mirror of https://github.com/ppy/osu
129 lines
5.8 KiB
C#
129 lines
5.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit.Components.RadioButtons;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Osu.Tests.Editor
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{
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public partial class TestScenePreciseRotation : TestSceneOsuEditor
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{
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset);
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[Test]
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public void TestHotkeyHandling()
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{
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AddStep("deselect everything", () => EditorBeatmap.SelectedHitObjects.Clear());
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AddStep("press rotate hotkey", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.R);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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AddUntilStep("no popover present", getPopover, () => Is.Null);
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AddStep("select single circle",
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() => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.OfType<HitCircle>().First()));
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AddStep("press rotate hotkey", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.R);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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AddUntilStep("popover present", getPopover, () => Is.Not.Null);
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AddAssert("only playfield centre origin rotation available", () =>
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{
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var popover = getPopover();
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var buttons = popover.ChildrenOfType<EditorRadioButton>();
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return buttons.Any(btn => btn.Text == "Selection centre" && !btn.Enabled.Value)
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&& buttons.Any(btn => btn.Text == "Playfield centre" && btn.Enabled.Value);
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});
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AddStep("press rotate hotkey", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.R);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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AddUntilStep("no popover present", getPopover, () => Is.Null);
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AddStep("select first three objects", () =>
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{
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EditorBeatmap.SelectedHitObjects.Clear();
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EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects.Take(3));
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});
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AddStep("press rotate hotkey", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.R);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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AddUntilStep("popover present", getPopover, () => Is.Not.Null);
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AddAssert("both origin rotation available", () =>
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{
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var popover = getPopover();
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var buttons = popover.ChildrenOfType<EditorRadioButton>();
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return buttons.Any(btn => btn.Text == "Selection centre" && btn.Enabled.Value)
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&& buttons.Any(btn => btn.Text == "Playfield centre" && btn.Enabled.Value);
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});
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AddStep("press rotate hotkey", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.R);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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AddUntilStep("no popover present", getPopover, () => Is.Null);
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PreciseRotationPopover? getPopover() => this.ChildrenOfType<PreciseRotationPopover>().SingleOrDefault();
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}
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[Test]
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public void TestRotateCorrectness()
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{
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AddStep("replace objects", () =>
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{
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EditorBeatmap.Clear();
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EditorBeatmap.AddRange(new HitObject[]
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{
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new HitCircle { Position = new Vector2(100) },
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new HitCircle { Position = new Vector2(200) },
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});
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});
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AddStep("select both circles", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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AddStep("press rotate hotkey", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.R);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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AddUntilStep("popover present", getPopover, () => Is.Not.Null);
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AddStep("rotate by 180deg", () => getPopover().ChildrenOfType<TextBox>().Single().Current.Value = "180");
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AddAssert("first object rotated 180deg around playfield centre",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
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() => Is.EqualTo(OsuPlayfield.BASE_SIZE - new Vector2(100)));
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AddAssert("second object rotated 180deg around playfield centre",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
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() => Is.EqualTo(OsuPlayfield.BASE_SIZE - new Vector2(200)));
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AddStep("change rotation origin", () => getPopover().ChildrenOfType<EditorRadioButton>().ElementAt(2).TriggerClick());
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AddAssert("first object rotated 90deg around selection centre",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position, () => Is.EqualTo(new Vector2(200, 200)));
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AddAssert("second object rotated 90deg around selection centre",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position, () => Is.EqualTo(new Vector2(100, 100)));
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PreciseRotationPopover? getPopover() => this.ChildrenOfType<PreciseRotationPopover>().SingleOrDefault();
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}
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}
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}
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