mirror of https://github.com/cabaletta/baritone
Create constant for throwaway items
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@ -27,6 +27,11 @@ import java.util.Optional;
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*/
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public interface MovementHelper extends ActionCosts, Helper {
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List<Item> ACCEPTABLE_THROWAWAY_ITEMS = Arrays.asList(
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Item.getItemFromBlock(Blocks.DIRT),
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Item.getItemFromBlock(Blocks.COBBLESTONE)
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);
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static boolean avoidBreaking(BlockPos pos) {
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Block b = BlockStateInterface.getBlock(pos);
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Block below = BlockStateInterface.get(new BlockPos(pos.getX(), pos.getY() - 1, pos.getZ())).getBlock();
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@ -157,7 +162,6 @@ public interface MovementHelper extends ActionCosts, Helper {
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}
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static boolean switchtothrowaway() {
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List<Item> ACCEPTABLE_THROWAWAY_ITEMS = Arrays.asList(new Item[]{Item.getByNameOrId("minecraft:dirt"), Item.getByNameOrId("minecraft:cobblestone")});
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EntityPlayerSP p = Minecraft.getMinecraft().player;
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NonNullList<ItemStack> inv = p.inventory.mainInventory;
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for (byte i = 0; i < 9; i++) {
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@ -171,7 +175,6 @@ public interface MovementHelper extends ActionCosts, Helper {
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}
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static boolean hasthrowaway() {
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List<Item> ACCEPTABLE_THROWAWAY_ITEMS = Arrays.asList(new Item[]{Item.getByNameOrId("minecraft:dirt"), Item.getByNameOrId("minecraft:cobblestone")});
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EntityPlayerSP p = Minecraft.getMinecraft().player;
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NonNullList<ItemStack> inv = p.inventory.mainInventory;
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for (byte i = 0; i < 9; i++) {
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