osu/osu.Game.Tests/NonVisual
2022-01-12 17:49:11 +09:00
..
Filtering Update FilterMatchingTest and filter code to use ruleset's OnlineID 2022-01-12 17:00:17 +09:00
Multiplayer Fix multiplayer test failures when checking for parted room 2021-12-22 12:55:37 +09:00
Ranking Fix HUD unstable rate counter not including judgements before load complete 2021-11-11 13:36:05 +01:00
Skinning Update asserts in line with framework changes to PlaybackPosition 2021-09-07 17:25:03 +09:00
BarLineGeneratorTest.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
BeatmapSetInfoEqualityTest.cs Update mock model usage to set GUIDs instead of ints 2022-01-12 16:39:36 +09:00
ClosestBeatDivisorTest.cs
ControlPointInfoTest.cs Update tests to use more correct control point definitions 2021-09-06 22:04:51 +09:00
CustomDataDirectoryTest.cs Update migration test to use realm file as test 2022-01-12 17:49:11 +09:00
DifficultyAdjustmentModCombinationsTest.cs Apply assertion fix from review 2021-12-01 11:29:02 +09:00
FirstAvailableHitWindowsTest.cs Replace pragma with add/remove => throw 2021-11-05 09:10:38 +03:00
FormatUtilsTest.cs
FramedReplayInputHandlerTest.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
GameplayClockTest.cs
LimitedCapacityQueueTest.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
OngoingOperationTrackerTest.cs
PeriodTrackerTest.cs
ReverseQueueTest.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ScoreInfoTest.cs
SessionStaticsTest.cs Cover seasonal backgrounds not resetting on inactivity in test 2021-12-21 08:50:25 +01:00
TaskChainTest.cs Update usages to new naming 2022-01-06 22:54:43 +09:00
TimeDisplayExtensionTest.cs