vo_sdl: fix compilation

Still untested, because now it crashes inside of libSDL for unknown
reasons. (This also happens with mpv git from yesterday - probably an
installation problem, or SDL doing weird things it shouldn't be doing.)
This commit is contained in:
wm4 2014-01-25 00:20:26 +01:00
parent 39b40e1ffb
commit bb54cf9559
1 changed files with 2 additions and 2 deletions

View File

@ -423,7 +423,7 @@ static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
for (i = 0; i < vc->renderer_info.num_texture_formats; ++i)
for (j = 0; j < sizeof(formats) / sizeof(formats[0]); ++j)
if (vc->renderer_info.texture_formats[i] == formats[j].sdl)
if (format == formats[j].mpv)
if (params->imgfmt == formats[j].mpv)
texfmt = formats[j].sdl;
if (texfmt == SDL_PIXELFORMAT_UNKNOWN) {
MP_ERR(vo, "Invalid pixel format\n");
@ -441,7 +441,7 @@ static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
mp_image_t *texmpi = &vc->texmpi;
mp_image_set_size(texmpi, params->w, params->h);
mp_image_setfmt(texmpi, format);
mp_image_setfmt(texmpi, params->imgfmt);
switch (texmpi->num_planes) {
case 1:
case 3: