.. |
Components
|
Allow use of skin username/flag/avatar components outside of gameplay
|
2023-11-23 17:15:03 +09:00 |
ArgonProSkin.cs
|
Change asset folder
|
2022-12-20 21:18:51 +09:00 |
ArgonSkin.cs
|
Move non-matching default value to argon skin default speficiation instead
|
2023-11-16 14:18:49 +09:00 |
BeatmapSkinProvidingContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
DefaultLegacySkin.cs
|
Change ResourceStore provided to Skin to be a fallback, not replacement
|
2023-11-16 20:19:01 +09:00 |
DefaultSkinComponentsContainer.cs
|
Simplify and rename SkinnableTargetComponentsContainer
|
2023-02-15 17:30:21 +09:00 |
FontAdjustableSkinComponent.cs
|
Rename ISkinnableDrawable to ISerialisableDrawable
|
2023-02-15 18:37:41 +09:00 |
GameplaySkinComponentLookup.cs
|
Remove ancient osu-resources lookup path from legacy skin textures
|
2024-01-17 16:33:14 +03:00 |
GlobalSkinColours.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
IAnimationTimeReference.cs
|
Add support for limiting skin texture/animation dimensions
|
2023-09-03 02:21:47 +03:00 |
IPooledSampleProvider.cs
|
Warm up pool with argon-specific drum samples
|
2023-07-05 18:44:27 +09:00 |
ISerialisableDrawable.cs
|
Apply Bindable.Parse refactorings
|
2023-12-13 14:07:38 +09:00 |
ISerialisableDrawableContainer.cs
|
Add ability to send selected skin components to front or back
|
2023-02-22 18:17:20 +09:00 |
ISkin.cs
|
Revert "Update GetTexture signature rather than creating new overload"
|
2023-09-19 03:21:19 +03:00 |
ISkinComponentLookup.cs
|
Add further documentation to skin classes
|
2023-02-15 18:23:19 +09:00 |
ISkinSource.cs
|
Reword and fix typos in some new xmldoc
|
2023-02-16 15:27:30 +09:00 |
ISkinTransformer.cs
|
|
|
LegacyAccuracyCounter.cs
|
Fix legacy sprite texts not matching stable with respect to fixed width
|
2023-10-27 20:14:39 +02:00 |
LegacyBeatmapSkin.cs
|
Disable high resolution texture lookup for legacy beatmap skins to match stable
|
2024-01-17 12:56:29 +03:00 |
LegacyColourCompatibility.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
LegacyComboCounter.cs
|
Rename ISkinnableDrawable to ISerialisableDrawable
|
2023-02-15 18:37:41 +09:00 |
LegacyFont.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
LegacyHealthDisplay.cs
|
Remove vertex update overheads
|
2024-01-09 17:35:01 +09:00 |
LegacyJudgementPieceNew.cs
|
Revert "Remove dead code" (mostly)
|
2024-01-29 19:43:40 +09:00 |
LegacyJudgementPieceOld.cs
|
Adjust slider tick / end misses to show slightly longer
|
2024-01-31 17:41:26 +09:00 |
LegacyKiaiFlashingDrawable.cs
|
Fix incorrect application layer causing completely discoloured circles
|
2023-01-11 19:29:17 +09:00 |
LegacyManiaSkinConfiguration.cs
|
Make mania scroll speed independent of hit position
|
2023-12-26 12:46:21 +09:00 |
LegacyManiaSkinConfigurationLookup.cs
|
Add animation support for legacy osu!mania column lights
|
2023-10-21 00:22:34 +03:00 |
LegacyManiaSkinDecoder.cs
|
Remove unnecessary AllowThousands flag
|
2024-01-10 17:48:48 +03:00 |
LegacyNoteBodyStyle.cs
|
Add comment regarding unused enum members in LegacyNoteBodyStyle
|
2023-02-13 17:43:52 +09:00 |
LegacyRollingCounter.cs
|
Apply NRT to all simple auxiliary skin classes
|
2023-01-26 17:53:04 +09:00 |
LegacyScoreCounter.cs
|
Fix legacy sprite texts not matching stable with respect to fixed width
|
2023-10-27 20:14:39 +02:00 |
LegacySkin.cs
|
Convert selected legacy skin sprites to grayscale
|
2024-02-06 12:33:37 +01:00 |
LegacySkinDecoder.cs
|
Apply NRT to all simple auxiliary skin classes
|
2023-01-26 17:53:04 +09:00 |
LegacySkinExtensions.cs
|
Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
|
2023-10-31 17:36:23 +09:00 |
LegacySkinTransformer.cs
|
Fix skin mapping not working for menu fountains
|
2023-07-25 17:46:05 +09:00 |
LegacySongProgress.cs
|
Fix typo
|
2023-11-10 18:20:14 +09:00 |
LegacySpriteText.cs
|
Fix gameplay counter textures not being cached ahead of time
|
2024-01-15 14:01:21 +09:00 |
LegacyTextureLoaderStore.cs
|
Use more explicit match
|
2024-02-06 14:53:01 +01:00 |
MaxDimensionLimitedTextureLoaderStore.cs
|
Fix GetAsync() not limiting texture dimensions
|
2023-01-25 19:02:35 +01:00 |
PausableSkinnableSound.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
PoolableSkinnableSample.cs
|
Bring back and make use of clearPreviousSamples()
|
2023-03-23 18:46:48 +01:00 |
RealmBackedResourceStore.cs
|
Bring realm library up-to-date
|
2023-07-06 13:37:43 +09:00 |
ResourceStoreBackedSkin.cs
|
Revert "Update GetTexture signature rather than creating new overload"
|
2023-09-19 03:21:19 +03:00 |
RulesetSkinProvidingContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SerialisableDrawableExtensions.cs
|
Flip comparison to allow non-composite drawables to still get resized
|
2023-11-10 20:00:20 +09:00 |
SerialisedDrawableInfo.cs
|
Only store width/height of serialised drawable if it isn't automatically computed
|
2023-11-10 19:12:26 +09:00 |
Skin.cs
|
Change ResourceStore provided to Skin to be a fallback, not replacement
|
2023-11-16 20:19:01 +09:00 |
SkinComboColourLookup.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
SkinComponentsContainer.cs
|
revert: remove attachment logic from SkinComponentContainer
|
2023-06-14 21:19:08 +02:00 |
SkinComponentsContainerLookup.cs
|
Add playfield layer to skin editor
|
2023-07-28 15:50:44 +09:00 |
SkinConfigManager.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
SkinConfiguration.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
SkinCustomColourLookup.cs
|
Apply NRT to all simple auxiliary skin classes
|
2023-01-26 17:53:04 +09:00 |
SkinImporter.cs
|
Merge branch 'master' into fix-missing-skin-ini-version
|
2023-09-27 19:33:43 +02:00 |
SkinInfo.cs
|
Remove reundant interface specification
|
2023-10-27 18:19:44 +09:00 |
SkinLayoutInfo.cs
|
Do not serialise SkinLayoutInfo.AllDrawables
|
2023-02-20 20:37:48 +01:00 |
SkinManager.cs
|
Fix skin editor freezing game if opened during active gameplay
|
2023-10-27 14:34:30 +02:00 |
SkinnableDrawable.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinnableSound.cs
|
Remove LINQ calls in hot paths
|
2024-01-07 14:31:22 +09:00 |
SkinnableSprite.cs
|
Add size limitation for approach circles
|
2023-09-19 04:38:10 +03:00 |
SkinnableSpriteText.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
SkinProvidingContainer.cs
|
Revert "Update GetTexture signature rather than creating new overload"
|
2023-09-19 03:21:19 +03:00 |
SkinReloadableDrawable.cs
|
Add xmldoc for new method and reorder methods in SkinReloadableDrawable
|
2023-03-16 15:58:42 +09:00 |
SkinTransformer.cs
|
Revert "Update GetTexture signature rather than creating new overload"
|
2023-09-19 03:21:19 +03:00 |
SkinUtils.cs
|
Apply nullability to skinning support classes
|
2022-11-09 13:59:13 +09:00 |
TrianglesSkin.cs
|
Revert "Update GetTexture signature rather than creating new overload"
|
2023-09-19 03:21:19 +03:00 |
UnsupportedSkinComponentException.cs
|
Remove LookupName from base ISkinComponentLookup
|
2022-11-09 17:46:43 +09:00 |