Commit Graph

947 Commits

Author SHA1 Message Date
wm4 e76f503fff ao_lavc: minor simplification 2015-09-11 09:01:49 +02:00
Kevin Mitchell 1557d2d470 ao_alsa: use sample format determination code 2015-09-10 23:58:09 -07:00
Kevin Mitchell 7eacfdcd25 ao_alsa: add double to sample format list 2015-09-10 23:58:09 -07:00
Kevin Mitchell 09c61e0a45 ao_alsa: put spdif formats into find_alsa_format 2015-09-10 23:58:09 -07:00
wm4 e9822f6012 ao_oss: use new sample format determination code 2015-09-10 23:39:46 +02:00
wm4 e721660e6d ao_lavc: use new sample format determination code
This is just a refactor, which makes it use the previously introduced
function, and allows us to make af_format_conversion_score() private.

(We drop 2 unlikely warning messages too... who cares.)
2015-09-10 23:38:42 +02:00
wm4 cf94fce467 ao_alsa: fix minor memory leak
So snd_device_name_get_hint() return values do in fact have to be freed.

Also, change listing semantics slightly: if io==NULL, skip the entry,
instead of assuming it's an output device.
2015-08-25 15:45:57 +02:00
wm4 dd5c87e1d7 audio: remove unused legacy libavutil header
It was never used, but is a leftover from old times.
2015-08-07 02:41:39 +02:00
wm4 41101c2996 win32: revert wchar_t changes
Revert "win32: more wchar_t -> WCHAR replacements"
Revert "win32: replace wchar_t with WCHAR"

Doing a "partial" port of this makes no sense anymore from my
perspective. Revert the changes, as they're confusing without
context, maintenance, and progress. These changes were a bit
premature anyway, and might actually cause other issues
(locale neutrality etc. as it was pointed out).
2015-08-01 21:09:11 +02:00
wm4 fefac2c941 win32: more wchar_t -> WCHAR replacements
This was essentially missing from commit 0b52ac8a.

Since L"..." string literals have the type wchar_t[], we can't use them
for UTF-16 strings. Use C11 u"..." string literals instead. These have
the type char16_t[], but we simply assume char16_t is the same
underlying type as WCHAR. In practice, they're both unsigned short.

For this reason use -std=c11 on Windows. Since Windows is a "special"
environment (we require either MinGW or Cygwin), we don't need to worry
too much about compiler compatibility.
2015-07-30 21:50:11 +02:00
wm4 0b52ac8a78 win32: replace wchar_t with WCHAR
WCHAR is more portable. While at least MinGW, Cygwin, and MSVC actually
use 16 bit wchar_t, Midipix will have 32 bit wchar_t. In that context,
using WCHAR instead is more portable.

This affects only non-MinGW parts, so not all uses of wchar_t need to
be changed. For example, terminal-win.c won't be used on Midipix at
all. (Most of io.c won't either, so the search & replace here is more
than necessary, but also not harmful.)

(Midipix is not useable yet, so this is just preparation.)
2015-07-29 00:01:32 +02:00
wm4 7c032bde3e ao_coreaudio: fix device latency, share the code
ao_coreaudio (using AudioUnit) accounted only for part of the latency -
move the code in ao_coreaudio_exclusive to utils, and use that for the
AudioUnit code.

(There's still the question why CoreAudio and AudioUnit require you to
jump through hoops this much, but apparently that's how it is.)
2015-07-06 17:49:28 +02:00
wm4 e4b963e643 ao_coreaudio_exclusive: continue even if setting physical format fails
Makes it work with (apparently) crappy drivers, which refuse to set the
physical format in some cases.
2015-07-06 00:04:20 +02:00
wm4 a4d5c19355 ao_coreaudio_exclusive: fix some verbose output 2015-07-04 17:25:12 +02:00
wm4 fc79fd0474 ao: don't pass along AO arguments when redirecting
Only causes problems.
2015-07-03 19:28:01 +02:00
wm4 514af9fbd1 ao_coreaudio: add exclusive suboption 2015-07-03 19:28:00 +02:00
wm4 e9e323f35d ao_coreaudio_exclusive: support PCM
Until now, this was for AC3 only. For PCM, we used AudioUnit in
ao_coreaudio, and the only reason ao_coreaudio_exclusive exists
is that there is no other way to passthrough AC3.

PCM support is actually rather simple. The most complicated
issue is that modern OS X versions actually do not support
copying through the data; instead everything must go through
float. So we have to deal with virtual and physical format
being different, which causes some complications.

This possibly also doesn't support some other things correctly.
For one, if the device allows non-interleaved output only, we
will probably fail. (I couldn't test it, so I don't even know
what is required. Supporting it would probably be rather
simple, and we already do it with AudioUnit.)
2015-07-03 19:28:00 +02:00
wm4 65e3657bc4 ao_coraudio: reject all non-PCM formats
Currently this is equivalent. On the other hand, all audio code should
reject formats that is not in a category known to it.
2015-07-03 19:28:00 +02:00
wm4 74e2c8a6ef ao_coreaudio_utils: reduce spam 2015-07-03 19:28:00 +02:00
wm4 ae3e151b27 ao_coreaudio_utils: fix format back-mapping
Mapping of spdif formats was imperfect. Since the first format on the
list is somehow AAC, it was returned first, which is confusing, because
CoreAudio calls all spdif formats AC3. Since the spdif formats have some
rather arbitrary, reverse mapping the formats didn"t actually work
either. Fix by explicitly ignoring these when spdif is used.

Also, don't forget to set the samplerate in ca_asbd_to_mpformat(), or it
will work only in some cases.
2015-07-03 19:28:00 +02:00
wm4 d4ab91f016 ao_coreaudio_exclusive: do not set ao->bps
This field is basically deprecated or for convenience only, and
this code doesn't need it.
2015-07-03 19:28:00 +02:00
wm4 597657110f ao_coreaudio_exclusive: dump all latency info in verbose mode 2015-07-03 19:28:00 +02:00
wm4 ec21be498f ao_coreaudio_exclusive: factor format selection 2015-07-03 19:28:00 +02:00
wm4 8a20e5306c ao_coreaudio_exclusive: separate out stream selection 2015-07-03 19:28:00 +02:00
wm4 2f8eabe216 ao_coreaudio: restore physical format if it can't be set exactly
May help with (supposedly) bad drivers, which can put the device into
some sort of broken state when trying to set a different physical
format. When the previous format is restored, it apparently recovers.

This might make the change-physical-format suboption more robust.
2015-06-30 00:02:12 +02:00
wm4 302aaddc26 ao_coreaudio: support native mono output
We can be pretty sure that AudioUnit will remix for us.

Before this commit, we usually upmixed to stereo, because the
stereo and multichannel layouts were the only whitelisted ones.
2015-06-29 23:55:03 +02:00
wm4 956b8658fb ao_coreaudio: log hotplug events explicitly 2015-06-29 23:54:18 +02:00
wm4 6ffb1e2b66 ao_wasapi: fix regression
This probably fixes the regression introduced with commit 6147bcce.
2015-06-27 17:59:27 +02:00
wm4 6147bcce35 audio: fix format function consistency issues
Replace all the check macros with function calls. Give them all the
same case and naming schema.

Drop af_fmt2bits(). Only af_fmt2bps() survives as af_fmt_to_bytes().

Introduce af_fmt_is_pcm(), and use it in situations that used
!AF_FORMAT_IS_SPECIAL. Nobody really knew what a "special" format
was. It simply meant "not PCM".
2015-06-26 23:06:37 +02:00
wm4 d6737c5fab audio: replace format name table
Having a big switch() is simpler.
2015-06-26 23:06:21 +02:00
wm4 554b4217a0 ao_coreaudio_utils: use a macro
This is actually the last line of code outside of format.c/h which still
tries to fiddle with the format bitfields.
2015-06-26 23:04:44 +02:00
wm4 e4e7fade96 ao_sndio: fix comment
So whoever (nobody?) would want to deal with this broken and obscure AO
for an obscure audio API could add support for some more channel
layouts.
2015-06-26 23:03:37 +02:00
wm4 cd6d846b70 ao_coreaudio: support non-interleaved output
This saves us the trouble of interleaving the audio data for
no reason.
2015-06-26 15:58:11 +02:00
wm4 8134a0601b ao_coreaudio: explicitly skip input streams
This may or may not fix some issues with the format switching
code. Actually, it seems somewhat unlikely, but then checking
the stream type isn't incorrect either, and is probably
something the API user should always be doing.
2015-06-26 15:56:19 +02:00
wm4 3c61e6eb4e ao_coreaudio_utils: compare full AudioStreamBasicDescription
Originally, this was written for comparing the sample format only, but
ca_change_physical_format_sync() actually expects that the full format
is compared. (For all other uses it doesn't matter.)
2015-06-25 20:17:14 +02:00
wm4 5a3cdb8f1e audio: output human-readable channel layouts too
This gets you the "logical" channel layout, instead of the exact thing
we're sending to the AO. (Tired of the cryptic shit ALSA gives me.)
2015-06-25 19:10:24 +02:00
wm4 5d71188c99 ao: standardize channel layout name in debug output further 2015-06-25 13:15:32 +02:00
wm4 872b19dfcb ao_alsa: fix a log message
So apparently, this essentially happens when the kernel driver doesn't
implement write accesses in the channel map control. Which doesn't
necessarily mean that the channel map is unsupported, or that there is a
bug - it's just lazyness and a consequence of the terrible ALSA kernel
API for the channel mapping stuff.

In these cases, the channel count implicitly selects the channel map,
and snd_pcm_set_chmap() always fails with ENXIO.

I'm actually not sure what happens if dmix is on top of e.g. HDMI, which
actually lets you change the channel mapping.

I'm also not sure why commit d20e24e5d1614354e9c8195ed0b11fe089c489e4
(alsa-lib git repository) does not take care of this.
2015-06-21 18:32:38 +02:00
Marcin Kurczewski 797277a233 Various spelling fixes
Signed-off-by: wm4 <wm4@nowhere>
2015-06-18 19:36:58 +02:00
wm4 d4aaf29a05 ao_wasapi: fix crash on hotplug init error
On init error, the mp_msg macros are actually called. They could cause
a crash because state->log was NULL.
2015-06-17 13:42:31 +02:00
wm4 831d7c3c40 audio: remove S8, U16, U24, U32 formats
They are useless. Not only are they actually rarely in use; but
libavcodec doesn't even output them, as libavcodec has no such sample
formats for decoded audio.

Even if it should happen that we actually still need them (e.g. if doing
direct hardware output), there are better solutions. Swapping the sign
is a fast and lossless operation and can be done inplace, so AO actually
needing it could do this directly.

If you wonder why we keep U8 instead of S8: because libavcodec does it.
2015-06-16 21:11:59 +02:00
wm4 6cc02658fa ao_alsa: if possible, reorder device maps to std layouts
Channel maps reported by the device as SND_CHMAP_TYPE_VAR can be freely
reordered. We don't use this much (out of laziness), but in this case
it's a simple way to reduce necessary reordering (which would be an
extra libavresample invocation), and to make debug output more readable.
2015-06-12 23:15:44 +02:00
wm4 5b269ce696 ao_alsa: make it accept 7.1 over HDMI
SDR/SDL is what lavc outputs for 7.1(rear), while RRC/RLC is what ALSA
uses for some 7.1 layouts, so this makes sense to me.
2015-06-12 23:08:09 +02:00
wm4 478ea1d0f3 ao_alsa: change ALSA braindeath heuristic
If you try to play surround with dmix, it will advertise surround and
lets you set more than 2 channels, but will report a stereo channel map,
with the extra channels identified as NA. We could handle this now, but
we don't want to (because it's excessively stupid).

Do it only if the channel map is not what we requested, instead of just
acting if it contains NA entries at all. This avoids that we hurt
ourselves in the unlikely but possible case we actually have to use
channel maps with NA entries.
2015-06-11 21:42:09 +02:00
wm4 b7d833c2a6 ao_coreaudio: change physical stream format synchronously 2015-06-09 18:26:14 +02:00
wm4 211088943c audio/out/pull: avoid dropping some audio when draining
If the audio API takes a while for starting the audio callback, the
current heuristic can be off. In particular, with very short files, it
can happen that the audio callback is not called before playback is
stopped, so no audio is output at all.

Change draining so that it essentially waits for the ringbuffer to
empty. The assumption is that once the audio API has read the data
via the callback, it will always output it, even if the audio API
is stopped right after the callback has returned.
2015-06-09 18:26:14 +02:00
wm4 a2b1c6d3f6 audio/out/pull: correctly pad partial frames with silence
If a frame could only be partially filled with real audio data, the
silence wasn't written at the correct offset. It could have happened
that the remainder of the frame contained garbage.

(This didn't happen in the more common case of playing dummy silence.)
2015-06-09 18:26:14 +02:00
wm4 8653ed2183 ao_alsa: refine channel count mismatch error message
I suspect we need to hand this more gracefully in some cases.
2015-06-09 18:21:56 +02:00
wm4 b2d058ef00 ao_alsa: refuse to use spdif if AES flags can't be set
Seems like a good idea to avoid accidentally playing noise by writing
spdif data to pure PCM devices.
2015-06-04 21:54:08 +02:00
wm4 c277c17a93 ao_alsa: hack against potential spdif failure 2015-06-04 13:10:33 +02:00
wm4 7556f367d6 ao_coreaudio_exclusive: move generic functions to utils 2015-06-02 22:25:34 +02:00
wm4 7c0d3b9a50 ao_coreaudio_exclusive: react to device removal
Listening to kAudioDevicePropertyDeviceHasChanged does not send any
property change notifications when the device dies. Makes no sense,
but I suppose in CoreAudio logic a dead/removed device can't send
any notifications.

This caused the player to essentially pause playback if the audio
device was removed during playback.

Fix by listening to the kAudioHardwarePropertyDevices property too,
which will actually be sent in this specific case. Then, if
querying the already dead device fails, we know we have to reload.
2015-06-02 22:25:30 +02:00
wm4 87a94a5655 ao_coreaudio_exclusive: make property listeners event-based
In short, instead of letting the coreaudio property listener set atomic
flags (which are then polled), make the property listeners actually
active.

The format change listener used during audio output now simply calls
ao_request_reload() on its own. All code involved is thread-safe, so
there's no need to do it during this audio callback (we assumed the
callback was never run concurrently with itself).

The listener installed temporarily during ca_change_format() is changed
to post a semaphore. Get rid of the weird retry logic and replace it
with a flat loop + timeout. It appears the maximum wait time could be
2500ms; reduce the total timeout to 500ms instead.
2015-06-02 21:04:40 +02:00
wm4 37d505f363 ao: allow ao_uninit(NULL) 2015-06-02 21:03:04 +02:00
wm4 302901ddaf ao_alsa: hack back mono output
The ALSA API is inconsistent and doesn't report support. Just requesting
1 channel actually works. Whatever.
2015-05-25 22:10:35 +02:00
wm4 92b9d75d72 threads: use utility+POSIX functions instead of weird wrappers
There is not much of a reason to have these wrappers around. Use POSIX
standard functions directly, and use a separate utility function to take
care of the timespec calculations. (Course POSIX for using this weird
format for time values.)
2015-05-11 23:44:36 +02:00
wm4 ca9964a4fb ao: make better use of atomics
The main reason for this was compatibility; but some associated problems
have been solved in the previous commit.
2015-05-11 23:27:41 +02:00
wm4 8b7035c8ff ao: log reordered versions of channel maps
Useful for debugging cases when no standard orders are used.
2015-05-08 19:45:16 +02:00
wm4 ad9bce2a5c ao_alsa: log requested numbers of channels if ALSA rejects them 2015-05-08 14:24:20 +02:00
wm4 b91b4944bd audio: define only a single NA speaker ID
Remove the requirement from mp_chmap that speaker entries must be
unique. Use this to get rid of all the redundant NA speaker IDs.
2015-05-07 23:07:14 +02:00
wm4 1bcb82ec93 ao_coreaudio_utils: don't list some formats as "unusable"
While mpv has no internal equivalent representation, they can still be
used as physical CoreAudio formats. Thus this label is confusing.
2015-05-07 20:55:00 +02:00
wm4 cd5ab98ff9 ao_sndio: add notice about padding channels
(I won't do this, but someone else seeing this might.)
2015-05-06 21:48:40 +02:00
wm4 85fc6b2a05 ao_alsa: use new padding channels support
Sometimes, ALSA will return channel layouts with padded channels (NA
speakers). Use them instead of failing.

This still includes the old "braindeath" code to retry with a layout
without NA channels. This might be helpful for performance, and also the
padded channel layout string looks confusing.

To be fair, I have not encountered a case yet which would really need
this, and for which the old "braindeath" code did not fix it.
2015-05-06 21:48:40 +02:00
wm4 d577872a28 ao_alsa: move ALSA -> mp channel map to a function
One side effect is that the warning about too many channels goes away,
and is replaced with printing the ALSA channel map as "unknown".
2015-05-06 21:48:40 +02:00
wm4 0ae0e90eb5 ao_coreaudio_exclusive: check new format before waiting for change
It seems if the format was already set, setting the same format will
not cause a property change.
2015-05-06 21:48:39 +02:00
wm4 4444ff48fa ao_coreaudio_exclusive: use atomics instead of volatile
volatile barely means anything.

The polling is kind of bad too, but relatively harmless as device
opening/closing is a rare event, and the format change is not expected
to take long.

Remove the pointless talloc call too (must have been a leftover
from previous refactoring).
2015-05-06 21:48:36 +02:00
wm4 028739932b ao_coreaudio_exclusive: rename "digital" -> "compressed"
PCM is digital too.
2015-05-06 18:54:53 +02:00
wm4 1e1045b13e ao_coreaudio_exclusive: explicitly check for spdif formats 2015-05-06 18:51:31 +02:00
wm4 32bc61ae07 ao_coreaudio_exclusive: merge init_digital() function
No reason to keep them separate. It's an artifact from the old
ao_coreaudio.c, which kept usage of two different APIs in the same file.
Removes a forward reference too.
2015-05-06 18:46:51 +02:00
wm4 4ffcf2531b ao_coreaudio_utils: decide formats by comparing raw bits
Instead of trying to use af_format_conversion_score() (which tries to be
all kinds of clever), just compare the raw bits as a quality measure. Do
this because otherwise, weird formats like padded 24 bit formats will be
excluded, even though they might be the highest precision formats for
some hardware.

This means that for now, the user would have to check whether the format
is usable at all before calling ca_asbd_is_better(). But since this is
currently only used for ao_coreaudio.c and for the physical format, it
doesn't matter.

If coreaudio-exclusive should get PCM support, the best would be to
revert this change, and to add support for 24 bit formats directly.
2015-05-05 22:10:33 +02:00
wm4 656703e279 ao_coreaudio: log considered physical formats 2015-05-05 22:09:44 +02:00
wm4 86d65c80e1 ao_coreaudio: restore old physical format if format was changed 2015-05-05 22:09:39 +02:00
wm4 934109a35b ao_coreaudio: move channel mapping code to a separate file
Move all of the channel map retrieval/negotiation code to a separate
file. This will (probably) be helpful when extending
ao_coreaudio_exclusive.c.

Nothing else changes, other than some minor cosmetics and renaming,
and changing some details for decoupling it from the ao_coreaudio.c
internals.
2015-05-05 21:47:19 +02:00
wm4 399267393b ao_coreaudio_utils: don't require talloc for fourcc_repr()
Instead, apply a trick to make the caller allocate enough space on the
stack.
2015-05-05 21:47:04 +02:00
wm4 7a5f5a8adf ao_coreaudio_utils: unbreak default device selection
It appears this is the reason coreaudio-exclusive does not work without
explicitly specifying a device, even if the default device maps to
something passthrough-capable.
2015-05-05 21:46:54 +02:00
wm4 bbedceb467 ao_coreaudio_exclusive: fix latency calculation non-sense
Didn't use the properties it was supposed to use.
2015-05-05 21:46:39 +02:00
wm4 fd6809f98a ao_coreaudio_utils: refine format selection
Instead of always picking a somehow better format over the previous one,
select a format that is equal to or better the requested format, but is
also reasonably close.

Drop the mFormatID comparison - checking the sample format handles this
already.

Make sure to exclude channel counts that can't be used.
2015-05-05 21:46:17 +02:00
wm4 66f4e7cce4 ao_coreaudio: change physical format before channel negotiation
If for example the physical format is set to stereo, the reported
multichannel layout will actually be stereo. It fixes itself only after
the physical format is changed.
2015-05-05 21:45:55 +02:00
wm4 8121529a6c ao_coreaudio: add an option for changing the physical format
ao_coreaudio uses AudioUnit - the OSX software mixer. In theory, it
supports multichannel audio just fine. But in practice, this might be
disabled by default, and the user is supposed to select a multichannel
base format in the "Audio MIDI Setup" utility.

This option attempts to change this setting automatically. Some possible
disadvantages and caveats are listed in the manpage additions. It is off
by default, since changing this might be rather bad behavior for a
normal application.
2015-05-05 01:11:16 +02:00
wm4 305a85cc9a ao_coreaudio_utils: add a format negotiation helper function 2015-05-05 01:11:16 +02:00
wm4 4d8a7e0394 ao_coreaudio: support padded channel layouts
If for example the audio settings are set to 5.1 output, but the
hardware does 8 channels natively (HDMI), the reported channel
layout will have 2 dummy channels. To avoid falling back to stereo,
we have to write audio in this format to the device.
2015-05-05 01:11:16 +02:00
wm4 eead97f103 ao_coreaudio: fix out of bounds access
ca_label_to_mp_speaker_id() checked whether the last entry was >= 0, but
actually this condition was never true, and MP_SPEAKER_ID_UNKNOWN0 is
not negative.
2015-05-04 23:54:38 +02:00
wm4 382434d45a ao_coreaudio_exclusive: check format explicitly on change notifcation
This should for now be equivalent; it's merely more explicit and will
be required if we add PCM support.

Note that the property listeners actually tell you what property
exactly changed, but resolving the current listener mess would be too
hard. So check for changes manually.
2015-04-29 23:10:45 +02:00
wm4 34a5229b23 ao_coreaudio_utils: log mp format with CoreAudio format description
As a consequence, it also logs whether mpv can a this format at all.
2015-04-29 23:07:36 +02:00
wm4 32b835c03b ao_coreaudio_utils: add function for ASBD -> mp format lookup
Useful with some of the following commits.

ca_fill_asbd() should behave exactly as before.

Instead of actually implementing the inverse function of ca_fill_asbd(),
just loop over the (small) list of mpv functions and check if any mpv
equivalent to a given ASBD exists.
2015-04-29 23:06:10 +02:00
wm4 3295ce48ab ao_coreaudio_utils: float is not a signed integer format
kAudioFormatFlagIsSignedInteger implicates that it's only used with
integer formats. The mpv internal flag on the other hand signals the
presence of a sign, and this is set on float formats.

Until now, this probably worked fine, because at least AudioUnit is
ignoring the uncorrect flag.
2015-04-29 22:39:28 +02:00
wm4 8b4ca58062 ao_coreaudio_exclusive: move code for getting original format
Should be almost equivalent, unless there are streams on which this call
does not work for unknown reasons.
2015-04-28 22:11:43 +02:00
wm4 d5e9bf66a1 ao_coreaudio_utils: change audio format logging
Make it easier to distinguish the fields.
2015-04-28 22:11:05 +02:00
wm4 5f86fad2f0 ao_coreaudio_exclusive: account for additional latency
Whether this is correct is unknown. This change tripples the latency
from ~15ms to ~45ms.

XBMC does this, VLC does not from what I could see.
2015-04-28 22:09:51 +02:00
wm4 570f4b136f ao_null: add an option for testing channel layout selection 2015-04-27 23:21:58 +02:00
wm4 2896afaa39 ao_alsa: fallback to stereo channel layout if everything else fails
mp_chmap_from_channels_alsa() doesn't always succeed - there are a bunch
of channel counts for which no defined ALSA layout exists. Fallback to
stereo in this case. (Normally, this code path shouldn't happen at all.)
2015-04-14 21:19:01 +02:00
Marcin Kurczewski f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4 77869e5914 ao_coreaudio: fix inverted condition
And also use the correct type for the printf call below.
2015-04-10 13:51:13 +02:00
wm4 e98ab5e596 ao_alsa: change log output
Silence the usually user-visible warning about unsupported channel maps.
This might be an ALSA bug, but ALSA will never fix this behavior anyway.
(Or maybe it's a feature.)

Log some other information that might be useful.
2015-04-07 18:11:27 +02:00
wm4 5574820f13 ao_coreaudio: do not error if retrieving info for verbose mode fails
The message log level shouldn't get to decide whether something fails
or not. So replace the fatal error check on the verbose output code
path with a warning.
2015-04-07 12:23:24 +02:00
Kevin Mitchell 642f84f922 ao/wasapi: use atomic state variable instead of different events
Unfortunately, because we have proxy objects (pAudioVolumeProxy,
pEndpointVolumeProxy, pSessionControlProxy) it looks like we still
have to use MsgWaitForMultipleObjects and watch for and dispatch
pending messages:

https://msdn.microsoft.com/en-us/library/windows/desktop/ms680112%28v=vs.85%29.aspx
2015-04-04 16:31:14 -07:00
Kevin Mitchell fe60cff03b ao/wasapi: reorder priv members 2015-04-04 16:31:14 -07:00
Kevin Mitchell bf3e0bc1da ao_wasapi: code formatting and alignment 2015-04-03 15:40:01 -07:00
Kevin Mitchell 46b9df9f9e audio: make all format query shortcuts macros
af_fmt_is_float and af_fmt_is_planar were previously inconsistent with
AF_FORAMT_IS_SPECIAL/AF_FORMAT_IS_IEC61937
2015-04-03 15:40:01 -07:00
Kevin Mitchell 07671ac57b ao_wasapi: passthrough rework
* unify passthrough and pcm exclusive mode format setting/testing
* set passthrough format parameters correctly
* support all of mpv's existing passthrough formats
* automatically test passthrough with exclusive mode and enable
  exclusive if it succeeds, even if it was not explictly requested.
  this obviates the need for --ao=wasapi,wasapi=exclusive
* if passthrough fails (such as the device doesn't support the
  format), fallback to either exclusive pcm or shared mode depending
  on what the user specified. Right now this isn't very useful as
  it still fails due to the decoder path remainin stuck on spdif.

fixes #1742
2015-04-03 15:39:51 -07:00
Kevin Mitchell 4987c1906d ao_wasapi: abstract HRESULT_to_str 2015-04-01 02:30:19 -07:00
wm4 ab3a64ee4c ao_coreaudio: do not signal per-app volume
CoreAudio doesn't seem to have this concept. The volume is reset the
next time audio is opened.
2015-04-01 01:10:23 +02:00
Kevin Mitchell e408dd20c7 ao_wasapi: remove redundant casts 2015-03-31 14:13:58 -07:00
Kevin Mitchell b6c28dd26b ao_wasapi: simplify hotplug
Take advantage of the fact that list_devs is called with a
hotplug_inited ao. Also eliminate unnecessary nested function
abstraction of hotplug_(un)init and list_devs. However, keep list_devs
in ao_wasapi_utils.c since it uses the private functions get_device_id,
get_device_name and exposing these would require including headers for
IMMDevice in ao_wasapi_utils.h.
2015-03-31 13:43:32 -07:00
Kevin Mitchell ea00fe0eeb ao_wasapi: fix device listing
remove depricated and convoluted validation. refer instead to the
--audio-device option.
2015-03-31 12:28:41 -07:00
Kevin Mitchell a6bf38bcad ao/wasapi: add ao hotplug
Create a second copy of the change_notify structure for the hotplug
ao. change_notify->is_hotplug distinguishes the hotplug version from
the regular one monitoring the currently playing ao. Also make the
change notification less verbose now that there might be two of them around.
2015-03-31 02:02:54 -07:00
wm4 b561ec99ff ao_alsa: add an option to ignore ALSA channel map negotiation
This was requested, more or less.
2015-03-28 23:53:49 +01:00
Kevin Mitchell 36d1b28849 ao/wasapi: use built in KSDATAFORMATs
Rather than defining them ourselves. Thanks to rossy for figuring out
the headers.
2015-03-27 16:14:31 -07:00
Kevin Mitchell 81da34549f ao/wasapi: add missing "if" braces 2015-03-26 05:52:34 -07:00
Kevin Mitchell 41c10c3ec2 ao/wasapi: rewrite format search
More clearly separate the exclusive and shared mode format discovery.
Make the exclusive mode search more systematic in particular about
channel maps (i.e., use chmap_sel). Assume that the same sample format
/ sample rates work for all channels to narrow the search space.
2015-03-26 05:33:57 -07:00
Dmitrij D. Czarkoff 58e0292a9f ao_sndio: open device in blocking mode, don't inflate buffer artificially
The code actually uses blocking mode, so opening sound device in non-blocking
mode results in choppy sound.  Also, inflating the buffer isn't necessary in
blocking mode, so the function may simply return without doing anything.
2015-03-26 00:09:15 +01:00
wm4 b7325b2f64 ao_pulse: drop video role; fixes random muting
The details are described in #1173.

This "features" causes problems to users so often, it's better to remove
it.

Fixes #1173.
2015-03-24 22:07:14 +01:00
wm4 420e657a0b ao: slightly extend debug messages
This function already got uglified with debug printing; might as well go
all the way.
2015-03-16 20:29:52 +01:00
wm4 67b41f533e ao: align audio buffer size
Might or might not matter.
2015-03-13 20:49:22 +01:00
wm4 2f5e31cf47 ao_coreaudio_exclusive: port to pull API, fix latency calculations
Instead of maintaining a private ring buffer, use the generic support
for audio APIs with pull callbacks (internally called AO pull API). This
also fixes latency calculations: instead of just returning the
ringbuffer status, the audio playback state is calculated better and
includes interpolation.

The main reason this wasn't done earlier was mid-stream format
switching. The pull API can now handle it (in a way) by destroying and
recreating the AO. This is a bit brutal, but quite simple. It's untested
in this new AO, though. Some details might not be right, like how ot
restores the old format when reloading.
2015-03-10 10:37:05 +01:00
wm4 fa75a7b6d7 ao_coreaudio: move some helpers to utils
Needed by ao_coreaudio_exclusive.c in the next commit.
2015-03-10 10:13:23 +01:00
wm4 ee14da2988 ao_coreaudio_exclusive: rip out pseudo volume control
This could mute a digital passthrough stream by writing zeros. All other
volume values did nothing.

The comment about MPlayer dying hasn't been true in mpv for quite a
while. It's even possible that it's fixed in upstream MPlayer. mpv will
print a scary error message when trying to change volume with spdif, and
continue normally.

If we really want to mute by writing zeros, we should do it in a
separate filter. But I'm not overly fascinated by this approach; is it
even guaranteed receivers will not be confused by a stream of zeros?

The main reason to remove this is that it's in the way of further
cleanups.
2015-03-10 10:08:15 +01:00
Kevin Mitchell c52833bf16 ao/wasapi: move resume to audio thread
This echanges the two events hForceFeed/hFeedDone for hResume. This
like the last commit makes things more deterministic.

Importantly, the forcefeed is only done if there is not already a full
buffer yet to be played by the device. This should fix some of the
problems with exclusive mode.

This commit also removes the necessity to have a proxy to the
AudioClient object in the main thread.

fixes #1529
2015-02-23 14:02:08 -08:00
Kevin Mitchell 446fd5a43a ao_wasapi: move reset into audio thread
This makes things a bit more deterministic. It ensures that the audio
thread isn't doing anything between IAudioClient_Stop(),
IAudioClient_Reset() and setting the sample_count to 0.

Buffer overfilling on resume is still a problem in exclusive mode (see
next commit).
2015-02-23 14:01:05 -08:00
Stefano Pigozzi ecab0d6bb0 ao: fix null dereference 2015-02-14 16:41:08 +01:00
Stefano Pigozzi 70802d519f ao_coreaudio: add support for hotplug notifications
This commit adds notifications for hot plugging of devices. It also extends
the old behaviour of the `audio-out-detected-device` property which is now
backed by the hotplugging code. This allows clients to be notified when the
actual audio output device changes.

Maybe hotplugging should be supported for ao_coreaudio_exclusive too, but it's
device selection code is a bit fragile.
2015-02-14 12:51:15 +01:00
wm4 e01750020d ao_pulse: listen for hotplug events
This requires jumping through multiple hoops on fire. Since the
PulseAudio API is virtually undocumented, I'm not sure if this is
correct either. We only react to sink events, and only to the NEW/REMOVE
events. CHANGE events are ignored, because PulseAudio fires them far too
often - even if the system is completely idle! If pa_sink_info.name can
change, we're in trouble. pa_sink_info.description is not so important,
but it'd also be a bit un-nice if it can change, and we don't update it.

The weird way how the actual AO and the hotplug context share the same
struct (ao) comes in handy here, although context_success_cb() still had
to be duplicated from success_cb() - the unused argument has a different
type.
2015-02-12 17:18:43 +01:00
wm4 f061befb33 audio: add device change notification for hotplugging
Not very important for the command line player; but GUI applications
will want to know about this.

This only adds the internal API; support for specific audio outputs
comes later.

This reuses the ao struct as context for the hotplug event listener,
similar to how the "old" device listing API did. This is probably a bit
unclean and confusing. One argument got reusing it is that otherwise
rewriting parts of ao_pulse would be required (because the PulseAudio
API requires so damn much boilerplate). Another is that --ao-defaults is
applied to the hotplug dummy ao struct, which automatically applies such
defaults even to the hotplug context.

Notification works through the property observation mechanism in the
client API. The notification chain is a bit complicated: the AO notifies
the player, which in turn notifies the clients, which in turn will
actually retrieve the device list. (It still has the advantage that it's
slightly cleaner, since the AO stuff doesn't need to know about client
API issues.)

The weird handling of atomic flags in ao.c is because we still don't
require real atomics from the compiler. Otherwise we'd just use atomic
bitwise operations.
2015-02-12 17:17:41 +01:00
wm4 c152c59084 ao: set correct client name when listing devices
This is a small oversight. The client name (as set on command line
options or, more importantly, the client API) was not set when listing
devices e.g. via the "audio-device-list" property.

Might or might not fix #1578.

Also adjust the log level for an unrelated message.
2015-02-12 13:54:02 +01:00
Stefano Pigozzi 5de7f1c5ac ao_coreaudio: fix small memory leak 2015-02-03 00:40:02 +01:00
Stefano Pigozzi de4f997752 ao_coreaudio: use device UID instead of ID for selection
Previously we let the user use the audio device ID, but this is not persistent
and can change when plugging in new devices. That of course made it quite
worthless for storing it as a user setting for GUIs, or for user scripts.

In theory getting the kAudioDevicePropertyDeviceUID can fail but it doesn't
on any of my devices, so I'm leaving the error reporting quite high and see if
someone complains.
2015-02-03 00:40:02 +01:00
Stefano Pigozzi a3be14683a command: add property returning detected audio device
This can be useful to adjust some other audio related properties
at runtime depending on the audio device being used.
2015-02-03 00:40:02 +01:00
wm4 12d822ce44 ao_null: add emulation for certain broken behavior
I'm not sure how common this behavior possibly is; well whatever. This
option will allow reproducing such behavior, and help debugging it.
2015-01-30 21:30:54 +01:00
Ben Boeckel b1d47786d8 ao_pulse: plug a memory leak 2015-01-25 01:26:11 +01:00
James Ross-Gowan 3c10ed540b ao_wasapi: fix try_format logic in shared mode
The MSDN documentation for IsFormatSupported says a return code of
AUDCLNT_E_UNSUPPORTED_FORMAT means the function "succeeded but the
specified format is not supported in exclusive mode." This seems to
imply that the format is supported in shared mode, and that's what the
old code assumed, however try_format would incorrectly return success
with some drivers.

The remarks section of the documentation contradicts that assumption. It
says that in shared mode, if the audio engine does not support the
caller-specified format or any similar format, ppClosestMatch is set to
NULL and the function returns AUDCLNT_E_UNSUPPORTED_FORMAT. This is the
same as in exclusive mode, so treat AUDCLNT_E_UNSUPPORTED_FORMAT the
same regardless of opt_exclusive. In shared mode, the format selection
code will fall back to the mix format, which should always be supported.
2015-01-23 22:02:15 +11:00
wm4 c0077ac936 ao_alsa: reinitialize if device got broken
Apparently, physically disconnecting the audio device (consider USB
audio) breaks the ALSA device handle forever. It will signal ENODEV.
Fortunately, it's easy for us to handle this, and we can just use
existing mechanisms that will make the playback core close and reopen
the AO. Whether the immediate reopening will actually succeeds really is
ALSA's problem, though.
2015-01-21 19:38:18 +01:00
wm4 1e6b4d31aa ao_coreaudio: reset possibly random errno value
In general, you need to check errno when using strtol(), but as far as I
know, strtol() won't reset errno on success. This has to be done
manually. The code could have failed sporadically if strtol() succeeded,
and errno was already set to one of the checked values.

(This strtol() still isn't fully error checked, but I don't know if it's
intentional, e.g. for parsing a numeric prefix only.)
2015-01-20 14:32:01 +01:00
wm4 d44b4ccba1 ao: never autoselect ao_null
Before this commit, ao_null was used as last fallback. This doesn't make
too much sense. Why would you decode audio just to discard it? Let audio
initialization fail instead. This also handles the weird but possible
corner-case that ao_null might fail initializing, in which case e.g.
ao_pcm could be autoselected. (This happened once, and had to be fixed
manually.)
2015-01-20 14:28:34 +01:00
wm4 3c2ca0cecc ao: refactor --audio-device selection code
This removes the slightly duplicated code for picking the required AO
driver if --audio-device forces one. Now --audio-device reuses the same
code as --ao for this.

As a consequence, ao_alloc_pb() and ao_create() can be merged into
ao_init(). Although the ao_init() argument list, which is already pretty
big, grows by one, it's better than having all these similar sounding
functions around.

Actually, I just wanted to do the change the following commit will do,
but I found this code was more of a mess than it had to be.
2015-01-20 14:25:47 +01:00
wm4 c757a06845 ao_alsa: fix a small memory leak 2015-01-14 22:16:36 +01:00
wm4 c8ecb66269 ao_pcm: add append mode
Pretty useful for debugging, although a bit useless or possibly
misleading too (see comments in the manpage).
2015-01-14 22:14:56 +01:00
wm4 2c9180f47b ao_pulse: exit AO if stream fails
This can for example reproduced by killing the pulseaudio server. If
this happens, just try to reload the AO, instead of breaking everything
forever.
2015-01-11 04:19:40 +01:00
wm4 7f2b78846b ao_alsa: fix dtshd passthrough
We must not try to remap channels with this. Whethever ALSA gives us,
and whatever we do with it, the result will probably be nonsense.

Untested, as I don't have the required hardware.
2015-01-09 03:58:47 +01:00
wm4 5a7719594e ao: remove coreaudio_exclusive from autoprobing list
Apparently this was a mistake.
2015-01-07 22:31:34 +01:00
wm4 dc2d0539c7 ao_pulse: disable latency calculation hacks by default
This used to be required to workaround PulseAudio bugs. Even later, when
the bugs were (partially?) fixed in PulseAudio, I had the feeling the
hacks gave better behavior. On the other hand, I couldn't actually
reproduce any bad behavior without the hacks lately. On top of this, it
seems our hacks sometimes perform much worse than PulseAudio's native
implementation (see #1430).

So disable the hacks by default, but still leave the code and the option
in case it still helps somewhere. Also, being able to blame PulseAudio's
code by using its native API is much easier than trying to debug our own
(mplayer2-derived) hacks.
2015-01-07 22:23:38 +01:00
wm4 f61b8b312d win32: request UTF-16 API variants, Vista+ APIs, and COM C macros
Put the Vista+ (_WIN32_WINNT) and the COM C (COBJMACROS) defines into
the build system, instead of defining them over and over in the code.
2015-01-07 21:42:44 +01:00
Kevin Mitchell 6a6620a554 ao/wasapi: style/code formatting tweaks 2015-01-02 14:50:59 -08:00
Kevin Mitchell 155c8e20ef ao/wasapi: improve exclusive mode format search
fixes #1376
2015-01-02 14:08:47 -08:00
Kevin Mitchell 81948634ca ao/wasapi: revamp set_waveformatex
* bits instead of bytes
* add valid_bits argument
* just pass in the mp_chmap and get the number and wavext channel map from that
* indicate valid bits in waveformat_to_str
* make appropriate accomodations in try_format
2015-01-02 14:08:47 -08:00
Kevin Mitchell 121352cd95 ao/wasapi: add CO_E_NOTINITIALIZED to explain_err
someone on irc reported seeing this error
2015-01-02 14:08:47 -08:00
wm4 4075518011 ao_portaudio: remove this audio output
It's just completely useless. We have good native support for all 3
desktop platforms, and ao_sdl or ao_openal as fallbacks.
2014-12-29 18:53:12 +01:00
wm4 adeada149b ao_alsa: print channel map if setting it fails
This message is printed when the audio device advertised a channel map,
but couldn't set it - which is probably a dmix bug (we'll never know,
ALSA doesn't take bug reports).

Print the requested map, so that the user (maybe) can make a connection
when seeing the message and the actually used channel map, which might
be less confusing. Or at least less useless.
2014-12-29 18:49:11 +01:00
Stefano Pigozzi 21d93690cb ao: add debug log with the detected channel maps
This could be helpful with bug reports.
2014-12-29 17:56:53 +01:00
Stefano Pigozzi 894b172a76 ao_coreaudio: remove useless guard
useless after 069016fd6c
2014-12-27 12:33:44 +01:00
Stefano Pigozzi 15e30e58b2 ao_coreaudio: fix some naming conventions 2014-12-27 12:33:44 +01:00
Stefano Pigozzi 069016fd6c ao_coreaudio: fix channel mapping
There where 3 major errors in the previous code:

1) The kAudioDevicePropertyPreferredChannelLayout selector returns a single
   layout not an array.
2) The check for AudioChannelLayout allocation size was wrong (didn't account
   for variable sized struct).
3) Didn't query the kAudioDevicePropertyPreferredChannelsForStereo selector
   since I didn't know about it's existence.

All of these are fixed.

Might help with #1367
2014-12-27 12:04:58 +01:00
Stefano Pigozzi 9aa7df3446 ao_coreaudio: fix typo 2014-12-27 00:29:21 +01:00
Stefano Pigozzi 4d99315730 ao_coreaudio: move some code to make output readable 2014-12-27 00:27:50 +01:00
Stefano Pigozzi 1391e765a2 ao_coreaudio: add more layout debug outputs
Should help remote debugging #1367 with --msg-level=ao=debug
2014-12-27 00:16:48 +01:00
Stefano Pigozzi 9317071bc3 ao_coreaudio: fix AudioChannelLayout allocations
AudioChannelLayout uses a trailing variable sized array so we need to
query CoreAudio for the size of the struct it is going to need (or the
conversion of that particular layout would fail).

Fixes #1366
2014-12-26 15:04:36 +01:00
wm4 759656d0ba ao_alsa: fix unpause path atfer previous commit
The resume code was accidentally fully removed from this code path.
2014-12-23 13:20:32 +01:00
wm4 d7b5484f51 ao_alsa: fix resuming from suspend mode
snd_pcm_prepare() was not always called, which could result in an
infinite loop.

Whether snd_pcm_prepare() was actually called depended on whether the
device was a hw device (or other characteristics; depending on
snd_pcm_hw_params_can_pause()), and required real suspend (annoying for
testing), so it was somewhat tricky to reproduce without knowing these
things.
2014-12-23 03:59:14 +01:00
wm4 a69f168dff ao_alsa: fix setting mono channel map
When setting the ALSA channel map, we never actually set the map we got
from ALSA directly, but convert it to mpv's, and then back to ALSA's.
mpv and ALSA use different conventions for mono, and there is already an
exception for ALSA->mpv, but not mpv->ALSA.
2014-12-20 17:18:50 +01:00
wm4 0dc455eb16 ao_alsa: remove some dead code
This was only added recently (c1e97161) as an attempt to minimize the
bad impact of channel layout device aliases. But use of these was
removed in commit 49df0132. Now this code does pretty much nothing, and
shouldn't be needed anymore. It does something when using spdif, but
this fallback won't work anyway.
2014-12-20 16:54:00 +01:00
Stefano Pigozzi 4b65bd5086 ao_coreaudio: fix mono/stereo channel mapping
Needed after af3bbb800d since now we use channel mapping all the time.

Fixes #1357
2014-12-16 13:04:29 +01:00
Stefano Pigozzi a7e48eca66 ao_coreaudio: add missing goto for error path 2014-12-16 13:04:28 +01:00
Kevin Mitchell 1e5f9d2673 ao/wasapi: use IsEqualGUID and IsEqualPropertyKey
before we were reinventing this wheel
2014-12-16 03:29:51 -08:00
wm4 49df01323e ao_alsa: remove old multichannel method
The "old" method (before the ALSA channel map API) used device aliases
like "surround51" to set the channel layout. The "interesting" part was
that these devices usually redirect to a hardware device. This means
playing stereo would lead you to the "default" device (dmix), while e.g.
5.1 to "surround51", which automatically takes care of the fact that
dmix can't do 5.1.

This is pretty much nonsense, though. It shouldn't depend on the damn
input media file whether the player is going to use shared access (dmix)
or exclusive access (direct hw device).

As a consequence, by default ao_alsa will do only what dmix can do. If
the user actually wants multichannel, he has to select a suitable hw
device with --audio-device. From there on, the correct speaker mapping
will be ensured via the channel mapping API.

The change is preparation for making multichannel output the default (as
far as supported by the audio output API). Of the common APIs, only ALSA
messes up beyond repair, so I feel like this change is needed.

On ancient alsa-lib versions, only stereo and mono can be played with
this branch.
2014-12-15 16:58:03 +01:00
wm4 ae5fd4a809 ao_alsa: add ridiculous hack to deal with braindead ALSA behavior
dmix reports channel layouts it doesn't support. The rest of the
technical part of the story is in the code comment.

This seems to be the only reasonable way to fallback from trying to
initialize certain devices (like dmix) with multichannel audio. We could
probably add support for such padding channels to our audio chain or to
ao_alsa itself, but this would probably be much more work than this
commit.

What dmix does is probably a bug. I've tried to report it to ALSA. Thay
have a link on their website to a bug tracker, but it's a dead link, and
has been for years. I've posted to alsa-devel, but received no reply.
I'm thus assuming this absolutely retarded behavior is by design, and
nothing will happen to improve upon it.

I'm considering sending Lennart Poettering a "thank you" email, because
with PulseAudio, multichannel audio just works (although some other
things just don't work).
2014-12-15 16:40:23 +01:00
Kevin Mitchell 4966a67f71 ao/wasapi: set the ao with the waveformat channelmap
hopefully this fixes #1350
2014-12-15 05:01:38 -08:00
wm4 020897b5d3 ao_alsa: minor simplification
Whether we print it as warning or error doesn't really matter; we
continue anyway. (I don't actually know what the implications of running
in non-blocking mode are; for what's it worth, when I tested with
explicitly changing to non-blocking, it seemed to work fine anyway, so
don't change that part.)
2014-12-05 16:04:05 +01:00
wm4 c6deee3801 ao_alsa: hackfix mono playback
ALSA returns "FL" as channel layout when trying to play mono. mpv and
libavresample don't like this; in particular, using libavresample to
convert stereo to "FL" fails.
2014-12-05 16:04:05 +01:00
Stefano Pigozzi 254c60e608 coreaudio: don't output too many channel descriptions
for #1279 and #1249
2014-12-05 12:35:34 +01:00
Stefano Pigozzi f5ac80ea88 coreaudio: add missing \n in log line 2014-12-05 09:57:40 +01:00
Stefano Pigozzi 8e6f3bef36 coreaudio: don't print layout a second time
For #1279
2014-12-05 09:57:06 +01:00
wm4 d6606bcfff ao_alsa: simplify, remove no-block suboption
If no-block was given, the device would be opened with SND_PCM_NOBLOCK.
Also, after opening, blocking mode was unconditionally enabled anyway
with snd_pcm_nonblock(). Further, if opening with SND_PCM_NOBLOCK
failed, opening was retried without this flag.

This doesn't make any sense to me, and I've never heard of someone using
this suboption. I suspect it has to do with ancient ALSA bugs or API
caveats. Remove it and simplify the code.
2014-12-05 01:23:09 +01:00
wm4 c1e97161f4 ao_alsa: try to fallback to "default" device if device is busy
ALSA is crap. It's impossible to make multichannel playback just do the
right thing. dmix (the default on most distros) can do stereo only, and
will refuse to play multichannel. On the other hand, if you try like mpv
(and mplayer) to open a multichannel device (like "surround51" etc.),
this will actually open a hardware device, which will either fail if
dmix is active, or block out dmix if opening succeeds.

This commit falls back to "default" (i.e. dmix) if opening a
multichannel device fails, which is a tiny step towards the right
behavior. (Although fixing it fully is impossible.)
2014-12-04 22:42:07 +01:00
Stefano Pigozzi 9faf482d89 coreaudio: reject descriptions with too many channels
This is a fix attempt for #1279 and #1249.
2014-12-04 21:51:06 +01:00
Stefano Pigozzi c070d16093 coreaudio: fix more layout prints 2014-12-04 21:51:03 +01:00
Stefano Pigozzi 4db97d3303 coreaudio: fix prints of uint32_t in log_layout 2014-12-04 21:33:38 +01:00
Stefano Pigozzi 1c0920a8dd ao_coreaudio: initialize fetched properties to zeros
Should hopefully fix #1249 and #1279
2014-12-01 16:51:19 +01:00
wm4 b0ed93d87d audio: allow more than 20 channel map entries
This could trigger an assertion when using ao_alsa or ao_coreaudio. The
code was simply assuming the number of channel maps was bounded
statically (which was true at first in both AOs).

Fix by using dynamic memory allocation. It needs to be explicitly
enabled by the AOs by setting a temp context, because otherwise the
memory couldn't be freed. (Or at least this seems to be the most elegant
solution.)

Fixes #1306.
2014-12-01 15:28:06 +01:00
Kevin Mitchell 67c4117476 ao/wasapi: make set_ao_format EX/EXTENSIBLE agnostic
There is no guarantee that closestMatch returned by IsFormatSupported
is actually a WAVEFORMATEXTENSIBLE.

http://msdn.microsoft.com/en-us/library/windows/desktop/dd370876%28v=vs.85%29.aspx

We should therefore not blindly treat it as such.
2014-12-01 03:40:24 -08:00
Kevin Mitchell 146561cc91 ao/wasapi: fix set_ao_format
Before it used whatever was in ao->format and changed the bits even
though this might have nothing to do with the actual WAVEFORMAT
negotiated with WASAPI.

For example, if the initial ao->format was a float and we had set the
WAVEFORMAT to s24, this would create a non-existent float24 format.
Worse, it might put an u16 into ao->format when WAVEFORMAT described s16.
WASAPI doesn't support unsigned at all as far as I can tell.
2014-12-01 03:40:24 -08:00
Kevin Mitchell 524cdfc3f1 ao/wasapi: show actual waveformat tried
also remove bogus ao_format
2014-12-01 03:40:23 -08:00
Kevin Mitchell bd33fa7052 ao/wasapi: don't assume 32-bits == float
This was based on old WAVEFORMATEX restrictions
http://msdn.microsoft.com/en-us/library/windows/hardware/ff538799%28v=vs.85%29.aspx

With the new WAVEFORMATEXTENSIBLE, this is no longer a problem. and we
can have s32 or float32 so we need to actually check / set these correctly.

fixes #1287
2014-12-01 03:40:23 -08:00
Kevin Mitchell 96fa3ebd1a ao/wasapi: make sure that < 16-bit pcm never happens
it just sucks. noone should have to listen to that.
2014-12-01 03:40:23 -08:00
Kevin Mitchell 9a0b97d214 ao/wasapi: get rid of WAVEFMT union
It only confused the issue. Replace it's functionality with
waveformat_copy function where needed.
2014-12-01 03:40:23 -08:00
Kevin Mitchell 77f675a151 ao/wasapi: handle VistaBlob failure more gracefully 2014-11-28 10:52:48 -08:00
Kevin Mitchell b83e447e2b ao/wasapi: remove unnecessary check of audio thread input
it would have caused a deadlock if it fired anyway.
2014-11-28 10:52:48 -08:00
Kevin Mitchell b0854bc42c ao/wasapi: more consistent/reliable method of computing extra WAVEFORMATEXTENSIBLE size 2014-11-28 10:52:48 -08:00
Kevin Mitchell 8908b80b77 ao/wasapi: more missed cleanup on failure 2014-11-28 10:52:43 -08:00
Kevin Mitchell 7b5baf3b53 ao/wasapi: check return values
Only issue a warning for failure of wasapi_enumerate_devices and
wasapi_fill_VistaBlob.
2014-11-28 10:52:12 -08:00
Kevin Mitchell 14f9719a65 ao/wasapi: make functions return bool that were acting like it
this involved inverting the logic of find_formats, enumerate_devies
and wasapi_fill_VistaBlob. The latter two were trivial as their return
values were not actually checked (to be fixed in a later
commit).
2014-11-28 10:48:36 -08:00
Kevin Mitchell 4f208e6f68 ao/wasapi: check full GUID of KSDATAFORMAT to determine float 2014-11-28 10:48:36 -08:00
Kevin Mitchell 239c880fe2 ao/wasapi: expose GUID and PKEY convenience functions
Give them the prefix mp_ and make them nonstatic.
2014-11-28 10:48:36 -08:00
Kevin Mitchell e2bc1c5f17 ao/wasapi: remove unused variable 2014-11-28 10:48:36 -08:00
Kevin Mitchell fb5d88a287 ao/wasapi: safely define PKEY constants
Before these definitions were incorrectly guarded by and #ifdef
but since they aren't macros, this would never be true so that
if they were ever added to mingw headers we would have problems.

rename KSDATAFORMAT constants with the same mp prefix for consistency.
also use DEFINE_GUID rather than defining the bare structure
2014-11-28 10:48:36 -08:00
Kevin Mitchell 81464780e9 ao/wasapi: avoid redundant passing of ao and wasapi_state as arguments
also drop some useless const declaraitons
2014-11-28 10:48:36 -08:00
Kevin Mitchell 3b0b89c0af ao/wasapi: just return 0 unconditionally from the thread
We weren't actually checking this value anyway. We only really
cared about init failure, which was checked another way.
2014-11-28 10:48:36 -08:00
Kevin Mitchell d40c0d4f90 ao/wasapi: fix unmatched CoUninitialize() on init failure 2014-11-28 10:48:36 -08:00
Kevin Mitchell d0c37f0731 ao/wasapi: more debugging messages 2014-11-28 10:48:07 -08:00
Kevin Mitchell ecb491fd95 ao/wasapi: simplify the init retry 2014-11-28 08:02:16 -08:00
Kevin Mitchell e4aaaf69df ao/wasapi: make get_device_delay return an error code 2014-11-28 08:02:16 -08:00
wm4 4a83f3df11 ao_wasapi: don't treat SetDisplayName() failure as fatal
Same for SetIconPath().
2014-11-27 20:05:29 +01:00
wm4 cc54377463 Do not call strerror()
...because everything is terrible.

strerror() is not documented as having to be thread-safe by POSIX and
C11. (Which is pretty much bullshit, because both mandate threads and
some form of thread-local storage - so there's no excuse why
implementation couldn't implement this in a thread-safe way. Especially
with C11 this is ridiculous, because there is no way to use threads and
convert error numbers to strings at the same time!)

Since we heavily use threads now, we should avoid unsafe functions like
strerror().

strerror_r() is in POSIX, but GNU/glibc deliberately fucks it up and
gives the function different semantics than the POSIX one. It's a bit of
work to convince this piece of shit to expose the POSIX standard
function, and not the messed up GNU one.

strerror_l() is also in POSIX, but only since the 2008 standard, and
thus is not widespread.

The solution is using avlibc (libavutil, by its official name), which
handles the unportable details for us, mostly. We avoid some pain.
2014-11-26 21:21:56 +01:00
wm4 5b69b76609 ao_alsa: fix channel map in pre-channel map API case
Forgotten in commit 5d5f5b09.
2014-11-25 18:34:24 +01:00
wm4 e1ae936e6b ao_alsa: always enable "plug" plugin for non-default device
This seems safer: otherwise, opening the AO could randomly fail if the
audio formats happens to be not float.

Unfortunately, this only works if the user does not select a device.
Since ALSA devices are arbitrary strings, including plugins with complex
parameters, it's not trivial or maybe even impossible to edit the string
in a way the "plug" plugin is added.

With --audio-device, it would be safe for users to select either
"default" or one of the "plughw" devices. Everything else seems
questionable.
2014-11-25 18:15:45 +01:00
wm4 5d5f5b094b ao_alsa: select and set channel maps via channel map API
Use the ALSA channel map API for querying and selecting supported
channel maps.

Since we (probably?) want to be compatible with ALSA versions before the
change, we still try to select the device name by channel map, and open
that device. There's no way to negotiate a channel map before opening,
so we're stuck with this approach. Fortunately, it seems these devices
allow selecting and setting any other supported channel layout, so maybe
this is not an issue at all. In particular, this avoids selecting the
default (dmix) device, which can only do stereo.

Most code is based on Martin Herkt <lachs0r@srsfckn.biz>'s alsa_ng
branch, with heavy modifications.
2014-11-25 18:09:36 +01:00
wm4 5fb54fa756 ao_alsa: minor fixes
Don't crash if no fallback channel layout could be found (caller can't
handle NULL return from select_chmap()). Apparently this could never
actually happen, though.

Don't treat snd_pcm_hw_params_set_periods_near() failure as fatal error.
Same deal as with snd_pcm_hw_params_set_buffer_time_near().

Actually free channel maps returned by snd_pcm_get_chmap().

Adjust some messages.
2014-11-25 17:27:19 +01:00
wm4 8a7b686597 ao_alsa: cleanups
No functional changes.

ALSA_PCM_NEW_HW_PARAMS_API was a pre-ALSA 1.0.0 thing and does nothing
with modern ALSA. It stopped being necessary about 10 years ago.

3 functions are moved to avoid forward references.
2014-11-25 11:10:44 +01:00
wm4 28b6ce39d3 audio: make mp_chmap_to_str() return a stack-allocated string
Simplifies memory management.
2014-11-24 19:56:01 +01:00
wm4 2228d47373 ao_alsa: try to use the channel map reported by ALSA
If ALSA reports a channel map, and it looks like it makes sense (i.e.
could be converted to mpv channel map, and the channel count matches),
then use that instead of the channel map we are assuming.

This is based on code written by lachs0r (alsa_ng branch).
2014-11-24 19:44:26 +01:00
wm4 df43e2d22a ao_pcm: simplify
Also shuts up Coverity.
2014-11-21 10:09:38 +01:00
wm4 9d2aef048d ao_oss: check whether setting samplerate succeeds
Independent from whether the samplerate was accepted or adjusted, errors
returned by the ioctl are fatal errors.

Found by Coverity.
2014-11-21 10:09:26 +01:00
wm4 c6c46f5aa7 ao_lavc: fix setting up AVFrame pointers
The caller set up the "start" pointer array using the number of planes,
the encode() function used the number of channels. This copied
uninitialized values for packed formats, which makes Coverity warn.
2014-11-21 10:09:25 +01:00
wm4 524aa99401 audio/out/push: fix off-by-one error
Needs 1 additional free entry.

Found by Coverity.
2014-11-21 03:50:57 +01:00
wm4 459f3aa4f9 ao_lavc: fix dangling pointers
Found by Coverity.
2014-11-21 03:50:52 +01:00
Kevin Mitchell f2dda72dbc ao/wasapi: only retry resizing the buffer once
like the MSDN example:

http://msdn.microsoft.com/en-us/library/windows/desktop/dd370875%28v=vs.85%29.aspx
2014-11-18 07:50:51 -08:00
Kevin Mitchell da03334a73 ao/wasapi: keep bufferPeriod in sync on retry
Without this, the retry will fail if they are not equal or
bufferPeriod is zero.
2014-11-18 06:59:26 -08:00
Kevin Mitchell 94ea4435a9 ao/wasapi: refix printf warning for both cygwin and msys
a cast to (unsigned) should do "the right thing".
2014-11-18 05:03:33 -08:00
Kevin Mitchell 19e9c9d1be ao/wasapi: periodicity in shared mode must be zero
IAudioClient::Initialize hnsPeriodicity argument is nonzero only for exclusive mode

http://msdn.microsoft.com/en-us/library/windows/desktop/dd370805%28v=vs.85%29.aspx
2014-11-18 05:03:33 -08:00
Kevin Mitchell c545c406fa ao/wasapi: increase buffer size to 50 ms
Before it was the default device period, which was too small
causing glitches on on entering/exiting fullscreen.
2014-11-18 05:03:33 -08:00
wm4 d96bd0eaa8 audio/out: always log retrieved audio device size 2014-11-18 12:51:43 +01:00
Jonathan Yong 7697d300d2 ao/wasapi: fix leaked marshaled interface streams
Signed-off-by: Kevin Mitchell <kevmitch@gmail.com>
2014-11-18 02:12:28 -08:00
Kevin Mitchell 22bf0a78df ao/wasapi: Don't free stuff the thread may still be using on timeout
In the unlikely event of a timeout waiting for the audio thread to return,
don't free stuff that it may still be using.
2014-11-17 23:46:38 -08:00
Kevin Mitchell 20d42b3475 ao/wasapi: also free the threadLoop handle on uninit
http://msdn.microsoft.com/en-us/library/windows/desktop/ms682453%28v=vs.85%29.aspx
2014-11-17 23:43:51 -08:00
Kevin Mitchell 23f52fd41b ao/wasapi: fix leaked event handles 2014-11-17 23:32:28 -08:00
Kevin Mitchell ebd161b256 ao/wasapi: fix race condition in uninit on failure.
When the audio thread fails to properly init, it signals failure
to the main thread, AND THEN starts to clean up. For this to work,
ao_init callback must not return until the thread's cleanup is finished.
This is correctly handled in the ao_uninit callback by waiting for
the thread to exit, so just call that to clean up the main thread.
I have no idea why I didn't do this in the first place.
2014-11-17 23:32:13 -08:00
James Ross-Gowan d9bac96a9d ao/wasapi: silence format string warnings 2014-11-18 12:19:36 +11:00
wm4 fb86750a67 ao_alsa: check for EAGAIN too
Simply retry on EAGAIN.

I've seen this in several other projects; it might be just cargo-culting
though.
2014-11-17 20:07:59 +01:00
wm4 8b2798cb3e audio/out: switch back to wasapi as default on win32
dsound was set as default, because there were some hard to fix problems
with wasapi. These problems were probably fixed now, so let's try with
wasapi as default again.
2014-11-17 14:07:11 +01:00
Kevin Mitchell 4c8b841fc4 ao/wasapi: request ao reload on thread_feed failures
Even with change notifications, there are still (rare) cases when the
feed thread gets AUDCLIENT_DEVICE_INVALIDATED. So handle failures in
thread_feed by requesting ao_reload.
2014-11-17 04:31:22 -08:00
Kevin Mitchell 9371990bd1 ao/wasapi: add retry loop on AUDCLNT_E_DEVICE_IN_USE
this works around reinitializing too fast on device property changes
2014-11-17 04:31:22 -08:00
Kevin Mitchell 6c512892d4 ao/wasapi: request reset on appropriate events
on changes to PKEY_AudioEngine_DeviceFormat, device status, and default device.
call ao_reload directly in the change_notify "methods".

this requires keeping a device enumerator around for the duration of
execution, rather than just for initially querying devices
2014-11-17 04:31:20 -08:00
Kevin Mitchell e647f202ed ao/wasapi: add convenience functions for change notifiy 2014-11-17 04:30:53 -08:00
Jonathan Yong f29f16663a ao/wasapi: new wasapi device monitoring interface
Implement skeleton IMMNotificationClient to watch for changes in the
sound device.  This will make recovery possible from changes shared
mode sample rate, bit depth, "enhancements"/effects and even graceful
device removal.

http://msdn.microsoft.com/en-us/library/windows/desktop/dd371417%28v=vs.85%29.aspx

Signed-off-by: Kevin Mitchell <kevmitch@gmail.com>
2014-11-17 04:30:53 -08:00
Kevin Mitchell 497df443c0 ao/wasapi: look for "multimedia" default device instead of "console"
console is more for system notifications / voice command, mpv is most certainly multimedia

http://msdn.microsoft.com/en-us/library/windows/desktop/dd370842%28v=vs.85%29.aspx
2014-11-17 04:30:53 -08:00
Kevin Mitchell e8dbdf1eb9 ao/wasapi: put loading of default device in it's own function 2014-11-17 04:30:47 -08:00
Kevin Mitchell f7c26230eb ao/wasapi: fix possible null dereference of pDevice
IMMDeviceEnumerator::GetDefaultAudioEndpoint may set pDevice to null on failure.

http://msdn.microsoft.com/en-us/library/windows/desktop/dd371401%28v=vs.85%29.aspx
2014-11-17 04:13:52 -08:00
Kevin Mitchell 3da6f723c6 ao/wasapi: tidy up better on failure
Before, failures, particularly in the thread loop init, could lead to a
bad state for the duration of mpvs execution. Make sure that
everything that was initialized gets properly and safely
uninitialized.
2014-11-17 04:13:52 -08:00
Kevin Mitchell e28102f1a8 ao/wasapi: improve error messages and add more debug statements
also enforce more consistency in the exit codes and error handling

thanks to Jonathan Yong <10walls@gmail.com>
2014-11-17 04:13:49 -08:00
Kevin Mitchell d4393be0f9 ao/wasapi: make calling of thread_init consistent with thread_uninit 2014-11-17 03:37:07 -08:00
Kevin Mitchell 6eb5c6d186 ao/wasapi: reenable the reset function
the race condition that necessitated disabling
this was fixed in
e440352313
2014-11-17 03:37:07 -08:00
Jonathan Yong 227f0e3f39 ao/wasapi: fix leaked deviceID 2014-11-17 03:36:54 -08:00
Rudolf Polzer 4f63a812de ao_lavc, vo_lavc: Fix crashes in case of multiple init attempts.
When initialization failed, vo_lavc may cause an irrecoverable state in
the ffmpeg-related structs. Therefore, we reject additional
initialization attempts at least until we know a better way to clean up
the mess.

ao_lavc currently cannot be initialized more than once, yet it's good to
do consistent changes there as well.

Also, clean up uninit-after-failure handling to be less spammy.
2014-11-12 12:16:07 +01:00
wm4 e440352313 audio/out/pull: avoid deadlock if audio callback stops
If the audio callback suddenly stops, and the AO provides no "reset"
callback, then reset() could deadlock by waiting on the audio callback
forever.

The waiting was needed to enter a consistent state, where the audio
callback guarantees it won't access the ringbuffer. This in turn is
needed because mp_ring_reset() is not concurrency-safe.

This active waiting is unavoidable. But the way it was implemented, the
audio callback had to call ao_read_data() at least once when reset() is
called. Fix this by making ao_read_data() set a flag upon entering and
leaving, which basically turns p->state into some sort of spinlock.

The audio callback actually never needs to spin, because there are only
2 states: playing audio, or playing silence. This might be a bit
surprising, because usually atomic_compare_exchange_strong() requires a
retry-loop idiom for correct operation.

This commit is needed because ao_wasapi can (or will in the future)
randomly stop the audio callback in certain corner cases. Then the
player would hang forever in reset().
2014-11-09 15:23:40 +01:00
wm4 5db0fbd95e audio/out: consistently use double return type for get_delay
ao_get_delay() returns double, but the get_delay callback still
returned float.
2014-11-09 11:45:04 +01:00
wm4 b021d038c2 audio/out: make ao_request_reload() idempotent
This is what you would expect. Before this commit, each
ao_request_reload() call would just queue a reload command, and then
recreate the AO for the number of times the function was called.

Instead of sending a command, introduce some sort of event retrieval
mechanism. At least for the reload case, use atomics, because we're too
lazy to setup an extra mutex.
2014-11-09 09:58:44 +01:00
wm4 b814b7ca84 audio: add --audio-client-name option
The main need I see for this is with libmpv - it would be confusing if
some application showed up as "mpv" on whateverthehell PulseAudio uses
it for (generally it does show up on various PA GUI tools).
2014-11-07 15:54:35 +01:00
wm4 a54b99d1e5 ao_oss: wait for events with poll()
The intention is to avoid using the timeout-based fallback.

There's some minor hope that this will help with OpenBSD (see #1239),
although it probably won't.

Some chance that this will cause trouble with obscure OSS
implementations or emulations.
2014-11-06 01:17:36 +01:00
wm4 3d2e278029 audio/out/push: when using audio wait fallback, recheck condition
If calling ao->driver->wait() fails, we need to fallback to timeout-
based waiting. But it could be that at this point, the mutex was already
released (and then re-acquired). So we need to recheck the condition in
order to avoid missed wakeups.

This probably wasn't an actually occurring problem, but still could
cause a small race-condition window if the dynamic fallback is actually
used.
2014-11-06 01:15:44 +01:00
wm4 8607b0c44b ao_alsa: don't make snd_pcm_hw_params_set_buffer_time_near() error fatal
Apparently this can "sometimes" return an error. In my opinion, this
should never return an error: neither the semantics of the function,
nor the ALSA documentation or ALSA sample code seem to indicate that
a failure is to be expected. I'm not perfectly sure about this though
(I blame ALSA being a weird, big, underdocumented API).

Since it causes problems for some users, and since there is really no
reason why we should abort on such an error, turn it into a warning.

Fixes #1231.
2014-10-31 01:09:53 +01:00
Stefano Pigozzi 0c0ff638a3 coreaudio: only list output devices 2014-10-28 14:11:50 +01:00
wm4 d5b081152a audio: add command/function to reload audio output
Anticipated use: simple solution for dealing with audio APIs which
request configuration changes via events.
2014-10-27 11:52:42 +01:00
wm4 809fbc6fc1 ao_alsa: move parameter append code to a function
Why not. (I thought I needed this, but my other experiments failed. So
this is merely a minor cleanup.)
2014-10-23 18:06:17 +02:00
Stefano Pigozzi 474461244e rename ao_coreaudio_device.c -> ao_coreaudio_exclusive.c
This is so that the source file name matches the AO name
2014-10-23 09:55:17 +02:00
Stefano Pigozzi f8d0a75b50 coreaudio: redirect IEC61937 to coreaudio_exclusive 2014-10-23 09:16:39 +02:00
wm4 32720cdc17 audio/out: add redirection-on-init mechanism
Looks like this will help us with making --audio-device and spdif work
as expected on OSX. To be used ina  following commit.
2014-10-22 17:12:08 +02:00
wm4 42158b819a audio/out: missing error check
Oops.
2014-10-22 16:57:28 +02:00
wm4 67d63bc948 audio/out: don't add special devices to --audio-device list
Since the list associated with --audio-device is supposed to enable
simple user-selection, it doesn't make much sense to include overly
special things like ao_pcm or ao_null in the list. Specifically,
ao_pcm is harmful, because it will just dump all audio to a file
named audiodump.wav in the current working directory. The user can't
choose the filename (it can be customized, but not through this
option), and the working directory might be essentially random,
especially if this is used from a GUI.

Exclude "strange" entries. We reuse the fact that there's already a
simple list ordered by auto-probe priority in order to avoid having to
add an additional flag. This is also why coreaudio_exclusive was moved
above ao_null: ao_null ends auto-probing and marks the start of
"special" outputs, which don't show up on the device, but we want
coreaudio_exclusive to be selectable (I think).
2014-10-22 16:16:35 +02:00
wm4 2a74704d76 audio/out: include coreaudio_exclusive in auto-probing
Move it above ao_null, so that it can be selected during auto-probing
(even if it's only last). I see no reason why it should not be included,
and it makes the following commit slightly more elegant. (See
explanations there.)
2014-10-22 16:15:49 +02:00
wm4 9ba6641879 Set thread name for debugging
Especially with other components (libavcodec, OSX stuff), the thread
list can get quite populated. Setting the thread name helps when
debugging.

Since this is not portable, we check the OS variants in waf configure.
old-configure just gets a special-case for glibc, since doing a full
check here would probably be a waste of effort.
2014-10-19 23:48:40 +02:00
wm4 c854ce934e audio: quote devices in --audio-device=help
The output is a bit confusing. Quoting the device name probably helps a
little bit; also add minimal explanations to the manpage.
2014-10-19 16:36:38 +02:00
wm4 312531c08c audio/out/push: reset projected EOF time on new data
Seems like this could theoretically happen in low buffer situations, but
I haven't spotted this behavior in the wild.
2014-10-14 22:07:04 +02:00
wm4 e9b0a61444 ao_wasapi: implement device listing 2014-10-13 18:21:45 +02:00
wm4 fb7cc7274e ao_dsound: implement device listing 2014-10-13 18:21:35 +02:00
wm4 19f543ecbb ao_portaudio: implement device listing 2014-10-13 16:43:05 +02:00
wm4 859d02b40e ao_openal: implement device listing 2014-10-13 16:42:56 +02:00
wm4 2e52cc8f2e audio/out: add "auto" pseudo-device
Also, don't set an empty string for the fallback device if an AO doesn't
list any devices.
2014-10-13 16:42:44 +02:00
Stefano Pigozzi 7c07da57e3 coreaudio: use the new device selection API
The CoreAudio API is built around device IDs so we store the integer as string
and read it back.
2014-10-12 12:22:17 +02:00
wm4 04a5d25bf7 audio: don't list encoder AO with --audio-device=help 2014-10-10 19:45:25 +02:00
wm4 f432a584b9 ao_pulse: implement AO device listing API
While conceptually this sink stuff in PulseAudio does just the right
thing, actually listing the sinks is unbelievable complicated. Not only
is the idea that listing them should happen asynchronously completely
bullshit (who the fuck runs the PulseAudio server on a separate
computer), but the way this is done is full of bullshit too. Why
separate callbacks for each device? Why this obtuse mainloop shit?
Especially the mainloop shit makes it actively worse than doing things
manually with pthread primitives, and the reason for that (different
mainloop implementations for GUIs?) is laughable too. It's like they
chose the most complicated API possible just because they attempted
to "abstract" basic mechanisms in order to handle "everything". While
I don't claim to design the best APIs, this API is fucking terrible
without any excuse. (End of rant.)
2014-10-10 18:42:43 +02:00
wm4 a25e936540 ao_pulse: move setup code to separate function
All the dumb crap in pa_init_boilerplate() is needed to talk to the
audio server at all. Might also fix some subtle bugs in the init code
(which is strange, because the original file was contributed by the
devil himself).
2014-10-10 18:42:06 +02:00
wm4 edad4fc29b audio: change internal device listing API
Now we run ao_driver->list_devs on a dummy AO instance, which will
probably confuse everyone. This is done for the sake of PulseAudio.
2014-10-10 18:27:21 +02:00
wm4 26bc6b4831 Add some missing "const"s
The one in msg.c was mistakenly removed with commit e99a37f6.

I didn't actually test the change in ao_sndio.c (but obviously "ap"
shouldn't be static).
2014-10-10 13:44:08 +02:00
wm4 7e4491a7a7 audio/out/push: make draining slightly more robust
Don't wait after the audio thread has pushed the remaining audio to the
AO. Avoids hard hangs if the heuristic fails completely (could still
happen if get_delay returns absurd values).

CC: @mpv-player/stable
2014-10-10 13:21:43 +02:00
wm4 bd41fc7723 audio/out/push: fix EOF heuristic
Since the internal AO driver API has no proper way to determine EOF, we
need to guess by querying get_delay. But some AOs (e.g. ao_pulse with
no-latency-hacks set) may never reach 0, maybe because they naively add
the latency to the buffer level. In this case our heuristic can break.

Fix by always using the delay to estimate the EOF time. It's not even
that important - it's mostly used to avoid blocking draining. So this
should be ok.

CC: @mpv-player/stable (maybe)
2014-10-10 13:18:53 +02:00
Stefano Pigozzi a8ec044d54 fix -Wvisibility warnings with clang
Now everything compiles with no warnings! yay!
2014-10-09 22:22:48 +02:00
wm4 f1efd83ef7 ao_alsa: implement device listing & selection
Unfortunately, ALSA is particularly bad with this, because mpv has to
add all sorts of magic crap to the device name to make things work. The
device selection overrides this, so explicitly selecting devices will
most likely break your audio. This has yet to be solved.
2014-10-09 21:22:44 +02:00
wm4 35649a990a audio: add device selection & listing with --audio-device
Not sure how good of an idea this is.

This commit doesn't add support for this to any AO yet; the AO
implementations will follow later.
2014-10-09 21:21:31 +02:00
wm4 4b2f81a36f ao_pulse: don't use pa_format_info_to_sample_spec()
This function is available starting with PulseAudio 2.0, while we only
require 1.0. This broke compilation on Ubuntu 12.04.5 LTS.

Use our own function to calculate the buffer size, which is actually
simpler and needs slightly less code.

Hopefully fixes #1154.
CC: @mpv-player/stable
2014-10-06 21:49:26 +02:00
wm4 9e3e5ca598 audio/out/push: fix some AOs freezing on exit
Caused by a dumb deadlock.
2014-10-05 23:05:54 +02:00
wm4 aeefb8511c audio/out/push: make draining more robust
It was more complicated than it had to be: the audio thread already
determines whether audio has ended, so we can use that. Remove the
separate logic for draining.
2014-10-05 00:31:20 +02:00
wm4 6431e09fb3 audio/out/push: limit fallback sleep time to reasonable limits 2014-10-05 00:13:00 +02:00
wm4 0d4e245de7 ao_pulse: change suspend circumvention logic
Commit 957097 attempted to use PA_STREAM_FAIL_ON_SUSPEND to make
ao_pulse exit if the stream was started suspended.

Unfortunately, PA_STREAM_FAIL_ON_SUSPEND is active even during playback.
If you pause mpv, pulseaudio will close the actual audio device after a
while (or something like this), and unpausing won't work. Instead, it
will spam "Entity killed" error messages.

Undo this change and check for suspended audio manually during init.

CC: @mpv-player/stable
2014-10-04 23:30:07 +02:00
wm4 9570976255 ao_pulse: refuse to start suspended
Sometimes, ao_pulse starts in suspended mode, which means playback is
essentially paused in pulseaudio. This gives the impression that mpv is
hanging, since it times video against the audio playback progress, and
audio never makes progress in this state.

I'm not sure if this will help - possibly it does with mixed
pulseaudio/alsa setups. However, if the alsa setup has the pulseaudio
plugin, alsa will hang too. But there's still a chance we get less
blame for pulseaudio messes.
2014-10-03 23:04:12 +02:00
wm4 650af29471 audio/out/push: clean up properly on init error
Close the wakeup pipes, free the mutex and condition var.
2014-09-27 04:54:17 +02:00
wm4 e79de41b97 audio/out: check device buffer size for push.c only
Should fix #1125.
2014-09-27 04:52:46 +02:00
wm4 d778130dc4 audio/out: disable ao_sndio by default
Don't build it, move it down the autoprobe list even if it's enabled. It
doesn't work well enough.
2014-09-26 15:52:29 +02:00
wm4 4784ca32c9 audio/out: fail init on unknown audio buffer
A 0 audio buffer makes push.c go haywire. Shouldn't normally happen.
2014-09-26 15:50:04 +02:00
wm4 387d5f55e6 ao_sndio: print a warning when draining audio
libsndio has absolutely no mechanism to discard already written audio
(other than SIGKILLing the sound server). sio_stop() will always block
until all audio is played. This is a legitimate design bug.

In theory, we could just not stop it at all, so if the player is e.g.
paused, the remaining audio would be played. When resuming, we would
have to do something to ensure get_delay() returns the right value. But
I couldn't get it to work in all cases.
2014-09-26 15:46:39 +02:00
wm4 da1918b894 ao_sndio: update buffer status on get_delay
get_delay needs to report the current audio buffer status. It's
important for A/V sync that this information is current, but functions
which update it were called on play() or get_space() calls only.
2014-09-26 15:46:36 +02:00
wm4 3208f8c445 ao_sndio: change p->delay to samples
This was in bytes, but it's more convenient to use samples (or frames;
in any case the smallest unit of audio that includes all channels).

Remove the ao->bps line too; it will be set after init() returns.
2014-09-26 15:46:33 +02:00
wm4 12d93fdfef ao_sndio: set non-blocking flag
Otherwise the feed thread and the playloop will get randomly blocked.

This seems to fix most A/V sync issues.
2014-09-26 15:46:30 +02:00
wm4 1b1421866d ao_sndio: fix some incorrect comments
The AO API always uses sample counts.
2014-09-26 15:46:23 +02:00
wm4 8a8f65d73d ao_sndio: fix U24 bit width
This was wrong since the initial commit.
2014-09-24 21:32:15 +02:00
wm4 7954017b56 ao_oss: improve format negotiation, and hopefully fix pass-through
Digital pass-through was probably broken. Possibly fix it (no way to
test). This also should make the logic slightly saner.

Fortunately, it's unlikely that anyone who uses OSS has a spdif setup.
2014-09-24 01:12:14 +02:00
wm4 bf927531aa ao_coreaudio: fix build failure
Commit 5b5a3d0c broke this. The really funny thing is that this code was
actually always under "#if BYTE_ORDER == BIG_ENDIAN". The breaking
commit just edited this code slightly, but it must have failed to
compile on big endian long before (since over 1 year ago, commit d3fb58).
2014-09-24 00:05:18 +02:00
wm4 429260a35c ao_oss: unbreak
Oops.
2014-09-23 23:34:30 +02:00
wm4 c2fa9f6629 ao_pulse: digital pass-through
Should be able to pass-through AC3, DTS, and others.

It seems PulseAudio wants players to fallback to PCM on certain events
signaled by the server, but we don't implement that. There's not much
documentation available anyway.
2014-09-23 23:11:55 +02:00
wm4 7230d88c7e ao_pulse: correctly wait for stream state
This works similar to condition variables; for some reason this
apparently worked fine until now, but it breaks with passthrough mode.
2014-09-23 23:11:55 +02:00
wm4 601fb2f93a ao_pulse: use pa_stream_new_extended()
Needed for compressed audio pass-through later.
2014-09-23 23:11:55 +02:00
wm4 81bf9a1963 audio: cleanup spdif format definitions
Before this commit, there was AF_FORMAT_AC3 (the original spdif format,
used for AC3 and DTS core), and AF_FORMAT_IEC61937 (used for AC3, DTS
and DTS-HD), which was handled as some sort of superset for
AF_FORMAT_AC3. There also was AF_FORMAT_MPEG2, which used
IEC61937-framing, but still was handled as something "separate".

Technically, all of them are pretty similar, but may use different
bitrates. Since digital passthrough pretends to be PCM (just with
special headers that wrap digital packets), this is easily detectable by
the higher samplerate or higher number of channels, so I don't know why
you'd need a separate "class" of sample formats (AF_FORMAT_AC3 vs.
AF_FORMAT_IEC61937) to distinguish them. Actually, this whole thing is
just a mess.

Simplify this by handling all these formats the same way.
AF_FORMAT_IS_IEC61937() now returns 1 for all spdif formats (even MP3).
All AOs just accept all spdif formats now - whether that works or not is
not really clear (seems inconsistent due to earlier attempts to make
DTS-HD work). But on the other hand, enabling spdif requires manual user
interaction, so it doesn't matter much if initialization fails in
slightly less graceful ways if it can't work at all.

At a later point, we will support passthrough with ao_pulse. It seems
the PulseAudio API wants to know the codec type (or maybe not - feeding
it DTS while telling it it's AC3 works), add separate formats for each
codecs. While this reminds of the earlier chaos, it's stricter, and most
code just uses AF_FORMAT_IS_IEC61937().

Also, modify AF_FORMAT_TYPE_MASK (renamed from AF_FORMAT_POINT_MASK) to
include special formats, so that it always describes the fundamental
sample format type. This also ensures valid AF formats are never 0 (this
was probably broken in one of the earlier commits from today).
2014-09-23 23:11:54 +02:00
wm4 308d72a02e ao_wasapi: fix fragile format-mapping code
This code tried to play with the format bits, and potentially could
create invalid formats, or reinterpret obscure formats in unexpected
ways.

Also there was an abort() call if the winapi or mpv used a format with
unexpected bit-width. This could probably easily happen; for example,
mpv supports at least one 64 bit format. And what would happen on 8 bit
formats anyway?

Untested.
2014-09-23 23:09:29 +02:00