Commit Graph

172 Commits

Author SHA1 Message Date
cigaes ce9fcc0730 vo_gl: Move the read_pnm function into a separate file
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32513 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-11-02 04:18:37 +02:00
reimar 2865993869 vo_gl: Extract code to read a pnm file into a separate function
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@32479 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-11-02 04:18:09 +02:00
reimar ccb6675fbd vo_gl: Add initial stereo support
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31633 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-11-02 04:14:20 +02:00
reimar be6a58d455 vo_gl, csputils: dual-license under LGPL v2.1
Dual-license gl_common and vo_gl under the LGPL v2.1 or later as
an alternative to the GPL license.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31375 b3059339-0415-0410-9bf9-f77b7e298cf2

Allow LGPL for csputils as well, they were previously part of gl_common
and are still an important part of it.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31376 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-11-02 04:07:42 +02:00
Uoti Urpala 18657beb19 Merge svn changes up to r31145 2010-05-30 15:21:18 +03:00
reimar 6f28f44c8c Handle chroma texture size becoming 0, e.g. due to bad rounding.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31143 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-05-09 00:16:46 +00:00
Uoti Urpala f38efd166e Merge svn changes up to r31097 2010-04-26 19:23:32 +03:00
Uoti Urpala 837c48ddee Merge svn changes up to r31020 2010-04-26 18:06:00 +03:00
Uoti Urpala e913d6c5da Merge svn changes up to r31004 2010-04-26 17:55:05 +03:00
Uoti Urpala ff559b8e90 Merge svn changes up to r30907 2010-04-26 16:57:25 +03:00
reimar a9ff7793e3 Support for auto-selecting the OpenGL backend.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31086 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 10:53:01 +00:00
reimar 3a34dbc927 Add reinitialization support. Necessary for fullscreen on OSX.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31085 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 10:44:53 +00:00
reimar 63c3c67294 Missing space in error message.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31083 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 10:12:39 +00:00
reimar 9661a675e5 Share SDL initialization code.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31079 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 09:52:01 +00:00
reimar 25b9185f17 Fullscreen support for -vo gl using SDL.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31077 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 09:24:30 +00:00
reimar a83117e972 Window resizing support for -vo gl with SDL backend.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31075 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 08:35:35 +00:00
reimar 7c2bef4bb5 Add sdl_common file and use it to share the input handling between -vo gl
with SDL backend and -vo sdl.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31074 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 08:17:23 +00:00
reimar 5cdca55005 Use SDL_GL_ProcAddress to work around conflicts between -lGL
and -framework OpenGL.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31073 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 07:32:42 +00:00
reimar 7fc3b782ea Update copyright and email address.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31072 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 06:52:13 +00:00
reimar 56af15374b Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
and which versions are known good/known bad.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31071 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-25 06:14:25 +00:00
reimar f81cd34fe0 Add workaroound for yuv=7 mode - does hurt speed but not much
and this code should only be used when it is the only option.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31068 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-24 22:13:57 +00:00
reimar ccc269a00a Try harder to find linked OpenGL functions.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31066 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-24 17:02:50 +00:00
reimar 29e713ba4b Some crash-resilience fixes.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31063 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-24 16:49:46 +00:00
reimar 6e4458ffa3 First steps to support -vo gl with SDL-based Window handling.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31062 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-24 16:46:47 +00:00
reimar b8a7ed8a79 Factor out the YUV->RGB conversion auto-selection and also
enable auto-selection of ATI fragment shaders since they
should do accurate conversions now.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31006 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-04 16:56:30 +00:00
reimar 22f6170009 Share more code between the two ATI fragment shader YUV to RGB
conversion methods and extend them to support more accurate
conversion (though at the cost of some speed).


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30995 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-04 11:45:05 +00:00
reimar 4a8486f844 Try to detect and work around broken glXGetProcAddress on at
least PPC OS X 10.4.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30994 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-03 20:31:03 +00:00
reimar 269b96d75e Implement OpenGL-based YUV to RGB version for Radeon 9200 class
cards on OS X.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30993 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-03 19:58:06 +00:00
reimar 0c6b8880ce Indentation fix.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30988 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-03 07:12:32 +00:00
reimar 2cebf8eeb7 Add mpgl prefix to all OpenGL-related function pointers.
This is necessary because at least the GetString symbol
causes clashes on PPC OSX 10.4, causing -vo gl to always
crash.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30987 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-04-03 07:08:07 +00:00
reimar e0c5806d44 Add newlines to generated fragment program to make both fragment program dump
with -v more readable and compiler error message more understandable.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30882 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-03-12 17:21:05 +00:00
Uoti Urpala b0986b3760 Merge svn changes up to r30463
Note that r30455 is wrong, that commit does not in fact change the
default behavior as claimed in the commit message. It only breaks
"-af-adv force=0", which was already pretty much useless though.
2010-03-09 18:59:15 +02:00
reimar 2817539ee6 Try the more specific names first for the SwapInterval function to make it less
likely we get an incompatible one.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30451 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-01-28 18:06:47 +00:00
reimar 6eb02e5c5e glXSwapIntervalEXT is defined to take different arguments from glXSwapIntervalSGI,
so do not try to use it.
Patch by Stephen Warren [swarren nvidia com]


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30450 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-01-28 18:01:19 +00:00
Uoti Urpala b390b9b28f Merge svn changes up to r30185 2010-01-08 01:36:05 +02:00
Uoti Urpala 231b33a02f Merge svn changes up to r30165 2010-01-08 01:05:30 +02:00
reimar f06aa83a83 Add pointers to a few more standard OpenGL functions to ease future extensions.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30179 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-01-03 12:55:09 +00:00
reimar a326622304 Add support for 16-bit per component YUV formats.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30152 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-31 22:53:25 +00:00
reimar 0ecf324ac5 Extract functions to generate yuv->rgb matrices and lookup tables into a
separate file.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30150 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-31 18:25:35 +00:00
reimar c4c806a9d7 Put the colourspace-related variables into a separate struct to ease
extracting the code and sharing with other vos.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30149 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-31 18:07:37 +00:00
reimar 8e35068138 Support all planar YUV formats in OpenGL vos.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30139 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-30 11:32:24 +00:00
Uoti Urpala dc7f183022 Merge svn changes up to r30104
Ignore the broken correct-pts change in r30100.
2009-12-30 00:14:20 +02:00
Uoti Urpala 67b40bd219 Merge svn changes up to r30065 2009-12-29 23:57:14 +02:00
reimar acd1630d1b Change %f to %e in generated fragment programs to avoid losing precision unnecessarily.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30078 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-20 14:32:34 +00:00
reimar 89a2a84868 Fix a broken indentation.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30070 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-19 20:45:34 +00:00
reimar 213707b9e4 Enable running fragment programs with YUV_CONVERSION_NONE
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30069 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-19 20:44:55 +00:00
reimar f97fd3eff0 Rename GL_* defines to CONFIG_GL_*
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30065 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-19 13:49:44 +00:00
reimar 140de2a9e2 Make the check for X11 and WIN32 backends for OpenGL separate.
This fixes compilation on Windows with X11 but no GLX available.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30063 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-19 10:52:32 +00:00
Uoti Urpala efcc9ad712 Merge svn changes up to r30055 2009-12-18 18:54:42 +02:00
reimar 80981cd2d0 Use a fallback to make sure the basic OpenGL functions are available instead of
initializing them which does not work well with reinitializations.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29984 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-12-09 17:50:07 +00:00