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Audio
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Don't force Gameplay prefix on all skin sample lookups
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2020-10-30 11:59:40 +09:00 |
Beatmaps
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Add explicit lock object and some xmldoc for clarity
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2020-11-10 14:31:52 +09:00 |
Collections
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Configuration
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Merge branch 'master' into spectator-listing
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2020-11-04 09:30:15 +09:00 |
Database
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Fix API request error handling
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2020-11-09 19:42:00 +09:00 |
Extensions
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Graphics
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Resolve CA1805 inspections
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2020-11-01 18:47:40 +01:00 |
Input
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Add key binding to show HUD while held
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2020-10-30 14:19:40 +09:00 |
IO
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Resolve CA1835 inspection
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2020-11-01 18:51:39 +01:00 |
IPC
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Migrations
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Add flag value to database
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2020-10-20 00:46:08 +02:00 |
Online
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Refactor request string logic to avoid linq usage
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2020-11-09 12:23:29 +09:00 |
Overlays
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Stop mod select overlay hotkeys handling input when control is pressed
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2020-11-10 17:57:59 +09:00 |
Properties
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Replays
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Add field to Replay denoting whether the full replay have been received or not
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2020-10-27 18:58:37 +09:00 |
Rulesets
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Always store standardised score when populating ScoreInfo
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2020-11-10 08:41:00 +01:00 |
Scoring
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Merge branch 'master' into move-cache-logic-to-base-impl
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2020-11-06 16:56:35 +09:00 |
Screens
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Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
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2020-11-10 17:16:28 +09:00 |
Skinning
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apply different offset based on whether the marker is newStyle or not
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2020-11-09 08:20:19 +01:00 |
Storyboards
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Fix paths for storyboard animation sprites
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2020-11-10 23:52:37 +13:00 |
Tests
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Avoid errors due to second set
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2020-11-05 17:26:41 +09:00 |
Updater
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Update EndsWith usages
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2020-10-16 12:58:34 +09:00 |
Users
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Merge pull request #10740 from Game4all/add-multi-statuses
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2020-11-10 14:23:26 +09:00 |
Utils
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Add missing string function ordinal specifications
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2020-10-16 12:49:31 +09:00 |
osu!.res
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osu.Game.csproj
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Update framework
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2020-11-09 20:44:12 +09:00 |
OsuGame.cs
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Extract UserActivity logic to OsuGame.
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2020-11-08 12:29:52 +01:00 |
OsuGameBase.cs
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Add and consume user cache class
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2020-11-06 17:00:29 +09:00 |