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Editor
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Fix incorrect origin specification for `SkinSelectionHandler` flips
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2022-01-06 14:47:44 +09:00 |
BeatmapSkinProvidingContainer.cs
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Rename `AllowSampleLookup` argument to something saner
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2021-12-26 14:29:07 +01:00 |
DefaultLegacySkin.cs
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Store default skins to database
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2021-11-29 18:28:25 +09:00 |
DefaultSkin.cs
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Store default skins to database
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2021-11-29 18:28:25 +09:00 |
EFSkinInfo.cs
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Merge branch 'master' into primary-key-consistency
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2021-12-08 21:34:38 +09:00 |
GameplaySkinComponent.cs
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GlobalSkinColours.cs
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HUDSkinComponents.cs
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IAnimationTimeReference.cs
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IPooledSampleProvider.cs
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ISkin.cs
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ISkinComponent.cs
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ISkinSource.cs
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Add missing documentation for `SourceChanged`
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2021-10-12 12:50:28 +09:00 |
ISkinnableDrawable.cs
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ISkinnableTarget.cs
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LegacyAccuracyCounter.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
LegacyBeatmapSkin.cs
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Fix further warnings
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2022-01-12 23:42:12 +09:00 |
LegacyColourCompatibility.cs
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LegacyDatabasedSkinResourceStore.cs
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Remove subscription logic for the time being
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2021-12-02 12:20:07 +09:00 |
LegacyFont.cs
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LegacyHealthDisplay.cs
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LegacyJudgementPieceNew.cs
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LegacyJudgementPieceOld.cs
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LegacyManiaSkinConfiguration.cs
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LegacyManiaSkinConfigurationLookup.cs
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LegacyManiaSkinDecoder.cs
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Apply batch fixing of built-in types using `var`
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2021-10-27 13:04:41 +09:00 |
LegacyRollingCounter.cs
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LegacyScoreCounter.cs
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Use localisable format string for comma separator mode
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2021-10-10 17:41:16 +09:00 |
LegacySkin.cs
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Merge branch 'master' into realm-integration/score-and-beatmaps
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2022-01-17 12:29:02 +09:00 |
LegacySkinDecoder.cs
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Merge branch 'master' into fix-skin-layout-editor-crash
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2021-10-28 06:24:24 +09:00 |
LegacySkinExtensions.cs
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Remove `SkinConfiguration` subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
LegacySkinResourceStore.cs
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Update skin implementations to match new structures
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2021-11-29 18:28:25 +09:00 |
LegacySkinTransformer.cs
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Remove `SkinConfiguration` subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
LegacySpriteText.cs
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Apply batch fixing of built-in types using `var`
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2021-10-27 13:04:41 +09:00 |
PausableSkinnableSound.cs
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PoolableSkinnableSample.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
ResourceStoreBackedSkin.cs
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Apply batch fixing of built-in types using `var`
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2021-10-27 13:04:41 +09:00 |
RulesetSkinProvidingContainer.cs
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Rename `OnSourceChanged` and expand on xmldoc to mention that it doesn't fire `SourceChanged`
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2021-10-12 13:04:48 +09:00 |
Skin.cs
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Rename `RealmContextFactory` to `RealmAccess`
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2022-01-24 20:38:07 +09:00 |
SkinComboColourLookup.cs
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SkinConfigManager.cs
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SkinConfiguration.cs
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Remove `SkinConfiguration` subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
SkinCustomColourLookup.cs
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SkinFileInfo.cs
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Merge branch 'master' into primary-key-consistency
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2021-12-08 21:34:38 +09:00 |
SkinInfo.cs
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Avoid constructor overhead for realm `SkinInfo` parameterless constructor
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2022-01-20 17:29:07 +09:00 |
SkinManager.cs
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Update remaining cases of clashing variable name in `realm.Run(realm..`
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2022-01-25 13:04:05 +09:00 |
SkinModelManager.cs
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Fix cases of `Access` instead of `Realm`
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2022-01-25 12:58:15 +09:00 |
SkinProvidingContainer.cs
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Rename `AllowSampleLookup` argument to something saner
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2021-12-26 14:29:07 +01:00 |
SkinReloadableDrawable.cs
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SkinUtils.cs
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SkinnableDrawable.cs
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SkinnableSound.cs
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
SkinnableSprite.cs
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SkinnableSpriteText.cs
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SkinnableTarget.cs
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SkinnableTargetComponent.cs
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SkinnableTargetComponentsContainer.cs
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SkinnableTargetContainer.cs
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Fix two different skins displaying at the same time when rapidly switching
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2021-10-11 16:11:15 +09:00 |