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Commit Graph

1274 Commits

Author SHA1 Message Date
wm4
e9391e5827 vf_divtc: remove a global variable 2014-06-11 00:39:14 +02:00
wm4
99f5fef0ea Add more const
While I'm not very fond of "const", it's important for declarations
(it decides whether a symbol is emitted in a read-only or read/write
section). Fix all these cases, so we have writeable global data only
when we really need.
2014-06-11 00:39:14 +02:00
wm4
ad4b7a8c96 vo_caca: remove global variables
The shit I put up with...
2014-06-11 00:39:13 +02:00
wm4
fd5207f56d options: remove global variables for swscale options; rename them
Additionally to removing the global variables, this makes the options
more uniform. --ssf-... becomes --sws-..., and --sws becomes --sws-
scaler. For --sws-scaler, use choices instead of magic integer values.
2014-06-11 00:39:13 +02:00
wm4
e1d846263a video: fix another cover art corner case
Playing a video and then an audio file with cover art kept displaying
the last frame of the video. This was because the hasframe flag was set,
perhaps due to redrawing the last video frame before the cover art image
is decoded.
2014-06-09 01:21:08 +02:00
wm4
79e76abb4d x11: cleanup motif hints handling
It seems we can't really get rid of this. There are no other hints to
remove decorations that work across all reasonable WMs, so we're stuck
with the ugly motif stuff.

But at least we can make the code for it less ugly.
2014-06-06 18:45:38 +02:00
wm4
80907d007b filter_kernels: fix nearest scaler
The previous commit assumed the filter would be 1x1 (then constant
weight is correct) - but our code in fact uses at least a 2x2 filter. A
1x1 filter would generally be useless, except for nearest scaling - so
it didn't exist.

Insteasd of adding such a 1x1 filter, just turn the nearest weight
function into a scare function, which should take care of the issue.
2014-06-04 00:23:31 +02:00
lucy
a3b466e88d filter_kernels: add nearest neighbour scaling
This is useful for playing content containing pixel art that hasn't been
pre-scaled, such as TASVideos' high quality encodes. The implementation is
lifted from <https://code.google.com/p/glumpy/source/browse/glumpy/image/filter.py#413>.
2014-06-03 23:00:24 +02:00
wm4
58b070d178 wayland: remove stub for unimplemented function 2014-06-02 20:20:35 +02:00
wm4
ae09c0d8eb vo: correctly initialize parameters in corner cases 2014-06-01 17:24:19 +02:00
wm4
498c997474 player: hide audio/video codec and file format messages
None of these are very important usually. For error analysis, the plain
log is useless anyway, and this information is still printed with "-v".
2014-05-31 22:07:36 +02:00
wm4
5567aa131b gl_common: remove dlsym() fallback
See previous commits.
2014-05-31 22:02:35 +02:00
wm4
caf35e695f gl_wayland: remove probably unneeded workaround
This would imply eglGetProcAddress() doesn't work correctly, but using
dlsym() does. For now get rid of it - it won't work in libmpv, and we'll
probably need a better workaround if it's still broken.

This code was in the initial wayland commit.
2014-05-31 22:00:06 +02:00
wm4
c42ac83c7c gl_x11: remove workaround for PPC OSX 10.4
Added in 2010 with commit 4a8486f8 (svn commit 30994). I doubt anyone
still uses X11 on OSX, and we probably don't support 10.4 either.
2014-05-31 21:56:45 +02:00
wm4
8178b80748 gl_x11: always require some GLX API functions, avoid dlsym()
The functions glXGetProcAddressARB() and glXQueryExtensionsString() were
loaded using dlsym(). This could fail when compiling to libmpv, because
then dlopen(NULL, ...) will look in the main program's list of
libraries, and the libGL linked to libmpv is never considered. (Don't
know if this somehow could be worked around.) The result is that using
vo_opengl with libmpv can fail.

Avoid this by not using dlsym(). glXGetProcAddressARB() was already used
directly in the same file, and that never caused any problems. (Still
add it to the configure test.) glXQueryExtensionsString() is documented
as added in GLX 1.1 - that's ancient.
2014-05-31 21:53:04 +02:00
Marcoen Hirschberg
ecea66e8dc vd_lavc: set video bitrate if available
Set the bitrate of dec_video if it is available in avcodec.
2014-05-28 21:38:20 +02:00
Marcoen Hirschberg
434242adb5 audio: rename i_bps to 'bitrate' to avoid confusion
Since i_bps now contains bits/sec, rename it to reflect this change.
2014-05-28 21:37:50 +02:00
Marcoen Hirschberg
6e58b20cce audio: change values from bytes-per-second to bits-per-second
The i_bps members of the sh_audio and dev_video structs are mostly used
for displaying the average audio and video bitrates. Keeping them in
bits-per-second avoids truncating them to bytes-per-second and changing
them back lateron.
2014-05-28 21:37:44 +02:00
wm4
b442b522f6 vaapi: fix destruction with --hwdec=haapi-copy
This is incomplete; the video chain will still hold some vaapi objects
after destroying the decoder and thus the vaapi context. This is very
bad. Fixing it would require something like refcounting the vaapi
context, but I don't really want to.
2014-05-28 02:08:45 +02:00
wm4
d99f30d726 video: warn if an emulated hwdec API is used
mpv supports two hardware decoding APIs on Linux: vdpau and vaapi. Each
of these has emulation wrappers. The wrappers are usually slower and
have fewer features than their native opposites. In particular the libva
vdpau driver is practically unmaintained.

Check the vendor string and print a warning if emulation is detected.
Checking vendor strings is a very stupid thing to do, but I find the
thought of people using an emulated API for no reason worse.

Also, make --hwdec=auto never use an API that is detected as emulated.
This doesn't work quite right yet, because once one API is loaded,
vo_opengl doesn't unload it, so no hardware decoding will be used if the
first probed API (usually vdpau) is rejected. But good enough.
2014-05-28 02:08:45 +02:00
wm4
8dfd93c6fb vo_vaapi: cleanup error handling on init
Close the X connection if initializing vaapi fails.
2014-05-28 02:08:45 +02:00
wm4
22b16a40e5 video: better handling for (very) broken timestamps
Sometimes, Matroska files store monotonic PTS for h264 tracks with
b-frames, which means the decoder actually returns non-monotonic PTS.

Handle this with an evil trick: if DTS is missing, set it to the PTS.
Then the existing logic, which deals with falling back to DTS if PTS is
broken. Actually, this trick is not so evil at all, because usually, PTS
has no errors, and DTS is either always set, or always unset. So this
_should_ provoke no regressions (famous last words).

libavformat actually does something similar: it derives DTS from PTS in
ways unknown to me. The result is very broken, but it causes the DTS
fallback to become active, and thus happens to work.

Also, prevent the heuristic from being active if PTS is merely monotonic
instead of strictly-monotonic. Non-unique PTS is broken, but we can't
fallback to DTS anyway in these cases.

The specific mkv file that is fixed with this commit had the following
fields set:

  Muxing application: libebml v1.3.0 + libmatroska v1.4.1
  Writing application: mkvmerge v6.7.0 ('Back to the Ground') [...]

But I know that this should also fix playback of mencoder produced mkv
files.
2014-05-27 21:58:07 +02:00
wm4
9acd263542 gl_common: minor cosmetic changes
Why are you reading this message.
2014-05-26 23:08:07 +02:00
wm4
66f3e93ed3 gl_common: correct a type
We pass a pointer to a GLint to sscanf, using the %d format. That format
_always_ takes int, and not GLint (whatever the heck that is). If GLint
is always int, then it doesn't make a difference, but is still better
because it doesn't play russian roulette with pointers.
2014-05-26 23:05:22 +02:00
wm4
53445d3b44 gl_w32: remove some non-sense
Really now...
2014-05-26 23:00:39 +02:00
wm4
7248988714 vo_opengl: always dynamically load OpenGL symbols
Don't emit "hard" references to OpenGL functions. Always use the
platform specific function to lookup OpenGL functions, such as
glXGetProcAddress() with GLX (x11).

This actually fixes the build if only Wayland is enabled (e.g. using
--disable-gl-x11 on Linux).

Note that some sources claim that wglGetProcAddress() (win32) does not
return function pointers for OpenGL 1.1 functions (even if they are
valid and necessary in OpenGL 3.0). But if that happens, the fallback
employed in gl_w32.c/w32gpa() should catch this.
2014-05-26 22:56:13 +02:00
wm4
d04ce8a7c2 x11: fix restoring position when leaving fullscreen
Accidentally broken in commit 7163bf7d by inverting the condition.
2014-05-26 21:59:30 +02:00
wm4
44e8a4085e x11: fix datatype for _NET_WM_PID
Setting this property was added 12 years ago, and the code was always
incorrect. The underlying data type is "long", not "pid_t". It's well
possible that the data types are different, and the pointer to the pid
variable is directly passed to XChangeProperty, possibly invoking
undefined behavior.

It's funny, because in theory using pid_t for PIDs sounds more correct.
2014-05-26 21:59:30 +02:00
wm4
ba1447822c vf_vdpaupp: cosmetics: rename function 2014-05-25 16:01:33 +02:00
wm4
6125ba613f video: add --video-rotate option for controlling auto-rotation 2014-05-24 16:17:52 +02:00
wm4
76bd701a7a x11: un-inline GNOME layer stuff
Having it as separate function is not useful.

Also remove the useless vo_window parameter.
2014-05-23 20:59:36 +02:00
wm4
e2e318a213 x11: prefer NetWM hints over _WIN_LAYER for --ontop
_WIN_LAYER is apparently an old GNOME thing (also explains why there is
a function vo_x11_get_gnome_layer() involved in this code). Prefer the
NetWM hints over this. This just moves the NetWM case if-body over the
_WIN_LAYER one.
2014-05-23 20:59:36 +02:00
wm4
8033b4b4ba x11: rename identifiers using reserved namespace
You can't use identifiers starting with "_" and an uppercase letter in
application programs. They are reserved by the C standard.

Unrelated change: drop unused/misleading vo_wm_NETWM define.
2014-05-23 20:59:06 +02:00
wm4
990888f968 x11: fix NetWM ontop setting
I can only assume the old code was wrong. EWMH does not document
anything with _WIN_LAYER. Instead, you have to toggle the state using a
client message. We also remove these weird non-sense fallbacks, like
using _NET_WM_STATE_BELOW - what the hell?
2014-05-23 20:57:26 +02:00
wm4
7163bf7db8 x11: add a generic function for NetWM state setting
And use it for fullscreening. It will also be used for fixing --ontop.
2014-05-23 20:57:21 +02:00
wm4
7b7e15a460 vdpau: move RGB surface management out of the VO
Integrate it with the existing surface allocator in vdpau.c. The changes
are a bit violent, because the vdpau API is so non-orthogonal: compared
to video surfaces, output surfaces use a different ID type, different
format types, and different API functions.

Also, introduce IMGFMT_VDPAU_OUTPUT for VdpOutputSurfaces wrapped in
mp_image, rather than hacking it. This is a bit cleaner.
2014-05-22 20:59:31 +02:00
wm4
dbed21cde4 vo_vdpau: always allocate the black pixel
black_pixel is an (apparently necessary) 1x1 black surface used for
clearing the screen. It was allocated in RGB mode only, but is sometimes
used in YUV mode too.
2014-05-22 20:55:05 +02:00
Jerome Leclanche
3d065a53fc x11: fix a warning with --disable-xext
Signed-off-by: wm4 <wm4@nowhere>
2014-05-22 09:29:56 +02:00
wm4
46cb1b7c45 vo: minor simplifications 2014-05-22 09:28:39 +02:00
wm4
09386b173e vo: remove config_ok check from vo_check_events()
This should be ok now after the x11 code was adjusted.
2014-05-22 09:28:28 +02:00
wm4
85c3459bf8 vo_vaapi: don't redraw twice
After VOCTRL_REDRAW_FRAME, flip_page is called, which renders the frame.
The current code rendered the frame twice; drop the redundant call.
2014-05-22 09:28:17 +02:00
wm4
ac66bcc259 x11: unbreak build without xinerama 2014-05-19 22:09:26 +02:00
wm4
5f6406f450 x11: leaving fullscreen -> reset WM hints only if needed
This works around an issue in OpenBox: OpenBox apparently sizes the
normal window incorrectly if aspect ratio hints are set, and the window
size is off by 1 pixel. Then, when going fullscreen and leaving
fullscreen again, mpv sets the hints based on OpenBox' broken window
size, and as result, OpenBox sizes the window incorrectly and is off by
1 pixel again - so it's 2 pixels off in total. The error gets more
visible, the more often you toggle fullscreen mode.

Work this around by not setting the window hints if we don't need to.
Actually we only need to do this when the video is resized during
fullscreen, which happens rarely. Under normal circumstances, leaving
fullscreen mode requires that the WM restores the old state.

As such, this commit is not only a workaround, but actually a cleanup.

Note that we do need to set the hints when leaving fullscreen if the
window has resized: even though we set the hints in
vo_x11_highlevel_resize (called by vo_x11_config_vo_window), this
doesn't seem to have an effect (at least on IceWM), so we have to do it
after that.

Side note: ot seems commit 625ad57a strangely triggered the OpenBox
issue according to user reports; I'm not sure why.
2014-05-19 21:59:10 +02:00
wm4
a332a227f4 x11: always check whether a window exists
So any VOCTRL can be called at any time. Working towards removing all
these config_ok checks in vo.c.
2014-05-19 01:07:54 +02:00
wm4
821f37db62 x11: request and handle resize events of parent windows with --wid
Before this commit, this was somehow polled (i.e. not the right way).

Also, selects the correct window when doing --wid=0 (which is another
weird special-case).
2014-05-19 01:07:10 +02:00
wm4
2c012e9eb2 x11: remove a duplicated line 2014-05-18 23:47:28 +02:00
wm4
d9bd5bacc1 x11: never enable DPMS if we didn't disable it
Enabling DPMS even though you disabled it globally is pretty unfriendly,
so don't do it. Instead, we only disable DPMS if it was enabled, and
only enable it if we disabled it ourselves.

The other way should never happen (disabling DPMS permanently), unless
mpv crashes during playback.
2014-05-18 22:16:53 +02:00
wm4
b3aa5dafa3 vdpau: don't fallback to software decoding on preemption
This was requested by someone. Not sure if it's a good idea; it seems
more can go wrong than right.
2014-05-18 19:21:39 +02:00
wm4
c2039572b7 x11: make screensaver code more compact, change DPMS handling
Reduces some code-duplication.

Just call DPMSEnable/DPMSDisable, instead of DPMSForceLevel when
reenabling DPMS. "Force" sounds evil, and messing with DPMS is already
pretty evil. I'm not even sure that we should.
2014-05-17 21:36:34 +02:00
wm4
b4b68ebf5a x11: add wrapper for EWMH XSendEvent calls 2014-05-17 18:03:28 +02:00
wm4
347eaaa93c x11: fix Drag & Drop
Accidentally broken in commit 95462747.
2014-05-17 17:49:47 +02:00
wm4
8304478149 x11: add a wrapper for XGetWindowProperty
XGetWindowProperty is a really bad API, almost as if the NSA designed
it. The wrapper takes care of verifying the return values and handle
corner cases.
2014-05-17 17:49:47 +02:00
wm4
5a1bf25523 x11: comment about gravity
The window "gravity" influences how placement interacts with WM added
borders (i.e. from decorations). This is probably what the code removed
in commit c14721c8 was about.

In theory, we'd probably want to set the gravity depending on the
relative placement requested by the user (so that it's possible to line
up the top/left video pixel with the monitor corner, as well as the
bottom/right pixel - but that would be too complicated, and who cares
after all?).

I'm also not sure whether CenterGravity really uses the top/left corner
as reference point (instead of making coordinates relative to the window
center), but empirically it's correct.
2014-05-17 14:26:49 +02:00
wm4
0e579f8439 x11: replace x/y/w/h with mp_rect 2014-05-17 03:29:36 +02:00
wm4
b4ccf765af x11: remove some unused fields 2014-05-17 03:02:47 +02:00
wm4
625ad57add x11: don't set PBaseSize
There's apparently no reason why we should set a bogus size.
2014-05-17 02:53:57 +02:00
wm4
3afff3fe9b x11: remove vo_hint member
Now it's always recreated in vo_x11_sizehint(). Also, the Xlib manual
says you must use XAllocSizeHints() (for ABI reasons), so do that.
2014-05-17 02:27:46 +02:00
wm4
4807f8bdd2 x11: always raise layer in fullscreen mode without NetWM 2014-05-17 01:53:56 +02:00
wm4
faeaa6c358 x11: implement --fs-screen properly, separate old code path
Try to get the "new" code path (using NetWM/EWMH) free of hacks done for
the sake of old WMs or the no-WM case.

Implement --fs-screen using _NET_WM_FULLSCREEN_MONITORS.
2014-05-17 01:14:59 +02:00
wm4
444e583b6d x11: use CenterGravity by default
Keeps the window centered on resize. Seems nicer. (Although it's worse
if 1. the default placement of the WM puts it into a monitor corner,
and 2. you switch to a larger video.)
2014-05-17 00:53:54 +02:00
wm4
c14721c8b9 x11: remove gravity restore code
It was added with 3813c685 in 2004. I'm not really sure why this gravity
stuff would be needed; apparently it has to do with misplacements with
broken WMs and had to be changed on fullscreen. Just get rid of it; it
works perfectly fine without on modern WMs.

The thread discussing this is here:
http://mplayerhq.hu/pipermail/mplayer-dev-eng/2004-July/027674.html
2014-05-17 00:53:53 +02:00
wm4
9546274710 x11: don't cache X Atoms manually
XInternAtom() already caches lookups. Even if calling XInternAtom would
be always inefficient, it wouldn't matter much during normal playback.
2014-05-16 23:17:09 +02:00
wm4
7c2cf7cdf1 x11: inline a function
Keeping it separate seems less readable.
2014-05-16 23:17:02 +02:00
wm4
ebd5bbd241 x11: replace--[x11-]fstype option with --x11-netwm
Simplifies the code a lot. You can still use --x11-netwm=no to disable
NetWM for whatever reasons.
2014-05-16 00:47:13 +02:00
wm4
b6e675a9bc x11: remove a MWM hack
This was for Motif Window Manager. No, I don't care about Motif.
2014-05-16 00:08:18 +02:00
wm4
c4cbf6b540 x11: remove unused stuff
Unfortunately, it looks like some Motif functionality is still needed
to allow for --no-border.
2014-05-16 00:03:31 +02:00
wm4
7ad8c5ff33 x11: set the fullscreen state before mapping the window
This should get rid of some flickering. Since this actually skips all
the wacky fullscreening code on startup, this might lead to certain
wacky features to stop working. In this case, you'll have to use the
--x11-fstype option, and disable _NETWM_STATE_FULLSCREEN usage.
2014-05-15 23:56:14 +02:00
wm4
8f29f6fc61 x11: clear window on map
vo_x11_map_window() was attempting to clear the window on map. However,
it did so immediately after the map request. It probably assumed that
the drawing calls for clearing the window would be queued along with the
map request, and then executed in the right order. However, this
assumption was wrong - the map request first has to go to the window
manager (I guess?), so a lot of things happen before the window is even
mapped.

Fix this by moving the call to the MapNotify message handler, when the
window (apparently) becomes really visible.

I also tried to set CWBackPixel to black instead, but this seemed to
result in flickering on manual resizing.
2014-05-15 23:56:14 +02:00
wm4
9bfe3f394c x11: wait until the window is mapped
This blocks everything, until the window is actually reported as mapped.

This fixes the race condition between VO initialization and mapping the
window, which resulted in possibly different window sizes, leading to an
immediate redraw, visible as flashing.

Note that if the map event never comes for some reason, we're out of
luck and will block forever.
2014-05-15 23:56:14 +02:00
Kevin Mitchell
2b1b8d6c95 vf_dlopen: update usage message to new-style args 2014-05-15 10:32:16 -07:00
Kevin Mitchell
125dcf306a vf_dlopen: remove buggy private name -> imgfmt conversion
This was presumably for backward compatibility,
but it was preventing the use of the new names.
2014-05-15 10:32:16 -07:00
wm4
0128579542 vf_vapoursynth: fix debug output 2014-05-15 16:59:26 +02:00
wm4
97604ebcd2 vf_vapoursynth: add more debug output
Also, move num_requested() to where it's used. Remove newlines from VS
error messages. Remove an assert(0) on an error path.
2014-05-15 14:50:35 +02:00
wm4
daf4898668 vf_vapoursynth: avoid unnecessary waiting
It could in theory happen that the filter loop will enter a blocking
wait, even though it could make progress by emptying the list of
already-filtered images. I'm not quite sure if this could actually cause
a real issue - probably not.
2014-05-14 21:02:56 +02:00
wm4
bc6959c35d vf_vapoursynth: allow parallel processing
VapourSynth won't just filter multiple frames at once on its own. You
have to request multiple frames at once manually. This is what this
commit introduces: a sub-option controls how many frames will be
requested at once. This also changes the semantics of the maxbuffer sub-
option, now renamed to buffered-frames.
2014-05-14 20:42:04 +02:00
Alexander Preisinger
adf20c9775 wayland: fix typo
So long in the code without me noticing. Embarassing!
2014-05-14 20:29:08 +02:00
Luca Barbato
e0e79a2e7e vda: Hwaccel 1.2 support
Use the new context and the default functions provided.
2014-05-12 12:59:16 +02:00
Luca Barbato
dab56b5fd5 vda: Simplify codec selection
VDA supports h264 only.
2014-05-12 12:59:16 +02:00
Luca Barbato
5cbfdac2a8 vd_lavc: Support hwaccel 1.2 and later
Hwaccel 1.2 populates only the third data field and assumes
that the AVCodecContext is available to the dealloc function.
2014-05-12 12:59:16 +02:00
wm4
342298fd1a wayland: fix unchecked malloc usage
Found by cppcheck.

Actually untested. (This is the file drag&drop code, I don't even know
which wayland clients support this.)
2014-05-11 16:41:17 +02:00
wm4
26b00ffe8a x11: fix potentially unaligned access in icon loader
Tried to load a 32 bit value by dereferencing a uint32_t pointer, but
the pointer is not guaranteed to be aligned, not even in practice.
2014-05-10 10:44:16 +02:00
wm4
fc385baf02 encode: fix PTS unit mismatch
This used MP_NOPTS_VALUE to compare with ffmpeg-style int64_t PTS
values. This probably happened to work, because both constants use the
same value.
2014-05-10 10:44:16 +02:00
wm4
bc9a86c392 vdpau: make mp_vdpau_ctx thread-safe
Preparation so that various things related to video can run in different
threads. One part to this is making the video surface pool safe.

Another issue is the preemption mechanism, which continues to give us
endless pain. In theory, it's probably impossible to handle preemption
100% correctly and race-condition free, unless _every_ API user in the
same process uses a central, shared mutex to protect every vdpau API
call. Otherwise, it could happen that one thread recovering from
preemption allocates a vdpau object, and then another thread (which
hasn't recovered yet) happens to free the object for some reason. This
is because objects are referenced by integer IDs, and vdpau will reuse
IDs invalidated by preemption after preemption.

Since this is unreasonable, we're as lazy as possible when it comes to
handling preemption. We don't do any locking around the mp_vdpau_ctx
fields that are normally immutable, and only can change when recovering
from preemption. In practice, this will work, because it doesn't matter
whether not-yet-recovered components use the old or new vdpau function
pointers or device ID. Code calls mp_vdpau_handle_preemption() anyway to
check for the preemption event and possibly to recover, and that
function acquires the lock protecting the preemption state.

Another possible source of potential grandiose fuckup is the fact that
the vdpau library is in fact only a tiny wrapper, and the real driver
lives in a shared object dlopen()ed by the wrapper. The wrapper also
calls dlclose() on the loaded shared object in some situations. One
possible danger is that failing to recreate a vdpau device could trigger
a dlclose() call, and that glibc might unload it. Currently, glibc
implements full unloading of shared objects on the last dlclose() call,
and if that happens, calls to function pointers pointing into the shared
object would obviously crash. Fortunately, it seems the existing vdpau
wrapper won't trigger this case and never unloads the driver once it's
successfully loaded.

To make it short, vdpau preemption opens up endless depths of WTFs.

Another issue is that any participating thread might do the preemption
recovery (whichever comes first). This is easier to implement. The
implication is that we need threadsafe xlib. We just hope and pray that
this will actually work. This also means that once vdpau code is
actually involved in a multithreaded scenario, we have to add
XInitThreads() to the X11 code.
2014-05-10 10:44:16 +02:00
wm4
280e7e171a vdpau: remove some code
There's no reason why we should treat the preemption case differently
here.
2014-05-10 10:44:16 +02:00
wm4
0e1491346e vo_vdpau, vo_opengl: handle vdpau preemption differently
Use the newly provided mp_vdpau_handle_preemption() function, instead of
accessing mp_vdpau_ctx fields directly. Will probably make multithreaded
access to the vdpau context easier.

Mostly unrelated to the actual changes, I've noticed that using hw
decoding with vo_opengl sometimes leads to segfaults inside of nvidia's
libGL when doing the following:

1. use hw decoding + vo_opengl
2. switch to console (will preempt on nvidia systems)
3. switch back to X (mpv will recover, switches to sw decoding)
4. enable hw decoding again
5. exit mpv

Then it segfaults when mpv finally calls exit(). I'll just blame nvidia,
although it seems likely that something in the gl_hwdec_vdpau.c
preemption handling triggers corner cases in nvidia's code.
2014-05-10 10:44:16 +02:00
wm4
203be26588 vdpau: handle display preemption during decoding
This was broken for some time, and it didn't recover correctly.

Redo decoder display preemption. Instead of trying to reinitialize the
hw decoder, simply fallback to software decoding. I consider display
preemption a bug in the vdpau API, so being able to _somehow_ recover
playback is good enough.

The approach taking here will probably also make it easier to handle
multithreading.
2014-05-10 10:44:16 +02:00
wm4
6e83864823 w32_common: fix typo
Also, reset rc completely, instead of assuming things.
2014-05-10 10:44:15 +02:00
wm4
f3362e22eb player: remove VO from seeking code path
Until recently, the VO was an unavoidable part of the seeking code path.
This was because vdpau deinterlacing could double the framerate, and hr-
seek and framestepping etc. all had to "see" the additional frames. But
we've removed the frame doubling from the vdpau VO and moved it into a
video filter (vf_vdpaupp), and there's no reason left why the VO should
participate in seeking.

Instead of queuing frames to the VO during seek and skipping them
afterwards, drop the frames early.

This actually might make seeking with vo_vdpau and software decoding
faster, although I haven't measured it.
2014-05-07 21:50:16 +02:00
wm4
ca343d82a6 video/out: remove unused config() parameters
This was cleaned up yesterday.
2014-05-07 21:34:05 +02:00
wm4
5704958573 vo: remove old stuff 2014-05-06 23:20:33 +02:00
wm4
f0ee4e8766 vo_wayland: always assume resize on reconfigure
It doesn't look like vo_wayland_config() necessarily sets this flag, so
it seems safer to trigger an explicit resize. This accounts for the case
when playing a new file with different size than the one before.
2014-05-06 23:18:57 +02:00
wm4
b51664c04a wayland: don't use VOCTRL_UPDATE_SCREENINFO
Not very tested. Appears to work.
2014-05-06 23:16:18 +02:00
wm4
41b1ed7b2e win32: don't use VOCTRL_UPDATE_SCREENINFO
Not very tested. At least it compiles.
2014-05-06 23:04:33 +02:00
wm4
836893fed9 cocoa: don't use VOCTRL_UPDATE_SCREENINFO 2014-05-06 22:00:17 +02:00
wm4
f4bbd4c1df vo_sdl: don't use VOCTRL_UPDATE_SCREENINFO 2014-05-06 20:35:19 +02:00
wm4
5eaefaa98a x11: don't use VOCTRL_UPDATE_SCREENINFO
See previous commit.
2014-05-06 20:24:35 +02:00
wm4
feb1f8f18f video/out: separate out code to compute window size
Currently, vo_reconfig() calculates the requested window size and sets
the vo->dwidth/dheight fields _if_ VOCTRL_UPDATE_SCREENINFO is
implemented by the VO or the windowing backend. The window size can be
different from the display size if e.g. the --geometry option is used.
It will also set the vo->dx/dy fields and read vo->xinerama_x/y.

It turned out that this is very backwards and actually requires the
windowing backends to workaround these things. There's also
MPOpts.screenwidth/screenheight, which used to map to actual options,
but is now used only to communicate the screen size to the vo.c code
calculating the window size and position.

Change this by making the window geometry calculations available as
separate functions. This commit doesn't change any VO code yet, and just
emulates the old way using the new functions. VO code will remove its
usage of VOCTRL_UPDATE_SCREENINFO and use the new functions directly.
2014-05-06 20:22:32 +02:00
wm4
587f42b56c Fix bogus copyright text
This file was copied from gl_hwdec_vaglx.c to have a basic skeleton, but
no actual code is left from it.
2014-05-06 20:14:53 +02:00
wm4
7267588a98 vo: fix previous commit
Commit 433161 actually broke vo_opengl (and maybe others), because
config_ok is not necessarily set correctly yet _during_ reconfig. So a
vo_get_src_dst_rects() call during reconfig did nothing.
2014-05-06 01:04:51 +02:00
wm4
4331617bce vo: don't crash when changing panscan before first configuration
When the VO was not initialized with vo_reconfig(), or if the last
vo_reconfig() failed, changing panscan would cause a crash due to
vo_get_src_dst_rects() dereferencing vo->params (NULL if not
configured).

Just do nothing if that happens, as there is no video that could be
displayed anyway.
2014-05-06 00:33:59 +02:00