Commit Graph

237 Commits

Author SHA1 Message Date
Leijurv 6dd43372f1
when a movement ends, clear all inputs, not just the ones it set on 2018-08-07 08:05:18 -07:00
Leijurv f9a819b6a5
fix random traverse sprinting 2018-08-07 08:01:26 -07:00
Leijurv 1210db5d37
fixed diagonal movement destination 2018-08-07 08:01:17 -07:00
Leijurv 8516eab043
MovementDiagonal 2018-08-07 07:52:49 -07:00
Leijurv 42749f2325
add thisway 2018-08-07 07:47:37 -07:00
Leijurv b5a6112bde
fixed fall detection 2018-08-07 07:39:55 -07:00
Howard Stark b7eaf881a0
Clean falling movement generation 2018-08-07 06:41:45 -07:00
Howard Stark e30405c0ca
Simplify fall logic and move methods 2018-08-07 06:16:38 -07:00
Brady 8b63a3adad
Fixed cached chunks not loading from file properly 2018-08-07 01:11:49 -05:00
Brady f047dd08b0
Fix bad block lookups with cached chunks 2018-08-07 00:48:02 -05:00
Leijurv 5cdacb4939
continuous pathfinding and clearing 2018-08-06 21:07:15 -07:00
Leijurv 6e0df6e9fd
ladder descend works 2018-08-06 20:54:58 -07:00
Leijurv d0708992d4
must use 0.5 instead of bounding box center for descending ladders 2018-08-06 20:52:19 -07:00
Leijurv 9e8154dd5e
Merge branch 'master' of github.com:cabaletta/baritone 2018-08-06 19:52:41 -07:00
Leijurv 703c3b766b
water drop works 2018-08-06 19:48:09 -07:00
Brady 3f81453622
Added packet send and receive listeners 2018-08-06 21:41:17 -05:00
Leijurv beb56dca5b
merge 2018-08-06 19:31:10 -07:00
Leijurv 1d0c71d2b8
descend lookback is pretty much fixed 2018-08-06 19:30:12 -07:00
Brady 67f5d22280
Change isFlowing parameter to BlockPos for 1.13 changes 2018-08-06 20:25:46 -05:00
Brady e4492b654d
Fix a couple instances of redundant IBlockState parameters 2018-08-06 20:18:16 -05:00
Brady 70dfb40e5f
Create constant for throwaway items 2018-08-06 19:50:39 -05:00
Brady 1beff941d2
Add fallback item constant to ToolSet 2018-08-06 19:43:20 -05:00
Howard Stark 24cbb5e149
Fix location of method 2018-08-06 17:34:49 -07:00
Brady 5b3eb5a375
Add rotation method to respect relative angles 2018-08-06 19:16:33 -05:00
Howard Stark 207947f7dd
Working MovementFall 2018-08-06 17:10:28 -07:00
Leijurv a806eaaca7
disable sprinting for now 2018-08-06 17:01:28 -07:00
Leijurv 8eaa64148b
Merge branch 'master' of github.com:cabaletta/baritone 2018-08-06 16:58:10 -07:00
Leijurv c6bee3addb
even more mega smooth 2018-08-06 16:58:06 -07:00
Brady 1332dd573e
Fix onPlayerUpdate not being called 2018-08-06 18:56:57 -05:00
Leijurv d8a99f8459
replaced 2018-08-06 16:12:41 -07:00
Leijurv 34bedb58c7
merge 2018-08-06 16:10:05 -07:00
Leijurv 2cbf8fff9b
render improvements 2018-08-06 16:09:28 -07:00
Howard Stark d357a48710
Add cost-only MovementFall 2018-08-06 16:07:54 -07:00
Howard Stark 6ecc928039
MovementDescend update properly sets status 2018-08-06 16:07:24 -07:00
Howard Stark 5e665554ea
Relocate MovementHelper and Movement utility methods 2018-08-06 16:06:18 -07:00
Leijurv 4caf6a8265
traverse block placing and rendering 2018-08-06 15:53:35 -07:00
Howard Stark 1a33d9462d
Fix unneeded method call on BlockStateInterface internals 2018-08-06 15:52:12 -07:00
Howard Stark 0fd11f80f5
Rename Movements 2018-08-06 15:23:08 -07:00
Howard Stark 1397b137ae
Explode MovementHelper methods into more fitting places 2018-08-06 14:32:54 -07:00
Leijurv ee4ed0cc65
MovementFall 2018-08-06 14:04:55 -07:00
Leijurv 4fa64059af
Merge branch 'master' of github.com:cabaletta/baritone 2018-08-06 13:51:13 -07:00
Leijurv 233f1d9e3e
if already looking at the block, no need to change rotation 2018-08-06 13:50:38 -07:00
Howard Stark a4ccfe50a7
Add TickEvent typecheck 2018-08-06 13:07:30 -07:00
Howard Stark f320c6710a
Fix instant crash on mainmenu 2018-08-06 15:54:06 -04:00
Leijurv 3eef5e2972
undo 2018-08-06 11:48:30 -07:00
Leijurv 25663c54e7
more binary heap performance optims 2018-08-06 08:54:13 -07:00
Leijurv dff3e1efe5
sanity checks in pathfinder 2018-08-06 08:42:26 -07:00
Leijurv d884c2dea8
comment 2018-08-06 08:34:08 -07:00
Leijurv 0f37e214aa
MovementDescend 2018-08-06 08:27:50 -07:00
Leijurv 16e31fee88
numNodes debug output 2018-08-06 07:14:20 -07:00