Change osu!catch key trigger to occur on frame before positional change

This commit is contained in:
Dean Herbert 2019-09-13 23:05:47 +09:00
parent e536d97255
commit 624e5644a4
6 changed files with 18 additions and 19 deletions

View File

@ -33,13 +33,13 @@ namespace osu.Game.Rulesets.Catch.Replays
if (lastFrame != null)
{
if (Position > lastFrame.Position)
Actions.Add(CatchAction.MoveRight);
lastFrame.Actions.Add(CatchAction.MoveRight);
else if (Position < lastFrame.Position)
Actions.Add(CatchAction.MoveLeft);
lastFrame.Actions.Add(CatchAction.MoveLeft);
}
}
public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, LegacyReplayFrame lastFrame = null)
public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
{
Position = currentFrame.Position.X / CatchPlayfield.BASE_WIDTH;
Dashing = currentFrame.ButtonState == ReplayButtonState.Left1;
@ -47,11 +47,12 @@ namespace osu.Game.Rulesets.Catch.Replays
if (Dashing)
Actions.Add(CatchAction.Dash);
if (lastFrame != null)
// this probably needs some cross-checking with osu-stable to ensure it is actually correct.
if (lastFrame is CatchReplayFrame lastCatchFrame)
{
if (currentFrame.Position.X > lastFrame.Position.X)
Actions.Add(CatchAction.MoveRight);
else if (currentFrame.Position.X < lastFrame.Position.X)
if (Position > lastCatchFrame.Position)
lastCatchFrame.Actions.Add(CatchAction.MoveRight);
else if (Position < lastCatchFrame.Position)
Actions.Add(CatchAction.MoveLeft);
}
}

View File

@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Replays
Actions.AddRange(actions);
}
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, LegacyReplayFrame lastFrame = null)
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
{
// We don't need to fully convert, just create the converter
var converter = new ManiaBeatmapConverter(beatmap);

View File

@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Replays
Actions.AddRange(actions);
}
public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, LegacyReplayFrame lastFrame = null)
public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
{
Position = currentFrame.Position;
if (currentFrame.MouseLeft) Actions.Add(OsuAction.LeftButton);

View File

@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
Actions.AddRange(actions);
}
public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, LegacyReplayFrame lastFrame = null)
public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
{
if (currentFrame.MouseRight1) Actions.Add(TaikoAction.LeftRim);
if (currentFrame.MouseRight2) Actions.Add(TaikoAction.RightRim);

View File

@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Replays.Types
/// </summary>
/// <param name="currentFrame">The <see cref="LegacyReplayFrame"/> to extract values from.</param>
/// <param name="beatmap">The beatmap.</param>
/// <param name="lastFrame">The last <see cref="LegacyReplayFrame"/>, used to fill in missing delta information. May be null.</param>
void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, LegacyReplayFrame lastFrame = null);
/// <param name="lastFrame">The last post-conversion <see cref="ReplayFrame"/>, used to fill in missing delta information. May be null.</param>
void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null);
}
}

View File

@ -218,7 +218,7 @@ namespace osu.Game.Scoring.Legacy
private void readLegacyReplay(Replay replay, StreamReader reader)
{
float lastTime = 0;
LegacyReplayFrame currentFrame = null;
ReplayFrame currentFrame = null;
foreach (var l in reader.ReadToEnd().Split(','))
{
@ -241,18 +241,16 @@ namespace osu.Game.Scoring.Legacy
if (diff < 0)
continue;
var lastFrame = currentFrame;
currentFrame = new LegacyReplayFrame(lastTime,
currentFrame = convertFrame(new LegacyReplayFrame(lastTime,
Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE),
Parsing.ParseFloat(split[2], Parsing.MAX_COORDINATE_VALUE),
(ReplayButtonState)Parsing.ParseInt(split[3]));
(ReplayButtonState)Parsing.ParseInt(split[3])), currentFrame);
replay.Frames.Add(convertFrame(currentFrame, lastFrame));
replay.Frames.Add(currentFrame);
}
}
private ReplayFrame convertFrame(LegacyReplayFrame currentFrame, LegacyReplayFrame lastFrame)
private ReplayFrame convertFrame(LegacyReplayFrame currentFrame, ReplayFrame lastFrame)
{
var convertible = currentRuleset.CreateConvertibleReplayFrame();
if (convertible == null)