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Fix follow point animations not looping
Because they do in stable. I don't know why but let's go with it. Resolves issue reported in https://github.com/ppy/osu/discussions/17072.
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@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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switch (osuComponent.Component)
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{
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case OsuSkinComponents.FollowPoint:
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return this.GetAnimation(component.LookupName, true, false, true, startAtCurrentTime: false);
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return this.GetAnimation(component.LookupName, true, true, true, startAtCurrentTime: false);
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case OsuSkinComponents.SliderFollowCircle:
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var followCircle = this.GetAnimation("sliderfollowcircle", true, true, true);
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