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mirror of https://github.com/mpv-player/mpv synced 2025-01-29 03:02:53 +00:00

Fullscreen support for -vo gl using SDL.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31077 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2010-04-25 09:24:30 +00:00
parent 8b8fd879ac
commit 25b9185f17
3 changed files with 40 additions and 1 deletions

View File

@ -34,6 +34,7 @@
#include <math.h>
#include "gl_common.h"
#include "csputils.h"
#include "aspect.h"
void (GLAPIENTRY *mpglBegin)(GLenum);
void (GLAPIENTRY *mpglEnd)(void);
@ -1887,10 +1888,21 @@ static int dummy_check_events(void) {
return 0;
}
static void dummy_update_xinerama_info(void) {
if (vo_screenwidth <= 0 || vo_screenheight <= 0) {
mp_msg(MSGT_VO, MSGL_ERR, "You must specify the screen dimensions"
"with -screenw and -screenh\n");
vo_screenwidth = 1280;
vo_screenheight = 768;
}
aspect_save_screenres(vo_screenwidth, vo_screenheight);
}
int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) {
memset(ctx, 0, sizeof(*ctx));
ctx->setGlWindow = setGlWindow_dummy;
ctx->releaseGlContext = releaseGlContext_dummy;
ctx->update_xinerama_info = dummy_update_xinerama_info;
ctx->check_events = dummy_check_events;
ctx->type = type;
switch (ctx->type) {
@ -1924,6 +1936,7 @@ int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) {
ctx->setGlWindow = setGlWindow_sdl;
ctx->swapGlBuffers = swapGlBuffers_sdl;
ctx->check_events = sdl_check_events;
ctx->fullscreen = vo_sdl_fullscreen;
return 1;
#endif
default:

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@ -26,9 +26,34 @@
#include "input/mouse.h"
#include "video_out.h"
static int old_w;
static int old_h;
static int mode_flags;
void vo_sdl_fullscreen(void)
{
if (vo_fs) {
vo_dwidth = old_w;
vo_dheight = old_h;
} else {
old_w = vo_dwidth;
old_h = vo_dheight;
vo_dwidth = vo_screenwidth;
vo_dheight = vo_screenheight;
}
vo_fs = !vo_fs;
sdl_set_mode(0, mode_flags);
}
int sdl_set_mode(int bpp, uint32_t flags)
{
SDL_Surface *s = SDL_SetVideoMode(vo_dwidth, vo_dheight, bpp, flags);
SDL_Surface *s;
mode_flags = flags;
if (vo_fs) flags |= SDL_FULLSCREEN;
// doublebuf with opengl creates flickering
if (vo_doublebuffering && !(flags & SDL_OPENGL))
flags |= SDL_DOUBLEBUF;
s = SDL_SetVideoMode(vo_dwidth, vo_dheight, bpp, flags);
if (!s) {
mp_msg(MSGT_VO, MSGL_FATAL, "SDL SetVideoMode failed: %s\n", SDL_GetError());
return -1;

View File

@ -28,6 +28,7 @@
#include <SDL.h>
#endif
void vo_sdl_fullscreen(void);
int sdl_set_mode(int bpp, uint32_t flags);
int sdl_default_handle_event(SDL_Event *event);