their own is not that
important (considering most video is planar YUV) they are used for
interoperability with IOSurfaces.

Next commit will use this formats to render VDA hardware decoded frames through
IOSurface and OpenGL interoperability.
2013-12-02 09:03:30 +01:00
wm4
dc582f2505 vo_opengl: add support for rectangle textures
This allows vo_opengl to use GL_TEXTURE_RECTANGLE textures, either by
enabling it with the 'rectangle-textures' sub-option, or by having a
hwdec backend force it. By default it's off.

The _only_ reason we're adding this is because VDA can export rectangle
textures only.
2013-12-01 23:39:13 +01:00
wm4
b5d7c95e36 vo_null: don't reject hwaccel formats
This is not strictly needed anymore. (On the other hand, it's not really
possible to do hw decoding with vo_null, because the VO is still
responsible for opening the hw decoder API, but that's another story.)
2013-12-01 15:18:06 +01:00
wm4
b18f02d1ad options: add options that set defaults for af/vf/ao/vo
There are some use cases for this. For example, you can use it to set
defaults of automatically inserted filters (like af_lavrresample). It's
also useful if you have a non-trivial VO configuration, and want to use
--vo to quickly change between the drivers without repeating the whole
configuration in the --vo argument.
2013-12-01 00:12:10 +01:00
wm4
597b8a3550 Take care of some libavutil deprecations, drop support for FFmpeg 1.0
PIX_FMT_* -> AV_PIX_FMT_* (except some pixdesc constants)
enum PixelFormat -> enum AVPixelFormat
Losen some version checks in certain newer pixel formats.
av_pix_fmt_descriptors -> av_pix_fmt_desc_get

This removes support for FFmpeg 1.0.x, which is even older than
Libav 9.x. Support for it probably was already broken, and its
libswresample was rejected by our build system anyway because it's
broken.

Mostly untested; it does compile with Libav 9.9.
2013-11-29 17:39:57 +01:00
wm4
9edc2dbcf3 gl_hwdec: use a imgfmt field instead of a query_format callback
Now that vdpau always uses a single image format, this can be
simplified.
2013-11-29 14:19:51 +01:00
wm4
2a316c3506 vdpau: always let decoder output IMGFMT_VDPAU
The old ffmpeg vdpau support code uses separate vdpau pixel formats for
each decoder (pretty much because mplayer's architecture sucked), which
just gets into the way. Force the old decoder's output to IMGFMT_VDPAU,
and remove IMGFMT_IS_VDPAU() where we can remove it.

This should completely remove the differences betwene the old and new
vdpau decoder outside of the decoder.
2013-11-29 14:19:44 +01:00
wm4
60cd300558 vaapi: remove unused hw image formats, simplify
PIX_FMT_VDA_VLD and PIX_FMT_VAAPI_VLD were never used anywhere. I'm not
sure why they were even added, and they sound like they are just for
compatibility with XvMC-style decoding, which sucks anyway.

Now that there's only a single vaapi format, remove the
IMGFMT_IS_VAAPI() macro. Also get rid of IMGFMT_IS_VDA(), which was
unused.
2013-11-29 14:19:29 +01:00
Stefano Pigozzi
6ead6aa005 cocoa: unlock on uninit
NSLock should be unlocked before dealloc is called on it.
2013-11-26 20:50:35 +01:00
wm4
4012c4a96e osd: remove mp_osd_res.video_par field
This is not needed anymore, because we decided that the PAR of the
decoded video matters, and not the PAR of the filtered video that
arrives at the VO.
2013-11-24 14:44:58 +01:00
wm4
e5311586ab Rename sub.c/.h to osd.c/.h
This was way too misleading. osd.c merely calls the subtitle renderers,
instead of actually dealing with subtitles.
2013-11-24 14:44:58 +01:00
wm4
4fa2babacc video: move struct mp_hwdec_info into its own header file
This means most code accessing this struct must now include hwdec.h
instead of dec_video.h. I just put it into dec_video.h at first because
I thought a separate file would be a waste, but it's more proper to do
it this way, as there are too many files which include dec_video.h only
to get the mp_hwdec_info definition.
2013-11-23 21:26:31 +01:00
wm4
20d354cc0c vo_opengl: fix compilation
Never do a trivial change while drunk and without actually testing it.
2013-11-22 19:08:14 +01:00
wm4
0619272767 vo_opengl: initialize all fields for VFCTRL_GET_HWDEC_INFO
This initialized only the load_api and load_api_ctx fields, and left the
other fields as they were. This failed with vf_vavpp, which assumed all
fields are initialized.
2013-11-22 18:06:14 +01:00
Stefano Pigozzi
3f594c2e84 cocoa: use window-scale to support video scaling functionality
In the cocoa backend you can use cmd+0/1/2 to scale the window. This commit
makes it use the new window-scale functionality.
2013-11-22 08:43:02 +01:00
Stefano Pigozzi
ede608ed43 cocoa: implement window-scale 2013-11-22 08:41:34 +01:00
Stefano Pigozzi
7e2edad8ef switch the build system to waf
This commit adds a new build system based on waf. configure and Makefile
are deprecated effective immediately and someday in the future they will be
removed (they are still available by running ./old-configure).

You can find how the choice for waf came to be in `DOCS/waf-buildsystem.rst`.
TL;DR: we couldn't get the same level of abstraction and customization with
other build systems we tried (CMake and autotools).

For guidance on how to build the software now, take a look at README.md
and the cross compilation guide.

CREDITS:
This is a squash of ~250 commits. Some of them are not by me, so here is the
deserved attribution:

 - @wm4 contributed some Windows fixes, renamed configure to old-configure
   and contributed to the bootstrap script. Also, GNU/Linux testing.
 - @lachs0r contributed some Windows fixes and the bootstrap script.
 - @Nikoli contributed a lot of testing and discovered many bugs.
 - @CrimsonVoid contributed changes to the bootstrap script.
2013-11-21 21:22:36 +01:00
wm4
b1405f3cff vo_vdpau: don't calculate destination alpha when drawing OSD
Same as MPlayer svn commit r36515 "Chose cheaper alpha blend equation."

No idea if this is actually faster, but can't hurt.
2013-11-18 14:21:01 +01:00
wm4
10bcab6bc1 gl_common: print SW renderer warning only if it was the only reason we rejected it 2013-11-14 19:51:42 +01:00
wm4
597a143ec6 gl_common: remove unneeded callback
We got rid of this some time ago, but apparently not completely.
2013-11-14 19:51:40 +01:00
Alexander Preisinger
95ed81c329 wayland: create xkbcommon keymap from string
Fixes a problem where the passed size doesn't match the actuall string.
2013-11-13 00:18:20 +01:00
Alexander Preisinger
e4f2fcc0ec waylad: implement functionality for window-scaling 2013-11-12 21:02:49 +01:00
Rudolf Polzer
8ff577a2f3 vo_lavc: fix -ovoffset.
Previously, using it led to no single frame being output, ever.
2013-11-11 13:02:34 +01:00
wm4
775e08ba65 vo_opengl: fix alpha values written to the framebuffer
When blending OSD and subtitles onto the video, we write bogus alpha
values. This doesn't normally matter, because these values are normally
unused and discarded. But at least on Wayland, the alpha values are used
by the compositor and leads to transparent windows even with opaque
video on places where the OSD happens to use transparency.

(Also see github issue #338.)

Until now, the alpha basically contained garbage. The source factor
GL_SRC_ALPHA meant that alpha was multiplied with itself. Use GL_ONE
instead (which is why we have to use glBlendFuncSeparate()). This should
give correct results, even with video that has alpha. (Or at least it's
something close to correct, I haven't thought too hard how the
compositor will blend it, and in fact I couldn't manage to test it.)

If glBlendFuncSeparate() is not available, fall back to glBlendFunc(),
which does the same as the code did before this commit. Technically, we
support GL 1.1, but glBlendFuncSeparate is 1.4, and I guess we should
try not to crash if vo_opengl_old runs on a system with GL 1.1 drivers
only.
2013-11-10 03:14:38 +01:00
wm4
87ab30669c gl_hwdec_vdpau: silence warning caused by buggy GL_NV_vdpau_interop spec
VDPAU handles are integers, but for some reasons the VDPAU GL extension
expects them as void*.
2013-11-09 23:32:58 +01:00
wm4
01d12a51f1 gl_header_fixes: fix inverted condition
Could possibly leading to failing compilation on systems with headers
that miss the vdpau extension.
2013-11-05 22:39:19 +01:00
wm4
db6a4eec0a vo_opengl: support for vdpau hardware decoding
This uses vdpau OpenGL interop to convert a vdpau surface to a texture.

Note that this is a bit weak and primitive. Deinterlacing (or any other
form of vdpau postprocessing) is not supported. vo_opengl chroma scaling
and chroma sample position are not supported. Internally, the vdpau
video surfaces are converted to a RGBA surface first, because using the
video surfaces directly is too complicated. (These surfaces are always
split into separate fields, and the vo_opengl core expects progressive
frames or frames with weaved fields.)
2013-11-05 22:28:15 +01:00
wm4
5cca9143ab vdpau: move device and video surface management from vo_vdpau.c to vdpau.c
The goal is being able to use vdpau decoding independently from
vo_vdpau.c.
2013-11-05 22:13:05 +01:00
wm4
ff5a908328 vo_opengl: redo aspects of initialization, change hwdec API
Instead of checking for resolution and image format changes, always
fully reinit on any parameter change. Let init_video do all required
initializations, which simplifies things a little bit.

Change the gl_video/hardware decoding interop API slightly, so that
hwdec initialization gets the full image parameters.

Also make some cosmetic changes.
2013-11-05 22:05:23 +01:00
wm4
91472b84c2 vo_opengl/vaapi: use IMGFMT_RGB0
More correct, might make things slightly faster (probably
insignificant).
2013-11-05 22:05:23 +01:00
wm4
7df03a1c9e vo_xv: fix compilation of SHM not available 2013-11-05 22:05:22 +01:00
Paweł Forysiuk
f330884b0a Adjust wayland defines 2013-11-04 21:28:34 +01:00
wm4
bb22bee315 vo_opengl: cosmetics/fix typos 2013-11-04 19:46:28 +01:00
wm4
383d8a8b60 vo_opengl: reserve 4 texture units for video instead of 3
Video has up to 4 textures, if you include obscure formats with alpha.
This means alpha formats could always overwrite the first scaler
texture, leading to corrupted video display. This problem was recently
brought to light, when commit 571e697 started to explicitly unbind all 4
video textures, which broke rendering for non-alpha formats as well.

Fix this by reserving the correct number of texture units.
2013-11-04 19:46:15 +01:00
Stefano Pigozzi
9087500179 Merge remote-tracking branch 'origin/have_configure' 2013-11-04 08:31:58 +01:00
wm4
5b6eab01af vo_opengl: fix use of uninitialized memory
Pretty bad, although it should actually not cause any misbehavior. Comes
from the hardware decoding interop commit.
2013-11-04 01:20:11 +01:00
wm4
3813b13796 fix weird DPMS->EXT replacement 2013-11-04 00:43:27 +01:00
wm4
f7b2d644ef Merge branch 'master' into have_configure
Conflicts:
	configure
2013-11-04 00:43:06 +01:00
wm4
2d58fb3b8e vo_opengl: add support for VA-API OpenGL interop
VA-API's OpenGL/GLX interop is pretty bad and perhaps slow (renders a
X11 pixmap into a FBO, and has to go over X11, probably involves one or
more copies), and this code serves more as an example, rather than for
serious use. On the other hand, this might be work much better than
vo_vaapi, even if slightly slower.
2013-11-04 00:11:43 +01:00