mirror of https://github.com/ppy/osu
Repair behavioural change
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@ -157,7 +157,7 @@ private void updateClock()
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return;
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}
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manualClock.CurrentTime = newTime.Value;
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newProposedTime = newTime.Value;
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}
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requireMoreUpdateLoops = manualClock.CurrentTime != parentGameplayClock.CurrentTime;
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