Edit
|
Make BeginPlacement() set the hitobject start time
|
2019-10-16 20:04:15 +09:00 |
Mods
|
Bring up-to-date and use IApplicableFailOverride
|
2019-09-21 23:30:54 +09:00 |
Scoring
|
Return correct allowed value for Perfect
|
2019-10-09 19:50:05 +09:00 |
Timing
|
Centralise default beat length specification
|
2019-08-28 20:22:16 +09:00 |
UI
|
Use empty hitwindows instead of null
|
2019-10-09 19:08:31 +09:00 |
Ruleset.cs
|
Fixed typo
|
2019-09-20 19:58:39 +03:00 |
RulesetInfo.cs
|
Remove null hinting for now
|
2019-09-04 21:35:59 +09:00 |
RulesetStore.cs
|
Remove finalizer
|
2019-10-17 11:27:23 +09:00 |