smoogipoo
190a83da6e
Refresh the grid after a placement
2019-10-18 19:04:08 +09:00
Dean Herbert
07286c0cfc
Fix editor's clock not being processed unless composer is loaded
2019-10-18 18:21:53 +09:00
smoogipoo
31313ec9e1
Fix potential nullref
2019-10-18 17:56:31 +09:00
smoogipoo
89f50b26f7
Fix hitobject combo colour potentially not getting adjusted
2019-10-18 17:32:11 +09:00
Dean Herbert
50d4a9d726
Merge pull request #6534 from smoogipoo/placement-blueprint-starttime
...
Make BeginPlacement() set the hitobject start time
2019-10-18 16:25:38 +09:00
smoogipoo
f1d7e7e7f6
Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration
2019-10-18 13:49:09 +09:00
smoogipoo
463079e148
Implement placement snapping
2019-10-18 13:48:59 +09:00
smoogipoo
5d3d25d3b6
Make method private for now
2019-10-18 13:24:28 +09:00
smoogipoo
cb301a4661
Improve performance of intra-frame updates/deletions
2019-10-18 13:18:57 +09:00
smoogipoo
9a896d52bf
Fix nested hitobjects not updating
2019-10-18 13:18:41 +09:00
smoogipoo
b047e05d86
Fix bad variable names
2019-10-18 13:18:16 +09:00
smoogipoo
ba4402207a
Implement selection time snapping
2019-10-18 12:53:38 +09:00
smoogipoo
1dc7c59853
Implement selection position snapping
2019-10-18 12:53:27 +09:00
smoogipoo
c4704f6a29
Add beat snap grid to the composer
2019-10-18 12:47:52 +09:00
smoogipoo
d3e38f5e5a
Make the editor beatmap protected
2019-10-18 12:40:31 +09:00
smoogipoo
c5ee533524
Merge branch 'dho-apply' into beatsnap-grid-integration
2019-10-18 12:38:29 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
9b9138253c
Remove finalizer
2019-10-17 11:27:23 +09:00
smoogipoo
8d7453c251
Rework construction of nested hitobjects
2019-10-16 22:10:50 +09:00
smoogipoo
79b2c7b480
Make BeginPlacement() set the hitobject start time
2019-10-16 20:04:15 +09:00
smoogipoo
96c6aeefe9
Remove out-of-date todo
2019-10-15 16:16:33 +09:00
smoogipoo
12cd57744b
Make RulestStore initialise at construction time
2019-10-15 16:14:06 +09:00
Dean Herbert
00d4d976b7
Move editor selections relative to hitobject start positions ( #6431 )
...
Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00
Dean Herbert
4e273fc628
Return correct allowed value for Perfect
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-10-09 19:50:05 +09:00
Dean Herbert
9f2a648432
Add full asserts
2019-10-09 19:23:37 +09:00
Dean Herbert
ad6b8d3e04
Add result offset bounding to result itself, rather than just transforms
2019-10-09 19:08:55 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
smoogipoo
c1db11fa06
More removal of "drag"
2019-10-08 19:24:58 +09:00
smoogipoo
08d043f447
Move selection relative to the hitobject start positions
2019-10-08 18:57:03 +09:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement
2019-10-04 19:05:56 +08:00
Dean Herbert
9eab56e2fc
Merge branch 'master' into editor-beatmap-changed-event
2019-10-04 17:58:58 +08:00
Dean Herbert
aeb62825cd
Move out requireMoreUpdateLoops for better consistency
2019-10-04 13:42:06 +08:00
Dean Herbert
ddef7fa3ba
Repair behavioural change
2019-10-04 13:32:47 +08:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
Dean Herbert
b28689c774
Fix key counters appearing negative on intense beatmaps
...
When `FrameStabilityContainer` decides it needs multiple updates on the same frame, it ends up with an elapsed time of zero. This was interacting badly with the condition used in `RulesetInputManager` to govern playback direction.
I have changed this to use `Rate` as exposed by the frame stable clock.
- Closes #6198 .
2019-10-03 15:01:54 +08:00
smoogipoo
2c13043c42
Hook up the event to HitObjectComposer
2019-10-03 14:40:00 +09:00
smoogipoo
897b3233af
Add start time tracking to EditorBeatmap
2019-10-03 14:23:48 +09:00
smoogipoo
ce609302ed
Fix CI error
2019-10-01 15:41:09 +09:00
miterosan
9f498d2990
Log the exception that caused to loading of rulesets to fail.
2019-09-29 19:25:44 +02:00
smoogipoo
45f2bcc440
Fix combo bindings not being bound to nested hitobjects
2019-09-26 17:39:19 +09:00
smoogipoo
706e884cc0
Update accent colour on combo index change
2019-09-26 17:13:13 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Dean Herbert
7d5544460b
Fix mania scrolling speed not including beatmap slider multipli… ( #6236 )
...
Fix mania scrolling speed not including beatmap slider multiplier
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-09-25 22:34:46 +09:00
smoogipoo
244627ff10
Add comment + test for slider multiplier
2019-09-25 20:12:01 +09:00
Bartłomiej Dach
9323df26a1
Decouple bar line hitobjects from generator
...
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.
This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
smoogipoo
4abe0473b9
Fix relative beat length not considering slider multiplier
2019-09-24 16:49:42 +09:00
smoogipoo
af0c15a93c
Fix initial hitobject states not being recomputed correctly
2019-09-24 16:48:39 +09:00
smoogipoo
75cceb9e30
Fix LifetimeChanged being invoked before lifetime is set
2019-09-24 16:47:34 +09:00
Dean Herbert
c99b48f934
Bring up-to-date and use IApplicableFailOverride
2019-09-21 23:30:54 +09:00
Dean Herbert
4c4b71eeec
Merge branch 'master' into master
2019-09-21 22:45:05 +09:00
Andrei Zavatski
e7118a9272
Use System mod type for NoMod
2019-09-20 23:47:21 +03:00
Andrei Zavatski
0d43f4e4f9
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-20 23:39:44 +03:00
Vperus
ac8fe6045f
Fixed typo
...
Changed CreateReourceStore() to CreateResourceStore()
2019-09-20 19:58:39 +03:00
Andrei Zavatski
0cf4db899f
Few cleanups
2019-09-19 17:03:52 +03:00
Andrei Zavatski
529a1c3b91
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-19 16:46:58 +03:00
Dean Herbert
0640b2eb35
Fix judgement sizes not matching legacy skins ( #6145 )
...
Fix judgement sizes not matching legacy skins
2019-09-19 18:49:35 +09:00
Dean Herbert
3abcd898a6
Add hit lighting ( #6144 )
...
Add hit lighting
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-09-19 18:49:22 +09:00
Dan Balasescu
027d6194f2
Merge branch 'master' into add-hit-lighting
2019-09-19 18:07:29 +09:00
smoogipoo
bc9941a990
Newline required when xmldocs are involved
2019-09-19 18:00:11 +09:00
smoogipoo
65276cd235
Remove whitespace
2019-09-19 17:58:10 +09:00
smoogipoo
db24cfbead
Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
...
# Conflicts:
# osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
smoogipoo
da15b900f7
Remove virtual member from ModBlockFail
2019-09-19 17:44:24 +09:00
Dean Herbert
e6c36a8bc7
Fix scaling mode being applied to judgements
2019-09-19 17:36:32 +09:00
Dean Herbert
2cd7c769e1
Merge remote-tracking branch 'upstream/master' into fix-judgement-size
2019-09-19 16:32:37 +09:00
smoogipoo
762adb783a
Fix duplicate invocation of updateState on load complete
2019-09-19 14:15:06 +09:00
Dean Herbert
2296ea75d7
Add reference to xmldoc
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-19 02:03:30 +09:00
Dean Herbert
1150e9fdfb
Bring other mods up-to-date
2019-09-19 01:45:42 +09:00
Dean Herbert
ff3a7c1d13
Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect
2019-09-19 01:36:29 +09:00
Dean Herbert
5901a915e7
Always update drawable hitobject state on skin change
2019-09-18 20:19:57 +09:00
Dean Herbert
26eca5b1f4
Fix judgement sizes not matching skins stable
2019-09-18 02:56:03 +09:00
Dean Herbert
ba76f09c99
Add initial implementation of hit lighting
...
Requires a supporting skin, like osu!classic for now.
2019-09-18 02:49:54 +09:00
Dean Herbert
38d85e44be
Merge branch 'master' into key-counter-fixes
2019-09-17 22:33:15 +09:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dan Balasescu
b10ce0b12d
Merge branch 'master' into key-counter-fixes
2019-09-13 19:43:33 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
Dean Herbert
b81b162ee1
Update InitialLifetimeOffset comment
2019-09-12 19:30:27 +09:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dean Herbert
1dfd104690
Merge branch 'improve-catch-replay-frames' into key-counter-fixes
2019-09-12 18:34:00 +09:00
Dean Herbert
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
Dean Herbert
0cdf125c1e
Handle key counter rewinding in a better way
...
Use ElapsedFrameTime rather than storing state data
2019-09-12 15:42:14 +09:00
Dean Herbert
af3bb5a2cd
Centralise and share bar line generation code between rulesets
2019-09-10 13:30:54 +09:00
Dean Herbert
07fce8397b
Move reset call to ctor
2019-09-09 14:24:17 +09:00
iiSaLMaN
be803fa921
Reset score processor before starting the simulation
2019-09-07 18:15:49 +03:00
iiSaLMaN
55b2bc1ed5
Set Health default value to 1
2019-09-07 18:03:04 +03:00
Dean Herbert
7f2d14416a
Reset DrawableHitObject lifetimes on state change
2019-09-07 14:44:44 +09:00
Dean Herbert
b89fb5cdf7
Fix failing test
2019-09-06 16:51:30 +09:00
Dean Herbert
6ce36bd39e
Merge branch 'master' into stop-counting-to-score-after-fail
2019-09-06 16:12:53 +09:00
Dean Herbert
a50284a5eb
Merge pull request #6019 from peppy/hit-window-refactor
...
Refactor HitWindows for legibility
2019-09-06 16:10:04 +09:00
Dean Herbert
985375d1c6
Remove private field xmldoc
2019-09-06 15:47:01 +09:00
Dean Herbert
4031f51745
More permissive IsHitResultAllow by default
2019-09-06 15:37:30 +09:00
Dean Herbert
c379480e7b
Merge branch 'master' into remove-judgement-occurred
2019-09-06 15:32:34 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
bf6f803e69
Nest temporary class
2019-09-06 12:12:27 +09:00
Dean Herbert
7d1f5310d2
Don't implement anything
2019-09-06 12:03:29 +09:00
Dan Balasescu
5dbdce17a7
Merge branch 'master' into fix-sample-fallback
2019-09-06 11:27:39 +09:00
Dean Herbert
50985d1b1d
Fix disposal logic
2019-09-06 10:43:19 +09:00
Dean Herbert
d6cdde552d
Add comment explaining dispose logic
2019-09-06 01:14:37 +09:00
Dean Herbert
dafe9da851
Dispose config managers ahead of time to avoid database errors
2019-09-06 00:22:35 +09:00
Dean Herbert
60c2d113b8
Fix typo
2019-09-05 23:07:03 +09:00
Dean Herbert
0a6c42972c
Add back missing sample fallback to default skin
2019-09-05 23:01:35 +09:00
Dean Herbert
c0bcbfd892
Merge branch 'master'
...
Conflicts:
osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
2019-09-05 14:40:30 +09:00
Dean Herbert
2c871c52f1
Add automatic resource mapping for rulesets to their own dll ( #5988 )
...
Add automatic resource mapping for rulesets to their own dll
2019-09-05 14:18:12 +09:00
Dean Herbert
8e8f33ec7b
Remove null hinting for now
2019-09-04 21:35:59 +09:00
Dean Herbert
6197c7fd31
Add automatic resource mapping for rulesets to their own dll
2019-09-04 20:29:28 +09:00
Dean Herbert
b80a8296cd
Fix unavailable rulesets crashing at song select
2019-09-04 20:28:52 +09:00
smoogipoo
07f662071d
Remove judgementOccurred
2019-09-04 18:14:55 +09:00
Andrei Zavatski
04111cc3b7
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-04 02:46:23 +03:00
Dean Herbert
bebc3309ce
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
Dean Herbert
4cad55cee6
Move hit windows lookup to DrawableRuleset
2019-09-03 13:05:03 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay
2019-09-03 11:42:15 +09:00
Dean Herbert
09097f7680
Merge branch 'master' into iskincomponent
2019-09-02 22:38:57 +09:00
Dean Herbert
91e3eeb1c0
Merge branch 'master' into beatmap-mod-selector
2019-09-02 21:35:42 +09:00
Dean Herbert
1e7528c2b3
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-02 19:13:00 +09:00
smoogipoo
f20e07136a
Add attribute to catch potential future nullrefs
2019-09-02 17:48:41 +09:00
smoogipoo
f6102b4d92
Adjust xmldoc
2019-09-02 17:15:36 +09:00
smoogipoo
0c73c5acf3
Expose full hitobject rather than hit windows
2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d
Add HitWindows to JudgementResult to indicate timing errors
2019-09-02 16:28:14 +09:00
Dean Herbert
e1e4c00a15
Merge branch 'master' into improve-scrolling-ruleset-performance
2019-09-02 15:09:48 +09:00
smoogipoo
d74e1b9b64
Remove from dictionary on Remove()
2019-09-02 15:06:43 +09:00
smoogipoo
8f8d35bd15
Delay initial hitobject state computation
2019-09-02 15:06:34 +09:00
Dean Herbert
f9fcf1562f
Merge remote-tracking branch 'upstream/master' into iskincomponent
2019-09-02 14:21:02 +09:00
smoogipoo
2945fef62d
Expose HasCompleted from ScoreProcessor
2019-09-02 13:04:30 +09:00
Dean Herbert
7ca51d3866
Fix resume overlay being drawn below cursor
...
Closes #5905 .
2019-09-02 11:20:55 +09:00
Dean Herbert
8f5dc06d55
Merge remote-tracking branch 'upstream/master' into accuracy-bar
2019-08-30 20:18:25 +09:00
Dean Herbert
741bd0a5cf
Fix incorrect colour sizes and simplify alignment specification
2019-08-30 18:35:17 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
dc1046bf0c
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-30 12:53:05 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Dan Balasescu
d8a48a37d1
Merge branch 'master' into editor-refactor
2019-08-29 18:22:42 +09:00
smoogipoo
714ee312da
Rename DrawableEditRuleset -> DrawableEditRulesetWrapper
2019-08-29 18:20:43 +09:00
Dean Herbert
98626018fd
Encapsulate editor hitobject additions/removals ( #5878 )
...
Encapsulate editor hitobject additions/removals
2019-08-29 18:20:24 +09:00
smoogipoo
87e28ab1f9
Remove non-generic DrawableEditRuleset
2019-08-29 18:12:29 +09:00
smoogipoo
59296d12f3
Refactor HitObjectComposer
2019-08-29 18:02:50 +09:00
smoogipoo
0fbdcabb6f
Re-use a single beatmap processor
2019-08-29 17:21:52 +09:00
smoogipoo
b40143cb73
Remove unnecessary comment
2019-08-29 17:18:34 +09:00
smoogipoo
dad0fa2dca
Bind disposal
2019-08-29 16:31:40 +09:00
smoogipoo
5db813b7a4
Add secondary interface for further abstraction
2019-08-29 16:26:39 +09:00
smoogipoo
7927b684d3
Hook up + use editor beatmap
2019-08-29 16:06:40 +09:00
smoogipoo
6949c96aaa
Add initial EditorBeatmap structure
2019-08-29 15:17:27 +09:00
Dean Herbert
1597cf874e
Merge branch 'master' into relative-beat-lengths
2019-08-28 20:26:20 +09:00
Dean Herbert
f6ad95018a
Centralise default beat length specification
2019-08-28 20:22:16 +09:00
Dean Herbert
ecfcbe3723
Merge remote-tracking branch 'upstream/master' into relative-beat-lengths
2019-08-28 20:21:56 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
Dean Herbert
7ea55a5cdd
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-28 16:36:20 +09:00
Dean Herbert
7ccc409df7
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-27 18:27:26 +09:00
smoogipoo
9e926d44c0
Obsolete legacy UpdateState() method
2019-08-27 16:09:47 +09:00