Commit Graph

233 Commits

Author SHA1 Message Date
Salman Ahmed
5b29ddd2ed Add further test coverage against paths with extensions 2022-04-07 15:05:08 +03:00
Dean Herbert
b7f8716de9 Add test coverage of skin lookups failing when @2x and extension are present 2022-04-07 14:11:38 +09:00
Dean Herbert
975883da5c Move all usages of client.realm filename to a single const 2022-03-30 13:34:48 +09:00
Dean Herbert
f762af1344 Add test coverage of migrating to folder with existing data 2022-03-29 23:28:07 +09:00
Dean Herbert
05c7e09d79 Make Textures and Samples read-only 2022-03-24 00:02:38 +09:00
Dean Herbert
6a08fd57ef Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider() methods
No longer needed since 39f99bf785.
2022-02-01 21:53:21 +01:00
Dean Herbert
5637fd64d6 Perform ordering using IComparable instead 2022-01-27 15:59:20 +09:00
Dean Herbert
f30d63107a Add SortID to RulesetInfo to allow stable ordering of rulesets for display 2022-01-27 15:35:16 +09:00
Dean Herbert
0c2ed2f9a7 Add failing test coverage of incorrect filter ruleset matching 2022-01-27 01:25:57 +09:00
Derrick Timmermans
6ec9c5c21a
Use default custom ruleset ID 2022-01-26 16:23:00 +01:00
Derrick Timmermans
e712fab299
Add test for custom ruleset conversion filtering 2022-01-26 16:14:07 +01:00
Dean Herbert
d0a2818847 Fix incorrect testing 2022-01-26 15:14:43 +09:00
Dean Herbert
3491b77c8c Fix ScoreInfo.RealmUser not getting deep cloned correctly
I'm still not at all happy with the play-to-results flow (with multiple
clones), but this will have to do for now.
2022-01-26 14:27:48 +09:00
Dean Herbert
2d34831b5f Fix TestMigration failing due to changes in realm migration logic
Fixes failures as seen at https://github.com/ppy/osu/runs/4927916031?check_suite_focus=true.
2022-01-25 12:54:40 +09:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Bartłomiej Dach
fea4400c03
Remove unused using directive 2022-01-19 18:49:37 +01:00
Dean Herbert
a002dacdce Add test coverage of various ScoreInfo mod set operations 2022-01-19 14:34:27 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
67bf95bc91 Remove all usage of AuthorString 2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
bf4133021b Update migration test to use realm file as test 2022-01-12 17:49:11 +09:00
Dean Herbert
f2f1adb792 Update FilterMatchingTest and filter code to use ruleset's OnlineID 2022-01-12 17:00:17 +09:00
Dean Herbert
e6f6558ddf Update mock model usage to set GUIDs instead of ints 2022-01-12 16:39:36 +09:00
Dan Balasescu
af9fad00c3 Merge branch 'master' into async-deadlock-safety 2022-01-10 16:11:09 +09:00
Dean Herbert
02d8a6359a Update FilterMatchingTest and filter code to use ruleset's OnlineID
The tests were relying on the `RulesetID` being set to 0 in the example
beatmap, even though the ruleset *instance* was set to ID 5.

This explicitly adds that 0 value to show intent, and also removes the
incorrect specification of 5 (which would cause the convert filter tests
to fail).

Also updates the filter code to use `OnlineID`, which is required in
realm changes.
2022-01-10 12:30:34 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dean Herbert
1c0dc204c4 Fix some regressing behaviour due to CleanRunHeadlessGameHost's naming structure changing 2021-12-24 20:24:37 +09:00
Dean Herbert
4b88e257e5 Update usages of CleanRunHeadlessGameHost to match new signature 2021-12-24 20:17:34 +09:00
Dan Balasescu
24c6f8fafa Fix multiplayer test failures when checking for parted room 2021-12-22 12:55:37 +09:00
Bartłomiej Dach
e35a8cab65
Merge branch 'master' into fix-custom-directory-tests 2021-12-21 13:08:27 +01:00
Dean Herbert
4a3a5054fd Ensure CustomDataDirectoryTest methods use a fresh directory to avoid IO errors
Resolves test failures like https://github.com/ppy/osu/runs/4592088736?check_suite_focus=true.
2021-12-21 18:42:39 +09:00
Bartłomiej Dach
b6a458a07e
Cover seasonal backgrounds not resetting on inactivity in test 2021-12-21 08:50:25 +01:00
Bartłomiej Dach
979624160f
Do not reset last hover sound playback time on inactivity 2021-12-21 08:47:41 +01:00
Dean Herbert
16fe0e4f89 Fix SessionStaticsTest never working
In headless operation, the test would complete before ever reaching an
idle state. And this test only ran headless..
2021-12-21 15:39:08 +09:00
Dean Herbert
981158ed88 Rename method and simplify SetDefault calling code 2021-12-21 15:34:32 +09:00
Dan Balasescu
6057037e35 Move playlist item beatmap population to MatchSubScreen 2021-12-10 20:08:59 +09:00
Dean Herbert
0adfb75cf3 Combine similarly named StatefulMultiplayerClient tests 2021-12-02 14:53:07 +09:00
Dan Balasescu
0479027f64 Apply assertion fix from review 2021-12-01 11:29:02 +09:00
Dan Balasescu
4a34a5c738 Refactor difficulty adjustment mod combinations test 2021-11-30 11:11:42 +09:00
Dean Herbert
183b95cbc2 Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
f283770f34 Update mock RulesetInfo usage to set OnlineID instead of ID 2021-11-24 15:50:26 +09:00
Dan Balasescu
69a9fc9732 Fix a few more multiplayer test timeouts
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Dean Herbert
93fe57d399 Update tests to match new equality not including online ID checks 2021-11-15 14:43:43 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Bartłomiej Dach
69809390d3
Fix HUD unstable rate counter not including judgements before load complete
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
2021-11-11 13:36:05 +01:00
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11 Rename BeatmapInfo.StarDifficulty to StarRating to match underlying interface 2021-11-11 17:19:46 +09:00