mirror of
https://github.com/mpv-player/mpv
synced 2024-12-23 15:22:09 +00:00
wayland/egl: add egl_context to the wayland state
At the moment there are visual glitches when we resize the window. This happens because in wayland there a special function for resizing EGL windows. To prevent the glitches move the egl_context to the wayland state in wayland_common.h and add a new control function to gl_wayland.c to wrap the vo_wayland_control function to check for resize events. With the new control wrapper the glitches are gone and the resizing is fluid.
This commit is contained in:
parent
f5565f33c7
commit
17b52cc4a9
@ -16,27 +16,10 @@
|
||||
* with mpv. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <wayland-egl.h>
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
#include "wayland_common.h"
|
||||
#include "gl_common.h"
|
||||
|
||||
struct egl_context {
|
||||
EGLSurface egl_surface;
|
||||
|
||||
struct wl_egl_window *egl_window;
|
||||
|
||||
struct {
|
||||
EGLDisplay dpy;
|
||||
EGLContext ctx;
|
||||
EGLConfig conf;
|
||||
} egl;
|
||||
};
|
||||
|
||||
static void egl_resize(struct vo_wayland_state *wl,
|
||||
struct egl_context *ctx)
|
||||
static void egl_resize(struct vo_wayland_state *wl)
|
||||
{
|
||||
int32_t x = wl->window.sh_x;
|
||||
int32_t y = wl->window.sh_y;
|
||||
@ -45,7 +28,7 @@ static void egl_resize(struct vo_wayland_state *wl,
|
||||
|
||||
// get the real size of the window
|
||||
// this improves moving the window while resizing it
|
||||
wl_egl_window_get_attached_size(ctx->egl_window,
|
||||
wl_egl_window_get_attached_size(wl->egl_context.egl_window,
|
||||
&wl->window.width,
|
||||
&wl->window.height);
|
||||
|
||||
@ -60,7 +43,7 @@ static void egl_resize(struct vo_wayland_state *wl,
|
||||
if (y != 0)
|
||||
y = wl->window.height - height;
|
||||
|
||||
wl_egl_window_resize(ctx->egl_window, width, height, x, y);
|
||||
wl_egl_window_resize(wl->egl_context.egl_window, width, height, x, y);
|
||||
|
||||
wl->window.width = width;
|
||||
wl->window.height = height;
|
||||
@ -74,7 +57,6 @@ static void egl_resize(struct vo_wayland_state *wl,
|
||||
}
|
||||
|
||||
static bool egl_create_context(struct vo_wayland_state *wl,
|
||||
struct egl_context *egl_ctx,
|
||||
MPGLContext *ctx,
|
||||
bool enable_alpha)
|
||||
{
|
||||
@ -83,7 +65,7 @@ static bool egl_create_context(struct vo_wayland_state *wl,
|
||||
GL *gl = ctx->gl;
|
||||
const char *eglstr = "";
|
||||
|
||||
if (!(egl_ctx->egl.dpy = eglGetDisplay(wl->display.display)))
|
||||
if (!(wl->egl_context.egl.dpy = eglGetDisplay(wl->display.display)))
|
||||
return false;
|
||||
|
||||
EGLint config_attribs[] = {
|
||||
@ -98,7 +80,7 @@ static bool egl_create_context(struct vo_wayland_state *wl,
|
||||
};
|
||||
|
||||
/* major and minor here returns the supported EGL version (e.g.: 1.4) */
|
||||
if (eglInitialize(egl_ctx->egl.dpy, &major, &minor) != EGL_TRUE)
|
||||
if (eglInitialize(wl->egl_context.egl.dpy, &major, &minor) != EGL_TRUE)
|
||||
return false;
|
||||
|
||||
MP_VERBOSE(wl, "EGL version %d.%d\n", major, minor);
|
||||
@ -112,30 +94,30 @@ static bool egl_create_context(struct vo_wayland_state *wl,
|
||||
if (eglBindAPI(EGL_OPENGL_API) != EGL_TRUE)
|
||||
return false;
|
||||
|
||||
eglChooseConfig(egl_ctx->egl.dpy, config_attribs,
|
||||
&egl_ctx->egl.conf, 1, &n);
|
||||
eglChooseConfig(wl->egl_context.egl.dpy, config_attribs,
|
||||
&wl->egl_context.egl.conf, 1, &n);
|
||||
|
||||
egl_ctx->egl.ctx = eglCreateContext(egl_ctx->egl.dpy,
|
||||
egl_ctx->egl.conf,
|
||||
EGL_NO_CONTEXT,
|
||||
context_attribs);
|
||||
if (!egl_ctx->egl.ctx) {
|
||||
wl->egl_context.egl.ctx = eglCreateContext(wl->egl_context.egl.dpy,
|
||||
wl->egl_context.egl.conf,
|
||||
EGL_NO_CONTEXT,
|
||||
context_attribs);
|
||||
if (!wl->egl_context.egl.ctx) {
|
||||
/* fallback to any GL version */
|
||||
MP_WARN(wl, "can't create context for requested OpenGL version: "
|
||||
"fall back to any version available");
|
||||
context_attribs[0] = EGL_NONE;
|
||||
egl_ctx->egl.ctx = eglCreateContext(egl_ctx->egl.dpy,
|
||||
egl_ctx->egl.conf,
|
||||
EGL_NO_CONTEXT,
|
||||
context_attribs);
|
||||
wl->egl_context.egl.ctx = eglCreateContext(wl->egl_context.egl.dpy,
|
||||
wl->egl_context.egl.conf,
|
||||
EGL_NO_CONTEXT,
|
||||
context_attribs);
|
||||
|
||||
if (!egl_ctx->egl.ctx)
|
||||
if (!wl->egl_context.egl.ctx)
|
||||
return false;
|
||||
}
|
||||
|
||||
eglMakeCurrent(egl_ctx->egl.dpy, NULL, NULL, egl_ctx->egl.ctx);
|
||||
eglMakeCurrent(wl->egl_context.egl.dpy, NULL, NULL, wl->egl_context.egl.ctx);
|
||||
|
||||
eglstr = eglQueryString(egl_ctx->egl.dpy, EGL_EXTENSIONS);
|
||||
eglstr = eglQueryString(wl->egl_context.egl.dpy, EGL_EXTENSIONS);
|
||||
|
||||
mpgl_load_functions(gl, (void*(*)(const GLubyte*))eglGetProcAddress, eglstr,
|
||||
wl->log);
|
||||
@ -146,23 +128,22 @@ static bool egl_create_context(struct vo_wayland_state *wl,
|
||||
}
|
||||
|
||||
static void egl_create_window(struct vo_wayland_state *wl,
|
||||
struct egl_context *egl_ctx,
|
||||
uint32_t width,
|
||||
uint32_t height)
|
||||
{
|
||||
egl_ctx->egl_window = wl_egl_window_create(wl->window.surface,
|
||||
wl->window.width,
|
||||
wl->window.height);
|
||||
wl->egl_context.egl_window = wl_egl_window_create(wl->window.surface,
|
||||
wl->window.width,
|
||||
wl->window.height);
|
||||
|
||||
egl_ctx->egl_surface = eglCreateWindowSurface(egl_ctx->egl.dpy,
|
||||
egl_ctx->egl.conf,
|
||||
egl_ctx->egl_window,
|
||||
NULL);
|
||||
wl->egl_context.egl_surface = eglCreateWindowSurface(wl->egl_context.egl.dpy,
|
||||
wl->egl_context.egl.conf,
|
||||
wl->egl_context.egl_window,
|
||||
NULL);
|
||||
|
||||
eglMakeCurrent(egl_ctx->egl.dpy,
|
||||
egl_ctx->egl_surface,
|
||||
egl_ctx->egl_surface,
|
||||
egl_ctx->egl.ctx);
|
||||
eglMakeCurrent(wl->egl_context.egl.dpy,
|
||||
wl->egl_context.egl_surface,
|
||||
wl->egl_context.egl_surface,
|
||||
wl->egl_context.egl.ctx);
|
||||
|
||||
wl_display_dispatch_pending(wl->display.display);
|
||||
}
|
||||
@ -172,7 +153,6 @@ static bool config_window_wayland(struct MPGLContext *ctx,
|
||||
uint32_t d_height,
|
||||
uint32_t flags)
|
||||
{
|
||||
struct egl_context * egl_ctx = ctx->priv;
|
||||
struct vo_wayland_state * wl = ctx->vo->wayland;
|
||||
bool enable_alpha = !!(flags & VOFLAG_ALPHA);
|
||||
bool ret = false;
|
||||
@ -180,23 +160,23 @@ static bool config_window_wayland(struct MPGLContext *ctx,
|
||||
if (!vo_wayland_config(ctx->vo, d_width, d_height, flags))
|
||||
return false;
|
||||
|
||||
if (!egl_ctx->egl.ctx) {
|
||||
if (!wl->egl_context.egl.ctx) {
|
||||
/* Create OpenGL context */
|
||||
ret = egl_create_context(wl, egl_ctx, ctx, enable_alpha);
|
||||
ret = egl_create_context(wl, ctx, enable_alpha);
|
||||
|
||||
/* If successfully created the context and we don't want to hide the
|
||||
* window than also create the window immediately */
|
||||
if (ret && !(VOFLAG_HIDDEN & flags))
|
||||
egl_create_window(wl, egl_ctx, d_width, d_height);
|
||||
egl_create_window(wl, d_width, d_height);
|
||||
|
||||
return ret;
|
||||
}
|
||||
else {
|
||||
if (!egl_ctx->egl_window) {
|
||||
if (!wl->egl_context.egl_window) {
|
||||
/* If the context exists and the hidden flag is unset then
|
||||
* create the window */
|
||||
if (!(VOFLAG_HIDDEN & flags))
|
||||
egl_create_window(wl, egl_ctx, d_width, d_height);
|
||||
egl_create_window(wl, d_width, d_height);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -205,35 +185,41 @@ static bool config_window_wayland(struct MPGLContext *ctx,
|
||||
static void releaseGlContext_wayland(MPGLContext *ctx)
|
||||
{
|
||||
GL *gl = ctx->gl;
|
||||
struct egl_context * egl_ctx = ctx->priv;
|
||||
struct vo_wayland_state *wl = ctx->vo->wayland;
|
||||
|
||||
gl->Finish();
|
||||
eglMakeCurrent(egl_ctx->egl.dpy, NULL, NULL, EGL_NO_CONTEXT);
|
||||
eglDestroyContext(egl_ctx->egl.dpy, egl_ctx->egl.ctx);
|
||||
eglTerminate(egl_ctx->egl.dpy);
|
||||
eglMakeCurrent(wl->egl_context.egl.dpy, NULL, NULL, EGL_NO_CONTEXT);
|
||||
eglDestroyContext(wl->egl_context.egl.dpy, wl->egl_context.egl.ctx);
|
||||
eglTerminate(wl->egl_context.egl.dpy);
|
||||
eglReleaseThread();
|
||||
wl_egl_window_destroy(egl_ctx->egl_window);
|
||||
egl_ctx->egl.ctx = NULL;
|
||||
wl_egl_window_destroy(wl->egl_context.egl_window);
|
||||
wl->egl_context.egl.ctx = NULL;
|
||||
}
|
||||
|
||||
static void swapGlBuffers_wayland(MPGLContext *ctx)
|
||||
{
|
||||
struct egl_context * egl_ctx = ctx->priv;
|
||||
struct vo_wayland_state *wl = ctx->vo->wayland;
|
||||
eglSwapBuffers(wl->egl_context.egl.dpy, wl->egl_context.egl_surface);
|
||||
}
|
||||
|
||||
eglSwapBuffers(egl_ctx->egl.dpy, egl_ctx->egl_surface);
|
||||
static int control(struct vo *vo, int *events, int request, void *data)
|
||||
{
|
||||
struct vo_wayland_state *wl = vo->wayland;
|
||||
int r = vo_wayland_control(vo, events, request, data);
|
||||
|
||||
if (wl->window.events & VO_EVENT_RESIZE)
|
||||
egl_resize(wl, egl_ctx);
|
||||
// NOTE: VO_EVENT_EXPOSE is never returned by the wayland backend
|
||||
if (*events & VO_EVENT_RESIZE)
|
||||
egl_resize(wl);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
void mpgl_set_backend_wayland(MPGLContext *ctx)
|
||||
{
|
||||
ctx->priv = talloc_zero(ctx, struct egl_context);
|
||||
ctx->config_window = config_window_wayland;
|
||||
ctx->releaseGlContext = releaseGlContext_wayland;
|
||||
ctx->swapGlBuffers = swapGlBuffers_wayland;
|
||||
ctx->vo_control = vo_wayland_control;
|
||||
ctx->vo_control = control;
|
||||
ctx->vo_init = vo_wayland_init;
|
||||
ctx->vo_uninit = vo_wayland_uninit;
|
||||
}
|
||||
|
@ -27,6 +27,12 @@
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#if HAVE_GL_WAYLAND
|
||||
#include <wayland-egl.h>
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#endif
|
||||
|
||||
struct vo;
|
||||
|
||||
struct vo_wayland_output {
|
||||
@ -43,6 +49,20 @@ struct vo_wayland_state {
|
||||
struct vo *vo;
|
||||
struct mp_log* log;
|
||||
|
||||
#if HAVE_GL_WAYLAND
|
||||
struct {
|
||||
EGLSurface egl_surface;
|
||||
|
||||
struct wl_egl_window *egl_window;
|
||||
|
||||
struct {
|
||||
EGLDisplay dpy;
|
||||
EGLContext ctx;
|
||||
EGLConfig conf;
|
||||
} egl;
|
||||
} egl_context;
|
||||
#endif
|
||||
|
||||
struct {
|
||||
int fd;
|
||||
struct wl_display *display;
|
||||
|
Loading…
Reference in New Issue
Block a user