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Commit Graph

156 Commits

Author SHA1 Message Date
Diogo Franco (Kovensky)
d0b129971a ao_wasapi0: Don't starve the WASAPI thread on seeks
Seeking calls thread_reset, but doesn't call thread_play. thread_reset
would disable WASAPI events, but they would never get re-enabled unless
the user paused and then unpaused.

Keep track of whether the stream is paused or not (there already was a
field for that, but it was apparently unused), and if it's not paused,
call thread_play after thread_reset. Fixes mpv freezing after seeks.
2013-07-20 02:21:04 +02:00
Diogo Franco (Kovensky)
20c2947cbb ao_wasapi0: Don't release WASAPI buffer twice
Would cause bogus AUDCLNT_E_OUT_OF_ORDER errors.
2013-07-20 02:21:00 +02:00
Diogo Franco (Kovensky)
9ab73b6373 ao_wasapi0: Make it compile on cygwin64
Fixes format specifies that assume windows TYPEDEFS are as long as they look
like they are.

Remove calls to _beginthreadex and _endthreadex, these are only present on
microsoft's C runtimes. Replace by the otherwise identical CreateThread and
ExitThread calls.

This actually requires fixes to devicetopology.h, but the problem has been
(kinda) reported to mingw-w64:

<Kovensky> I see that those KSJACK* structs are supposedly declared in
  devicetopology.h itself, but for some reason (some of?) the decls that use
  them aren't seeing them?
<Kovensky> ok, it seems that it expects ks.h and ksmedia.h to declare those
  structs, but it doesn't
<Kovensky> the included files declare KDATAFORMAT, KSIDENTIFIER and LUID (and
  the associated pointer typedefs)
<Kovensky> but everything else is essentially inside #if 0
<Kovensky> changing the #ifndef _KS_ to only include KDATAFORMAT, KSIDENTIFIER
  and LUID (and putting the KSJACK stuff outside that #ifndef) makes the
  header compile
<Kovensky> it solves my immediate problem, but if that happened to begin with
  there's probably something more wrong with the ks headers :S
2013-07-20 02:20:46 +02:00
wm4
66a9eb570d demux_mkv: never force output sample rate
Matroska has an output sample rate (OutputSamplingFrequency), which in
theory should be forced instead of whatever the decoder outputs. But it
appears no software (other than mplayer2 and mpv until now) actually
respects this. Even worse, there were broken files around, which played
correctly with (in theory) broken software, but not mplayer2/mpv. Hacks
were added to our code to play these files correctly, but they didn't
catch all cases.

Simplify this by doing what everyone else does, and always use the
decoder's sample rate instead. In particular, we try to handle all
sample rate issues like libavformat's Matroska demuxer does.
2013-07-16 22:44:15 +02:00
wm4
e18ffd6b99 Merge branch 'remove_old_demuxers'
The merged branch doesn't actually just remove old demuxers, but also
includes a branch of cleanups and some refactoring.

Conflicts:
	stream/stream.c
2013-07-14 17:59:26 +02:00
Jonathan Yong
27d352afbd ao_wasapi0: use new mp_ring buffer 2013-07-12 20:01:23 +02:00
wm4
6f6632b8dd ad_lavc: re-unsimplify, fix libavcodec API usage
It turns out that some code that was removed earlier was still needed.
avcodec_decode_audio4() can decode packets "partially". In that case,
you have to "slice" the packet and call the decode function again.

Codecs which need this are obscure and in low numbers. One sample that
needs it is here:

   rsync://fate-suite.ffmpeg.org/fate-suite/lossless-audio/luckynight-partial.shn

(This one decodes in rather small increments.)

The new code is much simpler than what has been removed earlier,
though. The fact that we own the packet returned by the demuxer helps
a lot.

Not sure what should happen if avcodec_decode_audio4() returns 0.
Currently, we throw away the packet in this case. We don't want to be
stuck in an endless loop (could happen if the decoder produces no
output either).
2013-07-11 19:20:41 +02:00
wm4
23e303859a mplayer: fix incorrect audio sync after format changes
This is not directly related to the handling of format changes itself,
but playing audio normally after the change. This was broken: the output
byte rate was not recalculated, so audio-video sync was simply broken.
Fix this by calculating the byte rate on the fly, instead of storing it
in sh_audio.

Format changes are relatively common (switches between stereo and 5.1
in TV recordings), so this fixes a somewhat critical bug.
2013-07-11 19:15:09 +02:00
wm4
7a4f9cc4d2 ad_spdif: better PTS sync
pts_bytes can't just be changed at the end. It must be offset to the pts
value, which is reset with each packet read from the demuxer. Make sure
the pts_byte field is always reset after receiving a new PTS, i.e.
increment it after actually writing to the output buffer.

Flush the AVFormatContext's write buffer, because otherwise the audio
PTS will jump around too much: the calculation doesn't use the exact
output buffer size if there's still data in the avio buffer.
2013-07-11 19:14:30 +02:00
wm4
a522483629 demux: remove facility for partial packet reads
Partial packet reads were needed because the video/audio parsers were
working on top of them. So it could happen that a parser read a part of
a packet, and returned that to the decoder. With libavformat/libavcodec,
packets are already parsed, and everything is much simpler.

Most of the simplifications in ad_spdif could have been done earlier.
Remove some other stuff as well, like the questionable slave mode start
time reporting (could be replaced by proper code, but we don't bother).
Remove the unused skip_audio_frame() functionality as well (it was used
by old demuxers). Some functions become private to demux.c, like
demux_fill_buffer(). Introduce new packet read functions, which have
simpler semantics. Packets returned from them are owned by the caller,
and all packets in the demux.c packet queue are considered unread.
Remove special code that dropped subtitle packets with size 0. This
used to be needed because it caused special cases in the old code.
2013-07-11 19:10:33 +02:00
wm4
052d4ddbbb ad_lavc: simplify
We don't need to deal with partial packet reads, manually using an audio
parser, or having to call the libavcodec decoder multiple times per
packet.

Actually, I'm not sure about the last point. ffplay still does this, but
the ffmpeg demuxing.c example doesn't.
2013-07-10 02:06:49 +02:00
wm4
9200538b39 audio: remove decoder input buffer
This was unused.
2013-07-10 02:00:46 +02:00
wm4
aac5d758c5 demux: remove audio parser
The audio parser was needed only by the "old" demuxers, and
demux_rawaudio. All other demuxers output already parsed packets.

demux_rawaudio is usually for raw audio, so using a parser with it
doesn't usually make sense. But you can also force it to read
compressed formats with fixed packet sizes, in which case the parser
would have been used. This use case is probably broken now, but you
will be able to do the same thing with libavformat demuxers.
2013-07-08 00:13:53 +02:00
wm4
af0c41e162 Remove old demuxers
Delete demux_avi, demux_asf, demux_mpg, demux_ts. libavformat does
better than them (except in rare corner cases), and the demuxers have
a bad influence on the rest of the code. Often they don't output
proper packets, and require additional audio and video parsing. Most
work only in --no-correct-pts mode.

Remove them to facilitate further cleanups.
2013-07-07 23:54:11 +02:00
wm4
2c732a46ba ao_jack: allow more control about channel layouts 2013-07-07 18:37:55 +02:00
wm4
886d982aa3 ao_jack: increase buffer size, always round up buffer size
This should help with github issue #128, which reported stuttering
distorted sound with 6 channel audio, but not with 2 channels.
2013-07-06 13:11:22 +02:00
Jonathan Yong
a9f76c6d86 ao_wasapi0: add new wasapi event mode ao 2013-06-18 13:16:58 +02:00
wm4
16211268b4 ao_dsound: fix compilation 2013-06-16 22:19:00 +02:00
wm4
4d3a2c7e0d audio/out: remove ao->outburst/buffersize fields
The core didn't use these fields, and use of them was inconsistent
accross AOs. Some didn't use them at all. Some only set them; the values
were completely unused by the core. Some made full use of them.

Remove these fields. In places where they are still needed, make them
private AO state.

Remove the --abs option. It set the buffer size for ao_oss and ao_dsound
(being ignored by all other AOs), and was already marked as obsolete. If
it turns out that it's still needed for ao_oss or ao_dsound, their
default buffer sizes could be adjusted, and if even that doesn't help,
AO suboptions could be added in these cases.
2013-06-16 19:36:56 +02:00
wm4
f88193091b audio/out: don't require AOs to set ao->bps
Some still do, because they use the value in other places of the init
function. ao_portaudio is tricky and reads ao->bps in the stream
thread, which might be started on initialization (not sure about that,
but better safe than sorry).
2013-06-16 19:32:18 +02:00
Stefano Pigozzi
c8c70dce57 audio: fix af_fmt_seconds_to_bytes
Was missing samplerate
2013-06-16 19:28:04 +02:00
wm4
b24bb7076d audio/out: remove wrapper for old AOs
It's unused now.
2013-06-16 18:33:19 +02:00
Stefano Pigozzi
953b3b3699 ao_jack: use mp_ring 2013-06-16 18:20:39 +02:00
Stefano Pigozzi
c5ee7740c4 ao_portaudio: use mp_ring 2013-06-16 18:20:39 +02:00
Stefano Pigozzi
bff03a181f core: add a spsc ringbuffer implementation
Currently every single AO was implementing it's own ringbuffer, many times
with slightly different semantics. This is an attempt to fix the problem.

I stole some good ideas from ao_portaudio's ringbuffer and went from there.
The main difference is this one stores wpos and rpos which are absolute
positions in an "infinite" buffer. To find the actual position for writing /
reading just apply modulo size.

The producer only modifies wpos while the consumer only modifies rpos. This
makes it pretty easy to reason about and make the operations thread safe by
using barriers (thread safety is guaranteed only in the Single-Producer/Single-
Consumer case).

Also adapted ao_coreaudio to use this ringbuffer.
2013-06-16 18:20:39 +02:00
Stefano Pigozzi
b537467fd3 ao_coreaudio: fix output with spdif
The mute condition was inverted...
2013-06-16 18:20:39 +02:00
Stefano Pigozzi
a66041a332 ao_coreaudio: split ringbuffer in it's own file
This is hopefully the start of something good. ca_ringbuffer_read and
ca_ringbuffer_write can probably cleaned up from all the NULL checks once
ao_coreaudio.c gets simplyfied.

Conflicts:
	audio/out/ao_coreaudio.c
2013-06-16 18:20:39 +02:00
Stefano Pigozzi
6807906177 ao_coreaudio: move to new libao API
This is just a first pass and the bare minimum to make it compile and work.
SPDIF is untested for lack of hardware.
2013-06-16 18:20:38 +02:00
Stefano Pigozzi
74eb98279a ao_coreaudio: uncrustify
uncrustify -l C -c TOOLS/uncrustify.cfg --no-backup --replace \
  audio/out/ao_coreaudio.c
2013-06-16 18:20:38 +02:00
Rudolf Polzer
dcd36c79c7 encode_lavc strings: use new option syntax 2013-06-16 17:14:47 +02:00
wm4
a9bbe0a576 options: remove --stereo
Whatever this was supposed to be originally, it doesn't have much value
anymore. It just forced ad_mpg123 to upmix mono to stereo by default
(the audio chain can do that). As an option, it was mostly useless and
misleading, so get rid of it.
2013-06-13 00:59:27 +02:00
wm4
d2d9ba326a ao_oss: fix compilation on BSD
This was overlooked with commit 32a898f, because OSS4 volume control is
typically not available on Linux. BSD does have this feature, so the
broken code broke compilation there.
2013-06-11 12:24:11 +02:00
wm4
667c8352f3 core: make options.c compile standalone
This also removes the split between "mplayer" and "common" opts (common
opts used to be shared between mencoder and mplayer).
2013-06-08 17:08:20 +02:00
wm4
925662b193 ao_jack: remove global variables 2013-06-07 16:42:29 +02:00
wm4
e54ab16d1a ao_jack: align data sizes on audio frame size
Fixes crashes when playing with certain numbers of channels. The core
assumes AOs accept data aligned on channels * samplesize, and ao_jack's
play() function broke that assumption:

    mpv: core/mplayer.c:2348: fill_audio_out_buffers: Assertion `played % unitsize == 0' failed.

Fix by aligning the buffer and chunk sizes as needed.
2013-06-07 15:58:28 +02:00
wm4
4e6098ed49 ao_jack: switch to new AO API 2013-06-07 15:44:49 +02:00
wm4
5dec12f525 ao_jack: uncrustify 2013-06-07 15:39:32 +02:00
wm4
6cc60710e4 ao_oss: remove duplicated format info
Instead of having two big switch statements to convert between two
audio formats, use a single table.
2013-06-07 15:30:40 +02:00
wm4
32a898ff5d ao_oss: remove global variables 2013-06-07 15:20:07 +02:00
wm4
15202ebc76 ao_oss: switch to new AO API 2013-06-07 15:05:34 +02:00
wm4
f8f4285671 ao_oss: uncrustify 2013-06-07 14:29:59 +02:00
wm4
1b6888ae8e ao_openal: switch to new AO API 2013-06-04 01:42:57 +02:00
wm4
a933cf28f2 ao_openal: uncrustify 2013-06-04 01:34:53 +02:00
reimar
774dc23ab3 ao_jack: add (no-)connect suboption
Add (no)connect option to ao_jack.

Patch by Markus Appel [masolomaster3000 googlemail com].

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@36297 b3059339-0415-0410-9bf9-f77b7e298cf2

Conflicts:
	DOCS/man/de/mplayer.1
	DOCS/man/en/mplayer.1
	audio/out/ao_jack.c
2013-06-04 01:31:20 +02:00
wm4
3725ab980c ao_dsound: remove global variables 2013-06-04 01:22:50 +02:00
wm4
8afcb84ee5 ao_dsound: switch to new AO API 2013-06-04 01:07:56 +02:00
wm4
cee56e8623 ao_dsound: uncrustify 2013-06-04 00:56:28 +02:00
wm4
9f4261de65 core: add common function to initialize AVPacket
Audio and video had their own (very similar) functions to initialize an
AVPacket (ffmpeg's packet struct) from a demux_packet (mplayer's packet
struct). Add a common function for these.

Also use this function for sd_lavc_conv. This is actually a functional
change, as some libavfilter subtitle demuxers add weird out-of-band
stuff as side-data.
2013-06-03 22:40:07 +02:00
wm4
f44a242258 Replace calls to usec_sleep()
This is just dumb sed replacement to mp_sleep_us().

Also remove the now unused usec_sleep() wrapper.
2013-05-26 16:44:20 +02:00
wm4
e56d8a200d Replace all calls to GetTimer()/GetTimerMS()
GetTimer() is generally replaced with mp_time_us(). Both calls return
microseconds, but the latter uses int64_t, us defined to never wrap,
and never returns 0 or negative values.

GetTimerMS() has no direct replacement. Instead the other functions are
used.

For some code, switch to mp_time_sec(), which returns the time as double
float value in seconds. The returned time is offset to program start
time, so there is enough precision left to deliver microsecond
resolution for at least 100 years. Unless it's casted to a float
(or the CPU reduces precision), which is why we still use mp_time_us()
out of paranoia in places where precision is clearly needed.

Always switch to the correct time. The whole point of the new timer
calls is that they don't wrap, and storing microseconds in unsigned int
variables would negate this.

In some cases, remove wrap-around handling for time values.
2013-05-26 16:44:20 +02:00