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Commit Graph

1274 Commits

Author SHA1 Message Date
wm4
143cf79a96 vo: get rid of config_count field
Doesn't really seem to be much of use. Get rid of the remaining uses of
it.

Concerning vo_opengl_old, it seems uninitGl() works fine even if called
before initialization.
2014-05-06 00:21:15 +02:00
wm4
70ffbbe927 vf: print for which filter initialization failed 2014-05-04 16:07:43 +02:00
wm4
f5a564d417 vf_vdpaupp: make code clarity improvements
This shouldn't change anything functionally, except that it buffers 1
frame less in the first-field deinterlacing mode.
2014-05-04 11:03:21 +02:00
wm4
a7fe47e495 vdpau: deduplicate video surface upload code
This was a minor code duplication between vf_vdpaupp.c and vo_vdpau.c.

(In theory, we could always require using vf_vdpaupp with vo_vdpau, but
I think it's better if vo_vdpau can work standalone.)
2014-05-04 10:51:14 +02:00
Martin Herkt
48bd03dd91 options: remove deprecated --identify
Also remove MSGL_SMODE and friends.

Note: The indent in options.rst was added to work around a bug in
ReportLab that causes the PDF manual build to fail.
2014-05-04 02:46:11 +02:00
Martin Herkt
81c076b2f8 options: remove obsolete --fsmode-dontuse 2014-05-04 02:46:11 +02:00
Martin Herkt
b54c963258 options: rename video-related options/properties
Renamed options:
--aspect    → --video-aspect
--fstype    → --x11-fstype
--native-fs → --fs-missioncontrol
--name      → --x11-name

Renamed properties:
aspect → video-aspect
2014-05-04 02:46:11 +02:00
wm4
bc07c86da5 vf_vapoursynth: fix aspect ratio passed to vapoursynth
This was recently either changed or clarified in vapoursynth.

Pass the aspect ratio as pixel aspect to VS.
2014-05-03 15:17:13 +02:00
wm4
33a945cc7e video: removed unused stuff 2014-05-02 14:48:52 +02:00
wm4
eb9d203946 video: change everything
Change how the video decoding loop works. The structure should now be a
bit easier to follow. The interactions on format changes are (probably)
simpler. This also aligns the decoding loop with future planned changes,
such as moving various things to separate threads.
2014-05-02 01:09:58 +02:00
wm4
50ebcf1a43 video: handle colorspace and aspect overrides separately
Now the video filter code handles these explicitly, which should
increase robustness (or at least find bugs earlier).
2014-05-02 01:09:55 +02:00
wm4
f4eaceee0f vf: sanitize filter input, instead of overriding it
vf_fix_img_params() takes care of overwriting image parameters that are
normally not set correctly by filters. But this makes no sense for input
images. So instead, check that the input is correct.

It still has to be done for the first input image, because that's used
to handle some overrides (see video_reconfig_filters()).
2014-05-02 01:09:03 +02:00
wm4
4049532501 vf: add alternate functions for retrieving filter output
These replace vf_read_output_frame(), although we still emulate that
function. This change is preparation for another commit (and this is
basically just to reduce the diff and signal/noise ratio in that
commit).
2014-05-02 01:08:06 +02:00
wm4
9243249a0e vf: expose input parameters; clear parameters on failure
Preparation (and simplification) for following commits.
2014-05-02 01:08:05 +02:00
wm4
2a9b1d19ba vf: mark auto-inserted conversion filters in verbose output
Nota that this flag is not set for other auto-inserted filters (like
deinterlacing or rotation).
2014-05-02 01:08:05 +02:00
wm4
ffde8083f6 vf_lavfi: reinit after libavfilter EOF
Basically, if we feed the filter a new image even after the EOF state
has been reached (e.g. because the input stream "recovered"), we want
the filter to restart, instead of returning an error forever.
2014-05-02 01:08:05 +02:00
wm4
bd230a8d47 vo: verify format of queued image
Currently, only the configured format is accepted, so assert that the
playback core code (which handles format changes) is correct.
2014-05-02 01:08:05 +02:00
wm4
a014a2402d video: fix screenshots with anamorphic video
(Again.)

This was caused by mp_image_set_params() not properly copying d_w/d_h,
because mp_image_set_size() resets them.
2014-05-02 01:08:05 +02:00
wm4
50538c0ea2 vf_vdpaupp: always provide past and future fields
Some non-deinterlacing filters (potentially denoising) also use
additional frames for filtering. The vdpau docs suggest providing at
least 1 future and 2 past _fields_, which means we need to provide 1
past frame (the future field is already the other field of the current
field, and both fields are in the same frame).

We can easily achieve this by buffering an additional frame in the non-
deint case.
2014-05-02 01:08:05 +02:00
wm4
586ea206da vo_vdpau: keep colorspace flags
Since vdpau_mixer.c initializes the YUV conversion using the mp_image
flags, these images should have all flags set properly.
2014-05-02 01:08:05 +02:00
wm4
6775487a46 video: move video frame queue from vo_vdpau.c to vo.c
Remove the special casing of vo_vdpau vs. other VOs. Replace the
complicated interaction between vo.c and vo_vdpau.c with a simple queue
in vo.c. VOs other than vdpau are handled by setting the length of the
queue to 1 (this is essentially what waiting_mpi was).

Note that vo_vdpau.c seems to have buffered only 1 or 2 frames into the
future, while the remaining 3 or 4 frames were past frames. So the new
code buffers 2 frames (vo_vdpau.c requests this queue length by setting
vo->max_video_queue to 2). It should probably be investigated why
vo_vdpau.c kept so many past frames.

The field vo->redrawing is removed. I'm not really sure what that would
be needed for; it seems pointless.

Future directions include making the interface between playloop and VO
simpler, as well as making rendering a frame a single operation, as
opposed to the weird 3-step sequence of rendering, drawing OSD, and
flipping.
2014-05-02 01:08:05 +02:00
wm4
d6dc8642ae vo_vdpau: always use mp_image for internal buffer queue 2014-05-02 01:08:05 +02:00
wm4
90a039a599 command, vo_vdpau: respect vdpau deint sub-option
This is a horrible hack to keep compatibility with the vo_vdpau deint
sub-option.
2014-05-02 01:08:05 +02:00
wm4
1efb5fd465 vf_vdpaupp: allow toggling deinterlace
Basically makes the 'D' key work again. (But only if the filter is
already inserted.)
2014-05-02 01:08:04 +02:00
wm4
ffbf6037cb vo_vdpau: apply vo_vdpau postprocessing options
The previous commits changed vo_vdpau so that these options are set by
vf_vdpaupp, and the corresponding vo_vdpau were ignored. But for
compatibility, keep the "old" options working.

The value of this is questionable - maybe the vo_vdpau options should
just be removed. For now, at least demonstrate that it's possible.

The "deint" suboption still doesn't work, because the framerate doubling
logic required for some deint modes was moved to vf_vdpaupp. This
requires more elaborate workarounds.
2014-05-02 01:08:04 +02:00
wm4
fd63f2f037 vdpau_mixer: allow overriding frame opts
So a caller can override the filter options dictated by vf_vdpaupp.
2014-05-02 01:08:04 +02:00
wm4
ec28a281b9 vo_vdpau: support vf_vdpaupp
This is slightly incomplete: the mixer options, such as sharpen and
especially deinterlacing, are ignored. This also breaks automatic
enabling of interlacing with 'D' or --deinterlace. These issues will be
fixed later in the following commits.

Note that we keep all the custom vdpau queue stuff. This will also be
simplified later.
2014-05-02 01:08:04 +02:00
wm4
d8385091a6 vo_opengl: make it work with vf_vdpaupp
This uses mp_vdpau_mixer_render(). The benefit is that it makes vdpau
deinterlacing just work. One additional minor advantage is that the
video mixer creation code is factored out (although that is a double-
edged sword).
2014-05-02 01:08:04 +02:00
wm4
073ee146ea vf_vdpaupp: allow non-vdpau input
So you can use vdpau deinterlacing without using vdpau hardware
decoding.

vf_vavpp does something similar.
2014-05-02 01:08:04 +02:00
wm4
ec60669cd1 vdpau: add a postprocessing pseudo-filter
This factors out some code from vo_vdpau.c, especially deinterlacing
handling. The intention is to use this for vo_vdpau.c to make the logic
significantly easier, and to use it for vo_opengl (gl_hwdec_vdpau.c) to
allow selecting deinterlace and postprocessing modes.

As of this commit, the filter actually does nothing, since both vo_vdpau
and vo_opengl treat the generated images as normal vdpau images. This
will change in the following commits.
2014-05-02 01:08:02 +02:00
wm4
7fc999b577 vo: document draw_image 2014-04-30 22:25:11 +02:00
wm4
cb411ac520 vo_lavc: remove code with no effect
This field will also removed in the future.
2014-04-30 22:24:48 +02:00
wm4
ee574c67ea video: improve error messages 2014-04-30 22:20:08 +02:00
wm4
3f0f666d14 vf: print error if filtering a frame fails
The filters don't always print an error on their own, and printing an
error is better than silently dropping the frame.
2014-04-30 22:19:38 +02:00
Kevin Mitchell
479dab5718 vf_lavfi: reset metadata in reset()
It might have been nice not to do this so that metadata could
accumulate accross seeks, but it seems libavfilter looses its copy
anyway on recreate_graph.
2014-04-29 08:31:44 -07:00
Kevin Mitchell
e3e565c194 vf-metadata: fix handling of NULL metadata
lavfi would segfault due to a NULL dereference if it was asked for its
metadata and none had been allocated (oops). This happens for libav
which has no concept of filter metadata.
2014-04-29 08:31:44 -07:00
wm4
f6f8dc7782 video: remove redundant mp_image display_w/_h members
Commit 5e4e248 added a mp_image_params field to mp_image, and moved many
parameters to that struct. display_w/h was left redundant with
mp_image_params.d_w/d_h. These fields were supposed to be always in
sync, but it seems some code forgot to do this correctly, such as
vf_fix_img_params() or mp_image_copy_attributes(). This led to the
problem in github issue #756, because display_w/_h could become
incorrect.

It turns out that most code didn't use the old fields anyway. Just
remove them. Note that mp_image_params.d_w/d_h are supposed to be always
valid, so the additional checks for 0 shouldn't be needed. Remove these
checks as well.

Fixes #756.
2014-04-29 13:31:59 +02:00
wm4
a69e91756d vo_vdpau: let vdpau scale anamorphic screenshots
In theory, returning the screenshot with original pixel aspect would
allow avoiding scaling them with image formats that support non-square
pixels, but in practice this isn't used anyway (nothing seems to
understand e.g. jpeg aspect ratio tags).
2014-04-29 13:27:07 +02:00
wm4
48587e88e0 vf_vapoursynth: add more VS frame properties
We only support them for input. The frame properties of output frames
are ignored (except frame durations).

Properties not set for now: _ChromaLocation, _Field, _FieldBased
2014-04-28 23:44:57 +02:00
wm4
6b0b8368a4 vf_vapoursynth: use frame durations instead of _AbsoluteTime
Set _DurationNum/_DurationDen on each VS frame, instead of
_AbsoluteTime. The duration is the difference between the timestamp of
the frame and the next frame, and when receiving filtered VS frames, we
convert them back to an absolute PTS by summing them.

We pass the timestamps with microsecond resolution. mpv uses double for
timestamps internally, so we don't know the "real" timebase or FPS. VS
on the other hand uses fractions for frame durations. We can't pass
through the numbers exactly, but microseconds ought to be enough to be
even safe from accumulating rounding errors.
2014-04-28 22:23:32 +02:00
wm4
062d5eea3b vf_vapoursynth: fix memory leak on error
Since this leaks video images, and the player keeps feeding new images
to the fitler even if it fails, this would probably have disastrous
consequences.
2014-04-28 22:23:32 +02:00
wm4
dffb7c2409 vf_vapoursynth: remove incorrect copyright notice
This file merely started out by copy&pasting vf_lavfi.c and removing
everything to have a basic skeleton.
2014-04-28 22:23:32 +02:00
wm4
f39e4210f7 vf_lavfi: distinguish real errors from other states
Don't just hide real errors, should a filter return them.
2014-04-28 22:23:31 +02:00
wm4
42f65ce108 video: don't drop last frame when deinterlacing with yadif
Or in other words, add support for properly draining remaining frames
from video filters. vf_yadif is buffering at least one frame, and the
buffered frame was not retrieved on EOF.

For most filters, ignore this for now, and just adjust them to the
changed semantics of filter_ext. But for vf_lavfi (used by vf_yadif),
real support is implemented. libavfilter handles this simply by passing
a NULL frame to av_buffersrc_add_frame(), so we just have to make
mp_to_av() handle NULL arguments.

In load_next_vo_frame(), we first try to output a frame buffered in the
VO, then the filter, and then (if EOF is reached and there's still no
new frame) the VO again, with draining enabled. I guess this was
implemented slightly incorrectly before, because the filter chain still
could have had remaining output frames.
2014-04-28 22:23:31 +02:00
Stefano Pigozzi
9d0c1d6913 cocoa: refactor sync scheduling to a function
This extracts the scheduling logic to a single function which is nicer to keep
it consistent.

Additionally make sure we don't schedule sync operations from a sync operation
itself since that could cause deadlocks (even if it should not be happening
with the current code).
2014-04-28 21:51:04 +02:00
Stefano Pigozzi
fbc8ba5855 cocoa: use mainScreen as a fallback for window constraining 2014-04-28 21:32:59 +02:00
Stefano Pigozzi
8eb7e2aa0b cocoa: disallow the titlebar to exit the visibleFrame on the bottom edge 2014-04-28 21:32:59 +02:00
Stefano Pigozzi
2c08ab1c6a cocoa: add constraints to prevent the window to exit the screen
Previously the window could be made to completly exit the screen with a
combination or moving it close to an edge and halving it's size (via cmd+0).

This commit address the problem in the most simple way possibile by
constraining the window to the closest edge in these edge cases.
2014-04-28 21:32:58 +02:00
Ryan Goulden
80ec0bac43 cocoa: move sync section assignments in vo_control 2014-04-28 21:32:58 +02:00
Ryan Goulden
4d8489efae cocoa: cosmetics: use NSMakeSize 2014-04-28 21:32:58 +02:00
Ryan Goulden
2878c2a914 cocoa: fix native fullscreen
This fixes a couple of issues with the Cocoa `--native-fs` mode, primarily:

 - A ghost titlebar at the top of the screen in full screen:

   This was caused by the window constraining code kicking in during
   fullscreen. Simply returning the unconstrained rect from the constraining
   method fixes the problem.

 - Incorrect behavior when using the titlebar buttons to enter/exit
   fullscreen, as opposed to the OSD button.

   This was caused by mpv's internal fullscreen state going out of sync with
   the NSWindow's one. This was the case because `toggleFullScreen:`
   completely bypassed the normal event flow that mpv expects.

Signed-off-by: Ryan Goulden <percontation@gmail.com>

Change style for mpv, simplify and refactor some of the constraining code.

Signed-off-by: Stefano Pigozzi <stefano.pigozzi@gmail.com>
2014-04-28 21:32:58 +02:00
wm4
b20416abe3 vf_vapoursynth: use official AbsoluteTime property
I thought the "_" in "_AbsoluteTime" was part of the documentation
markup.

This still doesn't help us with VS filters that change timing;
apparently you must use frame durations instead.
2014-04-27 22:16:56 +02:00
wm4
9e47bd11cc vf_vapoursynth: keep pixel aspect ratio
Make the filter apply the pixel aspect ratio of the input to the output.
This is more useful than forcing 1:1 PAR when playing anamorphic video
such as DVDs.

VapourSynth itself actually allows passing through the aspect ratio, but
it's in a not very useful form for us: it's per video-frame instead of
constant (i.e in VSVideoInfo). As long as we don't have a way to allow a
filter to spontaneously change output parameters, we can't use this.
(And I don't really feel like making this possible.)
2014-04-27 17:05:26 +02:00
Alexander Preisinger
a5282e3a69 Revert "wayland: print waylands display erros"
This reverts commit 6e34b0ec1f.

There has always been an error message "proxy already has a listener" and
I couldn't reproduce where it is comming from until now. The display interface
already has a listener and we can't overwrite it. Now remove the code and avoid
this error message.

Conflicts:
	video/out/wayland_common.c
2014-04-26 14:51:48 +02:00
wm4
40c517cc41 vf_pp: PP_PICT_TYPE_QP2 is always defined 2014-04-25 19:21:17 +02:00
Martin Herkt
89a19aafd9 vo: do not check for events on unconfigured VO
fixes #741
2014-04-25 05:03:24 +02:00
wm4
8a74638dc7 video: add a "hwdec" property to enable or disable hw decoding at runtime 2014-04-23 01:58:12 +02:00
wm4
a45363a28a vo: simplify event_fd handling
Add the event FD after preinit, remove it before destroy. There's no
need to do it on vo_config, and there's no need to remove the event
FD when vo_config fails.
2014-04-22 21:06:23 +02:00
wm4
e156f8b052 vo: cosmetics: move around some code
Group together related functionality.
2014-04-22 21:03:57 +02:00
wm4
1e818b130a vo: minor cosmetic change 2014-04-22 21:03:35 +02:00
wm4
dd39b47f7c vf: print all image parameter information in verbose output 2014-04-22 01:42:57 +02:00
wm4
259fb392a5 vo: warn if the VO doesn't support certain flags
Unfortunately, if a VO can't display something as intended, we can just
complain to the user, and leave it at it. But it's still better than
silently displaying things differently with different VOs.

For now, this is used for rotation only. Other things that we should
check includes colorspace and colorlevels stuff.
2014-04-22 01:42:54 +02:00
wm4
ba1380223a vf: remove autoinserted filters on reconfig
When using rotation with hw decoding, and the VO does not support
rotation, vf_rotate is attempted to be inserted. This will go wrong, and
after that it can't recover because a vf_scale filter was autoinserted.
Just removing all autoinserted filters before reconfig fixes this.
2014-04-21 02:57:17 +02:00
wm4
f69312e329 vf: add function to remove a filter from the chain 2014-04-21 02:57:16 +02:00
wm4
7791b5cf7c vo_opengl: support rotation
This turned out much more complicated than I thought. It's not just a
matter of adjusting the texture coordinates, but you also have to
consider separated scaling and panscan clipping, which make everything
complicated.

This actually still doesn't clip 100% correctly, but the bug is only
visible when rotating (or flipping with --vf=flip), and using something
like --video-pan-x/y at the same time.
2014-04-21 02:57:16 +02:00
wm4
ef2885e771 vo: add some general support code for VOs that allow rotation
For rotation, we assume that the source image will be rotated within the
VO, so the aspect/panscan code needs to calculate its param using
rotated coordinates. VOs which support rotation natively can use this.
2014-04-21 02:57:16 +02:00
wm4
cc00b3ff36 vo_opengl: clean up rendering path
Shuffle the special cases around so that it looks cleaner. The result
should be equivalent to the code before.
2014-04-21 02:57:16 +02:00
wm4
fd2f40762f demux: export video rotation parameter
Now the rotation hint is propagated everywhere. It just isn't used
anywhere yet.
2014-04-21 02:57:16 +02:00
wm4
3b5a331c40 mp_image: add rotation parameter 2014-04-21 02:57:16 +02:00
wm4
5e4e248dc2 video: make mp_image use mp_image_params directly
Minor cleanup, so that we can stuff more information into
mp_image_params later.
2014-04-21 02:57:16 +02:00
wm4
44096073e9 vf_rotate: support all multiples of 90 degrees
This couldn't rotate by 180°. Add this, and also make the parameter in
degrees, instead of magic numbers.

For now, drop the flipping stuff. You can still flip with --vf=flip or
--vf=mirror. Drop the landscape/portrait stuff - I think this is
something almost nobody will use. If it turns out that we need some of
these things, they can be readded later.

Make it use libavfilter. Its vf_transpose implementation looks pretty
simple, except that it uses slice threading and should be much faster.
2014-04-21 02:56:48 +02:00
wm4
85998f6121 Fix some libav* include statements
Fix all include statements of the form:

   #include "libav.../..."

These come from MPlayer times, when FFmpeg was somehow part of the
MPlayer build tree, and this form was needed to prefer the local files
over system FFmpeg.

In some cases, the include statement wasn't needed or could be replaced
with mpv defined symbols.
2014-04-19 17:18:10 +02:00
wm4
0cff5836c3 Remove CPU detection and inline asm handling
Not needed anymore. I'm not opposed to having asm, but inline asm is too
much of a pain, and it was planned long ago to eventually get rid fo all
inline asm uses.

For the note, the inline asm use that was removed with the previous
commits was almost worthless. It was confined to video filters, and most
video filtering is now done with libavfilter. Some mpv filters (like
vf_pullup) actually redirect to libavfilter if possible.

If asm is added in the future, it should happen in the form of external
files.
2014-04-19 17:10:56 +02:00
wm4
061c7eba97 vf_pp: fix include statement 2014-04-19 17:10:20 +02:00
wm4
c56b1f2d90 vf_pp: use native libpostproc CPU detection 2014-04-19 17:10:20 +02:00
wm4
60fbce16bb vf_divtc: remove inline asm
Becomes a bit slower (tested with progressive solid color video only),
but this filter is pretty obscure and I'm not even sure what it's useful
for.
2014-04-19 17:10:20 +02:00
wm4
d0ebecb1c4 vf_pullup: remove inline asm
No change in speed (or even slightly faster, though I tested with
progressive solid color video only), and normally we use libavformat's
vf_pullup anyway.
2014-04-19 17:10:20 +02:00
wm4
d55ed011ab vf_noise: remove line asm
I didn't test the speed, but by default, this filter diverts to
libavfilter already. So this would help only if libavfilter is disabled,
or libavfilter doesn't have vf_noise (like on Libav). For these cases,
we still provide the (possibly but not necessarily) slower C
implementation of vf_noise.
2014-04-19 15:50:52 +02:00
wm4
b69c835945 vf_ilpack: remove inline asm
This makes it multiple times slower. However, the output format (packed
YUV) isn't handled efficiently by anything to begin with, and I have no
clue we even have this filter. I guess it's one of these filters which
find some use sometimes, but are not of higher importance, which
justifies removing the faster inline asm.
2014-04-19 15:48:30 +02:00
wm4
c4f5dc0d53 vf_eq: remove slow inline asm
Compiled with -O2, the C code runs just as far (or even slightly faster)
then the MMX inline asm.
2014-04-19 15:38:04 +02:00
James Ross-Gowan
0ab3482f73 w32_common: use ToUnicode to translate key input
This replaces translate_key_input with a solution that gives mpv more
control over how keyboard input is converted to unicode. As a result:

- Key up/down events are generated the same way for all keys.
- Dead keys generate their base character instead of being combined with
  the following character.
- Many Ctrl and Ctrl+Alt key combinations that were previously broken
  are fixed, since it's possible to discover the base keys.
- AltGr doesn't produce special characters when mp_input_use_alt_gr is
  false.

This also fixes some logic to do with detecting AltGr and adds proper
UTF-16 decoding.
2014-04-17 22:52:19 +02:00
wm4
491f5bc9ac vo_opengl: make spline36 default with --vo=opengl-hq 2014-04-17 21:53:42 +02:00
wm4
9dba2a52db player: add a --dump-stats option
This collects statistics and other things. The option dumps raw data
into a file. A script to visualize this data is included too.

Litter some of the player code with calls that generate these
statistics.

In general, this will be helpful to debug timing dependent issues, such
as A/V sync problems. Normally, one could argue that this is the task of
a real profiler, but then we'd have a hard time to include extra
information like audio/video PTS differences. We could also just
hardcode all statistics collection and processing in the player code,
but then we'd end up with something like mplayer's status line, which
was cluttered and required a centralized approach (i.e. getting the data
to the status line; so it was all in mplayer.c). Some players can
visualize such statistics on OSD, but that sounds even more complicated.
So the approach added with this commit sounds sensible.

The stats-conv.py script is rather primitive at the moment and its
output is semi-ugly. It uses matplotlib, so it could probably be
extended to do a lot, so it's not a dead-end.
2014-04-17 21:47:00 +02:00
Alexander Preisinger
49cbc174c1 wayland: unset input regions for osd
Set a zero sized input region for the osd surfaces in order to avoid getting
input for the subsurfaces which might dissapear any time.
2014-04-16 16:38:54 +02:00
Alexander Preisinger
5528ad3031 wayland/shm: Use subsurfaces for OSD 2014-04-16 16:38:54 +02:00
wm4
cad6425c46 video: remove use of deprecated AVFrame fields on Libav
qscale export has been completely removed from Libav 10, and FFmpeg has
an alternative API, so this code does nothing and only causes
deprecation warnings on Libav.
2014-04-15 19:55:26 +02:00
wm4
e1f1b0c275 vf_vapoursynth: handle destruction more gracefully
We were relying on vsscript_freeScript() to take care of proper
termination. But it doesn't do that: it doesn't wait for the filters to
finish and exit at all. Instead, it just destroys all objects, which
causes the worker threads to crash sometimes.

Also, we're supposed to wait for the frame callback to finish before
freeing the associated node.

Handle this by explicitly waiting as far as we can. Probably fixes
crashes on seeking, although VapourSynth itself might also need some
work to make this case completely stable.
2014-04-14 20:51:27 +02:00
wm4
186fd0311d video: change image format names, prefer mostly FFmpeg names
The most user visible change is that "420p" is now displayed as
"yuv420p". This is what FFmpeg uses (almost), and is also less confusing
since "420p" is often confused with "420 pixels vertical resolution".

In general, we return the FFmpeg pixel format name. We still use our own
old mechanism to keep a list of exceptions to provide compatibility for
a while.

Also, never return NULL for image format names. If the format is unset
(0/IMGFMT_NONE), return "none". If the format has no name (probably
never happens, FFmpeg seems to guarantee that a name is set), return
"unknown".
2014-04-14 20:51:27 +02:00
wm4
7178257bb6 vf_vapoursynth: wipe vapoursynth state completely on reloading
Before this commit, the filter attempted to keep the vsscript state
(p->se) even when the script was reloaded. Change it to destroy the
script state too on reloading. Now no workaround for LoadPlugin is
necessary, and this also fixes a weird theoretical race condition when
destroying and recreating the mpv source filter.
2014-04-14 18:03:13 +02:00
wm4
78128bddda Kill all tabs
I hate tabs.

This replaces all tabs in all source files with spaces. The only
exception is old-makefile. The replacement was made by running the
GNU coreutils "expand" command on every file. Since the replacement was
automatic, it's possible that some formatting was destroyed (but perhaps
only if it was assuming that the end of a tab does not correspond to
aligning the end to multiples of 8 spaces).
2014-04-13 18:03:01 +02:00
Kevin Mitchell
f09134b76d vf_lavfi: copy AVFrame metadata into vf_lavfi priv
store it as mp_tas and add VFCTRL_GET_METADATA to access it from elsewhere

Signed-off-by: wm4 <wm4@nowhere>

old-configure test by wm4.
2014-04-13 18:03:01 +02:00
Kevin Mitchell
0a278f92e6 vf_lavfi: fix ffmpeg deprecation warning for avfilter_graph_parse
use avfilter_graph_parse_ptr for ffmpeg
2014-04-13 18:03:01 +02:00
Kevin Mitchell
7305140a8a vf: auto-label video filters if no label is specified
Signed-off-by: wm4 <wm4@nowhere>
2014-04-13 18:03:01 +02:00
Kevin Mitchell
7ae2eb8e2c vf: add vf_control_by_label to send vfctrl to specific filter 2014-04-13 18:03:01 +02:00
Ricardo Vieira
586b02e7bd wayland: don't schedule resize if going fullscreen
mpv was resizing to the same size before it went to fullscreen, we don't need to schedule a resize because the compositor will send a configure event with the new dimensions and thats when we should do it.
2014-04-13 15:30:23 +02:00
wm4
7ded55f667 vf_vapoursynth: print an error if VapourSynth returns an unknown format
Apparently there is no real format negotiation, so this can actually
happen.
2014-04-13 12:30:57 +02:00
wm4
8161f4374c vf_vapoursynth: error out early if the file sub-option is not set
Instead of crashing by possibly passing a NULL pointer to VapourSynth.
2014-04-13 12:29:40 +02:00
wm4
33f822b715 video: add VapourSynth filter bridge
Mainly meant to apply simple VapourSynth filters to video at runtime.
This has various restrictions, which are listed in the manpage.

Additionally, this actually copies video frames when converting frame
references from mpv to VapourSynth, and a second time when going from
VapourSynth to mpv. This is inefficient and could probably be easily
improved. But for now, this is simpler, and in fact I'm not sure if
we even can references VapourSynth frames after the core has been
destroyed.
2014-04-12 19:31:50 +02:00
wm4
04bcb539fd encode: write 2-pass stats only per-packet
The stats were retrieved and written on every encode call, instead of
every encode call that actually returned a packet. ffmpeg.c also does it
this way, so it must be "more correct". Fixes 2-pass encoding.
2014-04-11 00:08:32 +02:00
wm4
a20aa15969 sws_utils: remove custom GBRP conversion
We needed this because the OSD rendering path used GBRP for RGB
rendering, and not all swscale versions supported this conversion. But
recently we've dropped support for very old ffmpeg/libav versions, so
this isn't needed anymore.
2014-04-10 00:07:25 +02:00
wm4
708f32b746 vo_vdpau: add an additional check for timestamp robustness
This might be a good idea in order to prevent queuing a frame too far in
the future (causing apparent freezing of the video display), or dropping
an infinite number of frames (also apparent as freezing).

I think at this point this is most of what we can do if the vdpau time
source is unreliable (like with Mesa). There are still inherent race
conditions which can't be fixed.
2014-04-08 20:16:53 +02:00
wm4
a62276bf56 vo_vdpau: document what WRAP_ADD does
This wasn't necessarily clear.
2014-04-08 19:13:15 +02:00
wm4
a748b62709 vo_vdpau: simplify previous vsync timestamp calculation
The strange thing about this code was the shift parameter of the
prev_vs2 function. The parameter is used to handle timestamps before the
last vsync, since the % operator handles negative values incorrectly.
Most callers set shift to 0, and _usually_ pass a timestamp after the
last vsync. One caller sets it to 16, and can pass a timestamp before
the last timestamp.

The mystery is why prev_vs2 doesn't just compensate for the % operator
semantics in the most simple way: if the result of the operator is
negative, add the divisor to it. Instead, it adds a huge value to it
(how huge is influenced by shift). If shift is 0, the result of the
function will not be aligned to vsyncs.

I have no idea why it was written in this way. Were there concerns about
certain numeric overflows that could happen in the calculations? But I
can't think of any (the difference between ts and vc->recent_vsync_time
is usually not that huge). Or is there something more clever about it,
which is important for the timing code? I can't think of anything
either.

So scrap it and simplify it.
2014-04-08 19:02:57 +02:00
wm4
929793be7f vo_vdpau: simplify time management and make it more robust
vo_vdpau used a somewhat complicated and fragile mechanism to convert
the vdpau time to internal mpv time. This was fragile as in it couldn't
deal well with Mesa's (apparently) random timestamps, which can change
the base offset in multiple situations. It can happen when moving the
mpv window to a different screen, and somehow it also happens when
pausing the player.

It seems this mechanism to synchronize the vdpau time is not actually
needed. There are only 2 places where sync_vdptime() is used (i.e.
returning the current vdpau time interpolated by system time).

The first call is for determining the PTS used to queue a frame. This
also uses convert_to_vdptime(). It's easily replaced by querying the
time directly, and adding the wait time to it (rel_pts_ns in the patch).

The second call is pretty odd: it updates the vdpau time a second time
in the same function. From what I can see, this can matter only if
update_presentation_queue_status() is very slow. I'm not sure what to
make out of this, because the call merely queries the presentation
queue. Just assume it isn't slow, and that we don't have to update the
time.

Another potential issue with this is that we call VdpPresentationQueueGetTime()
every frame now, instead of every 5 seconds and interpolating the other
calls via system time. More over, this is per video frame (which can be
portantially dropped, and not per actually displayed frame. Assume this
doesn't matter.

This simplifies the code, and should make it more robust on Mesa. But
note that what Mesa does is obviously insane - this is one situation
where you really need a stable time source. There are still plenty of
race condition windows where things can go wrong, although this commit
should drastically reduce the possibility of this.

In my tests, everything worked well. But I have no access to a Mesa
system with vdpau, so it needs testing by others.

See github issues #520, #694, #695.
2014-04-07 18:37:12 +02:00
Stefano Pigozzi
aa77f5dd3c gl_lcms: properly expand the cache filename being written
This is needed to preserve the same path used when opening the cache file, and
correctly expands ~ when icc-cache is added to the mpv config file.
2014-04-05 18:13:00 +02:00
wm4
d26db0662a vo_vdpau: more debugging output
Might help to debug certain problems with Mesa.
2014-04-03 19:41:09 +02:00
Stefano Pigozzi
c2c9cb2bbf gl_lcms: fix build when lcms2 is not available
Was broken in b0ee9334e.
2014-03-31 22:31:24 +02:00
Stefano Pigozzi
12e2290703 vo_corevideo: remove unused variable 2014-03-31 22:10:33 +02:00
Stefano Pigozzi
b0ee9334e3 vo_opengl, cocoa: allow to autoselect a color profile
This commit adds support for automatic selection of color profiles based on
the display where mpv is initialized, and automatically changes the color
profile when display is changed or the profile itself is changed from
System Preferences.

@UliZappe was responsible with the testing and implementation of a lot of this
commit, including the original implementation of `cocoa_get_icc_profile_path`
(See #594).

Fixes #594
2014-03-31 22:07:33 +02:00
wm4
9db08cf53b vf_eq: don't malloc priv struct
There wasn't any reason for this. In fact, it's a memory leak. The
proper priv struct is already allocated vf.c and the option parser.
2014-03-30 10:19:02 +02:00
wm4
d27613b690 Fix compilation on OSX and win32
Probably.
2014-03-29 03:40:49 +01:00
wm4
bd0618f01f video/out: remove legacy colorspace stuff
Reduce most dependencies on struct mp_csp_details, which was a bad first
attempt at dealing with colorspace stuff. Instead, consistently use
mp_image_params.

Code which retrieves colorspace matrices from csputils.c still uses this
type, though.
2014-03-29 00:25:08 +01:00
wm4
fdeda359f7 mp_image: add missing field to mp_image_params_equals()
This is pretty obscure, so it didn't matter much. It still breaks
switching output levels at runtime, because the video output is not
reinitialized with the new params.
2014-03-28 23:13:41 +01:00
wm4
7f39b4655e vo_opengl: runtime icc profile switching
The changes in vo_opengl.c are merely for adding the icc options to the
set of options than can be changed with the vo_cmdline command.
2014-03-24 23:33:10 +01:00
wm4
ba62e01cd3 x11_common: fix some problems with window dragging
There were some bad interactions with the OSC.

For one, dragging the OSC bar, and then moving the mouse outside of the
OSC (while mouse button still held) would suddenly initiate window
dragging. This was because win_drag_button1_down was not reset when
sending a normal mouse event, which means the window dragging code can
become active even after we've basically decided that the preceding
click didn't initiate window dragging.

Second, dragging the window and clicking on the OSC bar after that did
nothing. This was because no mouse button up event was sent to the core,
even though a mouse down event was sent. So make sure the key state is
erased with MP_INPUT_RELEASE_ALL.
2014-03-22 02:12:20 +01:00
wm4
9be93d6b60 vdpau: remove pointer indirection for a field
There's no reason to. This is basically a cosmetic change.
2014-03-19 19:57:08 +01:00
wm4
917650fefa vdpau: fix decoder init return value 2014-03-19 19:35:25 +01:00
wm4
19f101db68 x11: implement window dragging by grabbing
We don't check whether the WM supports _NET_WM_MOVERESIZE_MOVE, but
if it doesn't, nothing bad happens. There might be a race condition
when pressing a button, and then moving the mouse and releasing the
button at the same time; then the WM might get the message to initiate
moving the window after the mouse button has been released, in which
case the result will probably be annoying. This could possibly be fixed
by sending _NET_WM_MOVERESIZE_CANCEL on button release, but on the
other hand, we probably won't receive a button release event in this
situation, so ignore this problem.

The dragging is initiated only when moving the mouse pointer after a
click in order to reduce annoying behavior when the user is e.g.
doubleclicking.

Closes #608.
2014-03-18 20:43:45 +01:00
wm4
422af1b948 vaapi: solve potential problem with ambiguous image formats
VAAPI has some ambiguous image formats, like VA_FOURCC_I420,
VA_FOURCC_IYUV, VA_FOURCC_YV12 (the latter exactly the same as the first
two, just with swapped planes). There is potentially a problem when one
specific VAAPI format was picked, and converting it to a mpv format and
back to a VAAPI FourCC would result in a numerically different format
(even if it's actually the same). Then it could e.g. happen that
functions like va_surface_upload() reallocate the underlying VAImage,
which would be inefficient. Change the code so that this can't happen.

(Probably not a problem in practice with the current VAAPI usage.)
2014-03-17 18:23:24 +01:00
wm4
123c34a12e vaapi: simplify
Merge va_surface_priv into va_surface.
2014-03-17 18:22:48 +01:00
wm4
49d13f76ca vaapi: make struct va_surface private
It's not really needed to be public. Other code can just use mp_image.
The only disadvantage is that the other code needs to call an accessor
to get the VASurfaceID.
2014-03-17 18:22:35 +01:00
wm4
31fc5e8563 vaapi: replace image pool implementation with mp_image_pool
Although I at first thought it would be better to have a separate
implementation for hwaccels because the difference to software images
are too large, it turns out you can actually save some code with it.

Note that the old implementation had a small memory management bug. This
got painted over in commit 269c1e1, but is hereby solved properly.

Also note that I couldn't test vf_vavpp.c (due to lack of hardware), and
I hope I didn't accidentally break it.
2014-03-17 18:22:25 +01:00
wm4
88aa3b8c98 mp_image_pool: add features needed for use with hwaccel
The plan is to get rid of the custom VAAPI and possibly VDPAU surface
allocators.

Add custom surface allocation, because hwaccel surfaces are allocated
completely differently from software surfaces.

Add optional LRU allocation, which is (probably) helpful for hwaccel,
but (probably) less optimal for software surfaces.

mp_image_pool_get_no_alloc() is specifically for VAAPI, which can't
allocate new decoder surfaces after decoder init.
2014-03-17 18:21:29 +01:00
wm4
6389507314 vdpau: remove legacy pixel formats
They were used by ancient libavcodec versions. This also removes the
need to distinguish vdpau image formats at all (since there is only
one), and some code can be simplified.
2014-03-17 18:21:11 +01:00
wm4
4e70335c2f vdpau: remove unused type 2014-03-17 18:20:44 +01:00
wm4
5ed24862c0 video: change image format from unsigned int to int in some places
Image formats used to be FourCCs, so unsigned int was better. But now
it's annoying and the only difference is that unsigned int is more to
type than int.
2014-03-17 18:19:57 +01:00
wm4
6aa2d1f120 img_format: AV_PIX_FMT_FLAG_ALPHA is always available
We no more support ancient libavutil versions.
2014-03-17 18:19:28 +01:00
wm4
8fbf0300d8 vd_lavc: reinit hwdec on profile changes
Needed in theory. I don't know if there are even any real-world files
which change the profile mid-stream.
2014-03-17 18:19:03 +01:00
wm4
3db3653227 video: fix FFmpeg or Libav being a special snowflake 2014-03-16 16:23:12 +01:00
wm4
2963d84a9b vd_lavc: remove unused field 2014-03-16 15:05:46 +01:00
wm4
269c1e1f41 vd_lavc: reduce hardware decoder mid-stream reinitializations
Instead of doing it on every seek (libavcodec calls get_format on every
seek), reinitialize the decoder only if the video resolution changes.

Note that this may be relatively naive, since we e.g. (or: in
particular) don't check for profile changes. But it's not worse than the
state before the get_format change, and at least it paints over the
current vaapi breakage (issue #646).
2014-03-16 14:54:21 +01:00
wm4
62c88a52c4 encode: use new AVFrame API 2014-03-16 13:19:29 +01:00
wm4
62ab6a91bd image_writer: use new AVFrame API 2014-03-16 13:19:29 +01:00
wm4
8e6bd496ca vf_delogo: remove internal implementation
See previous commit.
2014-03-16 13:19:29 +01:00
wm4
48e32e13fe vf_hqdn3d: remove internal implementation
See previous commit.
2014-03-16 13:19:29 +01:00
wm4
2520249b16 vf_yadif: remove internal implementation
See previous commit.
2014-03-16 13:19:29 +01:00
wm4
04a74ea3e2 vf_unsharp: remove internal implementation
See previous commit.
2014-03-16 13:19:29 +01:00
wm4
b2ec5c4b66 vf_gradfun: remove internal implementation
This follows the (only slowly progressing) plan to replace all internal
video filters with libavfilter.

All what's left in vf_gradfun.c is the weird wrapper around vf_lavfi.c.
2014-03-16 13:19:29 +01:00
wm4
98cd2c4122 build: simplify libavfilter configure checks
This is all not needed anymore. In particular, remove all configure
switches except --enable-libavfilter.
2014-03-16 13:19:29 +01:00
wm4
64c01a814c Remove some more unneeded version checks
All of these check against things that happened before the latest
supported FFmpeg/Libav release.
2014-03-16 13:19:28 +01:00
wm4
3ec7f528c4 vd_lavc: remove compatibility crap
All this code was needed for compatibility with very old libavcodec
versions only (such as Libav 9).

Includes some now-possible simplifications too.
2014-03-16 13:19:19 +01:00
wm4
ba160f5c84 vd_lavc: ridiculous workaround for Libav 9 compatibility
This "sometimes" crashed when seeking. The fault apparently lies in
libavcodec: the decoder returns an unreferenced frame! This is
completely insane, but somehow I'm apparently still expected to
work this around. As a reaction, I will drop Libav 9 support in the
next commit. (While this commit will go into release/0.3.)
2014-03-16 01:38:13 +01:00
James Ross-Gowan
3bcb4b8a9e w32_common: prevent MOUSE_BTN0 sticking after drag
The window doesn't recieve a WM_LBUTTONUP message after it's dragged,
probably because it's swallowed by the modal loop. To stop the button
from sticking, release it manually when the drag is complete.
2014-03-12 14:51:25 +01:00
James Ross-Gowan
6402b9dc38 w32_common: capture mouse input
Mouse buttons can get stuck down if the button is pressed inside the
video window and released outside. Avoid this by capturing mouse input
when a button is pressed.
2014-03-12 14:51:07 +01:00
wm4
ccce58d6d6 video: initialize hw decoder in get_format
Apparently the "right" place to initialize the hardware decoder is in
the libavcodec get_format callback.

This doesn't change vda.c and vdpau_old.c, because I don't have OSX, and
vdpau_old.c is probably going to be removed soon (if Libav ever manages
to release Libav 10). So for now the init_decoder callback added with
this commit is optional.

This also means vdpau.c and vaapi.c don't have to manage and check the
image parameters anymore.

This change is probably needed for when libavcodec VDA supports gets a
new iteration of its API.
2014-03-10 22:56:26 +01:00
Niklas Haas
fbddbce01d vo_opengl: Correct and clarify gl_check_features
This updates the logic for the new, somewhat unified behavior of SRGB
and 3DLUT since 34bf9be (not that it was particularly correct even that
change) and checks for the presence of corresponding extensions only in
the cases in which they're needed.
2014-03-10 22:56:26 +01:00
Niklas Haas
6a833797db vo_opengl: Simplify and clarify color correction code
This commit:

- Changes some of the #define and variable names for clarification and
  adds comments where appropriate.
- Unifies :srgb and :icc-profile, making them fit into the same step of
  the decoding process and removing the weird interactions between both
  of them.
- Makes :icc-profile take precedence over :srgb (to significantly reduce
  the number of confusing and useless special cases)
- Moves BT709 decompanding (approximate or actual) to the shader in all
  cases, making it happen before upscaling (instead of the old 0.45
  gamma function). This is the simpler and more proper way to do it.
- Enables the approx gamma function to work with :srgb as well due to
  this (since they now share the gamma expansion code).
- Renames :icc-approx-gamma to :approx-gamma since it is no longer tied
  to the ICC options or LittleCMS.
- Uses gamma 2.4 as input space for the actual 3DLUT, this is now a
  pretty arbitrary factor but I picked 2.4 mainly because a higher pure
  power value here seems to produce visually better results with wide
  gamut profiles, rather then the previous 1.95 or BT.709.
- Adds the input gamma space to the 3dlut cache header in case we change
  it more in the future, or even make it user customizable (though I
  don't see why the latter would really be necessary).
- Fixes the OSD's gamma when using :srgb, which was previously still
  using the old (0.45) approximation in all cases.
- Updates documentation on :srgb, it was still mentioning the old
  behavior from circa a year ago.

This commit should serve to both open up and make the CMS/shader code much
more accessible and less confusing/error-prone and simultaneously also
improve the performance of 3DLUTs with wide gamut color spaces.

I would liked to have made it more modular but almost all of these
changes are interdependent, save for the documentation updates.

Note: Right now, the "3DLUT takes precedence over SRGB" logic is just
coded into gl_lcms.c's compile_shaders function. Ideally, this should be
done earlier, when parsing the options (by overriding the actual
opts.srgb flag) and output a warning to the user.

Note: I'm not sure how well this works together with real-world
subtitles that may need to be color corrected as well. I'm not sure
whether :approx-gamma needs to apply to subtitles as well. I'll need to
test this on proper files later.

Note: As of now, linear light scaling is still intrinsically tied to
either :srgb or :icc-profile. It would be thinkable to have this as an
extra option, :linear-scaling or similar, that could be used with or
without the two color management options.
2014-03-10 22:56:25 +01:00
Niklas Haas
76554ca62a vo_opengl: Use bt709_expand on OSD for :srgb
This affects the OSD only when :srgb is enabled, this still used the old
gamma approximation of 2.22 previously.
2014-03-10 22:56:25 +01:00
wm4
5ffd6a9e9b encode: add locking
Since the AO will run in a thread, and there's lots of shared state with
encoding, we have to add locking.

One case this doesn't handle correctly are the encode_lavc_available()
calls in ao_lavc.c and vo_lavc.c. They don't do much (and usually only
to protect against doing --ao=lavc with normal playback), and changing
it would be a bit messy. So just leave them.
2014-03-09 00:19:35 +01:00
Alexander Preisinger
a9eae4276d wayland/shm: fix leak in buffer pool
Rename it to reinit and check if parts of the pool are already allocated.
2014-03-06 14:43:20 +01:00
wm4
b684ea55a5 vo_opengl: minor simplification
I think this is easier to follow.
2014-03-01 15:40:46 +01:00
Niklas Haas
d5b5ed0b46 vo_opengl: Include :icc-approx-gamma option in the 3DLUT cache header
This makes sure the ICC cache is recomputed when the :icc-approx-gamma
option is changed, since it affects the output quite a lot.
2014-03-01 02:28:46 +01:00
wm4
8a51a6b79c vo_opengl: change gamma suboption to take a value
The previous version of the gamma suboption was pretty useless. It could
be used to disable delayed gamma enabling, which is a mechanism to avoid
having to adjust gamma in the shader by default.

Repurpose the suboption and allow setting an exact gamma value with it.
You can already override gamma with the --gamma option as well as the
gamma input property, but these use a weird curve to create the
impression of a linear perceived brightness change when changing the
value. This suboption now allows setting an exact gamma value.
2014-02-27 00:53:41 +01:00
Niklas Haas
6119cf13be vo_opengl: Change the default icc-intent to relative colorimetric
This used to be absolute colorimetric, but relative colorimetric is a
saner default due to the arguments presented in issue #595.

A short summary: In general it doesn't affect much because our eyes
adapt to the white point either way, but if running in windowed mode it
would make the whites seem inconsistent/tinted. For fullscreen
projection it's also undesirable since it reduces the dynamic range
without much benefit (again, since our eyes adapt either way) and it
also breaks calibration against ambient lighting.

This shouldn't change much, since most profile types that aren't 3DLUTs
aren't capable of either of those transforms, and most displays are
calibrated against D65 (same as BT.709 source) either way.
2014-02-26 23:05:20 +01:00
Andrey Morozov
d0e64dcc9b vdpau: change the error message when video too large 2014-02-24 17:59:52 +01:00
Niklas Haas
701c8c8254
vo_opengl: Add :icc-approx-gamma suboption to approximate BT.709 gamma
This uses the value of 1.95 as an approximation for the exact gamma
curve, which replicates the behavior of popular video software including
anything in the Apple ecosystem, as per issue #534.
2014-02-24 14:34:12 +01:00
wm4
5d7cf6e508 video: add rounding to aspect ratio calculations
Small errors are unavoidable, but truncation can cause anamorphic video
to be off by 1 or 2 pixels.
2014-02-19 15:37:47 +01:00
Grigori Goronzy
472bb04e9d vo_opengl: use GL_RGBA16 FBO format for HQ
GL_RGB16 is definitely not a required format, after review of the
OpenGL 3.3 spec. Most HW doesn't have native support for RGB16 anyway.
2014-02-17 20:31:14 +01:00
Stefano Pigozzi
b1328418ee vo_corevideo: remove unused variable 2014-02-17 19:39:49 +01:00
James Ross-Gowan
b3b59b9a2d w32_common: don't set small icon
Windows will automatically choose the correct icon size if this field is
unset.
2014-02-17 02:52:58 +01:00
Alexander Preisinger
891268955e wayland/shm: remove unused define 2014-02-16 18:14:17 +01:00
wm4
ccfbe43455 csputils: provide string descriptions of chroma locations 2014-02-16 03:51:02 +01:00
nand
55f4b592d1 vo_opengl: make :srgb decompand the BT.709 values correctly
This is the same issue as addressed by 257d9f1, except this time for
the :srgb option as well. (257d9f1 only addressed :icc-profile)

The conditions of the srgb_compand mix() call are also flipped to
prevent an off-by-one error.
2014-02-12 22:00:42 +01:00
wm4
958455ac39 vo_wayland: silence shadowing warning 2014-02-12 22:00:23 +01:00
Alexander Preisinger
0920dc1e26 wayland/shm: rewrite buffer handling
I was unhappy with the old way of handling buffers, especially resizing. But my
original plan to use wl_shm_pool_resize wasn't as good as I initially thought.
I might get back to it.

With the new buffer pools it now possible to select triple buffering. Also the
buffer pools are also needed for the upcoming subsurfaces for osd and subtitles.

I hope this change was worth it.
2014-02-11 18:44:53 +01:00
Alexander Preisinger
0670c541a5 wayland/shm: prevent the window from flying away
With the new xdg_shell the problem will be no gone by itself.
2014-02-11 18:11:14 +01:00
wm4
7448d1958d video: fix --no-aspect
This also affects the --aspect option and the "aspect" property.
2014-02-11 17:36:25 +01:00
nand
7d9fff9c6b vo_opengl: fix typo in gamma function's parameter
The correct value is 0.081, not 0.18. The scale factor also needed
slight adjustment due to the order of operations.
2014-02-10 22:11:13 +01:00
Jonas Zetterberg
1fcdf2d849 vo_vdpau: Discard zero timestamps
Some drivers do not supply timestamps, use old timestamp in these conditions.
2014-02-10 22:10:56 +01:00
Jonas Zetterberg
c60c784a6a vo_vdpau: Ensure presentation time is within bounds
When a time sync happens the last sync time is the minimum time that can be
used for presentation.
2014-02-10 22:10:54 +01:00
nand
257d9f1610 vo_opengl: use exactly the values defined by BT.709 for CMS
I could not see any difference whatsoever, but for usage with a 3DLUT
there's zero performance difference so we might as well follow the spec to
the letter.
2014-02-09 14:42:39 +01:00
wm4
67769db1a4 gl_x11: don't require a X visual for modern GL context creation
Legacy GL context creation (glXCreateContext) explicitly requires a X
visual, while the modern one (glXCreateContextAttribsARB) does not for
some reason. So fail only on the legacy code path if we don't find a
visual. Note that vo_x11_config_vo_window() will select a default visual
if a NULL visual is passed to it.
2014-02-06 14:33:30 +01:00
wm4
7134574f53 gl_x11: always request true color visual
This fixes issue #504. For some reason, glXChooseFBConfig() will return
a fbconfig with no associated visual. (I'm not sure if this allowed.
They don't always have a visual, but since GLX_X_RENDERABLE is set
and GLX_DRAWABLE_TYPE is (implicitly) set to GLX_WINDOW_BIT, why would
there be no visual?)

Even worse, a test program seems to show that a 16 bit fbconfig is
selected (instead of 24/32 bit), which doesn't sound nice at all. Since
there _are_ better fbconfigs available, glXChooseFBConfig() should
normally sort them by quality, and return the better ones first. It's
worth noting that this function should also prefer GLX_TRUE_COLOR
over anything else, although this comes last in the sort order.

Whatever is going on, requesting GLX_X_VISUAL_TYPE with GLX_TRUE_COLOR
seems to fix it.
2014-02-06 14:12:04 +01:00
wm4
d03111c5be csputils: correct constness of csp name constants 2014-02-03 22:01:09 +01:00
Alexander Preisinger
44bfe3b14a wayland: change minimum version
Change minimum version to 1.3 and remove the version checking in the source
code.
2014-02-02 08:46:13 +01:00
wm4
c8b754e38f x11: fix initial VO size
This was done incorrectly in the previous commit: the fallback size used
the window size as requested with the first config call, which is the
size of the hidden window in the vo_opengl case. (That damn hidden
window again...)
2014-02-02 03:19:36 +01:00
wm4
b57a0a0bc6 x11: remove apparently useless code
This code essentially does nothing. As far as I could find out, this
actually used to do something. Then it was removed with commit efe7c39f,
leaving some leftover code that didn't do anything useful. This happened
12 years ago!

Also remove a commented debug printf.
2014-02-02 01:50:25 +01:00
wm4
fc04be708c x11: fix race condition when setting aspect when leaving fullscreen
vo_opengl creates a hidden X11 window to probe the OpenGL context. It
must do that before creating a visible window, because VO creation and
VO config are separate phases.

There's a race condition involving the hidden window: when starting with
--fs, and then leaving fullscreen, the unfullscreened window is
sometimes set to the aspect ratio of the hidden window. I'm not sure why
the window size itself uses the correct size (but corrupted by the wrong
aspect), but that's perhaps because the window manager is free to ignore
the size hint while honoring the aspect, or something equally messed up.

It turns out this happens because x11_common.c thinks the size of the
hidden window is the size of the unfullscreened window. This in turn
happens because vo_x11_update_geometry() reads the size of the hidden
window when called in vo_x11_fullscreen() (called from
vo_x11_config_vo_window()) when mapping the fullscreen window. At that
point, the window could be mapped, but not necessarily. If it's not
mapped, it will get the size of the unfullscreened window... I think.

One could fix this by actively waiting until the window is mapped. Try
to pick a less hacky approach instead, and never read the window size
until MapNotify is received.

vo_x11_create_window() needs a hack, because we'd possibly set the VO's
size to 0, resulting e.g. in vdpau to fail initialization. (It'll print
error messages until a proper resize is received.)
2014-02-02 01:35:46 +01:00
wm4
5c8ec31ba3 vo_wayland: silence shadowing warning
No real problem.
2014-01-29 17:16:36 +01:00
wm4
8e61e9ed6e mp_image: reject too large image sizes
Larger sizes can introduce overflows, depending on the image format. In
the worst case, something larger than 16000x16000 with 8 bytes per pixel
will overflow 31 bits.

Maybe there should be a proper failure path instead of a hard crash, but
not yet. I imagine anything that sets a higher image size than a known
working size should be forced to call a function to check the size (much
like in ffmpeg/libavutil).
2014-01-29 17:01:42 +01:00
Alexander Preisinger
cd2cfc8056 wayland/shm: RGB888 as default, change options
RGB565 is one of the fastest and most supported formats on low end consumer
devices, but ffmpeg spams warning when using it. Make it opt-in instead of
opt-out.
2014-01-28 13:52:12 +01:00
Alexander Preisinger
0f90288bf6 wayland/shm: fix memory leak 2014-01-28 13:30:58 +01:00
Alexander Preisinger
3114390c5b wayland/shm: remove resize boilerplate
The problem seems to have solved itself. I guess the previous changes to
resizing and commit ba101ab made this possible. Consider me happy for removing
that crap.
2014-01-28 13:15:36 +01:00
wm4
bb54cf9559 vo_sdl: fix compilation
Still untested, because now it crashes inside of libSDL for unknown
reasons. (This also happens with mpv git from yesterday - probably an
installation problem, or SDL doing weird things it shouldn't be doing.)
2014-01-25 00:26:35 +01:00
wm4
f46e188ec5 vo_wayland: fix confusion of video and window sizes 2014-01-24 21:23:07 +01:00
wm4
2e66f4b89b video/out: do remaining config to reconfig replacements
The main difference between the old and new callbacks is that the old
callbacks required passing the window size, which is and always was very
inconvenient and confusing, since the window size is already in
vo->dwidth and vo->dheight.
2014-01-24 21:22:25 +01:00
wm4
0931cff1e9 aspect: remove a small ffmpeg dependency
Not strictly needed, but probably saves us pain the next time
ffmpeg mess up their headers.
2014-01-22 00:35:52 +01:00
wm4
38d29c487c vo: merge get rid of vo.aspdat field
Rename vo_get_src_dst_rects() to mp_get_src_dst_rects() and make it
independent from the VO (it takes a comical amount of parameters now to
pass all required state). Add a convenience wrapper with the name
vo_get_src_dst_rects() to vo.c. Replace all aspdat and vo usages with
immediate parameters.

Functionally, nothing should change, except that the window size is
clamped to a minimum of size 1 much earlier, and some log messages
change the prefix (don't bother with vo.vo_log stuff).
2014-01-22 00:35:52 +01:00
wm4
0f2acd4a80 vo: move vo_get_src_dst_rects to aspect.c
The plan is to make all the code in aspect.c independent from vo.c,
which should make the code easier to understand, will allow removal of
vo->aspdat, and reduces the amount of code that accesses weird mutable
struct vo fields.
2014-01-22 00:35:52 +01:00
wm4
4de73fd5c1 video/out: don't access aspdat in VOs
vo->aspdat is basically an outdated version of vo->params, plus some
weirdness. Get rid of it, which will allow further cleanups and which
will make multithreading easier (less state to care about).

Also, simplify some VO code by using mp_image_set_attributes() instead
of caring about display size, colorspace, etc. manually. Add the
function osd_res_from_image_params(), which is often needed in the case
OSD renders into an image.
2014-01-22 00:35:52 +01:00
wm4
302e8ff464 vo_opengl: don't assume there'a always 1 fbconfig on success
Seems to be a reasonable assumption, but it's probably not guaranteed.
2014-01-21 23:34:02 +01:00
Stefano Pigozzi
369e88c99b cocoa: remove dead code
This became dead code in commit 3f594c2e.
2014-01-21 23:32:07 +01:00
James Ross-Gowan
63a76b3d1c w32_common: Fix extended keys
The KF_* flags work on the HIWORD of lParam. Whoops
2014-01-21 00:41:56 +01:00
James Ross-Gowan
32c0df1b53 w32: use the w32_common keymap in terminal-win too 2014-01-19 14:42:15 +01:00
wm4
7f4a09bb85 sub: uglify OSD code path with locking
Do two things:
1. add locking to struct osd_state
2. make struct osd_state opaque

While 1. is somewhat simple, 2. is quite horrible. Lots of code accesses
lots of osd_state (and osd_object) members. To make sure everything is
accessed synchronously, I prefer making osd_state opaque, even if it
means adding pretty dumb accessors.

All of this is meant to allow running VO in their own threads.
Eventually, VOs will request OSD on their own, which means osd_state
will be accessed from foreign threads.
2014-01-18 01:27:43 +01:00
James Ross-Gowan
80c11eba66 w32_common: add extended keys
Also VK_APPS/MP_KEY_MENU was missing.
2014-01-15 16:15:30 +01:00
James Ross-Gowan
4276e9443d w32_common: prevent decoding certain keys twice
This is a bit of a hack, but in order to prevent TranslateMessage from
seeing WM_KEYDOWN messages that we already know how to decode, move the
decoding logic to the event loop. This should fix #476, since it stops
the generation of extraneous WM_CHAR messages that were triggering more
than one action on keydown.
2014-01-15 13:32:25 +01:00
wm4
ad654f3803 options: remove --screenw and --screenh
Doesn't make any sense anymore. X11 (which was mentioned in the manpage)
autodetects it, and everything else ignored the option values.

Since for incomprehensible reasons the backends and vo.c still need to
exchange information about the screensize using the option fields,
they're not removed yet.
2014-01-11 18:58:07 +01:00
wm4
905029ec0c video/out: remove pointless x/y parameter from vo_x11_config_vo_window
This never made any real sense; the "backend" has to access vo->dx/dy
anyway.
2014-01-11 18:58:07 +01:00
wm4
d956bbc065 video/out: simplify monitor aspect handling
For some reason, this made all VO backends both set the screen
resolution in opts->screenwidth/height, and call
aspect_save_screenres(). Remove the latter. Move the code to calculate
the PAR-corrected window size from aspect.c to vo.c, and make it so that
the monitor PAR is recalculated when it makes sense.
2014-01-11 18:58:06 +01:00