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BeatmapSkinProvidingContainer.cs
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Reverted change to AllowConfigurationLookup and added a separate AllowColourLookup bool with config case based on lookup type in SkinProvidingContainer GetConfig call.
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2021-01-13 13:07:07 -05:00 |
DefaultLegacySkin.cs
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Expose resources to skin via interface (and share common pieces with beatmap)
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2020-12-21 15:18:52 +09:00 |
DefaultSkin.cs
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DefaultSkinConfiguration.cs
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GameplaySkinComponent.cs
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GlobalSkinColours.cs
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HUDSkinComponent.cs
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HUDSkinComponents.cs
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IAnimationTimeReference.cs
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Expose animation start time as mutable in interface
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2020-11-22 13:11:22 +01:00 |
IPooledSampleProvider.cs
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Trim double full-stop in xmldoc
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2020-11-30 19:43:20 +01:00 |
ISkin.cs
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ISkinComponent.cs
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ISkinSource.cs
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LegacyAccuracyCounter.cs
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LegacyBeatmapSkin.cs
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Expose resources to skin via interface (and share common pieces with beatmap)
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2020-12-21 15:18:52 +09:00 |
LegacyColourCompatibility.cs
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LegacyHealthDisplay.cs
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apply different offset based on whether the marker is newStyle or not
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2020-11-09 08:20:19 +01:00 |
LegacyJudgementPieceNew.cs
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Move CanBeNull specification to the interface
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2020-11-20 16:30:48 +09:00 |
LegacyJudgementPieceOld.cs
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Show main judgement content above hitobjects
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2020-11-20 16:25:48 +09:00 |
LegacyManiaSkinConfiguration.cs
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simplify implementation and adjust the default values
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2020-12-13 22:43:36 +06:00 |
LegacyManiaSkinConfigurationLookup.cs
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add support for ScorePosition into LegacyManiaSkin
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2020-12-10 20:11:08 +06:00 |
LegacyManiaSkinDecoder.cs
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Clamp osu!mania's HitPosition offset to match osu-stable implementation
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2020-12-16 18:08:19 +09:00 |
LegacyRollingCounter.cs
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LegacyScoreCounter.cs
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LegacySkin.cs
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Trim braces for consistency
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2021-01-15 22:04:45 +01:00 |
LegacySkinConfiguration.cs
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LegacySkinDecoder.cs
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LegacySkinExtensions.cs
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Expose animation start time as mutable in interface
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2020-11-22 13:11:22 +01:00 |
LegacySkinResourceStore.cs
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LegacySkinTransformer.cs
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LegacySpriteText.cs
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PausableSkinnableSound.cs
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Add support for playing a SkinnableSample without restarting it
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2021-01-15 17:16:12 +09:00 |
PoolableSkinnableSample.cs
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Update namespaces
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2021-01-18 21:24:10 +09:00 |
Skin.cs
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SkinConfigManager.cs
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SkinConfiguration.cs
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SkinCustomColourLookup.cs
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SkinFileInfo.cs
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SkinInfo.cs
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Split out SkinInfo ID constants and fix random logic
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2020-11-11 11:54:40 +09:00 |
SkinManager.cs
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Add region specifications around implicit interface implementations
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2020-12-22 12:01:09 +09:00 |
SkinnableDrawable.cs
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SkinnableSound.cs
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Update namespaces
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2021-01-18 21:24:10 +09:00 |
SkinnableSprite.cs
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Fix SkinnableSprite initialising a drawable even when the texture is not available
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2020-11-18 19:03:34 +09:00 |
SkinnableSpriteText.cs
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SkinProvidingContainer.cs
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Avoid doing a config lookup if initial conditional fails
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2021-01-18 16:13:58 +09:00 |
SkinReloadableDrawable.cs
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Add initial hit sample pooling
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2020-11-19 19:51:09 +09:00 |
SkinStore.cs
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SkinUtils.cs
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