osu/osu.Game/Skinning
Dean Herbert 88c5997cb3
Add back removed xmldoc
2024-08-08 16:36:54 +09:00
..
Components Fix `BeatmapAttributeText` breaking due to enum serialisation woes 2024-05-03 14:27:34 +02:00
Triangles Move skinnable interface specification to non-`abstract` classes 2024-03-08 10:23:46 +08:00
ArgonProSkin.cs Add support for Argon hitsounds 2024-03-08 21:43:18 +09:00
ArgonSkin.cs Avoid making non-ruleset transformers in `Ruleset.CreateSkinTransformer` 2024-08-08 16:29:54 +09:00
BeatmapSkinProvidingContainer.cs Expand explanation in inline comment 2024-07-05 10:09:06 +09:00
DefaultLegacySkin.cs Change `ResourceStore` provided to `Skin` to be a fallback, not replacement 2023-11-16 20:19:01 +09:00
DefaultSkinComponentsContainer.cs Simplify and rename `SkinnableTargetComponentsContainer` 2023-02-15 17:30:21 +09:00
FontAdjustableSkinComponent.cs Rename `ISkinnableDrawable` to `ISerialisableDrawable` 2023-02-15 18:37:41 +09:00
GameplaySkinComponentLookup.cs Remove unused members from GameplaySkinComponentLookup 2024-04-19 18:03:13 +09:00
GlobalSkinColours.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
IAnimationTimeReference.cs Add support for limiting skin texture/animation dimensions 2023-09-03 02:21:47 +03:00
IPooledSampleProvider.cs Warm up pool with argon-specific drum samples 2023-07-05 18:44:27 +09:00
ISerialisableDrawable.cs Apply `Bindable.Parse` refactorings 2023-12-13 14:07:38 +09:00
ISerialisableDrawableContainer.cs Remove unused method 2024-04-19 20:36:24 +09:00
ISkin.cs Fix incorrect colour fallback handling 2024-08-06 15:43:39 +09:00
ISkinComponentLookup.cs Add further documentation to skin classes 2023-02-15 18:23:19 +09:00
ISkinSource.cs Reword and fix typos in some new xmldoc 2023-02-16 15:27:30 +09:00
ISkinTransformer.cs Fix sprite dropdown not showing resources from non-legacy skins during gameplay 2022-09-22 18:53:43 +09:00
LegacyAccuracyCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacyBeatmapSkin.cs Disable high resolution texture lookup for legacy beatmap skins to match stable 2024-01-17 12:56:29 +03:00
LegacyColourCompatibility.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
LegacyComboCounter.cs Refactor `CatchLegacySkinTransformer` logic and remove `HiddenByRulesetImplementation` entirely 2023-12-30 03:55:45 +03:00
LegacyFont.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
LegacyHealthDisplay.cs Remove vertex update overheads 2024-01-09 17:35:01 +09:00
LegacyJudgementPieceNew.cs Revert "Remove dead code" (mostly) 2024-01-29 19:43:40 +09:00
LegacyJudgementPieceOld.cs Adjust slider tick / end misses to show slightly longer 2024-01-31 17:41:26 +09:00
LegacyKeyCounter.cs Sanitise font sizes / weights 2024-08-06 15:17:43 +09:00
LegacyKeyCounterDisplay.cs Fix legacy key counter's background being visible when intended to be hidden 2024-08-06 16:12:00 +09:00
LegacyKiaiFlashingDrawable.cs Fix incorrect application layer causing completely discoloured circles 2023-01-11 19:29:17 +09:00
LegacyManiaSkinConfiguration.cs Make mania scroll speed independent of hit position 2023-12-26 12:46:21 +09:00
LegacyManiaSkinConfigurationLookup.cs Disable inconsistent naming in some fields of `LegacyManiaSkinConfigurationLookup` 2024-05-01 17:22:10 +03:00
LegacyManiaSkinDecoder.cs Remove unnecessary `AllowThousands` flag 2024-01-10 17:48:48 +03:00
LegacyNoteBodyStyle.cs Add comment regarding unused enum members in `LegacyNoteBodyStyle` 2023-02-13 17:43:52 +09:00
LegacyRankDisplay.cs Adjust transitions 2024-06-07 17:04:16 +08:00
LegacyRollingCounter.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacyScoreCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacySkin.cs Avoid making non-ruleset transformers in `Ruleset.CreateSkinTransformer` 2024-08-08 16:29:54 +09:00
LegacySkinDecoder.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
LegacySkinExtensions.cs Fix potential texture corruption when cropping gameplay textures of weird aspet ratios 2023-10-31 17:36:23 +09:00
LegacySkinTransformer.cs Add back removed xmldoc 2024-08-08 16:36:54 +09:00
LegacySongProgress.cs Update usage of `CircularProgress.Current` 2024-03-06 12:13:10 +08:00
LegacySpriteText.cs Fix gameplay counter textures not being cached ahead of time 2024-01-15 14:01:21 +09:00
LegacyTextureLoaderStore.cs Update ImageSharp usages 2024-03-06 12:13:12 +08:00
MaxDimensionLimitedTextureLoaderStore.cs Update ImageSharp usages 2024-03-06 12:13:12 +08:00
PausableSkinnableSound.cs Partial everything 2022-11-27 00:00:27 +09:00
PoolableSkinnableSample.cs Bring back and make use of `clearPreviousSamples()` 2023-03-23 18:46:48 +01:00
RealmBackedResourceStore.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
ResourceStoreBackedSkin.cs Revert "Update `GetTexture` signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
RulesetSkinProvidingContainer.cs Fix classic fallback not having a transformer (and only add if required) 2024-07-04 20:17:39 +09:00
SerialisableDrawableExtensions.cs Update `HasFlag` usages 2024-07-03 00:19:04 +09:00
SerialisedDrawableInfo.cs Update `HasFlag` usages 2024-07-03 00:19:04 +09:00
Skin.cs Add back removed xmldoc 2024-08-08 16:36:54 +09:00
SkinComboColourLookup.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinComponentsContainer.cs Remove unused method 2024-04-19 20:36:24 +09:00
SkinComponentsContainerLookup.cs Add playfield layer to skin editor 2023-07-28 15:50:44 +09:00
SkinConfigManager.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinConfiguration.cs Simplify input overlay text colour decode (and fix incorrect default) 2024-07-24 14:53:01 +02:00
SkinCustomColourLookup.cs Apply NRT to all simple auxiliary skin classes 2023-01-26 17:53:04 +09:00
SkinImporter.cs Store layout version in `SkinLayoutVersion` instead and refactor migration code 2024-07-01 08:30:37 +03:00
SkinInfo.cs Store layout version in `SkinLayoutVersion` instead and refactor migration code 2024-07-01 08:30:37 +03:00
SkinLayoutInfo.cs Store layout version in `SkinLayoutVersion` instead and refactor migration code 2024-07-01 08:30:37 +03:00
SkinManager.cs Add basic flow for mounting beatmaps for external editing 2024-07-10 18:29:51 +09:00
SkinProvidingContainer.cs Fix nullability failure 2024-07-04 20:17:40 +09:00
SkinReloadableDrawable.cs Add xmldoc for new method and reorder methods in `SkinReloadableDrawable` 2023-03-16 15:58:42 +09:00
SkinTransformer.cs Revert "Update `GetTexture` signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinUtils.cs Apply nullability to skinning support classes 2022-11-09 13:59:13 +09:00
SkinnableDrawable.cs Partial everything 2022-11-27 00:00:27 +09:00
SkinnableSound.cs Remove LINQ calls in hot paths 2024-01-07 14:31:22 +09:00
SkinnableSprite.cs Add size limitation for approach circles 2023-09-19 04:38:10 +03:00
SkinnableSpriteText.cs Partial everything 2022-11-27 00:00:27 +09:00
TrianglesSkin.cs Avoid making non-ruleset transformers in `Ruleset.CreateSkinTransformer` 2024-08-08 16:29:54 +09:00
UnsupportedSkinComponentException.cs Remove `LookupName` from base `ISkinComponentLookup` 2022-11-09 17:46:43 +09:00
UserConfiguredLayoutContainer.cs Avoid making non-ruleset transformers in `Ruleset.CreateSkinTransformer` 2024-08-08 16:29:54 +09:00