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CatchComboDisplay.cs
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Remove `allowFallback` parameters completely
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2021-05-27 14:50:42 +09:00 |
CatchPlayfield.cs
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Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo`
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2021-10-01 16:55:50 +09:00 |
CatchPlayfieldAdjustmentContainer.cs
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Align osu!catch playfield with stable 1:1
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2020-08-20 19:12:37 +09:00 |
CatchReplayRecorder.cs
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Replace usage of `CatcherArea.MovableCatcher` with `Catcher`
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2021-07-19 19:52:40 +09:00 |
Catcher.cs
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Moved the logic to the bottom as placeCaughtObject is otherwise not called yet
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2021-11-18 20:24:40 +01:00 |
CatcherAnimationState.cs
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…
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CatcherArea.cs
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Moved clear plate logic to Catcher class
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2021-11-18 20:03:41 +01:00 |
CatcherTrail.cs
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Match casing in enum value
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2021-08-02 15:08:42 +09:00 |
CatcherTrailAnimation.cs
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Match casing in enum value
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2021-08-02 15:08:42 +09:00 |
CatcherTrailDisplay.cs
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Match casing in enum value
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2021-08-02 15:08:42 +09:00 |
CatcherTrailEntry.cs
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Manage catcher trails by lifetime entries
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2021-07-29 17:12:01 +09:00 |
Direction.cs
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Move catcher movement logic of `Catcher` to `CatcherArea`
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2021-06-11 15:39:06 +09:00 |
DrawableCatchRuleset.cs
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Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across
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2021-10-06 15:10:45 +09:00 |
DroppedObjectContainer.cs
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Add `DroppedObjectContainer` class
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2021-06-24 15:51:54 +09:00 |
HitExplosion.cs
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Enable NRT in explosion-related classes and streamline null handling
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2021-08-12 21:48:07 +02:00 |
HitExplosionContainer.cs
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Add basic structure for skinning catch explosions
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2021-08-11 21:23:32 +02:00 |
HitExplosionEntry.cs
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Reorder constructor arguments for `HitExplosionEntry`
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2021-08-12 21:48:08 +02:00 |
ICatchComboCounter.cs
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Remove DisplayInitialCombo method for simplicity
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2020-09-22 12:35:18 +09:00 |
IHitExplosion.cs
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Enable NRT in explosion-related classes and streamline null handling
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2021-08-12 21:48:07 +02:00 |
SkinnableCatcher.cs
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Move catcher base size constant to `Catcher`.
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2021-07-21 16:43:24 +09:00 |