osu/osu.Game.Rulesets.Osu.Tests
Dean Herbert d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
..
.vscode
Editor Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
Mods Add unit test for inverse muting transferal 2021-08-03 12:50:54 +03:00
Resources Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0 2021-09-01 18:17:37 +00:00
OsuBeatmapConversionTest.cs
OsuDifficultyCalculatorTest.cs Update SR test values in line with diffspike changes 2021-06-18 12:49:51 +02:00
OsuLegacyModConversionTest.cs
OsuSkinnableTestScene.cs
StackingTest.cs
TestPlayfieldBorder.cs
TestSceneAccuracyHeatmap.cs
TestSceneCursorTrail.cs Remove unused using directive 2021-06-22 12:03:55 +03:00
TestSceneDrawableJudgement.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFollowPoints.cs
TestSceneGameplayCursor.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
TestSceneHitCircle.cs Merge pull request #13523 from ekrctb/applicable-to-dho 2021-06-17 19:59:06 +09:00
TestSceneHitCircleApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneHitCircleArea.cs Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
TestSceneHitCircleComboChange.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneHitCircleHidden.cs
TestSceneHitCircleKiai.cs Add test coverage 2021-06-04 14:14:51 +09:00
TestSceneHitCircleLongCombo.cs
TestSceneLegacyBeatmapSkin.cs Remove unnecessary parentheses 2021-07-22 16:42:07 +03:00
TestSceneMissHitWindowJudgements.cs
TestSceneObjectOrderedHitPolicy.cs Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
TestSceneOsuFlashlight.cs
TestSceneOsuHitObjectSamples.cs Add test ensuring correct osu! ruleset sample lookups 2021-06-01 18:56:28 +09:00
TestSceneOsuPlayer.cs
TestSceneResumeOverlay.cs
TestSceneShaking.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneSkinFallbacks.cs Implement FindProvider and AllSources properly on all test ISkinSources 2021-06-22 12:03:14 +03:00
TestSceneSlider.cs Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
TestSceneSliderApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneSliderComboChange.cs
TestSceneSliderHidden.cs
TestSceneSliderInput.cs Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
TestSceneSliderSnaking.cs Merge methods 2021-06-30 19:52:25 +09:00
TestSceneSpinner.cs Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
TestSceneSpinnerApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneSpinnerHidden.cs
TestSceneSpinnerRotation.cs Fix gameplay tests incorrectly seeking via MusicController 2021-06-29 23:23:21 +09:00
TestSceneStartTimeOrderedHitPolicy.cs Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00