Commit Graph

45275 Commits

Author SHA1 Message Date
wm4 817bb2bbbe options: change --loop semantics
As announced by the previous deprecation.
2017-08-14 20:01:08 +02:00
wm4 df8cc84f47 vo_opengl: remove DR image layouting code to renderer
No reason to have it in a higher level.
2017-08-14 19:57:44 +02:00
wm4 68201f4591 player: make refresh seeks slightly more robust
Refresh seeks are automatically issued when changing filters, which
improves user experience if these filters change buffering or such.

The refresh seek could actually overwrite a previously ongoing seek:

	set pause yes
	set time-pos 10
	set vf ""

Here, the video code issued a refresh seek to the previous video
position, which could be different from the previously triggered (and
still ongoing) seek, this overwriting the seek.

Factor all refresh seek handling into a new function, and make it handle
ongoing seeks correctly.

Remove the weird new canonical_pts field, which actually had no use.

Fixes #4757.
2017-08-14 14:02:13 +02:00
wm4 b6d79deebb player: do not destroy VO immediately if there is no video track
Commit f1d161d55f accidentally added the handle_force_window() call if
no track is selected.

This was OK, but breaks something like "mpv *", where some files are not
playable (like subtitle files) - the unplayable files would remove and
recreate the VO window, which is annoying.

Just drop the call again.
2017-08-14 12:19:54 +02:00
wm4 cacc6db2a3 vo_opengl: hwdec_vdpau: use correct source texture size
In commit c6fafbffac we accidentally set the logical texture size to
the cropped video size, which is not correct. This caused rendering
artifacts in some cases.

Use the video surfaces size instead. Since the current mp_image_params
contains the cropped size only, wrapper texture creation has to be moved
to the _map function. Move the same code for the mixer case (strictly
speaking this is not needed, but seems more symmetric).

(Also there is no need to clear gl_textures on uninit - leftover from
the old hwdec mapper API. So we just drop that part.)

Fixes #4760.
2017-08-14 12:17:39 +02:00
wm4 c6628a5fb6 player: add --track-auto-selection option
I imagine this is useful. Or maybe it isn't.
2017-08-12 23:44:47 +02:00
wm4 b531332835 player: fix another audio resync issue
This oddly triggers bogus EOF when switching filter graphs between two
audio files (in this case, "[vid1]f[vo];[aid2]f[ao]"->"[aid1]f[ao]",
with aid2 being an external audio source).

This commit also fixes desync when seeking with an external file
connected via --lavfi-complex.

(Yes, the audio resync code is cursed.)
2017-08-12 23:35:12 +02:00
wm4 f1d161d55f player: make --lavfi-complex changeable at runtime
Tends to be somewhat glitchy if subtitles are enabled, and you enable
and disable tracks.

On error, this will disable --lavfi-complex, which will result in
whatever behavior.
2017-08-12 23:10:40 +02:00
wm4 baead23ea0 af_lavrresample: don't call swr_set_compensation() unless necessary
This was _always_ called, even if the resampling was static, or the
filter was inserted for format conversion only. This should have been
fine, as I expected the function not to enable resampling when the
compensation is unset, and the source/target rates are the same. But
this is not the case, and it always enables resampling.

So explicitly avoid the call. If we have already called it successfully,
it's better not do avoid it (to overwrite the previous compensation
value), but it will also be cheap/no-op then.

Probably fixes #4716.
2017-08-12 12:12:52 +02:00
wm4 c20df5b3e1 vo_opengl: hwdec_ios: fix build 2017-08-11 22:00:44 +02:00
wm4 c391640645 player: fix --lavfi-complex freeze
Commit 0e0b87b6f3 fixed that dropped packets did not trigger further
work correctly. But it also made trivial --lavfi-complex freeze. The
reason is that the meaning if DATA_AGAIN was overloaded: the decoders
meant that they should be called again, while lavfi.c meant that other
outputs needed to be checked again. Rename the latter meaning to
DATA_STARVE, which means that the current input will deliver no more
data, until "other" work has been done (like reading other outputs, or
feeding input).

The decoders never return DATA_STARVE, because they don't get input from
the player core (instead, they get it from the demuxer directly, which
is why they still can return DATA_WAIT).

Also document the DATA_* semantics in the enum.

Fixes #4746.
2017-08-11 21:29:35 +02:00
wm4 8b1d4b978d vo_opengl: remove some dead code
These were replaced by ra equivalents, and with the recent changes, all
of them became fully unused.
2017-08-11 21:29:35 +02:00
wm4 1d0bf4073b vo_opengl: handle probing GL texture formats better
Retrieve the depth for each component and internal texture format
separately. Only for 8 bit per component textures we assume that all
bits are used (or else we would in my opinion create too many probe
textures).

Assuming 8 bit components are always correct also fixes operation in
GLES3, where we assumed that each component had -1 bits depth, and this
all UNORM formats were considered unusable. On GLES, the function to
check the real bit depth is not available. Since GLES has no 16 bit
UNORM textures at all, except with the MPGL_CAP_EXT16 extension, just
drop the special condition for it. (Of course GLES still manages to
introduce a funny special case by allowing GL_LUMINANCE , but not
defining GL_TEXTURE_LUMINANCE_SIZE.)

Should fix #4749.
2017-08-11 21:29:35 +02:00
wm4 e7a9bd6937 vo_opengl: remove another unneeded GL include
Getting mp_pass_perf seriously requires including vo.h???
2017-08-11 21:29:35 +02:00
wm4 697c4389a9 rpi: fix build
Runtime untested, because I get this:

  [vo/rpi] Could not get DISPMANX objects.

This happened even when building older git versions, and on a RPI image
that hasn't changed in the recent years. I don't know how to make this
POS work again, so I guess if there's a bug in the new code, it will
remain broken.
2017-08-11 21:29:35 +02:00
wm4 de3eecce7f vo_opengl: move strictly private ra_gl structs to .c file
So that nothing accidentally accesses these.
2017-08-11 21:29:35 +02:00
Ricardo Constantino 1a1f6e8581
man/mpv: document bd:// expected titles and title list 2017-08-11 19:37:01 +01:00
wm4 fba4e8aa40 vo_opengl: remove some indirect GL header inclusions from core renderer 2017-08-10 21:36:57 +02:00
wm4 c6fafbffac vo_opengl: separate hwdec context and mapping, port it to use ra
This does two separate rather intrusive things:

 1. Make the hwdec context (which does initialization, provides the
    device to the decoder, and other basic state) and frame mapping
    (getting textures from a mp_image) separate. This is more
    flexible, and you could map multiple images at once. It will
    help removing some hwdec special-casing from video.c.
 2. Switch all hwdec API use to ra. Of course all code is still
    GL specific, but in theory it would be possible to support other
    backends. The most important change is that the hwdec interop
    returns ra objects, instead of anything GL specific. This removes
    the last dependency on GL-specific header files from video.c.

I'm mixing these separate changes because both requires essentially
rewriting all the glue code, so better do them at once. For the same
reason, this change isn't done incrementally.

hwdec_ios.m is untested, since I can't test it. Apart from superficial
mistakes, this also requires dealing with Apple's texture format
fuckups: they force you to use GL_LUMINANCE[_ALPHA] instead of GL_RED
and GL_RG. We also need to report the correct format via ra_tex to
the renderer, which is done by find_la_variant(). It's unknown whether
this works correctly.

hwdec_rpi.c as well as vo_rpi.c are still broken. (I need to pull my
RPI out of a dusty pile of devices and cables, so, later.)
2017-08-10 21:24:31 +02:00
wm4 b2fb3f1340 vo_opengl: hwdec_cuda: fix filtering mode
Probably explains quality issues in some cases.
2017-08-09 21:02:23 +02:00
wm4 9c5dcf9398 vo_opengl: shrink the hwdec overlay API
Just remove one callback, and fold the functionality into the other one.
RPI will still not compile, so the hwdec_rpi.c changes are untested.
2017-08-09 20:57:37 +02:00
wm4 de6d3f8ca1 vd_lavc: fix device leak with copy-mode hwaccels
Apparently this was broken by the "ctx->hwdec" check in the if condition
guarding the destroy call, and "ctx->hwdec = NULL;" was moved up
earlier, making this always dead code.

This should probably be refcounted or so, although that could make it
worse as well. For now, add a flag whether the device should be
destroyed.

Fixes #4735.
2017-08-09 12:00:56 +02:00
wm4 7397e8ab42 vo_opengl: add a hack for Apple's broken iOS hwdec stuff
As seen in hwdec_ios.m, it insists on using the legacy luminance alpha
formats for mapped textures.
2017-08-08 17:53:19 +02:00
Niklas Haas 6087f63003
vo_opengl: go back to using GL_TIME_ELAPSED
Less flexible than GL_TIMESTAMP but supported by more platforms. This
will mean that nested queries have to be detected and silently omitted,
but oh well. Not much use for them anyway.

Fixes #4721.
2017-08-08 17:08:25 +02:00
wm4 7f9193b353 Revert "mp_image_pool: disallow adding read only frames"
This reverts commit 0ce3dce03a.

We actually explicitly add read-only frames in some of the hwaccel code
via mp_image_new_custom_ref(), which sets AV_BUFFER_FLAG_READONLY. It's
probably better to keep it this way.

Fixes #4652 (and some related issues with D3D).
2017-08-08 16:16:55 +02:00
wm4 f7fb6e186a options: fix --include
This is really obnoxious. --include parses into the default profile, but
when used on the command line, it did never get applied. So we have to
apply it when the exact conditions for this are met.

Fixes #4673.
2017-08-08 15:54:51 +02:00
wm4 0e36b77aae demux_mkv: avoid an error message in a corner case
If --demuxer-mkv-probe-start-time=no is used, and a seek is triggered on
start, then cluster_start will be 0, and the packet reading code will
print an error message about not finding valid data. This fixes itself
since it invokes the resync code, but it's still pretty ugly. Avoid this
by always initializing cluster_start.
2017-08-08 15:19:50 +02:00
wm4 2ad79785cc build: use main-fn-cocoa.c on OSX
Broken by a434892208.
2017-08-08 14:56:44 +02:00
wm4 0e0b87b6f3 player: fix confusion in audio resync code
Just the audio resync code in its normal state: buggy. This time,
AD_NO_PROGRESS was handled about the same as AD_WAIT. But it means the
decoder didn't output data, even though input is still readily
available.

This happened in particular when the timeline code was used (potentially
skipping many packets), and thus should fix #4688.
2017-08-08 14:55:02 +02:00
wm4 8ef50016be player: fix --end with large values
Causea a simple integer overflow.

Fixes #4650.
2017-08-08 14:11:58 +02:00
wm4 0b10a07b63 vo_opengl: don't call glGetProgramBinary if GL_PROGRAM_BINARY_LENGTH==0
Noticed in #4717, although the issue might be about something else.
2017-08-08 13:16:37 +02:00
wm4 3f75b3c343 x11: drop xscrnsaver use
It's an ancient X11 protocol extension that apparently nobody uses
anymore (desktop environments in particular have replaced it with
equally bad protocols that require tons of dependencies). Users keep
complaining about it being a required dependency.

The impact is likely minimal to none.

Fixes #4706 and other annoying people.
2017-08-08 12:55:41 +02:00
feixm1 a434892208 build: fix dependencies for Cygwin environment
This replaces previous commit with same intentions. This time, with
proper formating (no tabs in code).
2017-08-08 11:41:56 +02:00
wm4 c1bcd30b09 vo_opengl: cosmetics to comments 2017-08-08 11:38:29 +02:00
wm4 fd135cf73e player: readd smi subtitle extension
Fixes #4626. Previously removed because the original smi entry was added
by someone who did not agree to LGPL relicensing. I'm not sure if the
original change was copyrightable, but this commit for sure does not
fall under that author's copyright.
2017-08-08 11:37:04 +02:00
Kevin Mitchell 12cafdc868 ao_wasapi: remove old comment 2017-08-07 16:33:29 -07:00
Kevin Mitchell 6f40c211a5 ao_wasapi: reorganize wasapi.h
Remove dead declarations. Move macro only used in wasapi_utils.c closer to use.
Rearrange declaration order.
2017-08-07 14:33:03 -07:00
Kevin Mitchell 434d3d4976 ao_wasapi: deduplicate wasapi sample format selection 2017-08-07 14:33:03 -07:00
Kevin Mitchell 15eb1e1ad3 ao_wasapi: clean up find_formats logic
There were too many functions within functions, too much going on in if
clauses and duplicated code. Fix it.
2017-08-07 14:33:03 -07:00
Kevin Mitchell bee602da82 ao_wasapi: return bool instead of HRESULT from thread_init
Any bad HRESULTs should have been printed already and lots of failure modes
don't have an HRESULT leading to awkward hr = E_FAIL business.

This also checks the exit status of GetBufferSize in the align hack. A final
fatal message is added if either of the retry hacks fail.
2017-08-07 14:33:03 -07:00
wm4 61c8a147b5 vo_opengl: call ra_free() in the correct context
This also fixes a double free in vo_opengl_cb.c.
2017-08-07 19:57:15 +02:00
wm4 bbb57694b0 vf_vapoursynth: fix inverted sign and restore 10 bit support
Fixes #4720, I think.
2017-08-07 19:31:15 +02:00
wm4 168ffbaf23 client API: more opengl_cb clarifications
Also fix a typo in ra_gl.c. Too greedy for a separate commit.
2017-08-07 19:24:25 +02:00
wm4 d45fbecbb5 vo_opengl: add another ra_format field to exclude insane formats
Generic description of pixel formats is hard. In this case, the Apple
special format for packed YUV could have been interpreted as a RGB
format with funny packing.
2017-08-07 19:18:58 +02:00
wm4 47ea771b7a vo_opengl: further GL API use separation
Move multiple GL-specific things from the renderer to other places like
vo_opengl.c, vo_opengl_cb.c, and ra_gl.c.

The vp_w/vp_h parameters to gl_video_resize() make no sense anymore, and
are implicitly part of struct fbodst.

Checking the main framebuffer depth is moved to vo_opengl.c. For
vo_opengl_cb.c it always assumes 8. The API user now has to override
this manually. The previous heuristic didn't make much sense anyway.

The only remaining dependency on GL is the hwdec stuff, which is harder
to change.
2017-08-07 19:17:28 +02:00
wm4 1adf324d8b vo_opengl: fix minor memory leak
Don't leak the buffer if glGetProgramBinary() fails.
2017-08-07 18:46:40 +02:00
Niklas Haas bed421d483
vo_opengl: nuke ra_gl->first_run
Completely unnecessary, we can just update the uniforms immediately
after creating the program. In theory, for GLSL 4.20+, we could even
skip this, but oh well.
2017-08-07 17:47:04 +02:00
Niklas Haas ecbb02148b vo_opengl: better formatting for enum RA_CAP
Also fixes an issue where 1 << 5 was used twice, probably because of the
terrible formatting obscuring this bug
2017-08-07 17:46:04 +02:00
Niklas Haas 01a40bb1ee vo_opengl: also support RA_VARTYPE_INT vertex attribs
No reason not to.
2017-08-07 17:46:04 +02:00
wm4 346ac1e09f vo_opengl: simplify mirroring and fix it if glBlitFramebuffer is used
The vp_w/vp_h variables and parameters were not really used anymore
(they were redundant with ra_tex w/h) - but vp_h was still used to
identify whether rendering should be done mirrored.

Simplify this by adding a fbodst struct (some bad naming), which
contains the render target texture, and some parameters how it should be
rendered to (for now only flipping). It would not be appropriate to make
this a member of ra_tex, so it's a separate struct.

Introduces a weird regression for the first frame rendered after
interpolation is toggled at runtime, but seems to work otherwise. This
is possibly due to the change that blit() now mirrors, instead of just
copying. (This is also why ra_fns.blit is changed.)

Fixes #4719.
2017-08-07 16:44:15 +02:00