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https://github.com/ppy/osu
synced 2024-12-27 09:23:15 +00:00
Rename OverridesClosestAnchor
to UsesFixedAnchor
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parent
65f594f860
commit
dc50ae40b9
@ -59,7 +59,7 @@ namespace osu.Game.Extensions
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component.Origin = info.Origin;
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if (component is ISkinnableDrawable skinnable)
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skinnable.OverridesClosestAnchor = info.OverridesClosestAnchor;
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skinnable.UsesFixedAnchor = info.UsesFixedAnchor;
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if (component is Container container)
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{
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@ -12,7 +12,7 @@ namespace osu.Game.Screens.Play.HUD
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[Resolved(canBeNull: true)]
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private HUDOverlay hud { get; set; }
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play.HUD
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[Resolved(canBeNull: true)]
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private HUDOverlay hud { get; set; }
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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public DefaultComboCounter()
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{
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@ -72,7 +72,7 @@ namespace osu.Game.Screens.Play.HUD
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}
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}
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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public DefaultHealthDisplay()
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{
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@ -20,7 +20,7 @@ namespace osu.Game.Screens.Play.HUD
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[Resolved(canBeNull: true)]
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private HUDOverlay hud { get; set; }
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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@ -22,7 +22,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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[Resolved]
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private OsuColour colours { get; set; }
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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[BackgroundDependencyLoader(true)]
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private void load(DrawableRuleset drawableRuleset)
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@ -59,7 +59,7 @@ namespace osu.Game.Screens.Play.HUD
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set => counterContainer.Alpha = value ? 1 : 0;
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}
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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public LegacyComboCounter()
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{
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@ -32,8 +32,8 @@ namespace osu.Game.Screens.Play.HUD
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public Anchor Origin { get; set; }
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/// <inheritdoc cref="ISkinnableDrawable.OverridesClosestAnchor"/>
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public bool OverridesClosestAnchor { get; set; }
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/// <inheritdoc cref="ISkinnableDrawable.UsesFixedAnchor"/>
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public bool UsesFixedAnchor { get; set; }
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public List<SkinnableInfo> Children { get; } = new List<SkinnableInfo>();
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@ -57,7 +57,7 @@ namespace osu.Game.Screens.Play.HUD
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Origin = component.Origin;
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if (component is ISkinnableDrawable skinnable)
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OverridesClosestAnchor = skinnable.OverridesClosestAnchor;
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UsesFixedAnchor = skinnable.UsesFixedAnchor;
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if (component is Container<Drawable> container)
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{
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@ -78,7 +78,7 @@ namespace osu.Game.Screens.Play
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private IClock referenceClock;
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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public SongProgress()
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{
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@ -160,7 +160,7 @@ namespace osu.Game.Skinning.Editor
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private void updateDrawableAnchorIfUsingClosest(ISkinnableDrawable item)
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{
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if (item.OverridesClosestAnchor) return;
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if (item.UsesFixedAnchor) return;
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var drawable = (Drawable)item;
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@ -188,12 +188,12 @@ namespace osu.Game.Skinning.Editor
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{
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var closestItem = new TernaryStateRadioMenuItem("Closest", MenuItemType.Standard, _ => applyClosestAnchor())
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{
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State = { Value = GetStateFromSelection(selection, c => !c.Item.OverridesClosestAnchor) }
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State = { Value = GetStateFromSelection(selection, c => !c.Item.UsesFixedAnchor) }
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};
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yield return new OsuMenuItem("Anchor")
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{
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Items = createAnchorItems((i, a) => i.OverridesClosestAnchor && ((Drawable)i).Anchor == a, applyCustomAnchor)
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Items = createAnchorItems((i, a) => i.UsesFixedAnchor && ((Drawable)i).Anchor == a, applyCustomAnchor)
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.Prepend(closestItem)
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.ToArray()
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};
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@ -261,7 +261,7 @@ namespace osu.Game.Skinning.Editor
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{
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var drawable = (Drawable)item;
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item.OverridesClosestAnchor = true;
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item.UsesFixedAnchor = true;
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updateDrawableAnchor(drawable, anchor);
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}
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}
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@ -272,7 +272,7 @@ namespace osu.Game.Skinning.Editor
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{
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var drawable = (Drawable)item;
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item.OverridesClosestAnchor = false;
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item.UsesFixedAnchor = false;
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updateDrawableAnchor(drawable, getClosestAnchorForDrawable(drawable));
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}
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}
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@ -17,8 +17,8 @@ namespace osu.Game.Skinning
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/// <summary>
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/// <see langword="false"/> if this <see cref="ISkinnableDrawable"/>'s <see cref="Drawable.Anchor"/> is automatically determined by proximity,
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/// <see langword="true"/> if the user has overridden it.
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/// <see langword="true"/> if the user has chosen a fixed anchor point.
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/// </summary>
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bool OverridesClosestAnchor { get; set; }
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bool UsesFixedAnchor { get; set; }
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}
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}
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@ -12,7 +12,7 @@ namespace osu.Game.Skinning
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{
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public class LegacyAccuracyCounter : GameplayAccuracyCounter, ISkinnableDrawable
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{
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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public LegacyAccuracyCounter()
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{
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@ -30,7 +30,7 @@ namespace osu.Game.Skinning
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private bool isNewStyle;
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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@ -13,7 +13,7 @@ namespace osu.Game.Skinning
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protected override double RollingDuration => 1000;
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protected override Easing RollingEasing => Easing.Out;
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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public LegacyScoreCounter()
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: base(6)
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@ -17,7 +17,7 @@ namespace osu.Game.Skinning
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{
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public bool IsEditable => false;
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public bool OverridesClosestAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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private readonly Action<Container> applyDefaults;
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