Commit Graph

947 Commits

Author SHA1 Message Date
Kevin Mitchell aa5f04c7a0 ao_wasapi: split exclusive/shared specific ao controls
this avoids having to check if we're exclusive or
shared for every control
2015-12-20 03:30:28 -08:00
Kevin Mitchell e15526153e ao_wasapi: add E_NOINTERFACE to error list
this is encountered trying to set up COM proxies in wine
2015-12-20 03:30:28 -08:00
wm4 eec844a06e ao: disambiguate default device list entries
If there were many AO drivers without device selection, this added a
"Default" entry for each AO. These entries were not distinguishable, as
the device list feature is meant not to require to display the "raw"
device name in GUIs.

Disambiguate them by adding the driver name. If the AO is the first, the
name will remain just "Default". (The condition checks "num > 1",
because the very first entry is the dummy for AO autoselection.)
2015-11-27 14:42:10 +01:00
wm4 06df54a111 ao_alsa: filter audio device list
Remove known useless device entries from the --audio-device list (and
corresponding property). Do this because the list is supposed to be a
high level list of devices the user can select. ALSA does not provide
such a list (in an useable manner), and ao_alsa.c is still in the best
position to improve the situation somewhat.
2015-11-24 19:47:58 +01:00
wm4 ef918b239e ao_alsa: list bidirectional devices too
The ALSA doxygen says:

    IOID - input / output identification ("Input" or "Output"), NULL
    means both

This bug was blatantly introduced with commit cf94fce4.
2015-11-24 19:21:41 +01:00
Kevin Mitchell 00b7fb3023 ao_wasapi: get rid of Vistablob hack
This was required to work around XP linking issues and is no longer
required.
2015-11-24 04:42:37 -08:00
Kevin Mitchell e10727baa7 ao_wasapi: only report per-app volume in shared mode
otherwise we were incorrectly adjusting the hardware master volume
in exclusive mode with softvol=auto
2015-11-19 07:14:50 -08:00
wm4 7e285a6f71 ao_wasapi: work around DTS passthrough failure
Apparently, some audio drivers do not support the DTS subtype, but
passthrough works anyway if the AC3 subtype is set. Just retry with
AC3 if the proper format doesn't work. The audio device which
exposed this behavior reported itself as
"M601d-A3/A3R (Intel(R) Display Audio)".

xbmc/kodi even always passes DTS as AC3.
2015-11-19 00:08:07 +01:00
Kevin Mitchell 9f858cc759 ao_openal: fix sign of speaker angle in comment 2015-11-18 08:27:47 -08:00
Justas Lavišius ca77bcd543 ao_openal: fix virtual speaker positioning
Place speakers in standard positions equidistant from the listener.

use standard coordinate system
2015-11-18 08:26:07 -08:00
Kevin Mitchell 0e0f07bbef ao_openal: accommodate more sample formats
Try and and choose the closest sample format to the one requested.

fixes #2494
2015-11-17 01:54:38 -08:00
Kevin Mitchell c7a39b8521 ao_openal: move uninit before init
the next commit will use uninit within init
2015-11-17 01:32:48 -08:00
wm4 a7f51f8fd4 ao_jack: remove "alsa" std-channel-layout choice
Same deal as with previous commit. "waveext" is less arbitrary and at
least supports 3/7 channels.
2015-11-07 15:20:34 +01:00
wm4 5a7c22a1ac ao_alsa: remove the last bits of legacy channel map fallback
Essentially we'd use something random, just because it's part of the srt
of traditionally used ALSA channel mappings. But each driver can do its
own things.

This doesn't let me sleep at night, so remove it.
2015-11-07 15:18:05 +01:00
wm4 be49da72ea ao_alsa: fix 7.1 over HDMI
We need to effectively swap the last channel pair. See commit 4e358a96
and 5a18c5ea for details.

Doing this seems rather strange, as 7.1 just extends 5.1 with 2 new
speakers, and 5.1 doesn't need this change. Going by the HDMI standard
and the Intel HDA sources (cited in the referenced commits), it also
looks like 7.1 should simply append two channels to 5.1 as well. But
swapping them is apparently correct. This is also what XBMC does. (I
didn't find any other applications doing 7.1 PCM using the ALSA channel
map API. VLC seems to ignore the 7.1 case.) Testing reveals that at
least the end result is correct.

"Normal" ALSA 7.1 is unaffected by this, as it reports a different
(and saner) channel layout.
2015-11-04 21:48:37 +01:00
wm4 46f59f25c2 ao_alsa: map mp_chmaps back to ALSA in a different way
Instead of constructing an ALSA channel map from mpv ones from scratch,
try to find the original ALSA channel map again. Th result is that we
need to convert channel maps only in one direction. If we need to map
a mp_chmap to ALSA, we fetch the device's channel map list, convert
each entry to mp_chmap, and find the first one which fits.

This seems helpful for the following commit. For now, this only gets rid
of mapping back the trivial MONO mapping, which alone would still be
acceptable, but with other channel layout mogrifications it gets messy
fast. While we need to do something awkward to keep our channel map
reordering for VAR chmaps (which basically gives nicer output and
possibly slightly better performance), this is still the better
solution.
2015-11-04 21:48:37 +01:00
wm4 0ca8b290a4 ao_alsa: print more chmap info at debug verbosity 2015-11-04 21:48:37 +01:00
wm4 9d4aff8ac7 ao_alsa: minor cleanups 2015-11-03 00:23:28 +01:00
wm4 e162a5bf04 ao_alsa: simplify dmix non-NA hack
There's really no need to do this deep in the chmap sslection code. This
will setup the device further than before, but that doesn't matter.
2015-11-03 00:23:28 +01:00
wm4 8d415b2e01 ao_alsa: move channel map setting code out of main init function
This grew way too large.
2015-11-03 00:23:28 +01:00
wm4 d634394da6 ao_alsa: make failure of buffer parameter setting non-fatal
These calls actually can leave the ALSA configuration space empty (how
very useful), which is why snd_pcm_hw_params() can fail. An earlier
change intended to make this non-fatal, but it didn't work for this
reason.

Backup the old parameters, so we can retry with the non-empty
configuration space. (It has to be non-empty, because the previous
setters didn't fail.)

Note that the buffer settings are not very important to us. They're
a leftover from MPlayer, which needed to write enough data to the
audio device to not underrun while decoding and displaying a video
frame. In mpv, most of these things happen asynchronously, _and_
there is a dedicated thread just for feeding the audio device, so
we should be pretty imune even against extreme buffer settings. But
I suppose it's still useful to prevent PulseAudio from making the
buffer too large, so still keep this code.
2015-11-03 00:23:28 +01:00
wm4 609de236a9 ao_alsa: disable resampling first thing
Again, this could have bad access, is unlikely, and has no bad
consequences. It's noteworthy that vlc and the ALSA PCM example both do
this first, even if they set the sample rate later.
2015-11-03 00:23:28 +01:00
wm4 3f0d831af0 ao_alsa: set access type before format
I'm worried that not restricting the access type before restricting the
format will cause problems. While it's unlikely, it might prevent
failures in some corner cases. Also, since we by default always use
interleaved access (buggy ALSA plugins), this will have no effects at
all.
2015-11-03 00:23:28 +01:00
wm4 587bb5e811 ao_alsa: handle channel count mismatch safeguard after chmap negotiation
If the API doesn't list padded channel maps, but the final device
channel map is padded, and if unpadded output is not possible (unlike in
the somewhat similar dmix case), then we shouldn't apply the channel
count mismatch fallback in the beginning. Do it after channel map
negotiation instead.
2015-11-03 00:23:28 +01:00
wm4 c2220c526d ao_alsa: apply non-NA fallback only if input is stereo
Doesn't matter much; effectively this prevents just log spam in some
cases where the map is legitimately padded. Normally this is really
only needed for the dmix ALSA case. (See git blame for details.)
2015-11-03 00:23:28 +01:00
wm4 b58e4abc01 ao_alsa: treat SND_CHMAP_UNKNOWN as NA channel too
Apparently required by nVidia HDMI. It should not be, and NA would
definitely be more correct here, so this could be considered a driver
bug. Maybe.
2015-11-03 00:23:28 +01:00
wm4 3fb161ecd2 ao_alsa: remove log message on pausing
This was annoying.
2015-11-03 00:23:27 +01:00
wm4 919707efb7 ao_coreaudio_exclusive: check for maximum channel count
Until recently, the channel layout code happened to catch this, but now
an explicit check is needed. Otherwise, it'd try to pad the missing
channels with NA in the channel map fallback code.
2015-10-26 16:00:24 +01:00
wm4 0cc440f291 ao_coreaudio_exclusive: fallback to stereo on unknown channel layouts
This is intended for the case when CoreAudio returns only unknown
channel layouts, or no channel layout matches the number of channels the
CoreAudio device forces. Assume that outputting stereo or mono to the
first channels is safe, and that it's better than outputting nothing.

It's notable that XBMC/kodi falls back to a static channel layout in
this case. For some messed up reason, the layout it uses happens to
match with the channel order in ALSA's/mpv's "7.1(alsa)" layout.
2015-10-26 15:55:11 +01:00
wm4 0524907c18 ao_coreaudio_chmap: minor refactor
Share some code between ca_init_chmap() and ca_get_active_chmap(), which
also makes it look slightly nicer. No functional changes, other than the
additional log message.
2015-10-26 15:55:01 +01:00
wm4 c971fefd41 ao_coreaudio_chmap: allow stereo as fallback; avoid mono fallback
If no channel layouts were determined (which can actually happen with
some "strange" devices), the selection code was falling back to mono,
because mono is always added as a fallback. This doesn't seem quite
right.

Allow a fallback to stereo too, if no channel layout could be retrieved
at all. So we always assume that mono and stereo work, if no other
layouts are available.

(I still don't know what the CoreAudio stereo layout is supposed to do.
It could be used to swap left and right channels. It could also be used
to pad/move the channels, but I have never seen that. And it can be set
to non-stereo channels, which breaks mpv. Whatever.)
2015-10-26 15:54:45 +01:00
wm4 9ed289ef90 ao_coreaudio: fix another minor memory leak
How stupid, even the cleanup gotos were already there.
2015-10-26 15:54:36 +01:00
wm4 48c2e9d67d audio: use AVFrames with more than 8 channels correctly
Requires messy dealing with the extended_ fields.

Don't bother with af_lavfi and ao_lavc for now. There are probably no
valid use-cases for these.
2015-10-26 15:54:00 +01:00
wm4 ec27d573f4 audio: always log channel maps before determining final map
Until now, this was done only in debug verbosity, while some AOs logged
equivalent information in verbose mode. Clean this up.
2015-10-26 15:52:08 +01:00
wm4 72d3c5ef00 ao_coreaudio: fix potential UB in error cases
mNumberChannelDescriptions being 0 is pretty much an error, but if it
can happen, then the code checking the chmap below will trigger UB, as
chmap is not initialized at all.

Also, simplify the code a little: we never change the number of
channels, so this is just fine.
2015-10-26 15:51:59 +01:00
wm4 81109dcbb6 ao_coreaudio_chmap: add more logging 2015-10-26 15:51:50 +01:00
wm4 c21c26472c ao_alsa: log format probing in verbose mode
And also remove a redundant log message. (We can tell from the following
probe or error message whether or not the format test is successful.)
2015-10-25 20:09:38 +01:00
wm4 96eb480299 ao_coreaudio_exclusive: fix build
"Let's apply cosmetic last minute changes without testing them."
2015-10-21 22:18:41 +02:00
wm4 d93a9be656 ao_coreaudio: do not accept unknown channel layouts
Coreaudio gives us a channel map with all entries set to
kAudioChannelLabel_Unknown. This is translated to a mpv channel map with
all channels set to NA, which has special meaning: it's an "unknown"
channel map, which acts as wildcard and can be converted from/to any
channel layout. Not really what we want.

I've got this with USB audio, playing stereo. The multichannel layout
consisted of 2 unknown channels, while the stereo channel map was
stereo (as expected).

Note that channel maps with _some_ NA entries are not affected by this,
and must still work.
2015-10-21 18:57:03 +02:00
wm4 dda16ee1fb ao_coreaudio_exclusive: deal with devices return different channel count
If the device returns an unexpected number of channels instead of the
requested count on init, don't immediately error out. Instead, look if
there's a channel map with the given number of channels.

If there isn't, still error out, because we don't want to guess the
channel layout.
2015-10-21 18:54:48 +02:00
wm4 78112c8582 ao_coreaudio: avoid unnecessary format changes
Not particularly important; just being nice and potentially avoiding
problems caused by format setting.
2015-10-21 18:54:36 +02:00
wm4 ff778f6d68 ao_coreaudio: log current format before setting new format 2015-10-21 18:53:50 +02:00
wm4 cee9aeaf6b ao_coreaudio: fix some minor memory leaks 2015-10-21 18:53:34 +02:00
wm4 e157d005ba ao_coreaudio: raise timeout for change-physical-format
Reportedly fixes operation with "USB connected Parasound ZDAC v.2". (OSX
and USB audio sure is not nice at all.)

This might be perceived as hang by some users, so it's quite possible
that this will have to be adjusted again somehow.

Fixes #2409.
2015-10-20 00:25:34 +02:00
Kevin Mitchell 8f33c65fe0 ao_alsa: add debug messages for format search 2015-10-06 02:24:36 -07:00
Kevin Mitchell beae60bcd5 ao_alsa: fix failure to find any sampleformat
Set format to invalid after each failed test. This way the final check
for valid format will actually fail if no formats work.
2015-10-06 02:24:36 -07:00
wm4 54fbda2ba4 audio: add option for falling back to ao_null
The manpage entry explains this.

(Maybe this option could be always enabled and removed. I don't quite
remember what valid use-cases there are for just disabling audio
entirely, other than that this is also needed for audio decoder init
failure.)
2015-10-05 19:12:23 +02:00
wm4 e694d67366 ao: rework audio output driver probing
Make the code a bit more uniform. Always build a "dummy" audio output
list before probing, which means that opening preferred devices and
pure auto-probing is done with the same code. We can drop the second
ao_init() call.

This also makes the next commit easier, which wants to selectively
fallback to ao_null. This could have been implemented by passing a
different requested audio output list (instead of reading it from
MPOptions), but I think it's better if this rather special feature
is handled internally in the AO code. This also makes sure the AO
code can handle its own options (such as the audio output list) in
a self-contained way.
2015-10-05 19:10:22 +02:00
wm4 ad2ab5893e ao_alsa: improve handling of device disconnection
This can happen with USB audio. There was already code for this, but
something in mpv and ALSA changed - and now the old code is not
necessarily triggered anymore. It probably depends on the exact
situation.
2015-09-28 22:03:14 +02:00
wm4 144571da9b ao_coreaudio_utils: fix error handling in device listing code
This could sometimes cause crashes in hotplug events. (Apparently in
cases when CoreAudio changes its state asynchronously, or such.)

CA_GET_STR() does not set the string if there was an error, so errors
have to be strictly checked before using it.
2015-09-28 22:03:14 +02:00
wm4 e76f503fff ao_lavc: minor simplification 2015-09-11 09:01:49 +02:00
Kevin Mitchell 1557d2d470 ao_alsa: use sample format determination code 2015-09-10 23:58:09 -07:00
Kevin Mitchell 7eacfdcd25 ao_alsa: add double to sample format list 2015-09-10 23:58:09 -07:00
Kevin Mitchell 09c61e0a45 ao_alsa: put spdif formats into find_alsa_format 2015-09-10 23:58:09 -07:00
wm4 e9822f6012 ao_oss: use new sample format determination code 2015-09-10 23:39:46 +02:00
wm4 e721660e6d ao_lavc: use new sample format determination code
This is just a refactor, which makes it use the previously introduced
function, and allows us to make af_format_conversion_score() private.

(We drop 2 unlikely warning messages too... who cares.)
2015-09-10 23:38:42 +02:00
wm4 cf94fce467 ao_alsa: fix minor memory leak
So snd_device_name_get_hint() return values do in fact have to be freed.

Also, change listing semantics slightly: if io==NULL, skip the entry,
instead of assuming it's an output device.
2015-08-25 15:45:57 +02:00
wm4 dd5c87e1d7 audio: remove unused legacy libavutil header
It was never used, but is a leftover from old times.
2015-08-07 02:41:39 +02:00
wm4 41101c2996 win32: revert wchar_t changes
Revert "win32: more wchar_t -> WCHAR replacements"
Revert "win32: replace wchar_t with WCHAR"

Doing a "partial" port of this makes no sense anymore from my
perspective. Revert the changes, as they're confusing without
context, maintenance, and progress. These changes were a bit
premature anyway, and might actually cause other issues
(locale neutrality etc. as it was pointed out).
2015-08-01 21:09:11 +02:00
wm4 fefac2c941 win32: more wchar_t -> WCHAR replacements
This was essentially missing from commit 0b52ac8a.

Since L"..." string literals have the type wchar_t[], we can't use them
for UTF-16 strings. Use C11 u"..." string literals instead. These have
the type char16_t[], but we simply assume char16_t is the same
underlying type as WCHAR. In practice, they're both unsigned short.

For this reason use -std=c11 on Windows. Since Windows is a "special"
environment (we require either MinGW or Cygwin), we don't need to worry
too much about compiler compatibility.
2015-07-30 21:50:11 +02:00
wm4 0b52ac8a78 win32: replace wchar_t with WCHAR
WCHAR is more portable. While at least MinGW, Cygwin, and MSVC actually
use 16 bit wchar_t, Midipix will have 32 bit wchar_t. In that context,
using WCHAR instead is more portable.

This affects only non-MinGW parts, so not all uses of wchar_t need to
be changed. For example, terminal-win.c won't be used on Midipix at
all. (Most of io.c won't either, so the search & replace here is more
than necessary, but also not harmful.)

(Midipix is not useable yet, so this is just preparation.)
2015-07-29 00:01:32 +02:00
wm4 7c032bde3e ao_coreaudio: fix device latency, share the code
ao_coreaudio (using AudioUnit) accounted only for part of the latency -
move the code in ao_coreaudio_exclusive to utils, and use that for the
AudioUnit code.

(There's still the question why CoreAudio and AudioUnit require you to
jump through hoops this much, but apparently that's how it is.)
2015-07-06 17:49:28 +02:00
wm4 e4b963e643 ao_coreaudio_exclusive: continue even if setting physical format fails
Makes it work with (apparently) crappy drivers, which refuse to set the
physical format in some cases.
2015-07-06 00:04:20 +02:00
wm4 a4d5c19355 ao_coreaudio_exclusive: fix some verbose output 2015-07-04 17:25:12 +02:00
wm4 fc79fd0474 ao: don't pass along AO arguments when redirecting
Only causes problems.
2015-07-03 19:28:01 +02:00
wm4 514af9fbd1 ao_coreaudio: add exclusive suboption 2015-07-03 19:28:00 +02:00
wm4 e9e323f35d ao_coreaudio_exclusive: support PCM
Until now, this was for AC3 only. For PCM, we used AudioUnit in
ao_coreaudio, and the only reason ao_coreaudio_exclusive exists
is that there is no other way to passthrough AC3.

PCM support is actually rather simple. The most complicated
issue is that modern OS X versions actually do not support
copying through the data; instead everything must go through
float. So we have to deal with virtual and physical format
being different, which causes some complications.

This possibly also doesn't support some other things correctly.
For one, if the device allows non-interleaved output only, we
will probably fail. (I couldn't test it, so I don't even know
what is required. Supporting it would probably be rather
simple, and we already do it with AudioUnit.)
2015-07-03 19:28:00 +02:00
wm4 65e3657bc4 ao_coraudio: reject all non-PCM formats
Currently this is equivalent. On the other hand, all audio code should
reject formats that is not in a category known to it.
2015-07-03 19:28:00 +02:00
wm4 74e2c8a6ef ao_coreaudio_utils: reduce spam 2015-07-03 19:28:00 +02:00
wm4 ae3e151b27 ao_coreaudio_utils: fix format back-mapping
Mapping of spdif formats was imperfect. Since the first format on the
list is somehow AAC, it was returned first, which is confusing, because
CoreAudio calls all spdif formats AC3. Since the spdif formats have some
rather arbitrary, reverse mapping the formats didn"t actually work
either. Fix by explicitly ignoring these when spdif is used.

Also, don't forget to set the samplerate in ca_asbd_to_mpformat(), or it
will work only in some cases.
2015-07-03 19:28:00 +02:00
wm4 d4ab91f016 ao_coreaudio_exclusive: do not set ao->bps
This field is basically deprecated or for convenience only, and
this code doesn't need it.
2015-07-03 19:28:00 +02:00
wm4 597657110f ao_coreaudio_exclusive: dump all latency info in verbose mode 2015-07-03 19:28:00 +02:00
wm4 ec21be498f ao_coreaudio_exclusive: factor format selection 2015-07-03 19:28:00 +02:00
wm4 8a20e5306c ao_coreaudio_exclusive: separate out stream selection 2015-07-03 19:28:00 +02:00
wm4 2f8eabe216 ao_coreaudio: restore physical format if it can't be set exactly
May help with (supposedly) bad drivers, which can put the device into
some sort of broken state when trying to set a different physical
format. When the previous format is restored, it apparently recovers.

This might make the change-physical-format suboption more robust.
2015-06-30 00:02:12 +02:00
wm4 302aaddc26 ao_coreaudio: support native mono output
We can be pretty sure that AudioUnit will remix for us.

Before this commit, we usually upmixed to stereo, because the
stereo and multichannel layouts were the only whitelisted ones.
2015-06-29 23:55:03 +02:00
wm4 956b8658fb ao_coreaudio: log hotplug events explicitly 2015-06-29 23:54:18 +02:00
wm4 6ffb1e2b66 ao_wasapi: fix regression
This probably fixes the regression introduced with commit 6147bcce.
2015-06-27 17:59:27 +02:00
wm4 6147bcce35 audio: fix format function consistency issues
Replace all the check macros with function calls. Give them all the
same case and naming schema.

Drop af_fmt2bits(). Only af_fmt2bps() survives as af_fmt_to_bytes().

Introduce af_fmt_is_pcm(), and use it in situations that used
!AF_FORMAT_IS_SPECIAL. Nobody really knew what a "special" format
was. It simply meant "not PCM".
2015-06-26 23:06:37 +02:00
wm4 d6737c5fab audio: replace format name table
Having a big switch() is simpler.
2015-06-26 23:06:21 +02:00
wm4 554b4217a0 ao_coreaudio_utils: use a macro
This is actually the last line of code outside of format.c/h which still
tries to fiddle with the format bitfields.
2015-06-26 23:04:44 +02:00
wm4 e4e7fade96 ao_sndio: fix comment
So whoever (nobody?) would want to deal with this broken and obscure AO
for an obscure audio API could add support for some more channel
layouts.
2015-06-26 23:03:37 +02:00
wm4 cd6d846b70 ao_coreaudio: support non-interleaved output
This saves us the trouble of interleaving the audio data for
no reason.
2015-06-26 15:58:11 +02:00
wm4 8134a0601b ao_coreaudio: explicitly skip input streams
This may or may not fix some issues with the format switching
code. Actually, it seems somewhat unlikely, but then checking
the stream type isn't incorrect either, and is probably
something the API user should always be doing.
2015-06-26 15:56:19 +02:00
wm4 3c61e6eb4e ao_coreaudio_utils: compare full AudioStreamBasicDescription
Originally, this was written for comparing the sample format only, but
ca_change_physical_format_sync() actually expects that the full format
is compared. (For all other uses it doesn't matter.)
2015-06-25 20:17:14 +02:00
wm4 5a3cdb8f1e audio: output human-readable channel layouts too
This gets you the "logical" channel layout, instead of the exact thing
we're sending to the AO. (Tired of the cryptic shit ALSA gives me.)
2015-06-25 19:10:24 +02:00
wm4 5d71188c99 ao: standardize channel layout name in debug output further 2015-06-25 13:15:32 +02:00
wm4 872b19dfcb ao_alsa: fix a log message
So apparently, this essentially happens when the kernel driver doesn't
implement write accesses in the channel map control. Which doesn't
necessarily mean that the channel map is unsupported, or that there is a
bug - it's just lazyness and a consequence of the terrible ALSA kernel
API for the channel mapping stuff.

In these cases, the channel count implicitly selects the channel map,
and snd_pcm_set_chmap() always fails with ENXIO.

I'm actually not sure what happens if dmix is on top of e.g. HDMI, which
actually lets you change the channel mapping.

I'm also not sure why commit d20e24e5d1614354e9c8195ed0b11fe089c489e4
(alsa-lib git repository) does not take care of this.
2015-06-21 18:32:38 +02:00
Marcin Kurczewski 797277a233 Various spelling fixes
Signed-off-by: wm4 <wm4@nowhere>
2015-06-18 19:36:58 +02:00
wm4 d4aaf29a05 ao_wasapi: fix crash on hotplug init error
On init error, the mp_msg macros are actually called. They could cause
a crash because state->log was NULL.
2015-06-17 13:42:31 +02:00
wm4 831d7c3c40 audio: remove S8, U16, U24, U32 formats
They are useless. Not only are they actually rarely in use; but
libavcodec doesn't even output them, as libavcodec has no such sample
formats for decoded audio.

Even if it should happen that we actually still need them (e.g. if doing
direct hardware output), there are better solutions. Swapping the sign
is a fast and lossless operation and can be done inplace, so AO actually
needing it could do this directly.

If you wonder why we keep U8 instead of S8: because libavcodec does it.
2015-06-16 21:11:59 +02:00
wm4 6cc02658fa ao_alsa: if possible, reorder device maps to std layouts
Channel maps reported by the device as SND_CHMAP_TYPE_VAR can be freely
reordered. We don't use this much (out of laziness), but in this case
it's a simple way to reduce necessary reordering (which would be an
extra libavresample invocation), and to make debug output more readable.
2015-06-12 23:15:44 +02:00
wm4 5b269ce696 ao_alsa: make it accept 7.1 over HDMI
SDR/SDL is what lavc outputs for 7.1(rear), while RRC/RLC is what ALSA
uses for some 7.1 layouts, so this makes sense to me.
2015-06-12 23:08:09 +02:00
wm4 478ea1d0f3 ao_alsa: change ALSA braindeath heuristic
If you try to play surround with dmix, it will advertise surround and
lets you set more than 2 channels, but will report a stereo channel map,
with the extra channels identified as NA. We could handle this now, but
we don't want to (because it's excessively stupid).

Do it only if the channel map is not what we requested, instead of just
acting if it contains NA entries at all. This avoids that we hurt
ourselves in the unlikely but possible case we actually have to use
channel maps with NA entries.
2015-06-11 21:42:09 +02:00
wm4 b7d833c2a6 ao_coreaudio: change physical stream format synchronously 2015-06-09 18:26:14 +02:00
wm4 211088943c audio/out/pull: avoid dropping some audio when draining
If the audio API takes a while for starting the audio callback, the
current heuristic can be off. In particular, with very short files, it
can happen that the audio callback is not called before playback is
stopped, so no audio is output at all.

Change draining so that it essentially waits for the ringbuffer to
empty. The assumption is that once the audio API has read the data
via the callback, it will always output it, even if the audio API
is stopped right after the callback has returned.
2015-06-09 18:26:14 +02:00
wm4 a2b1c6d3f6 audio/out/pull: correctly pad partial frames with silence
If a frame could only be partially filled with real audio data, the
silence wasn't written at the correct offset. It could have happened
that the remainder of the frame contained garbage.

(This didn't happen in the more common case of playing dummy silence.)
2015-06-09 18:26:14 +02:00
wm4 8653ed2183 ao_alsa: refine channel count mismatch error message
I suspect we need to hand this more gracefully in some cases.
2015-06-09 18:21:56 +02:00
wm4 b2d058ef00 ao_alsa: refuse to use spdif if AES flags can't be set
Seems like a good idea to avoid accidentally playing noise by writing
spdif data to pure PCM devices.
2015-06-04 21:54:08 +02:00
wm4 c277c17a93 ao_alsa: hack against potential spdif failure 2015-06-04 13:10:33 +02:00
wm4 7556f367d6 ao_coreaudio_exclusive: move generic functions to utils 2015-06-02 22:25:34 +02:00
wm4 7c0d3b9a50 ao_coreaudio_exclusive: react to device removal
Listening to kAudioDevicePropertyDeviceHasChanged does not send any
property change notifications when the device dies. Makes no sense,
but I suppose in CoreAudio logic a dead/removed device can't send
any notifications.

This caused the player to essentially pause playback if the audio
device was removed during playback.

Fix by listening to the kAudioHardwarePropertyDevices property too,
which will actually be sent in this specific case. Then, if
querying the already dead device fails, we know we have to reload.
2015-06-02 22:25:30 +02:00
wm4 87a94a5655 ao_coreaudio_exclusive: make property listeners event-based
In short, instead of letting the coreaudio property listener set atomic
flags (which are then polled), make the property listeners actually
active.

The format change listener used during audio output now simply calls
ao_request_reload() on its own. All code involved is thread-safe, so
there's no need to do it during this audio callback (we assumed the
callback was never run concurrently with itself).

The listener installed temporarily during ca_change_format() is changed
to post a semaphore. Get rid of the weird retry logic and replace it
with a flat loop + timeout. It appears the maximum wait time could be
2500ms; reduce the total timeout to 500ms instead.
2015-06-02 21:04:40 +02:00
wm4 37d505f363 ao: allow ao_uninit(NULL) 2015-06-02 21:03:04 +02:00
wm4 302901ddaf ao_alsa: hack back mono output
The ALSA API is inconsistent and doesn't report support. Just requesting
1 channel actually works. Whatever.
2015-05-25 22:10:35 +02:00
wm4 92b9d75d72 threads: use utility+POSIX functions instead of weird wrappers
There is not much of a reason to have these wrappers around. Use POSIX
standard functions directly, and use a separate utility function to take
care of the timespec calculations. (Course POSIX for using this weird
format for time values.)
2015-05-11 23:44:36 +02:00
wm4 ca9964a4fb ao: make better use of atomics
The main reason for this was compatibility; but some associated problems
have been solved in the previous commit.
2015-05-11 23:27:41 +02:00
wm4 8b7035c8ff ao: log reordered versions of channel maps
Useful for debugging cases when no standard orders are used.
2015-05-08 19:45:16 +02:00
wm4 ad9bce2a5c ao_alsa: log requested numbers of channels if ALSA rejects them 2015-05-08 14:24:20 +02:00
wm4 b91b4944bd audio: define only a single NA speaker ID
Remove the requirement from mp_chmap that speaker entries must be
unique. Use this to get rid of all the redundant NA speaker IDs.
2015-05-07 23:07:14 +02:00
wm4 1bcb82ec93 ao_coreaudio_utils: don't list some formats as "unusable"
While mpv has no internal equivalent representation, they can still be
used as physical CoreAudio formats. Thus this label is confusing.
2015-05-07 20:55:00 +02:00
wm4 cd5ab98ff9 ao_sndio: add notice about padding channels
(I won't do this, but someone else seeing this might.)
2015-05-06 21:48:40 +02:00
wm4 85fc6b2a05 ao_alsa: use new padding channels support
Sometimes, ALSA will return channel layouts with padded channels (NA
speakers). Use them instead of failing.

This still includes the old "braindeath" code to retry with a layout
without NA channels. This might be helpful for performance, and also the
padded channel layout string looks confusing.

To be fair, I have not encountered a case yet which would really need
this, and for which the old "braindeath" code did not fix it.
2015-05-06 21:48:40 +02:00
wm4 d577872a28 ao_alsa: move ALSA -> mp channel map to a function
One side effect is that the warning about too many channels goes away,
and is replaced with printing the ALSA channel map as "unknown".
2015-05-06 21:48:40 +02:00
wm4 0ae0e90eb5 ao_coreaudio_exclusive: check new format before waiting for change
It seems if the format was already set, setting the same format will
not cause a property change.
2015-05-06 21:48:39 +02:00
wm4 4444ff48fa ao_coreaudio_exclusive: use atomics instead of volatile
volatile barely means anything.

The polling is kind of bad too, but relatively harmless as device
opening/closing is a rare event, and the format change is not expected
to take long.

Remove the pointless talloc call too (must have been a leftover
from previous refactoring).
2015-05-06 21:48:36 +02:00
wm4 028739932b ao_coreaudio_exclusive: rename "digital" -> "compressed"
PCM is digital too.
2015-05-06 18:54:53 +02:00
wm4 1e1045b13e ao_coreaudio_exclusive: explicitly check for spdif formats 2015-05-06 18:51:31 +02:00
wm4 32bc61ae07 ao_coreaudio_exclusive: merge init_digital() function
No reason to keep them separate. It's an artifact from the old
ao_coreaudio.c, which kept usage of two different APIs in the same file.
Removes a forward reference too.
2015-05-06 18:46:51 +02:00
wm4 4ffcf2531b ao_coreaudio_utils: decide formats by comparing raw bits
Instead of trying to use af_format_conversion_score() (which tries to be
all kinds of clever), just compare the raw bits as a quality measure. Do
this because otherwise, weird formats like padded 24 bit formats will be
excluded, even though they might be the highest precision formats for
some hardware.

This means that for now, the user would have to check whether the format
is usable at all before calling ca_asbd_is_better(). But since this is
currently only used for ao_coreaudio.c and for the physical format, it
doesn't matter.

If coreaudio-exclusive should get PCM support, the best would be to
revert this change, and to add support for 24 bit formats directly.
2015-05-05 22:10:33 +02:00
wm4 656703e279 ao_coreaudio: log considered physical formats 2015-05-05 22:09:44 +02:00
wm4 86d65c80e1 ao_coreaudio: restore old physical format if format was changed 2015-05-05 22:09:39 +02:00
wm4 934109a35b ao_coreaudio: move channel mapping code to a separate file
Move all of the channel map retrieval/negotiation code to a separate
file. This will (probably) be helpful when extending
ao_coreaudio_exclusive.c.

Nothing else changes, other than some minor cosmetics and renaming,
and changing some details for decoupling it from the ao_coreaudio.c
internals.
2015-05-05 21:47:19 +02:00
wm4 399267393b ao_coreaudio_utils: don't require talloc for fourcc_repr()
Instead, apply a trick to make the caller allocate enough space on the
stack.
2015-05-05 21:47:04 +02:00
wm4 7a5f5a8adf ao_coreaudio_utils: unbreak default device selection
It appears this is the reason coreaudio-exclusive does not work without
explicitly specifying a device, even if the default device maps to
something passthrough-capable.
2015-05-05 21:46:54 +02:00
wm4 bbedceb467 ao_coreaudio_exclusive: fix latency calculation non-sense
Didn't use the properties it was supposed to use.
2015-05-05 21:46:39 +02:00
wm4 fd6809f98a ao_coreaudio_utils: refine format selection
Instead of always picking a somehow better format over the previous one,
select a format that is equal to or better the requested format, but is
also reasonably close.

Drop the mFormatID comparison - checking the sample format handles this
already.

Make sure to exclude channel counts that can't be used.
2015-05-05 21:46:17 +02:00
wm4 66f4e7cce4 ao_coreaudio: change physical format before channel negotiation
If for example the physical format is set to stereo, the reported
multichannel layout will actually be stereo. It fixes itself only after
the physical format is changed.
2015-05-05 21:45:55 +02:00
wm4 8121529a6c ao_coreaudio: add an option for changing the physical format
ao_coreaudio uses AudioUnit - the OSX software mixer. In theory, it
supports multichannel audio just fine. But in practice, this might be
disabled by default, and the user is supposed to select a multichannel
base format in the "Audio MIDI Setup" utility.

This option attempts to change this setting automatically. Some possible
disadvantages and caveats are listed in the manpage additions. It is off
by default, since changing this might be rather bad behavior for a
normal application.
2015-05-05 01:11:16 +02:00
wm4 305a85cc9a ao_coreaudio_utils: add a format negotiation helper function 2015-05-05 01:11:16 +02:00
wm4 4d8a7e0394 ao_coreaudio: support padded channel layouts
If for example the audio settings are set to 5.1 output, but the
hardware does 8 channels natively (HDMI), the reported channel
layout will have 2 dummy channels. To avoid falling back to stereo,
we have to write audio in this format to the device.
2015-05-05 01:11:16 +02:00
wm4 eead97f103 ao_coreaudio: fix out of bounds access
ca_label_to_mp_speaker_id() checked whether the last entry was >= 0, but
actually this condition was never true, and MP_SPEAKER_ID_UNKNOWN0 is
not negative.
2015-05-04 23:54:38 +02:00
wm4 382434d45a ao_coreaudio_exclusive: check format explicitly on change notifcation
This should for now be equivalent; it's merely more explicit and will
be required if we add PCM support.

Note that the property listeners actually tell you what property
exactly changed, but resolving the current listener mess would be too
hard. So check for changes manually.
2015-04-29 23:10:45 +02:00
wm4 34a5229b23 ao_coreaudio_utils: log mp format with CoreAudio format description
As a consequence, it also logs whether mpv can a this format at all.
2015-04-29 23:07:36 +02:00
wm4 32b835c03b ao_coreaudio_utils: add function for ASBD -> mp format lookup
Useful with some of the following commits.

ca_fill_asbd() should behave exactly as before.

Instead of actually implementing the inverse function of ca_fill_asbd(),
just loop over the (small) list of mpv functions and check if any mpv
equivalent to a given ASBD exists.
2015-04-29 23:06:10 +02:00
wm4 3295ce48ab ao_coreaudio_utils: float is not a signed integer format
kAudioFormatFlagIsSignedInteger implicates that it's only used with
integer formats. The mpv internal flag on the other hand signals the
presence of a sign, and this is set on float formats.

Until now, this probably worked fine, because at least AudioUnit is
ignoring the uncorrect flag.
2015-04-29 22:39:28 +02:00
wm4 8b4ca58062 ao_coreaudio_exclusive: move code for getting original format
Should be almost equivalent, unless there are streams on which this call
does not work for unknown reasons.
2015-04-28 22:11:43 +02:00
wm4 d5e9bf66a1 ao_coreaudio_utils: change audio format logging
Make it easier to distinguish the fields.
2015-04-28 22:11:05 +02:00
wm4 5f86fad2f0 ao_coreaudio_exclusive: account for additional latency
Whether this is correct is unknown. This change tripples the latency
from ~15ms to ~45ms.

XBMC does this, VLC does not from what I could see.
2015-04-28 22:09:51 +02:00
wm4 570f4b136f ao_null: add an option for testing channel layout selection 2015-04-27 23:21:58 +02:00
wm4 2896afaa39 ao_alsa: fallback to stereo channel layout if everything else fails
mp_chmap_from_channels_alsa() doesn't always succeed - there are a bunch
of channel counts for which no defined ALSA layout exists. Fallback to
stereo in this case. (Normally, this code path shouldn't happen at all.)
2015-04-14 21:19:01 +02:00
Marcin Kurczewski f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4 77869e5914 ao_coreaudio: fix inverted condition
And also use the correct type for the printf call below.
2015-04-10 13:51:13 +02:00
wm4 e98ab5e596 ao_alsa: change log output
Silence the usually user-visible warning about unsupported channel maps.
This might be an ALSA bug, but ALSA will never fix this behavior anyway.
(Or maybe it's a feature.)

Log some other information that might be useful.
2015-04-07 18:11:27 +02:00
wm4 5574820f13 ao_coreaudio: do not error if retrieving info for verbose mode fails
The message log level shouldn't get to decide whether something fails
or not. So replace the fatal error check on the verbose output code
path with a warning.
2015-04-07 12:23:24 +02:00
Kevin Mitchell 642f84f922 ao/wasapi: use atomic state variable instead of different events
Unfortunately, because we have proxy objects (pAudioVolumeProxy,
pEndpointVolumeProxy, pSessionControlProxy) it looks like we still
have to use MsgWaitForMultipleObjects and watch for and dispatch
pending messages:

https://msdn.microsoft.com/en-us/library/windows/desktop/ms680112%28v=vs.85%29.aspx
2015-04-04 16:31:14 -07:00
Kevin Mitchell fe60cff03b ao/wasapi: reorder priv members 2015-04-04 16:31:14 -07:00
Kevin Mitchell bf3e0bc1da ao_wasapi: code formatting and alignment 2015-04-03 15:40:01 -07:00
Kevin Mitchell 46b9df9f9e audio: make all format query shortcuts macros
af_fmt_is_float and af_fmt_is_planar were previously inconsistent with
AF_FORAMT_IS_SPECIAL/AF_FORMAT_IS_IEC61937
2015-04-03 15:40:01 -07:00
Kevin Mitchell 07671ac57b ao_wasapi: passthrough rework
* unify passthrough and pcm exclusive mode format setting/testing
* set passthrough format parameters correctly
* support all of mpv's existing passthrough formats
* automatically test passthrough with exclusive mode and enable
  exclusive if it succeeds, even if it was not explictly requested.
  this obviates the need for --ao=wasapi,wasapi=exclusive
* if passthrough fails (such as the device doesn't support the
  format), fallback to either exclusive pcm or shared mode depending
  on what the user specified. Right now this isn't very useful as
  it still fails due to the decoder path remainin stuck on spdif.

fixes #1742
2015-04-03 15:39:51 -07:00
Kevin Mitchell 4987c1906d ao_wasapi: abstract HRESULT_to_str 2015-04-01 02:30:19 -07:00
wm4 ab3a64ee4c ao_coreaudio: do not signal per-app volume
CoreAudio doesn't seem to have this concept. The volume is reset the
next time audio is opened.
2015-04-01 01:10:23 +02:00
Kevin Mitchell e408dd20c7 ao_wasapi: remove redundant casts 2015-03-31 14:13:58 -07:00
Kevin Mitchell b6c28dd26b ao_wasapi: simplify hotplug
Take advantage of the fact that list_devs is called with a
hotplug_inited ao. Also eliminate unnecessary nested function
abstraction of hotplug_(un)init and list_devs. However, keep list_devs
in ao_wasapi_utils.c since it uses the private functions get_device_id,
get_device_name and exposing these would require including headers for
IMMDevice in ao_wasapi_utils.h.
2015-03-31 13:43:32 -07:00
Kevin Mitchell ea00fe0eeb ao_wasapi: fix device listing
remove depricated and convoluted validation. refer instead to the
--audio-device option.
2015-03-31 12:28:41 -07:00
Kevin Mitchell a6bf38bcad ao/wasapi: add ao hotplug
Create a second copy of the change_notify structure for the hotplug
ao. change_notify->is_hotplug distinguishes the hotplug version from
the regular one monitoring the currently playing ao. Also make the
change notification less verbose now that there might be two of them around.
2015-03-31 02:02:54 -07:00
wm4 b561ec99ff ao_alsa: add an option to ignore ALSA channel map negotiation
This was requested, more or less.
2015-03-28 23:53:49 +01:00
Kevin Mitchell 36d1b28849 ao/wasapi: use built in KSDATAFORMATs
Rather than defining them ourselves. Thanks to rossy for figuring out
the headers.
2015-03-27 16:14:31 -07:00
Kevin Mitchell 81da34549f ao/wasapi: add missing "if" braces 2015-03-26 05:52:34 -07:00
Kevin Mitchell 41c10c3ec2 ao/wasapi: rewrite format search
More clearly separate the exclusive and shared mode format discovery.
Make the exclusive mode search more systematic in particular about
channel maps (i.e., use chmap_sel). Assume that the same sample format
/ sample rates work for all channels to narrow the search space.
2015-03-26 05:33:57 -07:00
Dmitrij D. Czarkoff 58e0292a9f ao_sndio: open device in blocking mode, don't inflate buffer artificially
The code actually uses blocking mode, so opening sound device in non-blocking
mode results in choppy sound.  Also, inflating the buffer isn't necessary in
blocking mode, so the function may simply return without doing anything.
2015-03-26 00:09:15 +01:00
wm4 b7325b2f64 ao_pulse: drop video role; fixes random muting
The details are described in #1173.

This "features" causes problems to users so often, it's better to remove
it.

Fixes #1173.
2015-03-24 22:07:14 +01:00
wm4 420e657a0b ao: slightly extend debug messages
This function already got uglified with debug printing; might as well go
all the way.
2015-03-16 20:29:52 +01:00
wm4 67b41f533e ao: align audio buffer size
Might or might not matter.
2015-03-13 20:49:22 +01:00
wm4 2f5e31cf47 ao_coreaudio_exclusive: port to pull API, fix latency calculations
Instead of maintaining a private ring buffer, use the generic support
for audio APIs with pull callbacks (internally called AO pull API). This
also fixes latency calculations: instead of just returning the
ringbuffer status, the audio playback state is calculated better and
includes interpolation.

The main reason this wasn't done earlier was mid-stream format
switching. The pull API can now handle it (in a way) by destroying and
recreating the AO. This is a bit brutal, but quite simple. It's untested
in this new AO, though. Some details might not be right, like how ot
restores the old format when reloading.
2015-03-10 10:37:05 +01:00
wm4 fa75a7b6d7 ao_coreaudio: move some helpers to utils
Needed by ao_coreaudio_exclusive.c in the next commit.
2015-03-10 10:13:23 +01:00
wm4 ee14da2988 ao_coreaudio_exclusive: rip out pseudo volume control
This could mute a digital passthrough stream by writing zeros. All other
volume values did nothing.

The comment about MPlayer dying hasn't been true in mpv for quite a
while. It's even possible that it's fixed in upstream MPlayer. mpv will
print a scary error message when trying to change volume with spdif, and
continue normally.

If we really want to mute by writing zeros, we should do it in a
separate filter. But I'm not overly fascinated by this approach; is it
even guaranteed receivers will not be confused by a stream of zeros?

The main reason to remove this is that it's in the way of further
cleanups.
2015-03-10 10:08:15 +01:00
Kevin Mitchell c52833bf16 ao/wasapi: move resume to audio thread
This echanges the two events hForceFeed/hFeedDone for hResume. This
like the last commit makes things more deterministic.

Importantly, the forcefeed is only done if there is not already a full
buffer yet to be played by the device. This should fix some of the
problems with exclusive mode.

This commit also removes the necessity to have a proxy to the
AudioClient object in the main thread.

fixes #1529
2015-02-23 14:02:08 -08:00
Kevin Mitchell 446fd5a43a ao_wasapi: move reset into audio thread
This makes things a bit more deterministic. It ensures that the audio
thread isn't doing anything between IAudioClient_Stop(),
IAudioClient_Reset() and setting the sample_count to 0.

Buffer overfilling on resume is still a problem in exclusive mode (see
next commit).
2015-02-23 14:01:05 -08:00
Stefano Pigozzi ecab0d6bb0 ao: fix null dereference 2015-02-14 16:41:08 +01:00
Stefano Pigozzi 70802d519f ao_coreaudio: add support for hotplug notifications
This commit adds notifications for hot plugging of devices. It also extends
the old behaviour of the `audio-out-detected-device` property which is now
backed by the hotplugging code. This allows clients to be notified when the
actual audio output device changes.

Maybe hotplugging should be supported for ao_coreaudio_exclusive too, but it's
device selection code is a bit fragile.
2015-02-14 12:51:15 +01:00
wm4 e01750020d ao_pulse: listen for hotplug events
This requires jumping through multiple hoops on fire. Since the
PulseAudio API is virtually undocumented, I'm not sure if this is
correct either. We only react to sink events, and only to the NEW/REMOVE
events. CHANGE events are ignored, because PulseAudio fires them far too
often - even if the system is completely idle! If pa_sink_info.name can
change, we're in trouble. pa_sink_info.description is not so important,
but it'd also be a bit un-nice if it can change, and we don't update it.

The weird way how the actual AO and the hotplug context share the same
struct (ao) comes in handy here, although context_success_cb() still had
to be duplicated from success_cb() - the unused argument has a different
type.
2015-02-12 17:18:43 +01:00
wm4 f061befb33 audio: add device change notification for hotplugging
Not very important for the command line player; but GUI applications
will want to know about this.

This only adds the internal API; support for specific audio outputs
comes later.

This reuses the ao struct as context for the hotplug event listener,
similar to how the "old" device listing API did. This is probably a bit
unclean and confusing. One argument got reusing it is that otherwise
rewriting parts of ao_pulse would be required (because the PulseAudio
API requires so damn much boilerplate). Another is that --ao-defaults is
applied to the hotplug dummy ao struct, which automatically applies such
defaults even to the hotplug context.

Notification works through the property observation mechanism in the
client API. The notification chain is a bit complicated: the AO notifies
the player, which in turn notifies the clients, which in turn will
actually retrieve the device list. (It still has the advantage that it's
slightly cleaner, since the AO stuff doesn't need to know about client
API issues.)

The weird handling of atomic flags in ao.c is because we still don't
require real atomics from the compiler. Otherwise we'd just use atomic
bitwise operations.
2015-02-12 17:17:41 +01:00
wm4 c152c59084 ao: set correct client name when listing devices
This is a small oversight. The client name (as set on command line
options or, more importantly, the client API) was not set when listing
devices e.g. via the "audio-device-list" property.

Might or might not fix #1578.

Also adjust the log level for an unrelated message.
2015-02-12 13:54:02 +01:00
Stefano Pigozzi 5de7f1c5ac ao_coreaudio: fix small memory leak 2015-02-03 00:40:02 +01:00
Stefano Pigozzi de4f997752 ao_coreaudio: use device UID instead of ID for selection
Previously we let the user use the audio device ID, but this is not persistent
and can change when plugging in new devices. That of course made it quite
worthless for storing it as a user setting for GUIs, or for user scripts.

In theory getting the kAudioDevicePropertyDeviceUID can fail but it doesn't
on any of my devices, so I'm leaving the error reporting quite high and see if
someone complains.
2015-02-03 00:40:02 +01:00
Stefano Pigozzi a3be14683a command: add property returning detected audio device
This can be useful to adjust some other audio related properties
at runtime depending on the audio device being used.
2015-02-03 00:40:02 +01:00
wm4 12d822ce44 ao_null: add emulation for certain broken behavior
I'm not sure how common this behavior possibly is; well whatever. This
option will allow reproducing such behavior, and help debugging it.
2015-01-30 21:30:54 +01:00
Ben Boeckel b1d47786d8 ao_pulse: plug a memory leak 2015-01-25 01:26:11 +01:00
James Ross-Gowan 3c10ed540b ao_wasapi: fix try_format logic in shared mode
The MSDN documentation for IsFormatSupported says a return code of
AUDCLNT_E_UNSUPPORTED_FORMAT means the function "succeeded but the
specified format is not supported in exclusive mode." This seems to
imply that the format is supported in shared mode, and that's what the
old code assumed, however try_format would incorrectly return success
with some drivers.

The remarks section of the documentation contradicts that assumption. It
says that in shared mode, if the audio engine does not support the
caller-specified format or any similar format, ppClosestMatch is set to
NULL and the function returns AUDCLNT_E_UNSUPPORTED_FORMAT. This is the
same as in exclusive mode, so treat AUDCLNT_E_UNSUPPORTED_FORMAT the
same regardless of opt_exclusive. In shared mode, the format selection
code will fall back to the mix format, which should always be supported.
2015-01-23 22:02:15 +11:00
wm4 c0077ac936 ao_alsa: reinitialize if device got broken
Apparently, physically disconnecting the audio device (consider USB
audio) breaks the ALSA device handle forever. It will signal ENODEV.
Fortunately, it's easy for us to handle this, and we can just use
existing mechanisms that will make the playback core close and reopen
the AO. Whether the immediate reopening will actually succeeds really is
ALSA's problem, though.
2015-01-21 19:38:18 +01:00
wm4 1e6b4d31aa ao_coreaudio: reset possibly random errno value
In general, you need to check errno when using strtol(), but as far as I
know, strtol() won't reset errno on success. This has to be done
manually. The code could have failed sporadically if strtol() succeeded,
and errno was already set to one of the checked values.

(This strtol() still isn't fully error checked, but I don't know if it's
intentional, e.g. for parsing a numeric prefix only.)
2015-01-20 14:32:01 +01:00
wm4 d44b4ccba1 ao: never autoselect ao_null
Before this commit, ao_null was used as last fallback. This doesn't make
too much sense. Why would you decode audio just to discard it? Let audio
initialization fail instead. This also handles the weird but possible
corner-case that ao_null might fail initializing, in which case e.g.
ao_pcm could be autoselected. (This happened once, and had to be fixed
manually.)
2015-01-20 14:28:34 +01:00
wm4 3c2ca0cecc ao: refactor --audio-device selection code
This removes the slightly duplicated code for picking the required AO
driver if --audio-device forces one. Now --audio-device reuses the same
code as --ao for this.

As a consequence, ao_alloc_pb() and ao_create() can be merged into
ao_init(). Although the ao_init() argument list, which is already pretty
big, grows by one, it's better than having all these similar sounding
functions around.

Actually, I just wanted to do the change the following commit will do,
but I found this code was more of a mess than it had to be.
2015-01-20 14:25:47 +01:00
wm4 c757a06845 ao_alsa: fix a small memory leak 2015-01-14 22:16:36 +01:00
wm4 c8ecb66269 ao_pcm: add append mode
Pretty useful for debugging, although a bit useless or possibly
misleading too (see comments in the manpage).
2015-01-14 22:14:56 +01:00
wm4 2c9180f47b ao_pulse: exit AO if stream fails
This can for example reproduced by killing the pulseaudio server. If
this happens, just try to reload the AO, instead of breaking everything
forever.
2015-01-11 04:19:40 +01:00
wm4 7f2b78846b ao_alsa: fix dtshd passthrough
We must not try to remap channels with this. Whethever ALSA gives us,
and whatever we do with it, the result will probably be nonsense.

Untested, as I don't have the required hardware.
2015-01-09 03:58:47 +01:00
wm4 5a7719594e ao: remove coreaudio_exclusive from autoprobing list
Apparently this was a mistake.
2015-01-07 22:31:34 +01:00
wm4 dc2d0539c7 ao_pulse: disable latency calculation hacks by default
This used to be required to workaround PulseAudio bugs. Even later, when
the bugs were (partially?) fixed in PulseAudio, I had the feeling the
hacks gave better behavior. On the other hand, I couldn't actually
reproduce any bad behavior without the hacks lately. On top of this, it
seems our hacks sometimes perform much worse than PulseAudio's native
implementation (see #1430).

So disable the hacks by default, but still leave the code and the option
in case it still helps somewhere. Also, being able to blame PulseAudio's
code by using its native API is much easier than trying to debug our own
(mplayer2-derived) hacks.
2015-01-07 22:23:38 +01:00
wm4 f61b8b312d win32: request UTF-16 API variants, Vista+ APIs, and COM C macros
Put the Vista+ (_WIN32_WINNT) and the COM C (COBJMACROS) defines into
the build system, instead of defining them over and over in the code.
2015-01-07 21:42:44 +01:00
Kevin Mitchell 6a6620a554 ao/wasapi: style/code formatting tweaks 2015-01-02 14:50:59 -08:00
Kevin Mitchell 155c8e20ef ao/wasapi: improve exclusive mode format search
fixes #1376
2015-01-02 14:08:47 -08:00
Kevin Mitchell 81948634ca ao/wasapi: revamp set_waveformatex
* bits instead of bytes
* add valid_bits argument
* just pass in the mp_chmap and get the number and wavext channel map from that
* indicate valid bits in waveformat_to_str
* make appropriate accomodations in try_format
2015-01-02 14:08:47 -08:00
Kevin Mitchell 121352cd95 ao/wasapi: add CO_E_NOTINITIALIZED to explain_err
someone on irc reported seeing this error
2015-01-02 14:08:47 -08:00
wm4 4075518011 ao_portaudio: remove this audio output
It's just completely useless. We have good native support for all 3
desktop platforms, and ao_sdl or ao_openal as fallbacks.
2014-12-29 18:53:12 +01:00
wm4 adeada149b ao_alsa: print channel map if setting it fails
This message is printed when the audio device advertised a channel map,
but couldn't set it - which is probably a dmix bug (we'll never know,
ALSA doesn't take bug reports).

Print the requested map, so that the user (maybe) can make a connection
when seeing the message and the actually used channel map, which might
be less confusing. Or at least less useless.
2014-12-29 18:49:11 +01:00
Stefano Pigozzi 21d93690cb ao: add debug log with the detected channel maps
This could be helpful with bug reports.
2014-12-29 17:56:53 +01:00
Stefano Pigozzi 894b172a76 ao_coreaudio: remove useless guard
useless after 069016fd6c
2014-12-27 12:33:44 +01:00
Stefano Pigozzi 15e30e58b2 ao_coreaudio: fix some naming conventions 2014-12-27 12:33:44 +01:00
Stefano Pigozzi 069016fd6c ao_coreaudio: fix channel mapping
There where 3 major errors in the previous code:

1) The kAudioDevicePropertyPreferredChannelLayout selector returns a single
   layout not an array.
2) The check for AudioChannelLayout allocation size was wrong (didn't account
   for variable sized struct).
3) Didn't query the kAudioDevicePropertyPreferredChannelsForStereo selector
   since I didn't know about it's existence.

All of these are fixed.

Might help with #1367
2014-12-27 12:04:58 +01:00
Stefano Pigozzi 9aa7df3446 ao_coreaudio: fix typo 2014-12-27 00:29:21 +01:00
Stefano Pigozzi 4d99315730 ao_coreaudio: move some code to make output readable 2014-12-27 00:27:50 +01:00
Stefano Pigozzi 1391e765a2 ao_coreaudio: add more layout debug outputs
Should help remote debugging #1367 with --msg-level=ao=debug
2014-12-27 00:16:48 +01:00
Stefano Pigozzi 9317071bc3 ao_coreaudio: fix AudioChannelLayout allocations
AudioChannelLayout uses a trailing variable sized array so we need to
query CoreAudio for the size of the struct it is going to need (or the
conversion of that particular layout would fail).

Fixes #1366
2014-12-26 15:04:36 +01:00
wm4 759656d0ba ao_alsa: fix unpause path atfer previous commit
The resume code was accidentally fully removed from this code path.
2014-12-23 13:20:32 +01:00
wm4 d7b5484f51 ao_alsa: fix resuming from suspend mode
snd_pcm_prepare() was not always called, which could result in an
infinite loop.

Whether snd_pcm_prepare() was actually called depended on whether the
device was a hw device (or other characteristics; depending on
snd_pcm_hw_params_can_pause()), and required real suspend (annoying for
testing), so it was somewhat tricky to reproduce without knowing these
things.
2014-12-23 03:59:14 +01:00
wm4 a69f168dff ao_alsa: fix setting mono channel map
When setting the ALSA channel map, we never actually set the map we got
from ALSA directly, but convert it to mpv's, and then back to ALSA's.
mpv and ALSA use different conventions for mono, and there is already an
exception for ALSA->mpv, but not mpv->ALSA.
2014-12-20 17:18:50 +01:00
wm4 0dc455eb16 ao_alsa: remove some dead code
This was only added recently (c1e97161) as an attempt to minimize the
bad impact of channel layout device aliases. But use of these was
removed in commit 49df0132. Now this code does pretty much nothing, and
shouldn't be needed anymore. It does something when using spdif, but
this fallback won't work anyway.
2014-12-20 16:54:00 +01:00
Stefano Pigozzi 4b65bd5086 ao_coreaudio: fix mono/stereo channel mapping
Needed after af3bbb800d since now we use channel mapping all the time.

Fixes #1357
2014-12-16 13:04:29 +01:00
Stefano Pigozzi a7e48eca66 ao_coreaudio: add missing goto for error path 2014-12-16 13:04:28 +01:00
Kevin Mitchell 1e5f9d2673 ao/wasapi: use IsEqualGUID and IsEqualPropertyKey
before we were reinventing this wheel
2014-12-16 03:29:51 -08:00
wm4 49df01323e ao_alsa: remove old multichannel method
The "old" method (before the ALSA channel map API) used device aliases
like "surround51" to set the channel layout. The "interesting" part was
that these devices usually redirect to a hardware device. This means
playing stereo would lead you to the "default" device (dmix), while e.g.
5.1 to "surround51", which automatically takes care of the fact that
dmix can't do 5.1.

This is pretty much nonsense, though. It shouldn't depend on the damn
input media file whether the player is going to use shared access (dmix)
or exclusive access (direct hw device).

As a consequence, by default ao_alsa will do only what dmix can do. If
the user actually wants multichannel, he has to select a suitable hw
device with --audio-device. From there on, the correct speaker mapping
will be ensured via the channel mapping API.

The change is preparation for making multichannel output the default (as
far as supported by the audio output API). Of the common APIs, only ALSA
messes up beyond repair, so I feel like this change is needed.

On ancient alsa-lib versions, only stereo and mono can be played with
this branch.
2014-12-15 16:58:03 +01:00
wm4 ae5fd4a809 ao_alsa: add ridiculous hack to deal with braindead ALSA behavior
dmix reports channel layouts it doesn't support. The rest of the
technical part of the story is in the code comment.

This seems to be the only reasonable way to fallback from trying to
initialize certain devices (like dmix) with multichannel audio. We could
probably add support for such padding channels to our audio chain or to
ao_alsa itself, but this would probably be much more work than this
commit.

What dmix does is probably a bug. I've tried to report it to ALSA. Thay
have a link on their website to a bug tracker, but it's a dead link, and
has been for years. I've posted to alsa-devel, but received no reply.
I'm thus assuming this absolutely retarded behavior is by design, and
nothing will happen to improve upon it.

I'm considering sending Lennart Poettering a "thank you" email, because
with PulseAudio, multichannel audio just works (although some other
things just don't work).
2014-12-15 16:40:23 +01:00
Kevin Mitchell 4966a67f71 ao/wasapi: set the ao with the waveformat channelmap
hopefully this fixes #1350
2014-12-15 05:01:38 -08:00
wm4 020897b5d3 ao_alsa: minor simplification
Whether we print it as warning or error doesn't really matter; we
continue anyway. (I don't actually know what the implications of running
in non-blocking mode are; for what's it worth, when I tested with
explicitly changing to non-blocking, it seemed to work fine anyway, so
don't change that part.)
2014-12-05 16:04:05 +01:00
wm4 c6deee3801 ao_alsa: hackfix mono playback
ALSA returns "FL" as channel layout when trying to play mono. mpv and
libavresample don't like this; in particular, using libavresample to
convert stereo to "FL" fails.
2014-12-05 16:04:05 +01:00
Stefano Pigozzi 254c60e608 coreaudio: don't output too many channel descriptions
for #1279 and #1249
2014-12-05 12:35:34 +01:00
Stefano Pigozzi f5ac80ea88 coreaudio: add missing \n in log line 2014-12-05 09:57:40 +01:00
Stefano Pigozzi 8e6f3bef36 coreaudio: don't print layout a second time
For #1279
2014-12-05 09:57:06 +01:00
wm4 d6606bcfff ao_alsa: simplify, remove no-block suboption
If no-block was given, the device would be opened with SND_PCM_NOBLOCK.
Also, after opening, blocking mode was unconditionally enabled anyway
with snd_pcm_nonblock(). Further, if opening with SND_PCM_NOBLOCK
failed, opening was retried without this flag.

This doesn't make any sense to me, and I've never heard of someone using
this suboption. I suspect it has to do with ancient ALSA bugs or API
caveats. Remove it and simplify the code.
2014-12-05 01:23:09 +01:00
wm4 c1e97161f4 ao_alsa: try to fallback to "default" device if device is busy
ALSA is crap. It's impossible to make multichannel playback just do the
right thing. dmix (the default on most distros) can do stereo only, and
will refuse to play multichannel. On the other hand, if you try like mpv
(and mplayer) to open a multichannel device (like "surround51" etc.),
this will actually open a hardware device, which will either fail if
dmix is active, or block out dmix if opening succeeds.

This commit falls back to "default" (i.e. dmix) if opening a
multichannel device fails, which is a tiny step towards the right
behavior. (Although fixing it fully is impossible.)
2014-12-04 22:42:07 +01:00
Stefano Pigozzi 9faf482d89 coreaudio: reject descriptions with too many channels
This is a fix attempt for #1279 and #1249.
2014-12-04 21:51:06 +01:00
Stefano Pigozzi c070d16093 coreaudio: fix more layout prints 2014-12-04 21:51:03 +01:00
Stefano Pigozzi 4db97d3303 coreaudio: fix prints of uint32_t in log_layout 2014-12-04 21:33:38 +01:00
Stefano Pigozzi 1c0920a8dd ao_coreaudio: initialize fetched properties to zeros
Should hopefully fix #1249 and #1279
2014-12-01 16:51:19 +01:00
wm4 b0ed93d87d audio: allow more than 20 channel map entries
This could trigger an assertion when using ao_alsa or ao_coreaudio. The
code was simply assuming the number of channel maps was bounded
statically (which was true at first in both AOs).

Fix by using dynamic memory allocation. It needs to be explicitly
enabled by the AOs by setting a temp context, because otherwise the
memory couldn't be freed. (Or at least this seems to be the most elegant
solution.)

Fixes #1306.
2014-12-01 15:28:06 +01:00
Kevin Mitchell 67c4117476 ao/wasapi: make set_ao_format EX/EXTENSIBLE agnostic
There is no guarantee that closestMatch returned by IsFormatSupported
is actually a WAVEFORMATEXTENSIBLE.

http://msdn.microsoft.com/en-us/library/windows/desktop/dd370876%28v=vs.85%29.aspx

We should therefore not blindly treat it as such.
2014-12-01 03:40:24 -08:00
Kevin Mitchell 146561cc91 ao/wasapi: fix set_ao_format
Before it used whatever was in ao->format and changed the bits even
though this might have nothing to do with the actual WAVEFORMAT
negotiated with WASAPI.

For example, if the initial ao->format was a float and we had set the
WAVEFORMAT to s24, this would create a non-existent float24 format.
Worse, it might put an u16 into ao->format when WAVEFORMAT described s16.
WASAPI doesn't support unsigned at all as far as I can tell.
2014-12-01 03:40:24 -08:00
Kevin Mitchell 524cdfc3f1 ao/wasapi: show actual waveformat tried
also remove bogus ao_format
2014-12-01 03:40:23 -08:00
Kevin Mitchell bd33fa7052 ao/wasapi: don't assume 32-bits == float
This was based on old WAVEFORMATEX restrictions
http://msdn.microsoft.com/en-us/library/windows/hardware/ff538799%28v=vs.85%29.aspx

With the new WAVEFORMATEXTENSIBLE, this is no longer a problem. and we
can have s32 or float32 so we need to actually check / set these correctly.

fixes #1287
2014-12-01 03:40:23 -08:00
Kevin Mitchell 96fa3ebd1a ao/wasapi: make sure that < 16-bit pcm never happens
it just sucks. noone should have to listen to that.
2014-12-01 03:40:23 -08:00
Kevin Mitchell 9a0b97d214 ao/wasapi: get rid of WAVEFMT union
It only confused the issue. Replace it's functionality with
waveformat_copy function where needed.
2014-12-01 03:40:23 -08:00
Kevin Mitchell 77f675a151 ao/wasapi: handle VistaBlob failure more gracefully 2014-11-28 10:52:48 -08:00
Kevin Mitchell b83e447e2b ao/wasapi: remove unnecessary check of audio thread input
it would have caused a deadlock if it fired anyway.
2014-11-28 10:52:48 -08:00
Kevin Mitchell b0854bc42c ao/wasapi: more consistent/reliable method of computing extra WAVEFORMATEXTENSIBLE size 2014-11-28 10:52:48 -08:00
Kevin Mitchell 8908b80b77 ao/wasapi: more missed cleanup on failure 2014-11-28 10:52:43 -08:00
Kevin Mitchell 7b5baf3b53 ao/wasapi: check return values
Only issue a warning for failure of wasapi_enumerate_devices and
wasapi_fill_VistaBlob.
2014-11-28 10:52:12 -08:00
Kevin Mitchell 14f9719a65 ao/wasapi: make functions return bool that were acting like it
this involved inverting the logic of find_formats, enumerate_devies
and wasapi_fill_VistaBlob. The latter two were trivial as their return
values were not actually checked (to be fixed in a later
commit).
2014-11-28 10:48:36 -08:00
Kevin Mitchell 4f208e6f68 ao/wasapi: check full GUID of KSDATAFORMAT to determine float 2014-11-28 10:48:36 -08:00
Kevin Mitchell 239c880fe2 ao/wasapi: expose GUID and PKEY convenience functions
Give them the prefix mp_ and make them nonstatic.
2014-11-28 10:48:36 -08:00
Kevin Mitchell e2bc1c5f17 ao/wasapi: remove unused variable 2014-11-28 10:48:36 -08:00
Kevin Mitchell fb5d88a287 ao/wasapi: safely define PKEY constants
Before these definitions were incorrectly guarded by and #ifdef
but since they aren't macros, this would never be true so that
if they were ever added to mingw headers we would have problems.

rename KSDATAFORMAT constants with the same mp prefix for consistency.
also use DEFINE_GUID rather than defining the bare structure
2014-11-28 10:48:36 -08:00
Kevin Mitchell 81464780e9 ao/wasapi: avoid redundant passing of ao and wasapi_state as arguments
also drop some useless const declaraitons
2014-11-28 10:48:36 -08:00
Kevin Mitchell 3b0b89c0af ao/wasapi: just return 0 unconditionally from the thread
We weren't actually checking this value anyway. We only really
cared about init failure, which was checked another way.
2014-11-28 10:48:36 -08:00
Kevin Mitchell d40c0d4f90 ao/wasapi: fix unmatched CoUninitialize() on init failure 2014-11-28 10:48:36 -08:00
Kevin Mitchell d0c37f0731 ao/wasapi: more debugging messages 2014-11-28 10:48:07 -08:00
Kevin Mitchell ecb491fd95 ao/wasapi: simplify the init retry 2014-11-28 08:02:16 -08:00
Kevin Mitchell e4aaaf69df ao/wasapi: make get_device_delay return an error code 2014-11-28 08:02:16 -08:00
wm4 4a83f3df11 ao_wasapi: don't treat SetDisplayName() failure as fatal
Same for SetIconPath().
2014-11-27 20:05:29 +01:00