mirror of https://github.com/ppy/osu
revert: remove attachment logic from `SkinComponentContainer`
This is no longer in the scope of the PR.
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e26aeea589
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081190802e
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@ -6,10 +6,8 @@
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using System.Linq;
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using System.Threading;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Skinning
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{
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@ -41,8 +39,6 @@ public partial class SkinComponentsContainer : SkinReloadableDrawable, ISerialis
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private CancellationTokenSource? cancellationSource;
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private ICanAttachHUDPieces? attachTarget;
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public SkinComponentsContainer(SkinComponentsContainerLookup lookup)
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{
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Lookup = lookup;
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@ -66,10 +62,6 @@ public void Reload(SerialisedDrawableInfo[] skinnableInfo)
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public void Reload(Container? componentsContainer)
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{
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components
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.OfType<IAttachableSkinComponent>()
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.ForEach(c => attachTarget?.Detach(c));
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ClearInternal();
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components.Clear();
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ComponentsLoaded = false;
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@ -85,7 +77,6 @@ public void Reload(Container? componentsContainer)
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LoadComponentAsync(content, wrapper =>
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{
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AddInternal(wrapper);
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wrapper.Children.OfType<IAttachableSkinComponent>().ForEach(c => attachTarget?.Attach(c));
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components.AddRange(wrapper.Children.OfType<ISerialisableDrawable>());
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ComponentsLoaded = true;
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}, (cancellationSource = new CancellationTokenSource()).Token);
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@ -102,9 +93,6 @@ public void Add(ISerialisableDrawable component)
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if (!(component is Drawable drawable))
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throw new ArgumentException($"Provided argument must be of type {nameof(Drawable)}.", nameof(component));
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if (component is IAttachableSkinComponent attachableSkinComponent)
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attachTarget?.Attach(attachableSkinComponent);
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content.Add(drawable);
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components.Add(component);
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}
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@ -120,24 +108,10 @@ public void Remove(ISerialisableDrawable component, bool disposeImmediately)
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if (!(component is Drawable drawable))
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throw new ArgumentException($"Provided argument must be of type {nameof(Drawable)}.", nameof(component));
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if (component is IAttachableSkinComponent attachableSkinComponent)
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attachTarget?.Detach(attachableSkinComponent);
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content.Remove(drawable, disposeImmediately);
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components.Remove(component);
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}
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public void SetAttachTarget(ICanAttachHUDPieces target)
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{
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attachTarget = target;
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foreach (var child in InternalChildren)
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{
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if (child is IAttachableSkinComponent attachable)
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attachTarget.Attach(attachable);
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}
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}
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protected override void SkinChanged(ISkinSource skin)
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{
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base.SkinChanged(skin);
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