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gl_x11: always request true color visual
This fixes issue #504. For some reason, glXChooseFBConfig() will return a fbconfig with no associated visual. (I'm not sure if this allowed. They don't always have a visual, but since GLX_X_RENDERABLE is set and GLX_DRAWABLE_TYPE is (implicitly) set to GLX_WINDOW_BIT, why would there be no visual?) Even worse, a test program seems to show that a 16 bit fbconfig is selected (instead of 24/32 bit), which doesn't sound nice at all. Since there _are_ better fbconfigs available, glXChooseFBConfig() should normally sort them by quality, and return the better ones first. It's worth noting that this function should also prefer GLX_TRUE_COLOR over anything else, although this comes last in the sort order. Whatever is going on, requesting GLX_X_VISUAL_TYPE with GLX_TRUE_COLOR seems to fix it.
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@ -218,6 +218,7 @@ static bool config_window_x11(struct MPGLContext *ctx, uint32_t d_width,
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int glx_attribs[] = {
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GLX_STEREO, False,
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GLX_X_RENDERABLE, True,
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GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
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GLX_RED_SIZE, 1,
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GLX_GREEN_SIZE, 1,
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GLX_BLUE_SIZE, 1,
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