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https://github.com/mpv-player/mpv
synced 2024-12-26 09:02:38 +00:00
Rename GL_* defines to CONFIG_GL_*
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30065 b3059339-0415-0410-9bf9-f77b7e298cf2
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8
configure
vendored
8
configure
vendored
@ -4941,18 +4941,18 @@ if test "$_gl" = yes ; then
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def_gl='#define CONFIG_GL 1'
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_res_comment="backends:"
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if test "$_gl_win32" = yes ; then
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def_gl_win32='#define GL_WIN32 1'
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def_gl_win32='#define CONFIG_GL_WIN32 1'
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_res_comment="$_res_comment win32"
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fi
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if test "$_gl_x11" = yes ; then
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def_gl_x11='#define GL_X11 1'
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def_gl_x11='#define CONFIG_GL_X11 1'
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_res_comment="$_res_comment x11"
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fi
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_vomodules="opengl $_vomodules"
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else
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def_gl='#undef CONFIG_GL'
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def_gl_win32='#undef GL_WIN32'
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def_gl_x11='#undef GL_X11'
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def_gl_win32='#undef CONFIG_GL_WIN32'
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def_gl_x11='#undef CONFIG_GL_X11'
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_novomodules="opengl $_novomodules"
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fi
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echores "$_gl"
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@ -1538,7 +1538,7 @@ void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h,
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End();
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}
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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#include "w32_common.h"
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/**
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* \brief little helper since wglGetProcAddress definition does not fit our
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@ -1634,7 +1634,7 @@ static void swapGlBuffers_w32(MPGLContext *ctx) {
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vo_w32_release_dc(vo_w32_window, vo_hdc);
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}
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#endif
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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#ifdef HAVE_LIBDL
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#include <dlfcn.h>
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#endif
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@ -1807,7 +1807,7 @@ int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) {
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memset(ctx, 0, sizeof(*ctx));
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ctx->type = type;
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switch (ctx->type) {
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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case GLTYPE_W32:
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ctx->setGlWindow = setGlWindow_w32;
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ctx->releaseGlContext = releaseGlContext_w32;
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@ -1819,7 +1819,7 @@ int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) {
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ctx->ontop = vo_w32_ontop;
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return vo_w32_init();
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#endif
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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case GLTYPE_X11:
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ctx->setGlWindow = setGlWindow_x11;
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ctx->releaseGlContext = releaseGlContext_x11;
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@ -1839,12 +1839,12 @@ int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) {
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void uninit_mpglcontext(MPGLContext *ctx) {
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ctx->releaseGlContext(ctx);
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switch (ctx->type) {
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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case GLTYPE_W32:
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vo_w32_uninit();
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break;
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#endif
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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case GLTYPE_X11:
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vo_x11_uninit();
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break;
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@ -27,12 +27,12 @@
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#include "video_out.h"
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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#include <windows.h>
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#include <GL/gl.h>
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#include "w32_common.h"
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#endif
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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#include <GL/gl.h>
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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@ -43,7 +43,7 @@
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#ifndef GLAPIENTRY
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#ifdef APIENTRY
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#define GLAPIENTRY APIENTRY
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#elif defined(GL_WIN32)
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#elif defined(CONFIG_GL_WIN32)
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#define GLAPIENTRY __stdcall
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#else
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#define GLAPIENTRY
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@ -362,15 +362,15 @@ typedef struct MPGLContext {
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enum MPGLType type;
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union {
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int w32;
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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XVisualInfo *x11;
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#endif
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} vinfo;
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union {
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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HGLRC w32;
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#endif
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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GLXContext x11;
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#endif
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} context;
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@ -48,7 +48,7 @@ static const vo_info_t info =
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const LIBVO_EXTERN(gl)
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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static int wsGLXAttrib[] = { GLX_RGBA,
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GLX_RED_SIZE,1,
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GLX_GREEN_SIZE,1,
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@ -428,7 +428,7 @@ static void uninitGl(void) {
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DeleteBuffers(2, gl_buffer_uv);
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gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
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gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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if (mesa_bufferptr)
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FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
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#endif
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@ -541,11 +541,11 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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goto glconfig;
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}
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#endif
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
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return -1;
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#endif
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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if (glctx.type == GLTYPE_X11) {
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XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
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if (vinfo == NULL)
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@ -774,7 +774,7 @@ static uint32_t get_image(mp_image_t *mpi) {
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mpi->stride[0] = mpi->width * mpi->bpp / 8;
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needed_size = mpi->stride[0] * mpi->height;
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if (mesa_buffer) {
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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if (mesa_bufferptr && needed_size > mesa_buffersize) {
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FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
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mesa_bufferptr = NULL;
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@ -1002,7 +1002,7 @@ static int preinit(const char *arg)
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{
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enum MPGLType gltype = GLTYPE_X11;
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// set defaults
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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gltype = GLTYPE_W32;
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#endif
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many_fmts = 1;
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@ -107,7 +107,7 @@ struct TexSquare
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static GLint getInternalFormat(void)
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{
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switch (glctx.type) {
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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case GLTYPE_W32:
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{
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PIXELFORMATDESCRIPTOR pfd;
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@ -125,7 +125,7 @@ static GLint getInternalFormat(void)
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}
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break;
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#endif
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#ifdef GL_X11
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#ifdef CONFIG_GL_X11
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case GLTYPE_X11:
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if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_RED_SIZE, &r_sz) != 0) r_sz = 0;
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if (glXGetConfig(mDisplay, glctx.vinfo.x11, GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0;
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@ -465,7 +465,7 @@ static void draw_alpha_15(int x0,int y0, int w,int h, unsigned char* src, unsign
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static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){
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}
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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static int config_w32(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) {
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if (!vo_w32_config(d_width, d_height, flags))
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@ -626,11 +626,11 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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if (config_glx_gui(d_width, d_height) == -1)
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return -1;
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}
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#ifndef GL_WIN32
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#ifndef CONFIG_GL_WIN32
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else
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#endif
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#endif
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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if (config_w32(width, height, d_width, d_height, flags, title, format) == -1)
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#else
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if (config_glx(width, height, d_width, d_height, flags, title, format) == -1)
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@ -680,7 +680,7 @@ config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uin
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return 0;
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}
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#ifndef GL_WIN32
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#ifndef CONFIG_GL_WIN32
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static int gl_handlekey(int key)
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{
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if(key=='a'||key=='A') {
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@ -697,7 +697,7 @@ static int gl_handlekey(int key)
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static void check_events(void)
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{
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int e;
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#ifndef GL_WIN32
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#ifndef CONFIG_GL_WIN32
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XEvent Event;
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char buf[100];
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KeySym keySym;
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@ -851,7 +851,7 @@ static int preinit(const char *arg)
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{
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enum MPGLType gltype = GLTYPE_X11;
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// set defaults
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#ifdef GL_WIN32
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#ifdef CONFIG_GL_WIN32
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gltype = GLTYPE_W32;
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#endif
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use_yuv = 0;
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@ -905,7 +905,7 @@ static int control(uint32_t request, void *data, ...)
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case VOCTRL_SET_PANSCAN:
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resize(vo_dwidth, vo_dheight);
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return VO_TRUE;
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#ifndef GL_WIN32
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#ifndef CONFIG_GL_WIN32
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case VOCTRL_SET_EQUALIZER:
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{
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va_list ap;
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