Commit Graph

10682 Commits

Author SHA1 Message Date
Ricardo Constantino 042e98f4c9
ytdl_hook: add option to exclude URLs from being parsed
This is more of a niche usecase than --ytdl-format and --ytdl-raw-options,
so a simple script option should be enough.

Either create lua-settings/ytdl_hook.conf with
'exclude=example.com,sub.example.com' option or
"--script-opts=ytdl_hook-exclude=example.com,sub.example.com"
2017-07-11 14:18:29 +01:00
Niklas Haas 45a2e1ce0d
manpage: add a description for --scale
For some reason this wasn't actually documented.
2017-07-09 01:13:52 +02:00
Niklas Haas 8c0162e762
vo_opengl: support tone-mapping-param for `clip`
This just indicates a fixed linear coefficient to multiply into the
signal, similar to the old option --target-brightness (but the inverse
thereof). Good for testing purposes, which is why I added it. (This also
corresponds somewhat to what zimg does)
2017-07-07 21:00:21 +02:00
Niklas Haas 7c1db05cbb
vo_opengl: rework --opengl-dumb-mode
It's now possible to request non-dumb mode as a user, even when not
using any non-dumb features. This change is mostly intended for testing,
so I can easily switch between dumb and non-dumb mode on default
settings. The default behavior is unaffected.
2017-07-07 14:46:46 +02:00
wm4 6a59d7342f demux_lavf: remove --demuxer-lavf-cryptokey option
Was at least somewhat broken, and is misleading. I don't really have an
idea why FFmpeg has two AVOptions here anyway. We don't need to care,
and I'm only aware of 1 user trying this option ever.

See #4579.
2017-07-06 18:08:04 +02:00
Avi Halachmi (:avih) fa857ac7bc js: utils.getenv(): fix crash on undefined var 2017-07-06 18:11:24 +03:00
Niklas Haas aa2bdec26c
vo_opengl: also expose NAME_mul for user shaders
This is exposed so that bjin/mpv-prescalers can use textureGatherOffset
for performance.

Since there are now quite a lot of parameters where it isn't quite clear
why they're all defined, add a paragraph to the man page that explains
them a bit.
2017-07-06 11:30:33 +02:00
Niklas Haas 9e04018f92
vo_opengl: add --tone-mapping-desaturate
This helps prevent unnaturally, weirdly colorized blown out highlights
for direct images of the sunlit sky and other way-too-bright HDR
content. I was debating whether to set the default at 1.0 or 2.0, but
went with the more conservative option that preserves more detail/color.
2017-07-06 05:43:00 +02:00
Niklas Haas ad0d6caac7 vo_opengl: use textureGatherOffset for polar filters
This is more efficient on my machine (nvidia), but only when applied to
groups of exactly 4 texels. So we switch to the more efficient
textureGather for groups of 4. Some notes:

- textureGatherOffset seems to be faster than textureGather by a
  non-negligible amount, but for some reason, textureOffset is still
  slower than a straight-up texture
- textureGather* requires GLSL 400; and at least on nvidia, this
  requires actually allocating a GL 4.0 context.
- the code in opengl/common.c that clamped the GLSL version to 330 is
  deprecated, because the old user shader style has been removed
  completely in the meantime
- To combat the growing complexity of the polar sampling code, we drop
  the antiringing functionality from EWA shaders completely, since it
  never really worked well for EWA to begin with. (Horrific artifacting)
2017-07-05 11:21:58 +02:00
Niklas Haas 8854a2bef6
filter_kernels: add radius cutoff functionality
This allows filter functions to be prematurely cut off once their
contributions start becoming insignificant. This effectively prevents
wasted GPU time sampling from parts of the function that are essentially
reduced to zero by the window function, providing anywhere from a 10% to
20% speedup. (5700μs -> 4700μs for me)
2017-07-03 11:51:37 +02:00
wm4 4a084c0df8 m_option: deprecate multiple items for -add etc.
This is more confusing than it helps, and forces escaping more stuff.
For example, for string lists we could remove all need for escaling with
-add and -pre.

The user can simply use multiple of those options.
2017-07-02 16:47:27 +02:00
wm4 e4bc563fd2 options: change everything again
Fucking bullshit.
2017-07-02 16:29:45 +02:00
Niklas Haas dd78cc6fe7 vo_opengl: refactor vo performance subsystem
This replaces `vo-performance` by `vo-passes`, bringing with it a number
of changes and improvements:

1. mpv users can now introspect the vo_opengl passes, which is something
   that has been requested multiple times.

2. performance data is now measured per-pass, which helps both
   development and debugging.

3. since adding more passes is cheap, we can now report information for
   more passes (e.g. the blit pass, and the osd pass). Note: we also
   switch to nanosecond scale, to be able to measure these passes
   better.

4. `--user-shaders` authors can now describe their own passes, helping
   users both identify which user shaders are active at any given time
   as well as helping shader authors identify performance issues.

5. the timing data per pass is now exported as a full list of samples,
   so projects like Argon-/mpv-stats can immediately read out all of the
   samples and render a graph without having to manually poll this
   option constantly.

Due to gl_timer's design being complicated (directly reading performance
data would block, so we delay the actual read-back until the next _start
command), it's vital not to conflate different passes that might be
doing different things from one frame to another. To accomplish this,
the actual timers are stored as part of the gl_shader_cache's sc_entry,
which makes them unique for that exact shader.

Starting and stopping the time measurement is easy to unify with the
gl_sc architecture, because the existing API already relies on a
"generate, render, reset" flow, so we can just put timer_start and
timer_stop in sc_generate and sc_reset, respectively.

The ugliest thing about this code is that due to the need to keep pass
information relatively stable in between frames, we need to distinguish
between "new" and "redrawn" frames, which bloats the code somewhat and
also feels hacky and vo_opengl-specific. (But then again, this entire
thing is vo_opengl-specific)
2017-07-01 00:58:27 +02:00
wm4 91583fccac options: change path list options, and document list options
The changes to path list options is basically getting rid of the need to
pass multiple paths to a single option. Instead, you can use the option
multiple times. The old behavior can be used by using the -set suffix
with the option.

Change some options to path lists. For example --script is now append by
default, and if you use --script-set, you need to use ":"/";" as
separator instead of ",".

--sub-paths/--audio-file-paths is a deprecated alias now, and will break
if the user tries to pass multiple paths to it. I'm assuming that if
these are used, most users will pass only 1 path anyway.

--opengl-shaders has more compatibility handling, since it's probably
rather common that users pass multiple options to it.

Also document all that in the manpage.

I'll probably regret this later, as it somewhat increases the complexity
of the option parser, rather than increasing it.
2017-06-30 16:39:36 +02:00
wm4 d0e8d6114b ao_coreaudio: insane hack for passing through AC3 as float PCM
This uses the same hack as Kodi uses, and I suspect MPlayer/ancient mpv
also did this (but didn't research that).
2017-06-30 09:06:01 +02:00
wm4 b266a334c1 video: change --video-aspect-method default value again
I noticed that the previous default, bitstream, actually breaks with
some shitty anamorphic DVD rips that signal square pixel aspect in the
bitstream. So I think the "container" method is a better default.
2017-06-29 22:34:57 +02:00
wm4 016c9a1d8f DOCS/tech-overview.txt: updates
Oh, this file still exists.
2017-06-29 17:31:55 +02:00
wm4 1b0dec04f4 manpage: fix unfinished sentence
No idea what I intended to write here, so I'm finishing it in some way
that makes sense (going by the commit that added it).

Fixes #4525.
2017-06-29 16:24:17 +02:00
wm4 24b2d672ee input.conf: drop TV/DVB bindings
Is anyone still using them? Well, I'm removing them anyway.
2017-06-27 11:04:30 +02:00
wm4 6f80a694d3 client API: drop old "no-" option emulation
You could do mpv_set_option(h, "no-fs", ""), which would behave like
"--no-fs" on the command line. At one point, this had to be emulated for
compatibility, and printed a deprecation warning. This was almost a year
ago, so remove it.
2017-06-26 20:07:20 +02:00
James Ross-Gowan 8ce65f7c11 manpage: fix --angle-swapchain-length requirements
This should also make a difference with the Windows 7 Platform Update.
2017-06-26 18:59:54 +10:00
wm4 7293d9cf85 options: suggest a replacement for --field-dominance 2017-06-25 18:54:33 +02:00
wm4 628a2deb1d DOCS/contribute.md: add rules for push access, that nobody will read...
...but that doesn't mean they're not binding. Also, they're made up on
the spot, and probably bad.
2017-06-24 21:03:29 +02:00
wm4 21e1bb9807 DOCS/contribute.md: some updates
Some of this is outdated by years. I don't think we even have
MPlayer-style randomly formatted source files anymore (except
stream_dvd.c).
2017-06-24 21:02:45 +02:00
wm4 633152e55a options: remove weird --really-quiet special behavior
This was especially grating because it causes problems with the
option/property unification, uses as only thing OPT_FLAG_STORE, and
behaves weird with the client API or scripts.

It can be reimplemented in a much simpler way, although it needs
slightly more code. (Simpler because less special cases.)
2017-06-23 20:42:20 +02:00
wm4 690a312f42 options: disable --field-dominance for WIP LGPL mode, also deprecate
cehoyos, who did not agree to the LGPL relicensing, added this in commit
240b743e. The actual implementation of it is already guarded with
HAVE_GPL. The field_dominance field in the option struct won't be
guarded.

We won't keep GPL-only core code forever, so deprecate it as well. To
apply forced deinterlacing, a libavfilter filter can probably be
removed, or we merge this functionality into the --deinterlace option
(without using copyrighted stuff).
2017-06-23 16:52:52 +02:00
wm4 6ddd95fd6a player: deprecate "osd" command
It was extended by "seru" in 8d190244. This person could not be reached
(or does not reply), and it's in the way of LGPL relicensing. Deprecate
it, and mark the (probably) affected parts of the code with HAVE_GPL. To
be fair, even though the osd.c parts were refactored from the original
code, there's probably no copyright by seru on it. But for now play it
save. The mere existence of a 3rd OSD level is certainly not
copyrightable, so you still can set osd-level to 3 - just that it does
nothing.
2017-06-23 14:27:53 +02:00
Leo Izen dcc7a0d89c manpage: Remove documentation to use 'I' to show filename on the OSD
A relic of mplayer had 'I' as the keybind to show the filename of the
currently playing file on the OSD. mpv does not do this by default.
This commit removes this incorrect information from the mpv manage.
2017-06-21 19:50:44 +02:00
Ricardo Constantino 9ce0cb2c59
man/options: correct --{sub,osd}-font examples
Comic Sans is a good font that did nothing wrong.
2017-06-21 14:47:36 +01:00
Niklas Haas 2e45b8fa1a vo_opengl: implement sony s-log2 trc
Apparently this is virtually identical to Panasonic's V-Log, but using
the constants from S-Log1 and an extra scaling coefficient to make the
S-Log1 curve less limited. Whatever floats their NIH boat, I guess.

Source: https://pro.sony.com/bbsccms/assets/files/micro/dmpc/training/S-Log2_Technical_PaperV1_0.pdf
2017-06-18 20:54:44 +02:00
Niklas Haas 326e02e955 vo_opengl: implement sony s-log1 trc
Source: https://pro.sony.com/bbsccms/assets/files/mkt/cinema/solutions/slog_manual.pdf

Not 100% confident in the implementation since the values from the spec
seem to be very subtly off (~1%), but it should be close enough for
practical purposes.
2017-06-18 20:54:44 +02:00
Niklas Haas da7ae75e26 csputils: implement sony s-gamut
The S-Log "matching" colorspace
2017-06-18 20:54:44 +02:00
Niklas Haas 1f3000b03c vo_opengl: implement support for OOTFs and non-display referred content
This introduces (yet another..) mp_colorspace members, an enum `light`
(for lack of a better name) which basically tells us whether we're
dealing with scene-referred or display-referred light, but also a bit
more metadata (in which way is the scene-referred light expected to be
mapped to the display?).

The addition of this parameter accomplishes two goals:

1. Allows us to actually support HLG more-or-less correctly[1]
2. Allows people playing back direct “camera” content (e.g. v-log or
   s-log2) to treat it as scene-referred instead of display-referred

[1] Even better would be to use the display-referred OOTF instead of the
idealized OOTF, but this would require either native HLG support in
LittleCMS (unlikely) or more communication between lcms.c and
video_shaders.c than I'm remotely comfortable with

That being said, in principle we could switch our usage of the BT.1886
EOTF to the BT.709 OETF instead and treat BT.709 content as being
scene-referred under application of the 709+1886 OOTF; which moves that
particular conversion from the 3dlut to the shader code; but also allows
a) users like UliZappe to turn it off and b) supporting the full HLG
OOTF in the same framework. But I think I prefer things as they are
right now.
2017-06-18 20:54:44 +02:00
Niklas Haas fe1227883a csputils: rename HDR curves
st2084 and std-b67 are really weird names for PQ and HLG, which is what
everybody else (including e.g. the ITU-R) calls them. Follow their
example.

I decided against naming them bt2020-pq and bt2020-hlg because it's not
necessary in this case. The standard name is only used for the other
colorspaces etc. because those literally have no other names.
2017-06-18 20:54:44 +02:00
Niklas Haas c335e84230 video: refactor HDR implementation
List of changes:

1. Kill nom_peak, since it's a pointless non-field that stores nothing
   of value and is _always_ derived from ref_white anyway.

2. Kill ref_white/--target-brightness, because the only case it really
   existed for (PQ) actually doesn't need to be this general: According
   to ITU-R BT.2100, PQ *always* assumes a reference monitor with a
   white point of 100 cd/m².

3. Improve documentation and comments surrounding this stuff.
4. Clean up some of the code in general. Move stuff where it belongs.
2017-06-18 20:48:23 +02:00
wm4 642e963c86 dec_video: change license to LGPL (almost)
"Almost" because this might contain copyright by michael, who agreed
with LGPL, but only once the core is LGPL. This is preparation for that
to happen.

Apart from that, the usual remarks apply. In particular, dec_video.c
started out quite chaotic with no modularization, but was later
basically gutted, and in general rewritten a bunch of times. Not going
to give a history lesson.

Special attention needs to be given to 3 patches by cehosos, who did not
agree to the relicensing:

240b743ebdf: --field-dominance
e32cbbf7dc3: reinit VO if aspect ratio changes
306f6243fdf: use container aspect if codec aspect unset (?)

The first patch is pretty clearly still in the current code, and needs
to be disabled for LGPL.

The functionality of the second patch is still active, but implemented
completely different, and as part of general frame parameter changes (at
the time of the patch, MPlayer already reinitialized the VO on frame
size and pixel format changes - all this was merged into a single check
for changing image parameters).

The third patch makes me a bit more uncomfortable. It appears the code
was moved to dec_video.c in de68b8f23c, and further changed in
82f0d373, 0a0bb905, and bf13bd0d. You could claim that cehoyos'
copyright still sticks. Fortunately, we implement alternative aspect
detection, which is simpler and probably preferable, and which arguably
contains none of the original code and logic, and thus should be fully
safe.

While I don't know if cehoyos' copyright actually still applies, I'm
more comfortable with making the code GPL-only for now. Also change the
default to use the (in future) plain LGPL code, and deprecate the one
associated with the GPL code, so we can eventually remove the GPL code.

But it's also possible we decide that the copyright doesn't apply, and
undo the deprecation and GPL guards.

I expect that users won't notice anything. If you ask me, the old aspect
method was probably an accidental bug instead of intentional behavior.

Although, the new aspect method was broken too, so I had to fix it.
2017-06-18 18:58:36 +02:00
wm4 078b275514 image_writer, vo_image: change license to LGPL
image_writer.c has code originating from vf_screenshot.c, vo_jpeg.c, and
potentially others. vo_image.c is based on a bunch of those VOs as well,
and the intention was to replace them with a single codebase.

vo_tga.c was written by someone who was not or not could be contacted,
but it doesn't matter anyway, as no code from that initial patch was
used.

One rather old patch (57f77bb41a) reordered by libjpeg patch API calls,
and the author of the patch was not contacted. But at least with the
smoothing_factor override removed, this pretty much exactly corresponds
to the official libjpeg API example (and might even reflect a change to
those - didn't dig deeper). This removes the -jpeg-smooth option. While
we're at it, remove all the other dropped jpeg options from the manpage
(which was forgotten in past changes).
2017-06-18 15:45:24 +02:00
wm4 c680cfd18a vf_dlopen: remove this filter
It was an attempt to move some MPlayer filters (which were removed from
mpv) to external, loadable filters. That worked well, but then the
MPlayer filters were ported to libavfilter (independently), so they're
available again. Also there is a more widely supported and more advanced
loadable filter system supported by mpv: vapoursynth.

In conclusion, vf_dlopen is not useful anymore, confusing, and requires
quite a bit of code (and probably wouldn't survive the rewrite of the
mpv video filter chain, which has to come at some point). It has some
implicit dependencies on internal conventions, like possibly the format
names dropped in the previous commit.

We also deprecated it last release. Drop it.
2017-06-18 13:55:40 +02:00
sfan5 2a0028aa13 stream_file: option to close fd after use -> fdclose://
fdclose://123 will instruct mpv to close the file descriptor
when it is no longer needed (usually when playing finishes).
2017-06-16 22:48:44 +02:00
wm4 b8193e4071 command: add all options to property->option bridge
Before this, options with co->data==NULL (i.e. no storage) were not
added to the bridge (except alias options). There are a few options
which might make sense to allow via the bridge ("profile" and
"include"). So allow them.

In command_init(), we merely remove the co->data check, the rest of the
diff is due to switching the if/else branches for convenience.

We also must explicitly error on M_PROPERTY_GET if co->data==NULL. All
other cases check it in some way.

Explicitly exclude options from the property bridge, which would be
added due this, and the result would be pointless.
2017-06-15 15:29:54 +02:00
Avi Halachmi (:avih) d223a63bc5 js: add javascript scripting support using MuJS
Implements JS with almost identical API to the Lua support.

Key differences from Lua:
- The global mp, mp.msg and mp.utils are always available.
- Instead of returning x, error, return x and expose mp.last_error().
- Timers are JS standard set/clear Timeout/Interval.
- Supports CommonJS modules/require.
- Added at mp.utils: getenv, read_file, write_file and few more.
- Global print and dump (expand objects) functions.
- mp.options currently not supported.

See DOCS/man/javascript.rst for more details.
2017-06-14 12:29:32 +02:00
wm4 d0f807e5f3 DOCS/contribute.md: commit message body should be line-broken too
Not all tools apply line breaking. Which is probably good, because you
wouldn't be able to put lines in there which should _not_ be broken.

Don't ask me whether there is an "official" git convention for this.
2017-06-13 22:42:12 +02:00
Leo Izen 4e37980c56 manpage: Update 'u' keyboard shortcut docs to say 'sub-ass-override'
Sometime earlier, "sub-ass-style-override" was renamed to
"sub-ass-override". The option's documentation was updated to support
this, but not the documentation for the hotkey that toggles this option.
This commit updates the keyboard shortcut documentation to fix that.

Signed-off-by: wm4 <wm4@nowhere>
2017-06-13 22:37:39 +02:00
Niklas Haas d8a3b10f45
vo_opengl: add new HDR tone mapping algorithm
I call it `mobius` because apparently the form f(x) = (cx+a)/(dx+b) is
called a Möbius transform, which is the algorithm this is based on. In
the extremes it becomes `reinhard` (param=0.0 and `clip` (param=1.0),
smoothly transitioning between the two depending on the parameter.

This is a useful tone mapping algorithm since the tunable mobius
transform allows the user to decide the trade-off between color accuracy
and detail preservation on a continuous scale. The default of 0.3 is
already far more accurate than `reinhard` while also being reasonably
good at preserving highlights, without suffering from the overall
brightness drop and color distortion of `hable`.

For these reasons, make this the new default. Also expand and improve
the documentation for these tone mapping functions.
2017-06-09 11:27:28 +01:00
Niklas Haas 4d1ffecabc options: slight cleanup of --sub-ass-style-override
List of changes:

1. Rename `signfs` to `scale`, to better match what it actually does
   (force --sub-scale to apply to ASS subtitles), and fix the blatantly
   wrong documentation (it actually specifically does *not* apply to
   signs)

2. Rename `--sub-ass-style-override` to `--sub-ass-override` to help
   reduce confusion between it and `--sub-ass-force-style`, as well as
   pointing out that it doesn't necessarily actually override styles.
   (The new `scale` option, for example, only sets
   ASS_OVERRIDE_BIT_FONT_SIZE, but not ASS_OVERRIDE_BIT_STYLE)

3. Mention that `--sub-ass-override` is generally sort of smart about
   only overriding dialog, not signs.
2017-06-07 15:55:03 +02:00
wm4 c075b48ee0 options: change --sub-fix-timing default
Why? Better than wasting time by arguing with idiots.

Fixes #4484.
2017-06-06 18:58:20 +02:00
Philip Langdale 7424651b96 vo_opengl: hwdec_cuda: Support separate decode and display devices
In a multi GPU scenario, it may be desirable to use different GPUs
for decode and display responsibilities. For example, if a secondary
GPU has better video decoding capabilities.

In such a scenario, we need to initialise a separate context for each
GPU, and use the display context in hwdec_cuda, while passing the
decode context to avcodec.

Once that's done, the actually hand-off between the two GPUs is
transparent to us (It happens during the cuMemcpy2D operation which
copies the decoded frame from a cuda buffer to the OpenGL texture).

In the end, the bulk of the work is around introducing a new
configuration option to specify the decode device.
2017-06-03 16:41:03 +02:00
wm4 cc69650e76 af, vf: improvements to libavfilter bridge
Add the "lavfi-" prefix (details see manpage additons).

Tag the filter name as "(lavfi)" in the verbose filter list output.
2017-05-31 17:42:55 +02:00
Ricardo Constantino 5974f575a6
man/options: further document --chapters-file accepted files 2017-05-22 16:10:49 +01:00
wm4 9b5e4e5715 demux_raw: drop "mp-rawvideo" use
This is an old pseudo codec to pass through the pixel format. Setup a
suitable AVCodecParameter directly instead, so the "rawvideo" codec can
be used.
2017-05-20 11:43:57 +02:00
wm4 858bcea5b4 manpage: document tricky issue with IPC observe_property command
Seems like people get confused by this.
2017-05-16 12:20:39 +02:00
wm4 73a0ea4d87 manpage: better description for --external-file 2017-05-16 12:20:01 +02:00
Zhuoyun Wei d1dbd97878
man: document fonts.conf, subfont.ttf, and fonts subdir
Update man page for fonts.conf and subfont.ttf. These are two
undocumented features in mpv. They were only hardcoded into sub/ass_mp.c
and could not be found anywhere else in the entire codebase. Git log
reveals that fonts.conf was added in 2013 while subfont.ttf was brought
in by a ancient patch of mplayer in 2002...

These are two quite useful undocumented features when you do not want to
mess up with global fonts.conf to include more fonts.

Also document ~/.config/mpv/fonts/ directory and suggest using fonts.conf
to include additional fonts.

mpv reads all files in ~/.config/mpv/fonts/ directory into memory. If
there are a lot of fonts in that directory, mpv would use a lot of
memory. Using ~/.config/mpv/fonts.conf to include additional fonts is
more memory-efficent.
2017-05-02 20:35:56 +01:00
wm4 afead7a356 audio: merge --replaygain-track and --replaygain-album into one option
This is probably better than separate options. For example, the user
does not have to guess which one is applied if both options are enabled.
2017-04-27 00:21:17 +02:00
wm4 f1c4d20e65 audio: move replaygain control to top-level options
af_volume is deprecated, and so are its replaygain sub-options. To make
it possible to use replaygain without deprecated options (and of course
to make it available at all after af_volume is dropped), reintroduce
them as top-level options.

This also means that they are easily changeable at runtime by using them
as properties. Change the "volume" property to use the new update
mechanism as well.

We don't actually bother sharing the implementation between new and
deprecated mechanisms, as the deprecated one will simply be deleted.

For the from_dB() functions, we mention anders' copyright, although I'm
not sure if a mere formula is copyrightable. This will have to be
determined later.

This whole change is mostly untested. Our distributed human CI will take
care of it.
2017-04-26 21:45:55 +02:00
wm4 3782082722 DOCS/interface-changes.rst: fix typo
Pointed out by someone.
2017-04-26 17:00:38 +02:00
Ricardo Constantino 6d65ab3a7d
wscript_build: install shared libmpv to BINDIR for Win32 2017-04-24 15:11:32 +01:00
wm4 809d160c1e options: remove remaining deprecated audio device selection options 2017-04-23 17:51:55 +02:00
Martin Herkt eabba2de4d
Release 0.25.0
Also update release policy documentation and version extraction.
2017-04-23 01:57:53 +02:00
wm4 5ae25ae424 client API: add MPV_ENABLE_DEPRECATED symbol
(Of course this is on by default, because otherwise we'd randomly break
downstream applications.)
2017-04-20 06:19:55 +02:00
wm4 f41e50530f options: change --audio-file-auto default to not to load any files
There have been user complaints, and I'm annoyed by this behavior
myself.
2017-04-20 05:29:04 +02:00
Avi Halachmi (:avih) 150c988e88
osc: add user_opts.boxmaxchars for box layout title limit
The default of 80 is conservative to allow relatively wide fonts, but
with many common fonts a bigger number can be used without overflow.
2017-04-19 20:35:58 +01:00
Ricardo Constantino a047e636ab
man/osc: document volume and fullscreen buttons 2017-04-19 20:18:23 +01:00
Nicolas F 676570a643 manpage: replace gendered pronouns 2017-04-19 16:05:56 +02:00
wm4 3709ce6718 demux: estimate total packet size, deprecate packet number limits
It's all explained in the DOCS changes. Although this option was always
kind of obscure and pointless. Until it is removed, the only reason for
setting it would be to raise the static default limit, so change its
default to INT_MAX so that it does nothing by default.
2017-04-14 19:19:44 +02:00
Dan Oscarsson ae0a40259f player: add --keep-open-pause=no option
Instead of pausing if --keep-open is active, stop
at end but continue playing if seeking backwards.
And then stop again when end is reached.

Signed-off-by: wm4 <wm4@nowhere>

Over the PR, the option was renamed, and the manpage additions were
slightly changed/enhanced.
2017-04-14 17:43:34 +02:00
wm4 e2464b832b command, manpage: some leftover mentions of renamed --loop option 2017-04-11 12:15:38 +02:00
wm4 a1b1972ec6 manpage: group --loop options together 2017-04-10 21:19:47 +02:00
wm4 6dea8fceda options: deprecate --loop
Also "announce" the plans to undeprecate it with changed semantics
later. The deprecation period is needed to warn script authors and
client API users (etc.) of the change.

This is done because everyone seems to expect --loop to loop the current
file, not the playlist. Even in cases when only 1 file is on the
playlist, the --loop-file semantics seem to be preferred.
2017-04-10 21:19:13 +02:00
wm4 759ac6cc93 vo_opengl: add option for caching shaders on disk
Mostly because of ANGLE (sadly).

The implementation became unpleasantly big, but at least it's relatively
self-contained.

I'm not sure to what degree shaders from different drivers are
compatible as in whether a driver would randomly misbehave if it's fed
a binary created by another driver. The useless binayFormat parameter
won't help it, as they can probably easily clash. As usual, OpenGL is
pretty shit here.
2017-04-08 16:43:56 +02:00
wm4 54ea3282a0 DOCS/interface-changes.rst: document --vf/--af deprecations
And also future directions. Basically, it tells the user that he
can't hope for perfect forward-compatibility.
2017-04-04 17:17:56 +02:00
wm4 31611fc46b video: support positional arguments for automatic lavfi option bridge
Now e.g. --vf=pad=1000:1000 works.

All in all pretty ugly and hacky. Just look away.
2017-04-03 18:12:42 +02:00
wm4 d4c1ddd6b1 video: add automatic libavfilter bridge to option parsing
Now you can for example do "--vf=hue=h=60" - there is no "hue" filter in
mpv, so libavfilter's will be used.

This has certain caveats (see manpage).

The point of this is providing a relatively smooth transition path to
removing our own filter stuff.
2017-04-02 18:47:36 +02:00
wm4 3a9e661e92 video: deprecate almost all video filters
The plan is to nuke the custom filter chain completely. It's not clear
what will happen to the still needed builtin filters (mostly hardware
deinterlacing and vf_vapoursynth). Most likely we'll replace them with
different filter chain concept (whose main purpose will be providing
builtin things and bridging to libavfilter).

The undocumented "warn" options are there to disable deprecation
warnings when the player inserts filter automatically.

The same will be done to audio filters, at a later point.
2017-04-02 18:00:16 +02:00
wm4 dc7d71fc8e manpage, client API: add some clarifications when commands use OSD
The APIs that run commands in a more API-like manner disable OSD and
string expansion by default.
2017-04-01 21:47:19 +02:00
wm4 7bc193e955 manpage: finish cut off sentence 2017-04-01 21:37:03 +02:00
wm4 9bcb9fcf26 player: make screenshot commands honor the async flag
And also change input.conf to make all screenshots async. (Except the
every-frame mode, which always uses synchronous mode and ignores the
flag.) By default, the "screenshot" command is still asynchronous,
because scripts etc. might depend on this behavior.

This is only partially async. The code for determining the filename is
still always run synchronously. Only encoding the screenshot and writing
it to disk is asynchronous. We explicitly document the exact behavior as
undefined, so it can be changed any time.

Some of this is a bit messy, because I wanted to avoid duplicating the
message display code between sync and async mode. In async mode, this is
called from a worker thread, which is not safe because showing a message
accesses the thread-unsafe OSD code. So the core has to be locked during
this, which implies accessing the core and all that. So the code has
weird locking calls, and we need to do core destruction in a more
"controlled" manner (thus the outstanding_async field).

(What I'd really want would be the OSD simply showing log messages
instead.)

This is pretty untested, so expect bugs.

Fixes #4250.
2017-04-01 20:47:23 +02:00
wm4 a071d5fcfe input: add "async" flag
Obviously, this has no effect on commands which do not support this
explicitly. A later commit will enable this for screenshots.

Also add some wording on mpv_command_async(), which has nothing to do
with this. Having a more elegant, unified behavior would be nice. But
the API function was not created for this - it's merely for running
commands _synchronously_ on the core, but without blocking the client
API caller (if the API user consistently uses only async functions).
2017-04-01 20:36:39 +02:00
Ricardo Constantino d2fcca7ad0
external_files: enable autoloading with URLs
Closes #3264
2017-04-01 15:42:42 +01:00
Ricardo Constantino 07ee7fb2c3
osc: escape ASS and strip newlines on title 2017-03-27 18:00:56 +01:00
Ricardo Constantino dc00ad537f
osc: make title configurable and use property expansion on it 2017-03-27 18:00:56 +01:00
Ricardo Constantino ebf61267f4
Revert "osc: make the title toggleable between media-title and filename"
This reverts commit 6573b73462.
2017-03-27 18:00:54 +01:00
Akemi 063ca8f0fe osx: fix key input in certain circumstances
for a reason i can just assume some key events can vanish from the
event chain and mpv seems unresponsive.

after quite some testing i could confirm that the events are present at
the first entry point of the event chain, the sendEvent method of the
Application, and that they vanish at a point afterwards. now we use
that entry point to grab keyDown and keyUp events. we also stop
propagating those key events to prevent the no key input' error sound.
if we ever need the key events somewhere down the event chain we need
to start propagating them again. though this is not necessary currently.
2017-03-26 20:38:26 +02:00
Avi Halachmi (:avih) afbd657bb8 command: add expand-text command to property-expand a string 2017-03-26 19:58:51 +02:00
Ricardo Constantino 6573b73462
osc: make the title toggleable between media-title and filename
Close #4221
2017-03-26 14:41:03 +01:00
wm4 a94013f585 command: change and simplify filter toggle syntax
"@name:!" becomes simply "@name". This is actually slightly more complex
to parse, but makes for a much simpler syntax and will be less weird to
the user. Suggested by haasn.

The old syntax is now rejected with an error.

Also add some more explicit error checks, instead of e.g. allowing empty
filter names and erroring only when it's not found.
2017-03-26 13:13:34 +02:00
James Ross-Gowan 439e2b43c3 vo_opengl: angle: add --angle-flip to set the present model
DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL might be buggy on some hardware.
Additionaly DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL might be supported on some
Windows 7 systems with the platform update, but it might have poor
performance. In these cases, the user might want to disable the use of
DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL swap chains with --angle-flip=no.
2017-03-26 21:50:01 +11:00
wm4 b0086d6243 m_option: consistent af/vf filter entry "enabled" flag default value
It should default to true, but setting the filter list via mpv_node
(relevant for client API and Lua scripting) left it to false.

Also "document" the flag.
2017-03-25 18:13:04 +01:00
wm4 7d424b4ce4 command: add better runtime filter toggling method
Basically, see the example in input.rst.

This is better than the "old" vf-toggle method, because it doesn't
require the user to duplicate the filter string in mpv.conf and
input.conf.

Some aspects of this changes are untested, so enjoy your alpha testing.
2017-03-25 17:07:40 +01:00
wm4 29f9e44723 manpage: minor addition for --video-sync
Nobody needs to read all the text below it, really.
2017-03-25 17:06:04 +01:00
Dan Oscarsson 5b75142a1d sub: add SDH subtitle filter
Add subtitle filter to remove additions for deaf or hard-of-hearing
(SDH). This is for English, but may in part work for others too.
This is an ASS filter and the intention is that it can always be
enabled as it by default do not remove parts that may be normal text.
Harder filtering can be enabled with an additional option.

Signed-off-by: wm4 <wm4@nowhere>
2017-03-25 15:04:05 +01:00
Matthias Hunstock 3e93c09cff command: add demux-start-time property
Add a demux_start_time property, update docs.
2017-03-25 14:44:11 +01:00
igv 16e8ecb031 vo_opengl: replace uniform variable image_size with input_size
input_size can be the size of a cropped image

Signed-off-by: wm4 <wm4@nowhere>
2017-03-25 13:40:04 +01:00
igv 6b8dadd7c1 vo_opengl: add tex_offset uniform variable to user shaders 2017-03-25 13:39:21 +01:00
igv 2aae5ce0ba vo_opengl: make size of a cropped source image available to user shaders 2017-03-25 13:39:15 +01:00
Jan Janssen 222899fbbe af_drc: remove
Remove low quality drc filter. Anyone whishing to have dynamic range
compression should use the much more powerful acompressor ffmpeg filter:

    mpv --af=lavfi=[acompressor] INPUT

Or with parameters:

    mpv --af=lavfi=[acompressor=threshold=-25dB:ratio=3:makeup=8dB] INPUT

Refer to https://ffmpeg.org/ffmpeg-filters.html#acompressor for a full
list of supported parameters.

Signed-off-by: wm4 <wm4@nowhere>
2017-03-25 12:57:10 +01:00
wm4 d663a0e90d manpage: add empty line between protocol header/description
Appears to give better formatting. (I'll never understand rst...)
2017-03-25 12:51:50 +01:00
Frederick Eaton 7e1d279d73 manpage: explain more about outstanding dvdnav bugs 2017-03-25 12:50:04 +01:00
wm4 b9e4fb952d command: add a property to signal whether networking is used
Requested. The property semantics are a bit muddy due to lack of effort.
Anticipated use is different display of cache status, so it should not
matter anyway.
2017-03-24 15:31:01 +01:00
wm4 80b89cef61 manpage: fix a typo 2017-03-20 05:34:56 +01:00
wm4 7e4a73c8e4 vo_opengl: add a --opengl-es=force2 option
Useful for testing. Unfortunately, the nVidia EGL driver ignores this,
and returns a GLES 3.2 context anyway (which it is allowed to do). Might
still be useable with ANGLE, which will really give you a GLES 2 context
if you ask for it.
2017-03-20 04:57:51 +01:00
wm4 c3248369ac vo_opengl: add experimental vdpauglx backend
As the manpage says, this has no value other than adding bugs.

It uses code based on context_x11.c, and basically does very stripped
down context creation (no alpha support etc.). It uses vdpau for
display, and maps vdpau output surfaces as FBOs to render into them.

This might be good to experiment with asynchronous presentation. For
now, it presents synchronously, with a 4 frame delay (which should whack
off A/V sync). The forced 4 frame delay is probably also why interaction
feels slower.

There are some weird vdpau errors on resizing and uninit. No idea what
causes them.
2017-03-18 17:43:57 +01:00
wm4 46e3dc27af screenshot: change details of --screenshot-format handling
This is just a pointless refactor with the only goal of making
image_writer_opts.format a number.

The pointless part of it is that instead of using some sort of arbitrary
ID (in place of a file extension string), we use a AV_CODEC_ID_. There
was also some idea of falling back to the libavcodec MJPEG encoder if
mpv was not linked against libjpeg, but this fails. libavcodec insist on
having AV_PIX_FMT_YUVJ420P, which we pretend does not exist, and which
we always map to AV_PIX_FMT_YUV420P (without the J indicating full
range), so encoder init fails. This is pretty dumb, but whatever. The
not-caring factor is raised by the fact that we don't know that we
should convert to full range, because encoders have no proper way to
signal this. (Be reminded that AV_PIX_FMT_YUVJ420P is deprecated.)
2017-03-18 15:03:05 +01:00
wm4 8e75297c26 image_writer: remove useless formats
Nobody cares about those.
2017-03-18 14:24:53 +01:00
wm4 8a28f94a7e manpage: slightly improve screenshot-raw description 2017-03-18 14:15:34 +01:00
wm4 923f9322a1 manpage: minor clarification to screenshot command argument handling 2017-03-15 19:40:39 +01:00
wm4 7eb32240c9 manpage: adjust description of libva deinterlacer ref direction mess
Relevant:

https://cgit.freedesktop.org/mesa/mesa/commit/?id=0798fddb5000f2b1edffc693ec65236a680ce61f

Eventually I'll just remove this option. But it's probably good to leave
it for while, possibly for letting Mesa VA driver users test and confirm
this.
2017-03-07 09:10:37 +01:00
wm4 85c8556eef hw_videotoolbox: allow using native decoder output format
Depends on FFmpeg commit ade7c1a2326e2bb9b.

It has yet to show whether it actually does what it should. Probably
doesn't.
2017-03-02 11:49:12 +01:00
wm4 75fc2bee1e vf_vavpp: add advanced deint bug compatibility for Intel vaapi drivers
I'm not sure what's going on here, but it appears kodi switches forward
and backwards references for advanced VPP deinterlacing modes. This in
turn makes deinterlacing with these modes apparently work. If you don't
switch the directions, you get a stuttering mess.

As far as the libva trace dump is concerned, this makes mpv's libva
deinterlacing API use behave like kodi's, and appears to reproduce
smooth video with advanced libva deinterlacing enabled.

I'm hearing that Mesa actually does it correctly, and I'm not sure what
will happen there. For now, passing "reversal-bug=no" as sub-option to
the vavpp filter will undo this behavior.
2017-02-28 00:57:51 +01:00
Akemi 2292501533 cocoa: add option to force dedicated GPU
Fixes #3242
2017-02-27 23:53:53 +01:00
wm4 6f8c953042 demux_lavf: skip avformat_find_stream_info() for some formats
Includes hls, mp4, mkv by default. This also avoids stupid things like
decoding at least 1 video frame per stream in the demuxer.

This also add --demuxer-lavf-probe-info to give finer control over what
happens.
2017-02-23 18:18:22 +01:00
wm4 6e2d3d9919 vo_opengl: remove dxva2 dummy hwdec backend
This was a hack to let libmpv API users pass a d3d device to mpv. It's
not needed anymore for 2 reasons:

1. ANGLE does not have this problem
2. Even native GL via nVidia (where this failed) seems to not require
   this anymore
2017-02-20 08:39:08 +01:00
wm4 48f601ae9e manpage: discourage vo_vaapi further
I don't know what's this comment about hardware decoding. Possibly it
was written before vo_opengl had vaapi decoding support.
2017-02-17 21:01:59 +01:00
Aman Gupta 53fab20c6d vo_opengl: implement videotoolbox hwdec on iOS
Implements --hwdec=videotoolbox on iOS. Similar to hwdec_osx.c, but
using CVPixelBuffer APIs available on iOS instead of the equivalent
IOSurface APIs in macOS.
2017-02-17 11:43:24 -08:00
wm4 e59e917e71 vo_opengl: hwdec_osx: use new format setup function
We can drop the custom table.

For some reason, the interop does not accept GL_RGB_RAW_422_APPLE as
internal format for GL_RGB_422_APPLE, so switch the format table to use
GL_RGB (this way both interop and real textures work the same).

Another victim of the apparent requirement of exactly matching texture
formats is kCVPixelFormatType_32BGRA. vo_opengl wants to handle this as
normal RGBA texture, with a swizzle applied in the shader.
CGLTexImageIOSurface2D() rejects this, because it wants the exact
internal format. Just drop the format, because it's useless anyway.

(Maybe this is a bit too fragile...)
2017-02-17 17:08:37 +01:00
wm4 e8137ee881 manpage: remove stale --volume-restore-data entry
The option was removed a while ago.
2017-02-17 12:08:12 +01:00
Pedro Pombeiro ea297c53c7 DOCS/waf-buildsystem.rst: fix typo
Signed-off-by: wm4 <wm4@nowhere>
2017-02-15 10:41:26 +01:00
Akemi 64b0d81c32 cocoa: add --ontop-level option for modifying ontop window level
since there are different views on what ontop is, we make the ontop
window level modifiable. at the moment only support for macOS was added.
the default for macOS was changed from 'system' to 'window' since this
fixes an unwanted behaviour in fullscreen and in general causes less
issues with expected behaviour.

Fixes #2376 #3974
2017-02-13 22:49:11 +01:00
wm4 8432514c5f DOCS/contribute.md: adjust coding style for if/else bracing 2017-02-11 16:48:29 +01:00
wm4 d0f1d382e6 DOCS/mplayer-changes.rst: fix syntax
The missing newline made the github rst renderer (which is a POS) hide
the entire section.

Also, add some more warning text.
2017-02-10 15:27:45 +01:00
wm4 c94ede9e62 manpage: fix incorrect option name for --record-file
Also the one in interface-changes.rst.

Fixes #4121.
2017-02-08 06:54:47 +01:00
wm4 96a45a16af player: add experimental stream recording feature
This is basically a WIP, but it can't remain in a branch forever. A
warning is print when using it as it's still a bit "shaky".
2017-02-07 17:05:17 +01:00
James Ross-Gowan e0250b9604 vo_opengl: angle: rewrite with custom swap chain
This replaces the old backend that exclusively used EGL windowing with
one that can also use ANGLE's ability to render to directly to a
texture. The advantage of this is that it allows mpv to create the swap
chain itself and this allows mpv to use a flip-mode swap chain on a HWND
(which avoids problems with DirectComposition) and to use a longer swap
chain that has six backbuffers by default (which reportedly fixes
problems with rendering 24fps video on 24Hz monitors.)

Also, "screenshot window" should now work on DXGI 1.2 and up (Windows 8
and up.)
2017-02-07 22:45:07 +11:00
Philip Langdale 46a556bd4b manpage: Reorganise discussion of cuda hwdec to be less confusing
The existing discussion has managed to convince people they should
use cuda-copy instead of cuda, which just isn't right.
2017-02-06 06:14:39 +01:00
wm4 c7b72a6afe DOCS/edl-mpv.rst: fix typo 2017-02-05 16:02:58 +01:00
wm4 61202bb364 ytdl_hook, edl: implement pseudo-DASH support
We use the metadata provided by youtube-dl to sort-of implement
fragmented DASH streaming.

This is all a bit hacky, but hopefully a makeshift solution until
libavformat has proper mechanisms. (Although in danger of being one
of those temporary hacks that become permanent.)
2017-02-04 22:34:38 +01:00
S2F0amEgS2xvdmVy 1ec6cd89b9 manpage: state that hwdec d3d11va requires Windows 8+
As the manual entry for --hwdec states that d3d11va and d3d11va-copy require Windows, it can be assumed that it also works for Windows 7. Since it doesn't, according to https://github.com/mpv-player/mpv/issues/3285#issuecomment-228593539, and personal testing, updating the manual accordingly and making the hwdec OS requirements for ANGLE in line with videotoolbox, where OS version is stated.
2017-02-03 09:13:36 +01:00
wm4 95d4c2d7f6 player: different way to auto-enable the demuxer cache
Instead of enabling it only when a stream-cache is enabled, also try to
enable it independently from that if the demuxer is marked as
is_network.

Also add some code to the EDL code, so EDLs containing network streams
are automatically cached this way.

Extend the OSD info line so that it shows the demuxer cache in this case
(more or less).

I didn't find where or whether options.rst describes how the demuxer
cache is enabled, so no changes there.
2017-02-02 18:38:16 +01:00
Dan Oscarsson f1c9032ddf sub: add justify of subtitles
To make it easier for the eyes, multi line subtitles should
be left justified (for most languages).
This adds an option to define how subtitles are to be justified
inpendently of how they are aligned.
Also add option to enable --sub-justify to be applied on ASS subtitles.
2017-02-01 16:42:58 +01:00
pavelxdd 9c90c902c1 win32: snap to screen edges
Disabled by default. The snap sensitivity value depends on
the screen DPI. The default value is 16px on a 96 DPI screen.

Fixes #2248
2017-01-27 12:00:32 +01:00
Ricardo Constantino d303ebd9b6
stream_lavf: add support for data URIs
Only FFmpeg supports them and they need to be in the format data://
like other protocols or prefixed with ffmpeg:// or lavf://.

Closes #4058
2017-01-25 15:40:56 +00:00
octos ce803da90d manpage: add "A/V sync" to make it findable with Ctrl+f 2017-01-25 07:59:47 +01:00
wm4 00eadcec8d sub: add option to force using video resolution for image subtitles
Basically for debugging and dealing with broken files.
2017-01-23 15:55:09 +01:00
wm4 73858bb0cc player: remove --stream-capture option/property
This was excessively useless, and I want my time back that was needed to
explain users why they don't want to use it.

It captured the byte stream only, and even for types of streams it was
designed for (like transport streams), it was rather questionable.

As part of the removal, un-inline demux_run_on_thread() (which has only
1 call-site now), and sort of reimplement --stream-dump to write the
data directly instead of using the removed capture code.

(--stream-dump is also very useless, and I struggled coming up with an
explanation for it in the manpage.)
2017-01-21 17:19:01 +01:00
wm4 085dfdea32 command: rename framedrop properties
"drop-frame-count" -> "decoder-frame-drop-count"
"vo-drop-frame-count" -> "frame-drop-count"

This gets rid of the backwards "drop-frame" part in the name.

Maybe calling the new property "frame-drops" would be better, but there
are already a bunch of similar properties that end in "-count".
2017-01-20 17:01:29 +01:00
wm4 a35a5bb5f3 x11: pseudo HiDPI scaling
Scale the window by the assumed DPI scaling factor, using 96 DPI as
base. For example, a screen that reports 192 DPI is assumed to have a
DPI scale factor 2. The window will then be created with twice the size.

For robustness reasons, we accept only integer DPI scales between 1 and
9. We also error out if the X and Y scales are very different, as this
most likely indicates a multiscreen system with botched size reporting.

I'm not sure if reading the X server's DPI is such a good idea - maybe
the Xrdb "Xft.dpi" value should be used instead. The current method
follows what xdpyinfo does.

This can be disabled with --hidpi-window-scale=no.
2017-01-19 16:31:54 +01:00
wm4 4adfde5dd1 options: drop deprecated --sub-codepage syntax 2017-01-19 15:46:59 +01:00
wm4 13add62cf0 options: drop deprecated --vd/--ad codecs selection features
Only simple selection works now. Using "-" to terminate codec selection
remains in the code (might get undeprecated).
2017-01-19 15:38:58 +01:00
wm4 e277fadd60 player: add prefetching of the next playlist entry
Since for mpv CLI, the player state is a singleton, full prefetching is
a bit tricky. We do it only on the demuxer layer.

The implementation reuses the old "open thread". This means there is
significant potential for regressions even if the new option is not
used. This is made worse by the fact that I barely tested this code.

The generic mpctx_run_reentrant() wrapper is also removed - this was its
only user, and its remains become part of the new implementation.
2017-01-18 19:02:50 +01:00
wm4 9d68d8fb0f vo_opengl, vo_opengl_cb: better hwdec interop backend selection
Introduce the --opengl-hwdec-interop option, which replaces
--hwdec-preload. The new option allows explicit selection of the interop
backend.

This is relatively complex, and I would have preferred not to add this,
but it's probably useful to debug certain problems. In exchange, the
"new" option documents that pretty much any but the simplest use of it
will not be forward compatible.
2017-01-17 15:48:56 +01:00
wm4 083e470091 manpage: add comment about --alpha being broken on X11/EGL/Mesa 2017-01-16 16:47:57 +01:00
Olivier Perret 348c610b68 lua: allow unregistration of idle handlers 2017-01-15 17:02:21 +01:00
wm4 397705b12c manpage: define stricter rules for C plugin return values
Just in case.
2017-01-14 17:41:04 +01:00
wm4 e4ae62da52 manpage: fix a typo 2017-01-13 10:18:31 +01:00
wm4 44e06b70d5 player: add experimental C plugin interface
This basically reuses the scripting infrastructure.

Note that this needs to be explicitly enabled at compilation. For one,
enabling export for certain symbols from an executable seems to be quite
toolchain-specific. It might not work outside of Linux and cause random
problems within Linux.

If C plugins actually become commonly used and this approach is starting
to turn out as a problem, we can build mpv CLI as a wrapper for libmpv,
which would remove the requirement that plugins pick up host symbols.

I'm being lazy, so implementation/documentation are parked in existing
files, even if that stuff doesn't necessarily belong there. Sue me, or
better send patches.
2017-01-12 17:45:11 +01:00
wm4 d3eafc976d manpage: document x11probe OpenGL backend
Fixes #3994.
2017-01-06 22:40:59 +01:00
wm4 1c761bd6f5 options: deprecate some other complex --ad/--vd features
Who even needs those?

Once these deprecations are gone, --ad/--vd are simple lists without any
kind of complex matching.
2016-12-23 18:18:17 +01:00
wm4 1d5e95783e options: explicitly deprecate --ad-spdif-dtshd
Has been less formally deprecated for a longer time.
2016-12-23 18:12:54 +01:00
wm4 9d21f2503f options: deprecate codec family selection in --vd/--ad
Useless now, so get rid of it. Also affects some user-visible display
things (like reported codec in use).
2016-12-23 18:12:29 +01:00
wm4 c560f6ff0a audio: change how spdif codecs are selected
Remove ad_spdif from the normal codec list, and select it explicitly.

One goal was to decouple this from the normal codec selection, so
they're less entangled and the decoder selection code can be simplified
in the far future. This means spdif codec selection is now done
explicitly via select_spdif_codec(). We can also remove the weird
requirements on "dts" and "dts-hd" for the --audio-spdif option, and it
can just do the right thing.

Now both video and audio codecs consist of a single codec family each,
vd_lavc and ad_lavc.
2016-12-23 18:10:07 +01:00