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mirror of https://github.com/mpv-player/mpv synced 2025-04-01 00:07:33 +00:00

ao_dsound: switch to new AO API

This commit is contained in:
wm4 2013-06-04 00:59:53 +02:00
parent cee56e8623
commit 8afcb84ee5

View File

@ -39,22 +39,10 @@
#include "audio/format.h"
#include "ao.h"
#include "audio/reorder_ch.h"
#include "audio_out_internal.h"
#include "core/mp_msg.h"
#include "osdep/timer.h"
#include "core/subopt-helper.h"
static const ao_info_t info =
{
"Windows DirectSound audio output",
"dsound",
"Gabor Szecsi <deje@miki.hu>",
""
};
LIBAO_EXTERN(dsound)
/**
\todo use the definitions from the win32 api headers when they define these
*/
@ -104,6 +92,8 @@ static int device_num = 0; ///wanted device number
static GUID device; ///guid of the device
static int audio_volume;
static float get_delay(struct ao *ao);
/***************************************************************************************/
/**
@ -296,7 +286,7 @@ static void DestroyBuffer(void)
\param len length of the data to copy in bytes
\return number of copyed bytes
*/
static int write_buffer(unsigned char *data, int len)
static int write_buffer(struct ao *ao, unsigned char *data, int len)
{
HRESULT res;
LPVOID lpvPtr1;
@ -318,7 +308,7 @@ static int write_buffer(unsigned char *data, int len)
if (SUCCEEDED(res)) {
if (!AF_FORMAT_IS_AC3(ao_data.format)) {
if (!AF_FORMAT_IS_AC3(ao->format)) {
memcpy(lpvPtr1, data, dwBytes1);
if (lpvPtr2 != NULL)
memcpy(lpvPtr2, (char *)data + dwBytes1, dwBytes2);
@ -358,9 +348,9 @@ static int write_buffer(unsigned char *data, int len)
\brief handle control commands
\param cmd command
\param arg argument
\return CONTROL_OK or -1 in case the command can't be handled
\return CONTROL_OK or CONTROL_UNKNOWN in case the command is not supported
*/
static int control(int cmd, void *arg)
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
DWORD volume;
switch (cmd) {
@ -379,7 +369,7 @@ static int control(int cmd, void *arg)
return CONTROL_OK;
}
}
return -1;
return CONTROL_UNKNOWN;
}
/**
@ -388,31 +378,31 @@ static int control(int cmd, void *arg)
\param channels number of channels
\param format format
\param flags unused
\return 1=success 0=fail
\return 0=success -1=fail
*/
static int init(int rate, const struct mp_chmap *channels, int format, int flags)
static int init(struct ao *ao, char *params)
{
int res;
if (!InitDirectSound())
return 0;
return -1;
global_ao->no_persistent_volume = true;
ao->no_persistent_volume = true;
audio_volume = 100;
// ok, now create the buffers
WAVEFORMATEXTENSIBLE wformat;
DSBUFFERDESC dsbpridesc;
DSBUFFERDESC dsbdesc;
int format = ao->format;
int rate = ao->samplerate;
if (AF_FORMAT_IS_AC3(format))
format = AF_FORMAT_AC3_NE;
else {
struct mp_chmap_sel sel = {
0
};
struct mp_chmap_sel sel = {0};
mp_chmap_sel_add_waveext(&sel);
if (!ao_chmap_sel_adjust(&ao_data, &sel, &ao_data.channels))
return 0;
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
return -1;
}
switch (format) {
case AF_FORMAT_AC3_NE:
@ -426,30 +416,30 @@ static int init(int rate, const struct mp_chmap *channels, int format, int flags
af_fmt2str_short(format));
format = AF_FORMAT_S16_LE;
}
//fill global ao_data
ao_data.samplerate = rate;
ao_data.format = format;
ao_data.bps = ao_data.channels.num * rate * (af_fmt2bits(format) >> 3);
if (ao_data.buffersize == -1)
ao_data.buffersize = ao_data.bps; // space for 1 sec
//set our audio parameters
ao->samplerate = rate;
ao->format = format;
ao->bps = ao->channels.num * rate * (af_fmt2bits(format) >> 3);
if (ao->buffersize == -1)
ao->buffersize = ao->bps; // space for 1 sec
mp_msg(MSGT_AO, MSGL_V,
"ao_dsound: Samplerate:%iHz Channels:%i Format:%s\n", rate,
ao_data.channels.num, af_fmt2str_short(format));
ao->channels.num, af_fmt2str_short(format));
mp_msg(MSGT_AO, MSGL_V, "ao_dsound: Buffersize:%d bytes (%d msec)\n",
ao_data.buffersize, ao_data.buffersize / ao_data.bps * 1000);
ao->buffersize, ao->buffersize / ao->bps * 1000);
//fill waveformatex
ZeroMemory(&wformat, sizeof(WAVEFORMATEXTENSIBLE));
wformat.Format.cbSize = (ao_data.channels.num > 2)
wformat.Format.cbSize = (ao->channels.num > 2)
? sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX) : 0;
wformat.Format.nChannels = ao_data.channels.num;
wformat.Format.nChannels = ao->channels.num;
wformat.Format.nSamplesPerSec = rate;
if (AF_FORMAT_IS_AC3(format)) {
wformat.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
wformat.Format.wBitsPerSample = 16;
wformat.Format.nBlockAlign = 4;
} else {
wformat.Format.wFormatTag = (ao_data.channels.num > 2)
wformat.Format.wFormatTag = (ao->channels.num > 2)
? WAVE_FORMAT_EXTENSIBLE : WAVE_FORMAT_PCM;
wformat.Format.wBitsPerSample = af_fmt2bits(format);
wformat.Format.nBlockAlign = wformat.Format.nChannels *
@ -470,8 +460,8 @@ static int init(int rate, const struct mp_chmap *channels, int format, int flags
| DSBCAPS_GLOBALFOCUS /** Allows background playing */
| DSBCAPS_CTRLVOLUME; /** volume control enabled */
if (ao_data.channels.num > 2) {
wformat.dwChannelMask = mp_chmap_to_waveext(&ao_data.channels);
if (ao->channels.num > 2) {
wformat.dwChannelMask = mp_chmap_to_waveext(&ao->channels);
wformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
wformat.Samples.wValidBitsPerSample = wformat.Format.wBitsPerSample;
// Needed for 5.1 on emu101k - shit soundblaster
@ -480,12 +470,12 @@ static int init(int rate, const struct mp_chmap *channels, int format, int flags
wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec *
wformat.Format.nBlockAlign;
dsbdesc.dwBufferBytes = ao_data.buffersize;
dsbdesc.dwBufferBytes = ao->buffersize;
dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&wformat;
buffer_size = dsbdesc.dwBufferBytes;
write_offset = 0;
min_free_space = wformat.Format.nBlockAlign;
ao_data.outburst = wformat.Format.nBlockAlign * 512;
ao->outburst = wformat.Format.nBlockAlign * 512;
// create primary buffer and set its format
@ -495,7 +485,7 @@ static int init(int rate, const struct mp_chmap *channels, int format, int flags
mp_msg(MSGT_AO, MSGL_ERR,
"ao_dsound: cannot create primary buffer (%s)\n",
dserr2str(res));
return 0;
return -1;
}
res = IDirectSoundBuffer_SetFormat(hdspribuf, (WAVEFORMATEX *)&wformat);
if (res != DS_OK) {
@ -520,11 +510,11 @@ static int init(int rate, const struct mp_chmap *channels, int format, int flags
mp_msg(MSGT_AO, MSGL_ERR,
"ao_dsound: cannot create secondary (stream)buffer (%s)\n",
dserr2str(res));
return 0;
return -1;
}
}
mp_msg(MSGT_AO, MSGL_V, "ao_dsound: secondary (stream)buffer created\n");
return 1;
return 0;
}
@ -532,7 +522,7 @@ static int init(int rate, const struct mp_chmap *channels, int format, int flags
/**
\brief stop playing and empty buffers (for seeking/pause)
*/
static void reset(void)
static void reset(struct ao *ao)
{
IDirectSoundBuffer_Stop(hdsbuf);
// reset directsound buffer
@ -544,7 +534,7 @@ static void reset(void)
/**
\brief stop playing, keep buffers (for pause)
*/
static void audio_pause(void)
static void audio_pause(struct ao *ao)
{
IDirectSoundBuffer_Stop(hdsbuf);
}
@ -552,7 +542,7 @@ static void audio_pause(void)
/**
\brief resume playing, after audio_pause()
*/
static void audio_resume(void)
static void audio_resume(struct ao *ao)
{
IDirectSoundBuffer_Play(hdsbuf, 0, 0, DSBPLAY_LOOPING);
}
@ -561,18 +551,18 @@ static void audio_resume(void)
\brief close audio device
\param immed stop playback immediately
*/
static void uninit(int immed)
static void uninit(struct ao *ao, bool immed)
{
if (!immed)
mp_sleep_us(get_delay() * 1000000);
reset();
mp_sleep_us(get_delay(ao) * 1000000);
reset(ao);
DestroyBuffer();
UninitDirectSound();
}
// return exact number of free (safe to write) bytes
static int check_free_buffer_size(void)
static int check_free_buffer_size(struct ao *ao)
{
int space;
DWORD play_offset;
@ -594,7 +584,7 @@ static int check_free_buffer_size(void)
if (space < underrun_check) {
// there's no useful data in the buffers
space = buffer_size;
reset();
reset(ao);
}
underrun_check = space;
return space;
@ -604,9 +594,9 @@ static int check_free_buffer_size(void)
\brief find out how many bytes can be written into the audio buffer without
\return free space in bytes, has to return 0 if the buffer is almost full
*/
static int get_space(void)
static int get_space(struct ao *ao)
{
int space = check_free_buffer_size();
int space = check_free_buffer_size(ao);
if (space < min_free_space)
return 0;
return space - min_free_space;
@ -616,26 +606,45 @@ static int get_space(void)
\brief play 'len' bytes of 'data'
\param data pointer to the data to play
\param len size in bytes of the data buffer, gets rounded down to outburst*n
NOTE: outburst stuff might be outdated/deprecated
\param flags currently unused
\return number of played bytes
*/
static int play(void *data, int len, int flags)
static int play(struct ao *ao, void *data, int len, int flags)
{
int space = check_free_buffer_size();
int space = check_free_buffer_size(ao);
if (space < len)
len = space;
if (!(flags & AOPLAY_FINAL_CHUNK))
len = (len / ao_data.outburst) * ao_data.outburst;
return write_buffer(data, len);
len = (len / ao->outburst) * ao->outburst;
return write_buffer(ao, data, len);
}
/**
\brief get the delay between the first and last sample in the buffer
\return delay in seconds
*/
static float get_delay(void)
static float get_delay(struct ao *ao)
{
int space = check_free_buffer_size();
return (float)(buffer_size - space) / (float)ao_data.bps;
int space = check_free_buffer_size(ao);
return (float)(buffer_size - space) / (float)ao->bps;
}
const struct ao_driver audio_out_dsound = {
.info = &(const struct ao_info) {
"Windows DirectSound audio output",
"dsound",
"Gabor Szecsi <deje@miki.hu>",
""
},
.init = init,
.uninit = uninit,
.control = control,
.get_space = get_space,
.play = play,
.get_delay = get_delay,
.pause = audio_pause,
.resume = audio_resume,
.reset = reset,
};