osu/osu.Game/Beatmaps
Dean Herbert 374dac57f2 Change expanded card content height to 200 2022-01-04 13:22:00 +09:00
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ControlPoints
Drawables Change expanded card content height to 200 2022-01-04 13:22:00 +09:00
Formats Move bookmark parsing logic into `LegacyBeatmapDecoder` 2021-11-24 16:29:51 +09:00
Legacy
Timing
APIFailTimes.cs
Beatmap.cs Rename `BeatmapInfo.Version` to `DifficultyName` to match underlying interface 2021-11-11 17:20:53 +09:00
BeatmapConverter.cs
BeatmapDifficulty.cs Add `IsManaged` helper method to EF classes to match realm implementation 2021-11-19 21:56:06 +09:00
BeatmapDifficultyCache.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
BeatmapInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
BeatmapInfoExtensions.cs
BeatmapManager.cs Remove the ability to specify a filename in `ReplaceFile` 2021-11-29 18:11:51 +09:00
BeatmapMetadata.cs Add `IsManaged` helper method to EF classes to match realm implementation 2021-11-19 21:56:06 +09:00
BeatmapMetadataInfoExtensions.cs Add fallback for cases where beatmap has no author/title/artist specified 2021-11-10 18:29:05 +09:00
BeatmapModelDownloader.cs Remove unnecessary `GameHost` parameter 2021-11-25 17:42:41 +09:00
BeatmapModelManager.cs Merge pull request #15794 from peppy/realm-integration/stable-export-flow 2021-11-25 20:20:18 +09:00
BeatmapOnlineLookupQueue.cs Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus` 2021-11-24 18:42:49 +09:00
BeatmapOnlineStatus.cs Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus` 2021-11-24 18:42:49 +09:00
BeatmapProcessor.cs
BeatmapSetFileInfo.cs Add `IsManaged` helper method to EF classes to match realm implementation 2021-11-19 21:56:06 +09:00
BeatmapSetHypeStatus.cs
BeatmapSetInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
BeatmapSetNominationStatus.cs
BeatmapSetOnlineAvailability.cs
BeatmapSetOnlineCovers.cs
BeatmapSetOnlineGenre.cs
BeatmapSetOnlineLanguage.cs
BeatmapStatistic.cs
BeatmapStatisticIcon.cs
BeatmapStore.cs
CountdownType.cs
DifficultyRating.cs
DifficultyRecommender.cs Cache and consume `IRulesetStore` where feasible 2021-12-03 18:16:01 +09:00
DummyWorkingBeatmap.cs Remove subclassing of `RulesetInfo` 2021-11-22 16:39:17 +09:00
FlatFileWorkingBeatmap.cs Use console IPC 2021-11-28 14:03:21 +09:00
IBeatmap.cs
IBeatmapConverter.cs
IBeatmapDifficultyInfo.cs
IBeatmapInfo.cs Add back interface equality but limit to only matching types 2021-11-16 12:35:18 +09:00
IBeatmapMetadataInfo.cs
IBeatmapOnlineInfo.cs
IBeatmapProcessor.cs
IBeatmapResourceProvider.cs
IBeatmapSetInfo.cs Update all models to implement `IHasNamedFiles` 2021-11-25 16:41:12 +09:00
IBeatmapSetOnlineInfo.cs Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus` 2021-11-24 18:42:49 +09:00
IWorkingBeatmap.cs Remove all NRT changes 2021-12-22 21:02:06 +09:00
IWorkingBeatmapCache.cs
MetadataUtils.cs
StarDifficulty.cs
WorkingBeatmap.cs Revert "Apply NRT to `WorkingBeatmap`" 2021-12-22 19:14:18 +09:00
WorkingBeatmapCache.cs Revert "Apply NRT to `WorkingBeatmap`" 2021-12-22 19:14:18 +09:00