mirror of https://github.com/ppy/osu
Reorder constructor arguments for `HitExplosionEntry`
This commit is contained in:
parent
f3045b3152
commit
e79150d4da
|
@ -367,7 +367,7 @@ private Vector2 computePositionInStack(Vector2 position, float displayRadius)
|
|||
}
|
||||
|
||||
private void addLighting(JudgementResult judgementResult, Color4 colour, float x) =>
|
||||
hitExplosionContainer.Add(new HitExplosionEntry(judgementResult, colour, x, Time.Current));
|
||||
hitExplosionContainer.Add(new HitExplosionEntry(Time.Current, judgementResult, colour, x));
|
||||
|
||||
private CaughtObject getCaughtObject(PalpableCatchHitObject source)
|
||||
{
|
||||
|
|
|
@ -32,7 +32,7 @@ public class HitExplosionEntry : LifetimeEntry
|
|||
/// </summary>
|
||||
public float Position { get; }
|
||||
|
||||
public HitExplosionEntry(JudgementResult judgementResult, Color4 objectColour, float position, double startTime)
|
||||
public HitExplosionEntry(double startTime, JudgementResult judgementResult, Color4 objectColour, float position)
|
||||
{
|
||||
LifetimeStart = startTime;
|
||||
Position = position;
|
||||
|
|
Loading…
Reference in New Issue