Fix BlueprintContainer triggering assert when left and right mouse button are pressed together

This commit is contained in:
Dean Herbert 2020-11-10 17:16:28 +09:00
parent a012105dac
commit de6fcd1792

View File

@ -295,21 +295,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// <returns>Whether a selection was performed.</returns>
private bool beginClickSelection(MouseButtonEvent e)
{
Debug.Assert(!clickSelectionBegan);
bool selectedPerformed = true;
foreach (SelectionBlueprint blueprint in SelectionBlueprints.AliveChildren)
{
if (blueprint.IsHovered)
{
selectedPerformed &= SelectionHandler.HandleSelectionRequested(blueprint, e);
clickSelectionBegan = true;
break;
}
if (!blueprint.IsHovered) continue;
if (SelectionHandler.HandleSelectionRequested(blueprint, e))
return clickSelectionBegan = true;
}
return selectedPerformed;
return false;
}
/// <summary>