ao_null: add emulation for certain broken behavior

I'm not sure how common this behavior possibly is; well whatever. This
option will allow reproducing such behavior, and help debugging it.
This commit is contained in:
wm4 2015-01-30 21:30:54 +01:00
parent a7c43babb7
commit 12d822ce44
2 changed files with 15 additions and 1 deletions

View File

@ -247,6 +247,9 @@ Available audio output drivers are:
Simulate broken audio drivers, which always add the fixed device
latency to the reported audio playback position.
``broken-delay``
Simulate broken audio drivers, which don't report latency correctly.
``pcm``
Raw PCM/WAVE file writer audio output

View File

@ -25,6 +25,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include "talloc.h"
@ -50,6 +51,7 @@ struct priv {
float latency_sec; // seconds
float latency; // samples
int broken_eof;
int broken_delay;
// Minimal unit of audio samples that can be written at once. If play() is
// called with sizes not aligned to this, a rounded size will be returned.
@ -191,7 +193,15 @@ static double get_delay(struct ao *ao)
if (priv->broken_eof && priv->buffered < priv->latency)
delay = priv->latency;
return delay / (double)ao->samplerate;
delay /= ao->samplerate;
if (priv->broken_delay) { // Report only multiples of outburst
double q = priv->outburst / (double)ao->samplerate;
if (delay > 0)
delay = (int)(delay / q) * q;
}
return delay;
}
#define OPT_BASE_STRUCT struct priv
@ -221,6 +231,7 @@ const struct ao_driver audio_out_null = {
OPT_FLOATRANGE("speed", speed, 0, 0, 10000),
OPT_FLOATRANGE("latency", latency_sec, 0, 0, 100),
OPT_FLAG("broken-eof", broken_eof, 0),
OPT_FLAG("broken-delay", broken_delay, 0),
{0}
},
};