osu/osu.Game.Rulesets.Catch/UI
Bartłomiej Dach e79150d4da
Reorder constructor arguments for `HitExplosionEntry`
2021-08-12 21:48:08 +02:00
..
CatchComboDisplay.cs Remove `allowFallback` parameters completely 2021-05-27 14:50:42 +09:00
CatchPlayfield.cs Move catcher trail generation logic to `CatcherArea` 2021-07-27 19:07:37 +09:00
CatchPlayfieldAdjustmentContainer.cs Align osu!catch playfield with stable 1:1 2020-08-20 19:12:37 +09:00
CatchReplayRecorder.cs Replace usage of `CatcherArea.MovableCatcher` with `Catcher` 2021-07-19 19:52:40 +09:00
Catcher.cs Reorder constructor arguments for `HitExplosionEntry` 2021-08-12 21:48:08 +02:00
CatcherAnimationState.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
CatcherArea.cs Match casing in enum value 2021-08-02 15:08:42 +09:00
CatcherTrail.cs Match casing in enum value 2021-08-02 15:08:42 +09:00
CatcherTrailAnimation.cs Match casing in enum value 2021-08-02 15:08:42 +09:00
CatcherTrailDisplay.cs Match casing in enum value 2021-08-02 15:08:42 +09:00
CatcherTrailEntry.cs Manage catcher trails by lifetime entries 2021-07-29 17:12:01 +09:00
Direction.cs Move catcher movement logic of `Catcher` to `CatcherArea` 2021-06-11 15:39:06 +09:00
DrawableCatchRuleset.cs Remove unused argument from `CatchPlayfield` 2021-06-22 15:23:50 +09:00
DroppedObjectContainer.cs Add `DroppedObjectContainer` class 2021-06-24 15:51:54 +09:00
HitExplosion.cs Enable NRT in explosion-related classes and streamline null handling 2021-08-12 21:48:07 +02:00
HitExplosionContainer.cs Add basic structure for skinning catch explosions 2021-08-11 21:23:32 +02:00
HitExplosionEntry.cs Reorder constructor arguments for `HitExplosionEntry` 2021-08-12 21:48:08 +02:00
ICatchComboCounter.cs Remove DisplayInitialCombo method for simplicity 2020-09-22 12:35:18 +09:00
IHitExplosion.cs Enable NRT in explosion-related classes and streamline null handling 2021-08-12 21:48:07 +02:00
SkinnableCatcher.cs Move catcher base size constant to `Catcher`. 2021-07-21 16:43:24 +09:00