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Checks
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TestSceneHitCirclePlacementBlueprint.cs
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Refactor PlacementBlueprint to not be hitobject specific
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2024-09-24 20:31:00 +02:00 |
TestSceneHitCircleSelectionBlueprint.cs
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TestSceneObjectBeatSnap.cs
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TestSceneObjectMerging.cs
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Fix unit test code quality
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2024-08-06 16:34:36 +08:00 |
TestSceneObjectObjectSnap.cs
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TestSceneOpenEditorTimestampInOsu.cs
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TestSceneOsuComposerSelection.cs
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TestSceneOsuDistanceSnapGrid.cs
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Revert the unit test changes
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2024-08-05 16:40:31 +08:00 |
TestSceneOsuEditor.cs
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TestSceneOsuEditorGrids.cs
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Fix tests
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2024-08-20 16:14:05 +09:00 |
TestSceneOsuEditorSelectInvalidPath.cs
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TestSceneOsuReverseSelection.cs
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TestScenePathControlPointVisualiser.cs
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Adjust & expand test coverage
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2024-06-18 08:32:12 +02:00 |
TestScenePreciseRotation.cs
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fix test
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2024-07-16 11:17:54 +02:00 |
TestSceneSliderChangeStates.cs
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add tests
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2024-08-21 01:01:17 +02:00 |
TestSceneSliderControlPointPiece.cs
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fix tests
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2024-06-20 00:17:16 +02:00 |
TestSceneSliderLengthValidity.cs
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TestSceneSliderPlacementBlueprint.cs
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Refactor PlacementBlueprint to not be hitobject specific
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2024-09-24 20:31:00 +02:00 |
TestSceneSliderReversal.cs
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TestSceneSliderSelectionBlueprint.cs
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Enable NRT in test scene
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2024-09-17 08:22:37 +02:00 |
TestSceneSliderSnapping.cs
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TestSceneSliderSplitting.cs
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Replace usages of `is null` with `== null`
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2024-04-03 01:50:39 +08:00 |
TestSceneSliderStreamConversion.cs
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TestSceneSliderVelocityAdjust.cs
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TestSceneSpinnerPlacementBlueprint.cs
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Refactor PlacementBlueprint to not be hitobject specific
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2024-09-24 20:31:00 +02:00 |
TestSceneSpinnerSelectionBlueprint.cs
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TestSliderScaling.cs
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Added missing brackets for formulas
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2024-05-27 19:41:38 +02:00 |