osu/osu.Game/Skinning
Dean Herbert e23b10e6a5 Update remaining cases of clashing variable name in `realm.Run(realm..` 2022-01-25 13:04:05 +09:00
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Editor Fix incorrect origin specification for `SkinSelectionHandler` flips 2022-01-06 14:47:44 +09:00
BeatmapSkinProvidingContainer.cs Rename `AllowSampleLookup` argument to something saner 2021-12-26 14:29:07 +01:00
DefaultLegacySkin.cs Store default skins to database 2021-11-29 18:28:25 +09:00
DefaultSkin.cs Store default skins to database 2021-11-29 18:28:25 +09:00
EFSkinInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
GameplaySkinComponent.cs
GlobalSkinColours.cs
HUDSkinComponents.cs
IAnimationTimeReference.cs
IPooledSampleProvider.cs
ISkin.cs
ISkinComponent.cs
ISkinSource.cs Add missing documentation for `SourceChanged` 2021-10-12 12:50:28 +09:00
ISkinnableDrawable.cs
ISkinnableTarget.cs
LegacyAccuracyCounter.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
LegacyBeatmapSkin.cs Fix further warnings 2022-01-12 23:42:12 +09:00
LegacyColourCompatibility.cs
LegacyDatabasedSkinResourceStore.cs Remove subscription logic for the time being 2021-12-02 12:20:07 +09:00
LegacyFont.cs
LegacyHealthDisplay.cs
LegacyJudgementPieceNew.cs
LegacyJudgementPieceOld.cs
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
LegacyRollingCounter.cs
LegacyScoreCounter.cs Use localisable format string for comma separator mode 2021-10-10 17:41:16 +09:00
LegacySkin.cs Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-17 12:29:02 +09:00
LegacySkinDecoder.cs Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
LegacySkinExtensions.cs Remove `SkinConfiguration` subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
LegacySkinResourceStore.cs Update skin implementations to match new structures 2021-11-29 18:28:25 +09:00
LegacySkinTransformer.cs Remove `SkinConfiguration` subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
LegacySpriteText.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
PausableSkinnableSound.cs
PoolableSkinnableSample.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
ResourceStoreBackedSkin.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
RulesetSkinProvidingContainer.cs Rename `OnSourceChanged` and expand on xmldoc to mention that it doesn't fire `SourceChanged` 2021-10-12 13:04:48 +09:00
Skin.cs Rename `RealmContextFactory` to `RealmAccess` 2022-01-24 20:38:07 +09:00
SkinComboColourLookup.cs
SkinConfigManager.cs
SkinConfiguration.cs Remove `SkinConfiguration` subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
SkinCustomColourLookup.cs
SkinFileInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
SkinInfo.cs Avoid constructor overhead for realm `SkinInfo` parameterless constructor 2022-01-20 17:29:07 +09:00
SkinManager.cs Update remaining cases of clashing variable name in `realm.Run(realm..` 2022-01-25 13:04:05 +09:00
SkinModelManager.cs Fix cases of `Access` instead of `Realm` 2022-01-25 12:58:15 +09:00
SkinProvidingContainer.cs Rename `AllowSampleLookup` argument to something saner 2021-12-26 14:29:07 +01:00
SkinReloadableDrawable.cs
SkinUtils.cs
SkinnableDrawable.cs
SkinnableSound.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
SkinnableSprite.cs
SkinnableSpriteText.cs
SkinnableTarget.cs
SkinnableTargetComponent.cs
SkinnableTargetComponentsContainer.cs
SkinnableTargetContainer.cs Fix two different skins displaying at the same time when rapidly switching 2021-10-11 16:11:15 +09:00