mirror of https://github.com/mpv-player/mpv
ao_jack: remove global variables
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e54ab16d1a
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925662b193
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@ -40,16 +40,6 @@
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//! maximum number of channels supported, avoids lots of mallocs
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#define MAX_CHANS MP_NUM_CHANNELS
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static jack_port_t * ports[MAX_CHANS];
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static int num_ports; ///< Number of used ports == number of channels
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static jack_client_t *client;
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static float jack_latency;
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static int estimate;
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static volatile int paused = 0; ///< set if paused
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static volatile int underrun = 0; ///< signals if an underrun occured
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static volatile float callback_interval = 0;
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static volatile float callback_time = 0;
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//! size of one chunk, if this is too small MPlayer will start to "stutter"
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//! after a short time of playback
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@ -57,8 +47,18 @@ static volatile float callback_time = 0;
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//! number of "virtual" chunks the buffer consists of
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#define NUM_CHUNKS 8
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//! buffer for audio data
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static AVFifoBuffer *buffer;
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struct priv {
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jack_port_t * ports[MAX_CHANS];
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int num_ports; // Number of used ports == number of channels
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jack_client_t *client;
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float jack_latency;
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int estimate;
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volatile int paused;
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volatile int underrun; // signals if an underrun occured
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volatile float callback_interval;
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volatile float callback_time;
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AVFifoBuffer *buffer; // buffer for audio data
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};
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/**
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* \brief insert len bytes into buffer
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@ -68,7 +68,7 @@ static AVFifoBuffer *buffer;
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*
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* If there is not enough room, the buffer is filled up
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*/
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static int write_buffer(unsigned char *data, int len)
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static int write_buffer(AVFifoBuffer *buffer, unsigned char *data, int len)
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{
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int free = av_fifo_space(buffer);
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if (len > free)
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@ -113,7 +113,7 @@ static void deinterleave(void *info, void *src, int len)
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* If there is not enough data in the buffer remaining parts will be filled
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* with silence.
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*/
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static int read_buffer(float **bufs, int cnt, int num_bufs)
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static int read_buffer(AVFifoBuffer *buffer, float **bufs, int cnt, int num_bufs)
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{
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struct deinterleave di = {
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bufs, num_bufs, 0, 0
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@ -154,22 +154,23 @@ static void silence(float **bufs, int cnt, int num_bufs)
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static int outputaudio(jack_nframes_t nframes, void *arg)
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{
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struct ao *ao = arg;
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struct priv *p = ao->priv;
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float *bufs[MAX_CHANS];
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int i;
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for (i = 0; i < num_ports; i++)
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bufs[i] = jack_port_get_buffer(ports[i], nframes);
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if (paused || underrun || !buffer)
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silence(bufs, nframes, num_ports);
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else if (read_buffer(bufs, nframes, num_ports) < nframes)
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underrun = 1;
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if (estimate) {
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for (i = 0; i < p->num_ports; i++)
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bufs[i] = jack_port_get_buffer(p->ports[i], nframes);
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if (p->paused || p->underrun || !p->buffer)
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silence(bufs, nframes, p->num_ports);
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else if (read_buffer(p->buffer, bufs, nframes, p->num_ports) < nframes)
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p->underrun = 1;
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if (p->estimate) {
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float now = mp_time_us() / 1000000.0;
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float diff = callback_time + callback_interval - now;
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float diff = p->callback_time + p->callback_interval - now;
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if ((diff > -0.002) && (diff < 0.002))
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callback_time += callback_interval;
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p->callback_time += p->callback_interval;
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else
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callback_time = now;
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callback_interval = (float)nframes / (float)ao->samplerate;
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p->callback_time = now;
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p->callback_interval = (float)nframes / (float)ao->samplerate;
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}
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return 0;
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}
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@ -205,10 +206,11 @@ static int init(struct ao *ao, char *params)
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char *client_name = NULL;
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int autostart = 0;
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int connect = 1;
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struct priv *p = talloc_zero(ao, struct priv);
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const opt_t subopts[] = {
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{"port", OPT_ARG_MSTRZ, &port_name, NULL},
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{"name", OPT_ARG_MSTRZ, &client_name, NULL},
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{"estimate", OPT_ARG_BOOL, &estimate, NULL},
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{"estimate", OPT_ARG_BOOL, &p->estimate, NULL},
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{"autostart", OPT_ARG_BOOL, &autostart, NULL},
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{"connect", OPT_ARG_BOOL, &connect, NULL},
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{NULL}
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@ -216,7 +218,8 @@ static int init(struct ao *ao, char *params)
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jack_options_t open_options = JackUseExactName;
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int port_flags = JackPortIsInput;
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int i;
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estimate = 1;
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ao->priv = p;
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p->estimate = 1;
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if (subopt_parse(params, subopts) != 0) {
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print_help();
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return -1;
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@ -233,63 +236,63 @@ static int init(struct ao *ao, char *params)
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}
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if (!autostart)
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open_options |= JackNoStartServer;
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client = jack_client_open(client_name, open_options, NULL);
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if (!client) {
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p->client = jack_client_open(client_name, open_options, NULL);
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if (!p->client) {
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mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] cannot open server\n");
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goto err_out;
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}
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jack_set_process_callback(client, outputaudio, ao);
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jack_set_process_callback(p->client, outputaudio, ao);
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// list matching ports if connections should be made
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if (connect) {
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if (!port_name)
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port_flags |= JackPortIsPhysical;
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matching_ports = jack_get_ports(client, port_name, NULL, port_flags);
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matching_ports = jack_get_ports(p->client, port_name, NULL, port_flags);
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if (!matching_ports || !matching_ports[0]) {
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mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] no physical ports available\n");
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goto err_out;
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}
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i = 1;
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num_ports = ao->channels.num;
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p->num_ports = ao->channels.num;
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while (matching_ports[i])
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i++;
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if (num_ports > i)
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num_ports = i;
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if (p->num_ports > i)
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p->num_ports = i;
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}
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// create out output ports
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for (i = 0; i < num_ports; i++) {
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for (i = 0; i < p->num_ports; i++) {
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char pname[30];
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snprintf(pname, 30, "out_%d", i);
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ports[i] =
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jack_port_register(client, pname, JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput,
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0);
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if (!ports[i]) {
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p->ports[i] =
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jack_port_register(p->client, pname, JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput, 0);
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if (!p->ports[i]) {
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mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] not enough ports available\n");
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goto err_out;
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}
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}
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if (jack_activate(client)) {
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if (jack_activate(p->client)) {
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mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] activate failed\n");
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goto err_out;
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}
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for (i = 0; i < num_ports; i++) {
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if (jack_connect(client, jack_port_name(ports[i]),
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matching_ports[i])) {
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for (i = 0; i < p->num_ports; i++) {
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if (jack_connect(p->client, jack_port_name(p->ports[i]),
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matching_ports[i]))
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{
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mp_msg(MSGT_AO, MSGL_FATAL, "[JACK] connecting failed\n");
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goto err_out;
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}
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}
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ao->samplerate = jack_get_sample_rate(client);
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ao->samplerate = jack_get_sample_rate(p->client);
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jack_latency_range_t jack_latency_range;
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jack_port_get_latency_range(ports[0], JackPlaybackLatency,
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jack_port_get_latency_range(p->ports[0], JackPlaybackLatency,
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&jack_latency_range);
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jack_latency = (float)(jack_latency_range.max + jack_get_buffer_size(client))
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/ (float)ao->samplerate;
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callback_interval = 0;
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p->jack_latency = (float)(jack_latency_range.max + jack_get_buffer_size(p->client))
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/ (float)ao->samplerate;
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p->callback_interval = 0;
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if (!ao_chmap_sel_get_def(ao, &sel, &ao->channels, num_ports))
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if (!ao_chmap_sel_get_def(ao, &sel, &ao->channels, p->num_ports))
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goto err_out;
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ao->format = AF_FORMAT_FLOAT_NE;
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@ -297,7 +300,7 @@ static int init(struct ao *ao, char *params)
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int unitsize = ao->channels.num * sizeof(float);
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ao->outburst = CHUNK_SIZE / unitsize * unitsize;
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ao->buffersize = NUM_CHUNKS * ao->outburst;
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buffer = av_fifo_alloc(ao->buffersize);
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p->buffer = av_fifo_alloc(ao->buffersize);
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free(matching_ports);
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free(port_name);
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free(client_name);
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@ -307,20 +310,20 @@ err_out:
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free(matching_ports);
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free(port_name);
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free(client_name);
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if (client)
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jack_client_close(client);
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av_fifo_free(buffer);
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buffer = NULL;
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if (p->client)
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jack_client_close(p->client);
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av_fifo_free(p->buffer);
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return -1;
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}
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static float get_delay(struct ao *ao)
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{
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int buffered = av_fifo_size(buffer); // could be less
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float in_jack = jack_latency;
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if (estimate && callback_interval > 0) {
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float elapsed = mp_time_us() / 1000000.0 - callback_time;
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in_jack += callback_interval - elapsed;
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struct priv *p = ao->priv;
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int buffered = av_fifo_size(p->buffer); // could be less
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float in_jack = p->jack_latency;
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if (p->estimate && p->callback_interval > 0) {
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float elapsed = mp_time_us() / 1000000.0 - p->callback_time;
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in_jack += p->callback_interval - elapsed;
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if (in_jack < 0)
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in_jack = 0;
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}
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@ -332,22 +335,23 @@ static float get_delay(struct ao *ao)
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*/
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static void reset(struct ao *ao)
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{
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paused = 1;
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av_fifo_reset(buffer);
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paused = 0;
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struct priv *p = ao->priv;
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p->paused = 1;
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av_fifo_reset(p->buffer);
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p->paused = 0;
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}
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// close audio device
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static void uninit(struct ao *ao, bool immed)
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{
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struct priv *p = ao->priv;
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if (!immed)
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mp_sleep_us(get_delay(ao) * 1000 * 1000);
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// HACK, make sure jack doesn't loop-output dirty buffers
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reset(ao);
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mp_sleep_us(100 * 1000);
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jack_client_close(client);
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av_fifo_free(buffer);
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buffer = NULL;
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jack_client_close(p->client);
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av_fifo_free(p->buffer);
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}
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/**
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@ -355,7 +359,8 @@ static void uninit(struct ao *ao, bool immed)
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*/
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static void audio_pause(struct ao *ao)
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{
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paused = 1;
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struct priv *p = ao->priv;
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p->paused = 1;
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}
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/**
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@ -363,12 +368,14 @@ static void audio_pause(struct ao *ao)
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*/
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static void audio_resume(struct ao *ao)
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{
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paused = 0;
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struct priv *p = ao->priv;
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p->paused = 0;
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}
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static int get_space(struct ao *ao)
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{
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return av_fifo_space(buffer);
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struct priv *p = ao->priv;
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return av_fifo_space(p->buffer);
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}
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/**
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@ -376,10 +383,11 @@ static int get_space(struct ao *ao)
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*/
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static int play(struct ao *ao, void *data, int len, int flags)
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{
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struct priv *p = ao->priv;
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if (!(flags & AOPLAY_FINAL_CHUNK))
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len -= len % ao->outburst;
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underrun = 0;
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return write_buffer(data, len);
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p->underrun = 0;
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return write_buffer(p->buffer, data, len);
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}
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const struct ao_driver audio_out_jack = {
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