osu/osu.Game.Rulesets.Osu/Skinning/Legacy
Dean Herbert e4b2242719 Fix follow point animations not looping
Because they do in stable. I don't know why but let's go with it.

Resolves issue reported in https://github.com/ppy/osu/discussions/17072.
2022-03-21 18:29:13 +09:00
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KiaiFlashingDrawable.cs Fix null reference causing crash in `KiaiFlashingDrawable` 2021-12-30 22:21:39 +09:00
LegacyApproachCircle.cs Revert ctor param 2021-09-16 20:06:20 +09:00
LegacyCursor.cs Move cursor particles under `OsuCursorContainer` 2021-09-13 21:44:22 +02:00
LegacyCursorParticles.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
LegacyCursorTrail.cs Move implementation to be legacy only 2021-08-16 22:52:19 +03:00
LegacyMainCirclePiece.cs Add support for animated legacy hit circle overlay 2021-12-28 15:58:34 +01:00
LegacyNewStyleSpinner.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
LegacyOldStyleSpinner.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
LegacyReverseArrow.cs Rename inner lambda parameter 2021-09-27 22:21:14 +02:00
LegacySliderBall.cs Fix slider ball layer sources 2021-06-08 12:10:14 +09:00
LegacySliderBody.cs Move alpha adjustment back to `LegacySliderBody` to correctly handle default legacy skin 2021-09-01 15:10:56 +09:00
LegacySliderHeadHitCircle.cs Proxy slider head circle number along with overlay 2021-10-03 15:53:49 +02:00
LegacySpinner.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
OsuLegacySkinTransformer.cs Fix follow point animations not looping 2022-03-21 18:29:13 +09:00