osu/osu.Game.Rulesets.Osu.Tests/Editor
OliBomby e3b4483872 Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
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TestSceneHitCirclePlacementBlueprint.cs Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
TestSceneHitCircleSelectionBlueprint.cs
TestSceneObjectBeatSnap.cs
TestSceneObjectMerging.cs Fix unit test code quality 2024-08-06 16:34:36 +08:00
TestSceneObjectObjectSnap.cs
TestSceneOpenEditorTimestampInOsu.cs
TestSceneOsuComposerSelection.cs
TestSceneOsuDistanceSnapGrid.cs Revert the unit test changes 2024-08-05 16:40:31 +08:00
TestSceneOsuEditor.cs
TestSceneOsuEditorGrids.cs Fix tests 2024-08-20 16:14:05 +09:00
TestSceneOsuEditorSelectInvalidPath.cs
TestSceneOsuReverseSelection.cs
TestScenePathControlPointVisualiser.cs Adjust & expand test coverage 2024-06-18 08:32:12 +02:00
TestScenePreciseRotation.cs fix test 2024-07-16 11:17:54 +02:00
TestSceneSliderChangeStates.cs add tests 2024-08-21 01:01:17 +02:00
TestSceneSliderControlPointPiece.cs fix tests 2024-06-20 00:17:16 +02:00
TestSceneSliderLengthValidity.cs
TestSceneSliderPlacementBlueprint.cs Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
TestSceneSliderReversal.cs
TestSceneSliderSelectionBlueprint.cs Enable NRT in test scene 2024-09-17 08:22:37 +02:00
TestSceneSliderSnapping.cs
TestSceneSliderSplitting.cs Replace usages of `is null` with `== null` 2024-04-03 01:50:39 +08:00
TestSceneSliderStreamConversion.cs
TestSceneSliderVelocityAdjust.cs
TestSceneSpinnerPlacementBlueprint.cs Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
TestSceneSpinnerSelectionBlueprint.cs
TestSliderScaling.cs Added missing brackets for formulas 2024-05-27 19:41:38 +02:00