.. |
CatchComboDisplay.cs
|
Remove `allowFallback` parameters completely
|
2021-05-27 14:50:42 +09:00 |
CatchPlayfield.cs
|
Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo`
|
2021-10-01 16:55:50 +09:00 |
CatchPlayfieldAdjustmentContainer.cs
|
…
|
|
CatchReplayRecorder.cs
|
Replace usage of `CatcherArea.MovableCatcher` with `Catcher`
|
2021-07-19 19:52:40 +09:00 |
Catcher.cs
|
Moved the logic to the bottom as placeCaughtObject is otherwise not called yet
|
2021-11-18 20:24:40 +01:00 |
CatcherAnimationState.cs
|
…
|
|
CatcherArea.cs
|
Moved clear plate logic to Catcher class
|
2021-11-18 20:03:41 +01:00 |
CatcherTrail.cs
|
Match casing in enum value
|
2021-08-02 15:08:42 +09:00 |
CatcherTrailAnimation.cs
|
Match casing in enum value
|
2021-08-02 15:08:42 +09:00 |
CatcherTrailDisplay.cs
|
Match casing in enum value
|
2021-08-02 15:08:42 +09:00 |
CatcherTrailEntry.cs
|
Manage catcher trails by lifetime entries
|
2021-07-29 17:12:01 +09:00 |
Direction.cs
|
Move catcher movement logic of `Catcher` to `CatcherArea`
|
2021-06-11 15:39:06 +09:00 |
DrawableCatchRuleset.cs
|
Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
DroppedObjectContainer.cs
|
Add `DroppedObjectContainer` class
|
2021-06-24 15:51:54 +09:00 |
HitExplosion.cs
|
Enable NRT in explosion-related classes and streamline null handling
|
2021-08-12 21:48:07 +02:00 |
HitExplosionContainer.cs
|
Add basic structure for skinning catch explosions
|
2021-08-11 21:23:32 +02:00 |
HitExplosionEntry.cs
|
Reorder constructor arguments for `HitExplosionEntry`
|
2021-08-12 21:48:08 +02:00 |
ICatchComboCounter.cs
|
…
|
|
IHitExplosion.cs
|
Enable NRT in explosion-related classes and streamline null handling
|
2021-08-12 21:48:07 +02:00 |
SkinnableCatcher.cs
|
Move catcher base size constant to `Catcher`.
|
2021-07-21 16:43:24 +09:00 |