osu/osu.Game.Rulesets.Osu.Tests
Bartłomiej Dach 9508b0ecab
Fix tests
2024-10-07 09:32:23 +02:00
..
.vscode Update other VS code configuration files 2024-02-16 01:45:30 +03:00
Editor Refactor PlacementBlueprint to not be hitobject specific 2024-09-24 20:31:00 +02:00
Mods Make list of breaks bindable 2024-06-19 07:44:03 +02:00
Resources remove skinnable 2024-02-27 21:51:54 -05:00
LegacyMainCirclePieceTest.cs
OsuBeatmapConversionTest.cs
OsuDifficultyCalculatorTest.cs Fix tests 2024-10-07 09:32:23 +02:00
OsuHealthProcessorTest.cs Add failing test coverage for osu! 2024-02-13 13:06:04 +01:00
OsuHitObjectGenerationUtilsTest.cs Add failing assertions for head/tail positions after flip 2024-01-31 12:40:03 +01:00
OsuLegacyModConversionTest.cs
OsuRateAdjustedDisplayDifficultyTest.cs
OsuSkinnableTestScene.cs
SpinFramesGenerator.cs
SpinnerSpinHistoryTest.cs
StackingTest.cs
TestPlayfieldBorder.cs
TestSceneAccuracyHeatmap.cs Add test showing filled heatmap 2024-02-06 21:56:26 +09:00
TestSceneCursorParticles.cs
TestSceneCursorTrail.cs Add test 2024-08-20 15:20:48 +09:00
TestSceneDrawableJudgement.cs Use hopefully safer implementation of anchoring judgements to objects 2024-05-29 11:11:43 +02:00
TestSceneFollowPoints.cs Update R# + fix inspections 2024-02-02 21:00:28 +09:00
TestSceneGameplayCursor.cs Adjust calls to `GetContainingInputManager()` 2024-06-18 07:41:19 +02:00
TestSceneHitCircle.cs Refactor result application around again to remove requirement for fields 2024-02-05 13:21:01 +01:00
TestSceneHitCircleApplication.cs
TestSceneHitCircleArea.cs Adjust calls to `GetContainingInputManager()` 2024-06-18 07:41:19 +02:00
TestSceneHitCircleComboChange.cs
TestSceneHitCircleHidden.cs
TestSceneHitCircleKiai.cs
TestSceneHitCircleLateFade.cs Refactor result application around again to remove requirement for fields 2024-02-05 13:21:01 +01:00
TestSceneHitCircleLongCombo.cs
TestSceneLegacyBeatmapSkin.cs
TestSceneLegacyHitPolicy.cs
TestSceneMissHitWindowJudgements.cs
TestSceneNoSpinnerStacking.cs
TestSceneOsuAnalysisContainer.cs Fix test failures 2024-09-05 09:45:37 +02:00
TestSceneOsuHitObjectSamples.cs
TestSceneOsuLegacyHealthProcessor.cs Rename test scene 2023-12-17 19:33:38 +09:00
TestSceneOsuPlayer.cs
TestSceneOsuTouchInput.cs Remove leftover `[Solo]` attribute 2024-05-13 18:48:08 +02:00
TestSceneResume.cs Add failing test 2024-04-16 13:39:05 +02:00
TestSceneResumeOverlay.cs Fix catch by moving cursor-specific handling local 2024-03-04 16:08:17 +09:00
TestSceneScoring.cs
TestSceneShaking.cs
TestSceneSkinFallbacks.cs Fix inspections 2024-02-07 03:51:28 +09:00
TestSceneSlider.cs Merge remote-tracking branch 'upstream/master' into edit-nodesample 2024-01-25 11:33:29 +01:00
TestSceneSliderApplication.cs Add failing test case 2024-01-22 02:07:09 +03:00
TestSceneSliderComboChange.cs
TestSceneSliderEarlyHitJudgement.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderFollowCircleInput.cs
TestSceneSliderHidden.cs
TestSceneSliderInput.cs Add failing test case 2024-02-29 11:11:30 +01:00
TestSceneSliderLateHitJudgement.cs Use SliderTailHit result for slider tails (non-classic-mod) 2023-12-30 10:38:47 +09:00
TestSceneSliderSnaking.cs
TestSceneSmoke.cs
TestSceneSpinner.cs
TestSceneSpinnerApplication.cs
TestSceneSpinnerHidden.cs
TestSceneSpinnerInput.cs
TestSceneSpinnerJudgement.cs
TestSceneSpinnerRotation.cs Cache created judgement in HitObject 2024-02-09 23:20:31 +03:00
TestSceneStartTimeOrderedHitPolicy.cs
TestSceneTrianglesSpinnerRotation.cs
osu.Game.Rulesets.Osu.Tests.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00